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Author Topic: Fallout 4: It Just Works  (Read 807396 times)

Neonivek

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #690 on: June 17, 2015, 12:33:19 am »

And yet instead of showing the important stuff they just threw fluff on the screen and people still ate it up.

If you have to get hyped couldn't you get hyped over features with substance rather then just "Ohh my! You can chose preset alterations that have stats, something that was in New Vegas except now it was a graphical interface!" and "Ohh my! now you can build ugly houses!"

Have we learned nothing from Spore?
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Re: Fallout 4: HYPE HAS CHANGED
« Reply #691 on: June 17, 2015, 12:37:11 am »

And yet instead of showing the important stuff they just threw fluff on the screen and people still ate it up.

If you have to get hyped couldn't you get hyped over features with substance rather then just "Ohh my! You can chose preset alterations that have stats, something that was in New Vegas except now it was a graphical interface!" and "Ohh my! now you can build ugly houses!"

Have we learned nothing from Spore?
Yes, it was that, while flawed, Spore was cool.
I liked Spore.
Also, what? Preset alterations? You mean the weapon upgrades, right? Because I wasn't aware you could turn a laser pistol into an automatic laser shotgun in New Vegas.
Seriously tell me if there is a mod that lets me do that in New Vegas I need that.
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Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Putnam

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #692 on: June 17, 2015, 12:39:04 am »

...They had more than just that on screen. Like proper combat, sprinting, etc.

Also, the weapon mods are pretty clearly proper modifications, a la Borderlands or something (meaning Borderlands' internal modular weapon creation system as opposed to literal weapon mods).

Neonivek

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #693 on: June 17, 2015, 12:39:20 am »

Quote
Because I wasn't aware you could turn a laser pistol into an automatic laser shotgun in New Vegas.

Yeah there were some pretty impressive upgrades for some weapons. Some which radically changed how the weapon was to be used. Also they were switching the weapons to some in the same category... Those weren't all the same weapon.
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Putnam

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #694 on: June 17, 2015, 12:40:26 am »

No, but it looks like "category of weapon" is synonymous with "weapon" now and a laser pistol is just a laser rifle with different parts.

That's not even remotely a bad thing and definitely does not mean "preset alterations".

Neonivek

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #695 on: June 17, 2015, 12:43:02 am »

No, but it looks like "category of weapon" is synonymous with "weapon" now and a laser pistol is just a laser rifle with different parts.

That's not even remotely a bad thing and definitely does not mean "preset alterations".

Naw, I personally think the Laser Rifle and the Laser Pistol were two ENTIRELY different weapons... They were just switching to them so you could see all their modifications.

Especially since altering them to be entirely different weapons wasn't demonstrated, nor was there a section that would explain where that came from.

I think they just switched from Laser Pistol to Laser Rifle.
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Re: Fallout 4: HYPE HAS CHANGED
« Reply #696 on: June 17, 2015, 12:45:06 am »

No, but it looks like "category of weapon" is synonymous with "weapon" now and a laser pistol is just a laser rifle with different parts.

That's not even remotely a bad thing and definitely does not mean "preset alterations".
I do hope you can have multiple of the same weapon, though, so you can have a laser sniper rifle and a pistol las-scatter.
Speaking of, I'm checking out the weapon mods Here and the biggest 'radical change' for any weapon with a single weapon mod is the laser beam splitter.
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Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Putnam

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #697 on: June 17, 2015, 12:52:40 am »

No, but it looks like "category of weapon" is synonymous with "weapon" now and a laser pistol is just a laser rifle with different parts.

That's not even remotely a bad thing and definitely does not mean "preset alterations".

Naw, I personally think the Laser Rifle and the Laser Pistol were two ENTIRELY different weapons... They were just switching to them so you could see all their modifications.

Especially since altering them to be entirely different weapons wasn't demonstrated, nor was there a section that would explain where that came from.

I think they just switched from Laser Pistol to Laser Rifle.

Nope, switching from a grip to a stock switched the laser pistol to a laser rifle:

https://youtu.be/SH8HGslrINU?t=217

Also, Todd Howard is explicitly saying you're turning it into a Not Laser Pistol.

KingofstarrySkies

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #698 on: June 17, 2015, 01:33:53 am »

I'm going to spend approximately seven hours until I have the perfect combination of stupid name and effective weapon.
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Re: Fallout 4: HYPE HAS CHANGED
« Reply #699 on: June 17, 2015, 01:39:39 am »

I'm going to spend approximately seven hours until I have the perfect combination of stupid name and effective weapon.
Actually, that makes me think, are there going to be any Unique weapons now?
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Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Draignean

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #700 on: June 17, 2015, 01:46:26 am »

Would be interesting if unique weapons yielded unique components. That way you could break apart the cool but not useful and make something more tailored.
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Re: Fallout 4: HYPE HAS CHANGED
« Reply #701 on: June 17, 2015, 01:54:13 am »

Actually, that makes me think, are there going to be any Unique weapons now?

I don't see why not... A unique weapon could easily be like it was in the last 2 games, a standard weapon only with the addition of a unique twist. ... Only maybe now you can take that unique part and stick it on other guns.

And eventually end up with a gun that's all unique one of a kind parts.

That would be cool.
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Yoink

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #702 on: June 17, 2015, 01:57:13 am »

Imagine the same thing, but with armour.
You could travel the land murdering people, take the unique components of their armour, stitch them onto your own outfit and wear them as trophies.
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Aedel

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #703 on: June 17, 2015, 07:02:12 pm »

Spoiler (click to show/hide)

Some fellow on 4chan found some interesting things about Fallout 4. I didn't see anyone talking about it so here, have a giant image full of >implications
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Flying Dice

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Re: Fallout 4: HYPE HAS CHANGED
« Reply #704 on: June 17, 2015, 07:18:07 pm »

Yeah, I'm not sure where you're getting "fluff" from, Neo. Most of the gameplay trailer was showcasing pretty serious upgrades to existing mechanics and outright new features. That's not to say some things weren't worrisome (what's happening to skills is the big question for me), but they were few and far between.

...They had more than just that on screen. Like proper combat, sprinting, etc.

Also, the weapon mods are pretty clearly proper modifications, a la Borderlands or something (meaning Borderlands' internal modular weapon creation system as opposed to literal weapon mods).

I was trying to figure out what it was reminding me of, and you picked it right out. That's exactly what it looks to be, save as a weapon creation system that's player-controlled instead of randomized.

I'm also hoping that they've managed to work out underbarrel attachments. Flashlights, masterkey shotguns, UBLs, flamethrowers, Rippers, the works.
« Last Edit: June 17, 2015, 07:22:46 pm by Flying Dice »
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