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Poll

How many collaborators should [Godslayer] creation require?

0 (total 1)
- 2 (14.3%)
1 (total of 2)
- 4 (28.6%)
2 (total of 3) (current)
- 6 (42.9%)
3 (total of 4)
- 0 (0%)
4 (total of 5)
- 2 (14.3%)

Total Members Voted: 14


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Author Topic: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]  (Read 284453 times)

FArgHalfnr

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2895 on: September 23, 2015, 02:15:50 pm »

Three dragons of each type join the battle

Zenurion's grin widen until it is nearly too big to fit on his face.
BEAUTIFUL! It might be a good idea to designate a target first, though. Unless you intend to have them kill everything in sight.
((Also I think you might have got your calculation slightly wrong, I tried to apply the discount and it gave me around 16E. Someone else might want to come to help, my skills at calculating these things are horribly bad as proven by my last attempt. And I think (disclaimer: I haven't tried the calculation) that the cost might be way too high for only 9 specimens. Did you put a base cost of 5E? Because that would yield 50000 dragons. The agent template would probably be better, with a base cost of 0.009E for 9 individuals.))
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IcyTea31

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2896 on: September 23, 2015, 02:20:00 pm »

"Aaaaand that had to be the quickest divine suicide ever."

((I calculated the actual cost of those dragons. 27 of them cost just over 165E, without discounts.))
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Vgray

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2897 on: September 23, 2015, 02:20:40 pm »

"I was half hoping this one would have some sense. I can not expect them to be sane anymore."
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Stirk

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2898 on: September 23, 2015, 02:22:44 pm »

Arcanis creates three groups of nine dragons, Gem, Metal, And Color.
Spoiler: Dragons Type 1 - 3 (click to show/hide)
These are MY children Kill them And DIE

((1. Spending 19+ essence will probably kill you. If I remember correctly and you did the math right, you are looking at a 62% chance of dying from this.
2. .001 [Bodyguard+1 <x1.6>]*[Combat+3 <x2.8>]*[Defense+3 <x1.7>]*[Disease Resistance+4 <x2.9>]*[Immortal <x1.1>]*[Magic resistance+4 <x2.0>]*[Permanently Learned Boost+4 (Combat) <x64.0>]*[Size+6 <x1.6>]*[Protection+2 <x1.2>]=~5.97E for 10 base. Making three groups (30 total) would only equal ~18E not counting bonuses. You have 10E and 10I which act both as Essence and Hit Points.))

**EDIT**

author=IcyTea31 link=topic=152663.msg6519527#msg6519527 date=1443036000]
"Aaaaand that had to be the quickest divine suicide ever."

((I calculated the actual cost of those dragons. 27 of them cost just over 165E, without discounts.))
[/quote]

((One of us is way off.

001*1.6*2.8*1.7*2.9*1.1*2*64*1.6*1.2=5.97. What are you calculating?))
« Last Edit: September 23, 2015, 02:24:15 pm by Stirk »
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2899 on: September 23, 2015, 04:37:47 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)
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Stirk

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2900 on: September 23, 2015, 05:13:57 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)

Oppose the opposition, thus supporting the dragons.

((Opposing race creation is just annoying~))
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crazyabe

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2901 on: September 23, 2015, 05:15:31 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)
Support the dragons creation,and ask The don to do so as well(Well that happened), invest 2E into there creation as well
« Last Edit: September 23, 2015, 05:28:29 pm by crazyabe »
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2902 on: September 23, 2015, 05:18:24 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)

Oppose the opposition, thus supporting the dragons.

((Opposing race creation is just annoying~))
((True.  However, tactical reasons overtook distaste.))
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Stirk

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2903 on: September 23, 2015, 05:19:37 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)

Oppose the opposition, thus supporting the dragons.

((Opposing race creation is just annoying~))
((True.  However, tactical reasons overtook distaste.))

((Nine not-especially potent fighters isn't going to turn the tides of war against you  ::).))
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2904 on: September 23, 2015, 05:27:46 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)

Oppose the opposition, thus supporting the dragons.

((Opposing race creation is just annoying~))
((True.  However, tactical reasons overtook distaste.))

((Nine not-especially potent fighters isn't going to turn the tides of war against you  ::).))
((Except dragons kind of are?  Eh.))
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Stirk

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2905 on: September 23, 2015, 05:33:55 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)

Oppose the opposition, thus supporting the dragons.

((Opposing race creation is just annoying~))
((True.  However, tactical reasons overtook distaste.))

((Nine not-especially potent fighters isn't going to turn the tides of war against you  ::).))
((Except dragons kind of are?  Eh.))

((Not really. Some of the guys I sent could pretty much kill them with half-hearted backhand  :P. They have decent combat skills, but it isn't really impressive compared to the current combatants, their only true ability is the power to grow more powerful from experience. And as this is their first battle, they probably havn't earned much yet.))
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crazyabe

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2906 on: September 23, 2015, 05:37:23 pm »

Oppose the dragons to the point that they don't get done.  (Maybe invoke Pantheon and Aspect bonus?)

Oppose the opposition, thus supporting the dragons.

((Opposing race creation is just annoying~))
((True.  However, tactical reasons overtook distaste.))

((Nine not-especially potent fighters isn't going to turn the tides of war against you  ::) .))
((Except dragons kind of are?  Eh.))

((Not really. Some of the guys I sent could pretty much kill them with half-hearted backhand  :P . They have decent combat skills, but it isn't really impressive compared to the current combatants, their only true ability is the power to grow more powerful from experience. And as this is their first battle, they probably havn't earned much yet.))
((Considering there god considers them His/Her/Its Children, i think That's where the danger comes in))
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ShadowDragon

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2907 on: September 23, 2015, 05:38:05 pm »

Assist the creation of dragons. Don't spend I/E/F on this.
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~Neri

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2908 on: September 23, 2015, 05:42:53 pm »

Meow supports the dragons. He does not spend anything.
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FArgHalfnr

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Re: Ye Gods 2 IC Tick 10.0 Descent to Dissent [26/137]
« Reply #2909 on: September 23, 2015, 06:00:14 pm »

Zenurion oppose the opposition to the dragons. He does not have anything to offer at the moment sadly.
If you don't want those dragons in you'll fight them yourself.
« Last Edit: September 23, 2015, 06:01:49 pm by FArgHalfnr »
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