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Voting closed: June 10, 2018, 10:42:38 am


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Author Topic: A First Host's Game: FE RtD.  (Read 35433 times)

Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #585 on: July 12, 2018, 10:02:19 am »

Oh well. Have fun!
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #586 on: July 12, 2018, 12:20:22 pm »

Question, which weapon do you have equipped?
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #587 on: July 12, 2018, 12:34:56 pm »

Iron Lance. Actually, if possible, I probably woulda left the Steel one in the armoury or something similar since this is a bit of a time sensitive mission, and also Toby wouldn't be expecting to meet anything requiring a steel one.
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #588 on: July 12, 2018, 12:36:24 pm »

Only if I can go back and get it later though.
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #589 on: July 12, 2018, 12:38:59 pm »

That is in fact possible.. Noted, you're using Iron this turn.
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #590 on: July 12, 2018, 12:40:08 pm »

Alright, my actions for turn 1 are bold texted.
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #591 on: July 12, 2018, 01:05:16 pm »

Roll for Perception: 1, then 86.
Counter roll was 2.

You hear-

Enemy Phase start.

A Wolf attacks Toby-

Hit Rate: 76%
Evasion: 7%
Critical: 1%
AS/Attack: 3/10

Light of the Soul is Active,

Iron Lance equiped
Hit Rate: 96%
Evasion: 11%
Critical: 3%
AS/Attack: 7/16

Roll: 54. Hit.
Toby takes 1 Damage.(21/22)

Toby Counterattacks.

Roll: 22, Crit roll was 13.
Dealt 13 damage(3/16){at D-5}

16 exp gained.(16/100)


Wolves attack your allies.

Roll vs Archer, 10
Archer takes 7 damage.(11/18){At D-3}

Archer Counterattacks.
Roll: 21, then 59.

The Wolf Takes 10 damage(6/16)


Roll vs Merc, 72, miss.

Merc Counterattacks twice!
1 ,crit roll 30
 9, crit roll 89

The wolf is killed!


Enemy Roll: 6

Hrowwlll

You hear howls in the distance.


GM Note[Wolves have Forest Tread, which allows them to treat forest terrain as regular terrain while moving or attacking. However, to move through forest terrain, they must still spend 2 move normally to activate this passive. This effect only works so long as they move through forests, crossing another tile type will require them to spend 2 move again to reactivate it.]
{Put in simpler terms, it requires them to move, upon which it activates for the rest of that turn, unless they leave cover.}
[This is also an example of needing to see to spot them. From the sounds, they are to your southeast, south.] (No others in your forest section.)


Extra note[Your defense is stacked.. Don't get cocky though.]
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #592 on: July 12, 2018, 01:18:19 pm »

Attack the wolf on square D-5 with Toby. Move the Merc so that he's at C-6, and attack if there's anything to attack in the adjacent squares. Have the Archer move to C-5 and attack with this priority: Enemies that are going to be able to attack the Archer, full health enemies, and then others. The idea is to feed Toby kills.
« Last Edit: July 12, 2018, 01:22:00 pm by Redjive_Industries »
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #593 on: July 12, 2018, 01:19:26 pm »

Waitwaitwait.
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #594 on: July 12, 2018, 01:20:53 pm »

Have the Archer nail that Wolf on D-3 from C-4. Also auto-roll for perception throughout this battle unless there's a penalty for doing so. I'm going to forget to do that at some point.
« Last Edit: July 12, 2018, 01:28:06 pm by Redjive_Industries »
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #595 on: July 12, 2018, 01:30:34 pm »

I'm going to assume you're playing the NPC baddies as retarded as standard FE AI, I.E. Prioritizing things like 'Toby can't ORKO me, get him first even tho I can't damage him as much as the Merc' etc. etc?
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #596 on: July 12, 2018, 01:42:16 pm »

It's actually pack behavior.

Still doesn't stop the Merc shredding them though.

And your steel lance, if it hits, can one-round them.
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #597 on: July 12, 2018, 01:43:20 pm »

Key word if. Time to enjoy that time honored tradition of FE: Counter-Killing! Also gtg literally right now rip.
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TricMagic

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Re: A First Host's Game: FE RtD.
« Reply #598 on: July 12, 2018, 03:07:37 pm »

Have the Archer nail that Wolf on D-3 from C-4. Also auto-roll for perception throughout this battle unless there's a penalty for doing so. I'm going to forget to do that at some point.

Your Merc is there,
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Redjive_Industries

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Re: A First Host's Game: FE RtD.
« Reply #599 on: July 12, 2018, 06:35:44 pm »

Nyet, Merc is on C-6. Archer just got attacked by a wolf, so I want to move the Archer one space down and then try to finish the wolf off.
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