Should be noted that Moksburg already got shaped charge (which aren't exactly the same as HEAT, but very close). So deciding that the Hippo was using shaped charge all along wouldn't be game-changing.
Sensei has explitedly said that it will improve Moskurg anti-armor performance significantly.
This would improve moskurg anti-armor performance considerably.
Speaking of which, I find the entire B option kind of flawed
>Nerf the AP, but explain previous performance by giving it moderately effective HEAT rounds.
So far so good.
>On the other hand, these HEAT rounds would be available for Breaker guns and possibly SPATs, as a matter of consistency. This would improve moskurg anti-armor performance considerably.
Wait a moment. Didn't we just add the HEAT to explain past performance, and hence be consistent with past turns?
And thus, would adding a significant bonus to Moskurg Breaker guns not once again break that consistency, by causing past guns to have been worse than they should have been?
Hence, my option C proposal. (Rename APHE to HEAT, no performance changes).
Advantages :
- Consistent with past and future performance of all weaponry
- Consistent with expected performance of all weaponry
- Resolves the ambiguity currently present, where in-game APHE (AP charges with explosive on the back to improve penetration) refers to something entirely different than those IRL. (AP shells with HE inside to improve damage)
- Does not punish Arztotska for the audacity to speak up.
- Does not retroactively damage Moskurg
Disadvantages :
- None