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Poll

Continue the story?

Nah, wait until other players are ready.
- 3 (33.3%)
Heck yeah, you lazy GM!
- 5 (55.6%)
No, screw you.
- 1 (11.1%)

Total Members Voted: 9

Voting closed: February 12, 2016, 05:53:02 pm


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Author Topic: RWBY: Crimson Sands (OOC)  (Read 113297 times)

PrivateNomad

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Re: RWBY: Crimson Sands (OOC)
« Reply #465 on: November 23, 2015, 09:54:57 pm »

Ah yes, the good ol' fuck-conservation-of-mass semblance
seems fine to me. Projeck?

Is it a classic? I thought that I was being somewhat creative here...

And now to figure out what the heck is going on in PN's game. It seems like the trip was cancelled due to grims and everyone is back at the academy? Obviously I haven't been playing too close attention...
There's a lot of OC semblances that alter stuff's physical properties. It isn't a bad thing.

Anyways, in the Mistral thread:
1. Everyone gets surprised dropped off into a jungle, must survive 2 nights.
2. Everyone survives first night after some Grimm attacks, in the morning they got a Kokopelli attack.
Quote
Kokopelli are small looking monkey-type Grimm that dwell within the jungle; with their sharp fangs, they can chew up the bones of those they kill and use it to throw at their enemies. They possess sharp claws and on the end of their tail is a ball spike they can use to attack as well. While a lesser threat as an individual, when these Grimm group up in packs of ten to twenty, they can become a major threat. The leader of the pack can be distinguished by a large figure with spiked shoulder plates.
3. Afterwards, the initiation was cancelled because a dangerous type of Grimm was spotted in the jungle, a high enough threat to warrant such a thing.

Quote from: Reaper Profile
THREAT LEVEL: EXTREMELY HIGH
Avoid engagement.

Reapers make up for what they lack in toughness with their killing abilities. These nightmarish Grimm with two large scythes can meld within the darkness to become invisible, and strike at once with a terrifying ability named "Soulfire" that suppresses one's aura, leaving their victims completely unprotected. They typically choose to impale their victims from behind, through the chest using their ability to bypass one's aura. Their ability is able to completely bypass the aura of one in training, but can still pose a threat to even the most skilled huntsmen. Packs of Reapers have been known to completely wipe out a squad of Hunters in an instant, uncloaking themselves and killing their victims in the blink of an eye.
When moving in Reaper territory, it is wise to bring a bright light source that suppresses their cloaking ability. Avoid dark areas where they cannot be seen and if possible, bring a Hunter who is able to control shadows as often times they can detect the presence of a Reaper. To protect yourself from its Soulfire, never let negative emotions slip into you, as that simply allows the Grimm to affect you even more. Watch the back of your teammates, and move quickly.

4. Now everyone is back at the academy, chilling around and getting things situated. Fontanne was seriously injured by the Reaper, but has recovered from healing.

USEC_OFFICER

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Re: RWBY: Crimson Sands (OOC)
« Reply #466 on: November 23, 2015, 09:58:19 pm »

Excellent. Time to find someone to introduce myself to in that case.

...

Assuming that there's anybody free of course.
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kj1225

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Re: RWBY: Crimson Sands (OOC)
« Reply #467 on: November 23, 2015, 09:59:56 pm »

Excellent. Time to find someone to introduce myself to in that case.

...

Assuming that there's anybody free of course.
You could join the shower people.
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crazyabe

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Re: RWBY: Crimson Sands (OOC)
« Reply #468 on: November 23, 2015, 10:02:23 pm »

Everyone OTHER than Gregory & Max is Chilling, Gregory & Max are fighting.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

USEC_OFFICER

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Re: RWBY: Crimson Sands (OOC)
« Reply #469 on: November 23, 2015, 10:04:20 pm »

Shower people?
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crazyabe

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Re: RWBY: Crimson Sands (OOC)
« Reply #470 on: November 23, 2015, 10:05:05 pm »

You could Ruin the Start to a battle instead...
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

kj1225

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Re: RWBY: Crimson Sands (OOC)
« Reply #471 on: November 23, 2015, 10:06:00 pm »

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USEC_OFFICER

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Re: RWBY: Crimson Sands (OOC)
« Reply #472 on: November 23, 2015, 10:08:11 pm »

How descriptive.

EDIT: I'll wait until tomorrow. No time or inclination to do it tonight.
« Last Edit: November 23, 2015, 10:21:20 pm by USEC_OFFICER »
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Adragis

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Re: RWBY: Crimson Sands (OOC)
« Reply #473 on: November 24, 2015, 02:06:04 am »

what do we do now we're at that place

also what IS a tiltjet
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thincake

kj1225

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Re: RWBY: Crimson Sands (OOC)
« Reply #474 on: November 24, 2015, 02:29:29 am »

You know the thing Roman flies away in? That's a tiltjet.
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Adragis

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Re: RWBY: Crimson Sands (OOC)
« Reply #475 on: November 24, 2015, 02:54:42 am »

Who's Roman?

EDIT: nvm, google searched them, now I wanna join the US airforce
« Last Edit: November 24, 2015, 02:59:59 am by Adragis029 »
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thincake

PrivateNomad

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Re: RWBY: Crimson Sands (OOC)
« Reply #476 on: November 24, 2015, 03:19:22 am »

Who's Roman?

EDIT: nvm, google searched them, now I wanna join the US airforce
watch the show you pleb

also, stat system is probably coming tomorrow. probably.

PrivateNomad

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Re: RWBY: Crimson Sands (OOC)
« Reply #477 on: November 24, 2015, 01:43:39 pm »



you guys like my rwby oc?
do not steal

PrivateNomad

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Stat System
« Reply #478 on: November 25, 2015, 12:24:47 am »

Spoiler: The stat system. (click to show/hide)

Mostly made by me. Credit to JollyJ for the concept and charts.
For weapons, a good modifier is usually +3 or something like that. We can help with that, go ahead and do your sheets now so I can draw graphs and stuff.

SOLDIER First

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Re: RWBY: Crimson Sands (OOC)
« Reply #479 on: November 25, 2015, 12:44:45 am »

goddamn, I won't have reasonable computer access for a while
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Black lives matter.
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