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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 615137 times)

Stirk

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4065 on: December 09, 2014, 07:13:18 pm »

Quote
Some humans were having a jelly roll party and Yaos was angry about not being invited which led to her burning the place down along with all the poor little party goers inside.

"....Wait, why does everyone know about this but me?"
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gman8181

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4066 on: December 09, 2014, 07:34:05 pm »

I don't know, Yaos wasn't exactly discrete about it.

Spoiler (click to show/hide)

Edit: Damn, should have had "PURGING INTENSIFIES" too.
« Last Edit: December 09, 2014, 07:35:41 pm by gman8181 »
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Andres

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4067 on: December 09, 2014, 07:35:41 pm »

"It is well known that the Humans have the most uncontrolled cults."
"That's cos they're unaligned and there really weren't that many cults until the Inquisition was disbanded."

"Not only Void cults. Gruen cults are still a thing. Really, they will worship anything. I don't think the inquisition has been helping at all. Their tactics, if anything, only serve to further the enemy's goals."
"Gruen cults have been legal for a long time now and their tactics work very well."
Void Cults are at an all-time low even though the Inquisition reports unchanged amounts of purging.
"See? They kept up their purging and Void cults went to an all-time low." *smug*

"....Wait, why does everyone know about this but me?"
"Because it never happened." >:( "There have been three big indidents with the Inquisition."
"In the first case, the pastry was destroyed, the family interrogated, and then everyone was set free and everyone was happy. The pastry shop was not destroyed."
"The mill was destroyed without anyone dying or being interrogated but it was blown up not burned down. Some people got injured but that's because we didn't know that flour was flammable." :-[ "Lette healed everyone and everyone was fine in the end!"
"The last case was a mansion owned by a rich, Void-worshipping family that was corrupting the local guards and the Inquisition. The adults were arrested, the children re-educated (basically like rehab but less draconian), and the mansion was burned down because it had a lot of Void influence. No one died."
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Stirk

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4068 on: December 09, 2014, 07:40:39 pm »

Quote
"That's cos they're unaligned and there really weren't that many cults until the Inquisition was disbanded."

"That is a lie. If anything, there are unchanged amounts."

Quote
"Gruen cults have been legal for a long time now and their tactics work very well."

"Do...You not understand how things work? If purging is unchanged and void cults are at an all time low, that means that purging is not related at all to the void cults being at an all time low. It might as well say 'milk drinking is at an all time low', how unrelated the two are."

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Cptn Kaladin Anrizlokum

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4069 on: December 09, 2014, 07:49:09 pm »

Visit the human capital and throw a jelly roll party!
Hey Yaos, want to invite some void cults to the party? :P

And have The Boots of Soaking distribute local delicacies to everyone in both worlds, "Courtesy of Serac and the Hardboiled Rainbows pastry shop".
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Ama

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4070 on: December 09, 2014, 08:53:07 pm »

Listen to prayers.
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Playergamer

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4071 on: December 09, 2014, 08:55:40 pm »

((Is this still taking players?))
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Stirk

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4072 on: December 09, 2014, 08:57:29 pm »

((Is this still taking players?))

(Yep! Probably will be forever.)
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4073 on: December 09, 2014, 08:58:15 pm »

(^Yes; post in the OOC to join)
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Rolepgeek

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4074 on: December 09, 2014, 10:05:44 pm »

Darruth hears the following prayers:
"Aid me, Darruth above, that these children may heal."
"What are those strange masked figures who look like Sorae-Luminees?"
"With your guidance, I heal these humans."
"Our food bank is running low on food this year. May you bless our harvest."
Of course, my child. Ensure he has the necessary power.
? They could well be Sorae-Luminees...what do they seem to be doing, my child?
You have my guidance, always, my child.
Your prayer is answered, my child.


Continue listening to prayers
Search for my Angel's bodies.
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gman8181

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4075 on: December 09, 2014, 10:52:22 pm »

Give Gruen and Gruen-Hybrids the ability to do the following with their spores:

Create mindless Gruen Drones which can serve as workers and warriors but are otherwise similar in nature to regular Gruen. They obey their creator but can be transferred to other masters in which case a bonding ritual involving spores must take place.

Create Gruen Based Food.

Create Gruen Based Structures. Larger Structures require more time or more spores.

Create Gruen Based Items (Tools, Weapons, Clothing, etc). Larger Items require more time or more spores.



Specialized spores must be intentionally formed by Gruen, otherwise they will just naturally produce normal Gruen creating spores.

Edit: Spelling
« Last Edit: December 09, 2014, 11:02:51 pm by gman8181 »
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Quartz_Mace

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4076 on: December 09, 2014, 11:10:37 pm »

Has High-Elves continue building church and statue (in their capital)
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Andres

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Re: Ye Gods [13+/999 players] IC: T59: Nurgle's little helpers
« Reply #4077 on: December 09, 2014, 11:35:37 pm »

With Joha's help, I destroy the plague. It'll be a public thing so everyone will know that it was Yaos and Joha who spared them from further suffering.
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T60: Big Red Button
« Reply #4078 on: December 09, 2014, 11:36:10 pm »

Tick 60: Big red button

The Inquisition has been restored on Keshan.

The body of Grauel's angel seems to have tested negative for Void influence.

The Luminee have rebuilt the monumet to Azem again with more crystals this time. They have gathered to contrast the philosophies of Light compared to those of the Non-Light and discuss methods of unifying the pantheon.
"What are some ways to unify the pantheon?"
"I wish for the entire world to be covered in light with no room for shadows."
"Have you tasted these delicious Hardboiled Rainbows? They taste like colors!"

(Re *Underdwellers: Yes, specifically, life on the ventral surface of the island turtles..)

"No! The Armu and Seppo are but pale imitations! Mockeries of our true rulers, with only the tiniest hints of their true power!"

A grand tournament has been held at the Mountwyrm capital on Keshan. Quéßäre has bet 2 Essence on there being a winner. Among the challengers are a diamond Gem Dragon, a Human with a white-painted face in colorful clothes with a sack of jelly rolls, an Armu standing and walking on a hundred swords, a skeletal Human, and a robed Luminee.

The Light has used Essence to heal pacifistic Humans around the world. It is surprisingly cheap, and few in number are healed.

Neron has announced the start of Necronmas, a holiday of great giving and joviality. It takes place far north at the City of Red Stone. Merwen and the Saints have begun leading a procession northward, singing and hanging up lanterns. Neron has also created the pricy Frozen Guards, a race of angelic ice mages.
"I made Neron-shaped giant socks for everyone! Even you!"
"I got only a pack of wooden bows. What is going on?"
"Why does this shirt have a picture of cheese on it?"
"Merry Neronmas!"

Yaos searches the ash pile for the shiny ones. A screaming, flaming flying monkey hits Yaos and explodes, sending Yaos into a state of inactivity.

(For uplift: Yes, but they will gain complete free will (if it was not present before) and become more godlike by shedding their previous identities and concentrating on a sphere or two representative of their previous desires.)

The new Duondio is an infant in a house at the Imperial capital on Keshan.

There are a number of raging forest fires on the more frequently traveled paths to the City of Red Stone.

Serac has thrown a jelly roll party at the Human Imperial capital (*HIC*). The Inquisition has come knocking with incendiary weapons at the ready.

The Boots of Soaking have begun distributing local delicacies to everyone. There is a sharp increase in pastry-related deaths.

Darruth's healers continue to succeed in healing the sick.
"They wear slick, shiny robes and mark the houses of the sick. They go around holding sticks, and no one can see into their masks or any of their skin." Darruth has searched for Darruthite angels' bodies, but they are nowhere to be found on the crater.

Gruen and Gruen-Hybrids can now create Gruen Drones, Gruen-based food, Gruen-based structures, and Gruen-based items with attention. There is a loud crash in the furniture industry with the appearance and distribution of stony Gruens' stony furniture.

The High Elves continue building a church and the paused statue at their capital.

(Constellations: 0/3 support for Neron)

The irritating music is still about never giving up the listener or some mortal romantic nonsense.

This update's constellations are the Seraph and Ikaku.

(Neron: -6E, The Light: -2E, Grauel: -3E, ? ? ?: -?E)


Spoiler: Lawmode (click to show/hide)



Spoiler: Deities (0) (click to show/hide)
The following players are in danger of being marked as inactive: Varee/Varee and Objective/Carmine.

Spoiler: Council rules (click to show/hide)

Spoiler: Council proposals (1) (click to show/hide)

Spoiler: New Proposals (0) (click to show/hide)

New players are always welcome. Sphere ideas this tick are Revenge, Animals, Destruction, and Fire.
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T60: Big Red Button
« Reply #4079 on: December 09, 2014, 11:41:59 pm »

Yaos has been struck down! (Again!?)

Yaos' body has disappered.
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