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Author Topic: [DFhack] Manage labor not working?  (Read 1353 times)

deepspaceprobe9

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[DFhack] Manage labor not working?
« on: November 09, 2014, 05:23:17 pm »

In the units list with DFhack installed, It used to be that you could "Manage Labors" in much the same fashion as Dwarf Therapist. In the newest release, for the latest version of DF, it looks like it's not working. It says it should if you press the "?" key, but nothing happens when I do. Suggestions?
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Deathswarm

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Re: [DFhack] Manage labor not working?
« Reply #1 on: November 12, 2014, 02:22:53 am »

maybe you could use some stuff from the termitefolk mod or ant colony mod to create them, and I think you need to make them weaker if you make them reproduce fast.
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Putnam

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Re: [DFhack] Manage labor not working?
« Reply #2 on: November 12, 2014, 03:42:59 am »

It's a display bug, it still uses the 'l' key.

maybe you could use some stuff from the termitefolk mod or ant colony mod to create them, and I think you need to make them weaker if you make them reproduce fast.



Probably the wrong topic.

milo christiansen

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Re: [DFhack] Manage labor not working?
« Reply #3 on: November 12, 2014, 10:47:41 am »

u-l (unit list, then press "l") is what you need (if you are talking about manipulator)
It works very well, but you may want to make one little raw tweak: Namely if you need to toggle the alchemy labor (used by many mods) you will need to enable it in the entity.

With a bit of practice manipulator can totally replace therapist (with slightly reduced functionality)
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