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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 647766 times)

Vgray

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #120 on: October 13, 2014, 11:25:29 pm »

"I support the constellations and mortal magics. They should make the world interesting.
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #121 on: October 13, 2014, 11:27:22 pm »

"I support the constellations and mortal magics. They should make the world interesting.
I agree as well.
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Varee

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #122 on: October 13, 2014, 11:29:44 pm »

I got to agree with this one Mortal magic is something I would support
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Living on the opposite part of the world is sometime a problem

Stirk

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #123 on: October 13, 2014, 11:30:48 pm »

"I shal also support the constellations, though I must hold off my opinion on magics until I learn more about them."

(And double support for the fact most of them are weapons based. Fusil's sky fires!)
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gman8181

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #124 on: October 13, 2014, 11:32:04 pm »

So long as it is not too common among the populations, I will lend my support for magic. Also I prefer round worlds and regular suns for the two starter planets at least.
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #125 on: October 13, 2014, 11:45:47 pm »

Also I prefer round worlds and regular suns for the two starter planets at least.
If this is everyone's wish, as it appears, then I will agree to it. For the first two planets.
I do think that the night should have special lights. Say, a spinning disk of aurora for one, and several glowing gemstones made of ice for the other? Along with the constellations of course.

As long as the gemstones stayed together, it *should* count as one object.
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Stirk

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #126 on: October 13, 2014, 11:59:05 pm »

"Once again, I care not for the night sky. I would like to know more about magic, however I can see it doing no harm except in attempts to replace our sphere with it. As such, I will support it, under the requirement that all magic that intentionally harms another being must invoke the use of a weapon. I would, however, support creating a more concrete system before putting it in place."

Once more, because I need sleep for the exam tomorrow.
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DreamerGhost

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #127 on: October 14, 2014, 12:15:30 am »

Yes to round planets, magic, 3m sentients, suns and moons.
((This is moving FAST. 60 new posts while I slept.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
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Happerry

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #128 on: October 14, 2014, 12:17:23 am »

I agree as well.
"I shal also support the constellations, though I must hold off my opinion on magics until I learn more about them."

(And double support for the fact most of them are weapons based. Fusil's sky fires!)
(Don't forget you're supposed to bold or underline stuff when you want to support something, so the DM can actually notice people voting in the middle of all the talking.)
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Happerry

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #129 on: October 14, 2014, 12:19:21 am »

Also I prefer round worlds and regular suns for the two starter planets at least.
If this is everyone's wish, as it appears, then I will agree to it. For the first two planets.
I do think that the night should have special lights. Say, a spinning disk of aurora for one, and several glowing gemstones made of ice for the other? Along with the constellations of course.

As long as the gemstones stayed together, it *should* count as one object.
Anath stirs once more. "Shall these count as constellations, for the use of mortal magic? And if so, what would be their mystical aspects be?"
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Vgray

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #130 on: October 14, 2014, 12:24:18 am »

"I would particularly assist in the creation of The Crown and The Phoenix."
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #131 on: October 14, 2014, 12:26:25 am »

Also I prefer round worlds and regular suns for the two starter planets at least.
If this is everyone's wish, as it appears, then I will agree to it. For the first two planets.
I do think that the night should have special lights. Say, a spinning disk of aurora for one, and several glowing gemstones made of ice for the other? Along with the constellations of course.

As long as the gemstones stayed together, it *should* count as one object.
Anath stirs once more. "Shall these count as constellations, for the use of mortal magic? And if so, what would be their mystical aspects be?"
Not constellations, but used for magic.
The aurora could involve omens and prophecy, and light, and the gemstones could be home and safety, and cold?
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Happerry

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #132 on: October 14, 2014, 12:34:09 am »

Anath nods. "I find that acceptable. I shall add it to the list. Which world will each be on? Or do you not care? Though if I may make one suggestion? Gemstones do not seem to me to have much to do with home and safety. Perhaps those two concepts could be changed to crystals and treasure?"

(Will add it to the master list in the OOC thread once you've decided which world each of them will be on... since you said each would be on a different word. Or if you don't care I can just flip a coin.)
« Last Edit: October 14, 2014, 12:38:13 am by Happerry »
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Vgray

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #133 on: October 14, 2014, 12:37:08 am »

(Does that mean you'll flip Azem? :P)
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Happerry

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #134 on: October 14, 2014, 12:38:42 am »

(Does that mean you'll flip Azem? :P)
(Actually I was just going to roll 1d2 on my dicebot.)
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GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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