Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 15

Author Topic: Spookyfort: Inheritance  (Read 25980 times)

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #135 on: October 26, 2020, 09:48:47 pm »

No. He has a purpose yet to serve.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

nogoodnames

  • Bay Watcher
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #136 on: October 26, 2020, 10:06:43 pm »

Ah yes...

Quote
Look here you loonies!

*tink*

I have had enough of your nonsense!

*tink*

Just give it up already!

*tink*

This is all an elaborate prank that has gone on far too long!

*tink*

There's no such thing as monsters!

*tink*

That "demonic growling" you hear in the depths is just tectonic motion!

*tink*

I'll show you what you've been so afraid of! I'LL SHOW YOU ALL! JUST WATCH-

*CRACK!*
*Crumble*
*crumble...*

Eh?

AA aa aa aa...

Logged
Life is, in a word, volcanoes.
                        - Random human lord

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #137 on: October 30, 2020, 07:24:02 pm »

Happy Halloween. The spookiest life moment is parenthood - as such, I am currently in the hospital with our newborn. I wrote about half of my update a few days ago, but my laptop is at home and imgur is inaccessible on mobile. So, check back in a couple days for final update!

Meanwhile, go watch a horror movie and pretend it's dwarves.

nogoodnames

  • Bay Watcher
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #138 on: October 30, 2020, 11:16:44 pm »

I don't think anyone will hold it against you for being a bit late. Congrats!
Logged
Life is, in a word, volcanoes.
                        - Random human lord

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #139 on: October 31, 2020, 04:08:21 am »

Grats on the baby! Take your time man, family takes priority.

Quantum Drop

  • Bay Watcher
  • Deep Sixed.
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #140 on: October 31, 2020, 06:24:50 am »

Congratulations on the baby! Take all the time you need.
Logged
I am ambushed by humans, and for a change, they do not drop dead immediately. I bash the master with my ladle, and he is propelled away. While in mid-air, he dies of old age.

King Zultan

  • Bay Watcher
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #141 on: October 31, 2020, 07:28:12 am »

Congratulations on the creation of a small human child!
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Salmeuk

  • Bay Watcher
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #142 on: November 01, 2020, 04:10:27 pm »

Grat's Del!  :D Please take your time with the finale!
Logged

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #143 on: November 01, 2020, 04:59:16 pm »

Congrats on baby making, don't let it become a dwarf!
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #144 on: November 02, 2020, 05:53:27 am »

Crystallake – The Final Destination

delphonso stood huffing, trying to catch his breath. His mad eyes darted around the room. Smoke was in the air, it stung his eyes and scratched at his throat. All around him, dwarves rushed around the room out into dark hallways and back in. Madness and noise filled the room. The smoke, the flames, the growing heat – none of it mattered. In delphonso's right hand was an old lawyer's bag – one of the few sentimental objects he owned – he ripped open a desk drawer and began stuffing key papers from it into his bag. He shouted, “This one's done, too – burn the rest of it.”
 
A swarm of dwarves followed his call, small fires were everywhere in the office, Spookyfort was done for, and everyone was going down for it – this would at least buy them time. Dwarves poured through the drawers and burned any paper they found. If they were thorough enough, maybe some of the lower-level employees wouldn't be exiled. Even better, delphonso might die of old age before the court case sees a judge. An intern, sweat pouring down her ash-smeared face, pushed her way into the office. “A message for you, sir, it's...Splint!”

Everyone froze. The crackling of burning paper egging on further action, a dwarf coughed, and motion began again, slower and more careful now. Delphonso hesitantly plucked the scroll from her hand, then sat down and began to read. Straining his blood-shot eyes, he read Splint's latest report. He muttered a few of the words to himself. Nearby dwarves heard, “hopeless,” “liquidate,” “immediate.”

He dropped the scroll into a nearby fire. He turned around, “Paper, give me paper!”

Quote from: To Splint
You mentioned a few dwarves who you believe may be recruitable. Take them, and distribute the attached message among all other soldiers.

I will meet you in Lambscrushed.

Burn this message.

Quote from: To all dwarves of Crystallake
Alath has made the diagnosis that the presence of Sightless in the fort could guarantee transmission of the Sightless disease.

Anyone who has spent considerable time in the fort below the barracks is at risk of becoming a Sightless at any moment.

You are not allowed to leave until this has been sorted out. Do not spend time alone with anyone else.

-=-=-=-


Crystallake – Security Floor

Splint marched between training rooms. Axes swung in practiced motions and the occasional pair broke off from the group to spar. Splint made his final mental tally of who would be viable to recruit, and who would be left behind. A grim decision, but one that had to be made. It required a certain level of naivety, a desire for a good job, vulnerability to brain-washing, and  a certain amount of greed. Dwarves naturally tend toward these traits and is partly why Spookyfort has been so successful. Splint made the choice – Squads 1 and 3 are full enough of good candidates to be extracted. A few of the non-military dwarves had been added to Splint's squad. Eric and Quantum having shown valuable skills in Crystallake's past – if not just a mysterious affinity with the occult.


The order went out – take refuge in Lambscrushed. Splint arranged for Security Team 2 to escort a message to Ender. He closed the doors behind him, expecting the problem to solve itself. He and his teams headed north toward Lambscrushed.


However, the unpaid and jilted contractors of Spookyfort had had enough. Having heard that there was adamantine below the Camp, by hook or by crook, they were getting paid. Splint's Security Teams met them on the surface, axes swinging wildly while the ghouls threw clouds of frost at the make-shift militia. The surface became a disastrous brawl which rolled all the way back to the Trade Depot.


Stodir's hundred eyes looked warily at the dwarves who surrounded him. The pressure – the overwhelming dread – of living in Crystallake had put everyone on edge. The dam was about to break. For some, it already had. A lackadaisical Sibrek strode naked through the Insight-Web of Terrors, completely mad. The fortress' sole voice of reason, Ender, had journeyed deep into the spiral of stairways to prove some mad theory right or wrong. On the upper levels, tantrums started to flare up, and soon it was a free-for-all. Security Team 2 got the call to rush to the surface.


Security Team 2 pushed through the doors to see a towering Ice Giant, flesh black and blue with frost-bite and eyes glowing the soft orange of undeath. At his feet lay the battered corpse of Splint, behind him, a wispy orb showed the blank, emotionless face of Eric. The orb charged the Giant, and Security Team 2 took the flank. Their axes dug into the flesh, hard as ice, and chipped away chunks of it in a grotesque shower. More contractors came through the gates. The wiser of the Security forces escaped toward Lambscrushed, while those brave or foolish enough to stay tried to dismantle the contractors. Fleeing soldiers spotted half a dozen necromancers hiding in the reeds, either come for treasure or for the fresh corpses guaranteed to be around.



Brawling and furious dwarves accused each other of being monsters, pointing to scars as proof or quirks of behavior as grounds for suspicion. Many dwarves answered these calls with a punch to the mouth, others fell into depression and tried to isolate themselves. Stodir slid her jumble of limbs inside a stone coffer and hid from the rest, fearing her presence would only make things worse. A ghostly raccoon looked on with glee in its eye. A bloodied dwarven corpse flew through the library doors, an axe tumbled from her hand. In the doorway, a birdemic bird's head shuffled in, followed by a skeletal zombull and a ghoulish Human. Everyone panicked.


 Ender's pick punched through a vein of adamantine to reveal a hollow tube leading downwards. The air thick with sulfur and swirling with heinous smoke. He spotted glowing lights from deep below. Then, he heard it.


Pure madness – incomprehensible to those who believed in logic and reason. There, swirling in the chaos above a bed of cursed stones were a flying swarm of devils and demons – in their lust for violence they started burning and mutilating each other, cackling with joy and pain as they flew ever upward toward Ender.


Ender tried to rationalize what he was seeing – actors, jokers, men on strings. But there was no rhyme to these fiends – no thoroughline of any reason. A fiend ripped another apart and a statue of alpacas fell out, the pure entropy of their existence warped the mind of Ender who let loose a roar of laughter, fell and terrible.


-=-=-=-



delphonso stepped out of a black sedan, Lambscrushed was scattered with gore. It was a zombie town, some time ago, and that lot likes to keep things messy. He scanned the horizon looking for Splint and any of the survivors from Crystallake. A group of shadows appeared over an old hillock.




THE END?

See you next fear!

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Crystallake: A Halloween Spookyfort! Overseers welcome!
« Reply #145 on: November 02, 2020, 06:05:36 am »

Congrats!
Grats
Congratulations
Congratulations
Grat's
Congrats

Thank you all very much - it's been a scary ride so far.

Some notes on the last turn:
I had a few things planned for the last post, but in the classic DF style, my plans didn't go off as well as I had liked. I'm satisfied with the end result, though.

Wisps: Several of our dwarves turned into wisps upon death (I guess Spellcrafts?) - who remained citizens and were almost impossible for the demons to kill. Poor ezum the wisp was kicked something like 400 times by demons before finally dying...again. It made the final moments a bit less dramatic as the population went from 15 to 10 back up to 13 as wisps came back.

Demons: I rarely puncture hell, but I don't think the demons are supposed to kill each other immediately. It didn't matter, as the number which were spawned were more than able to kill everyone in Crystallake, so losing about 10 to each other immediately made no big difference. Just a note for the modders that their additions instantly died.

Stodir actually lived to be the last member of the fort - although she is in the livestock menu. She was eventually killed by a "Fire Monster", a gigantic click beetle which spat flames constantly. I got that bug where the fort dies but doesn't end. The demons continues to just mill about burning things.

Adamantine: the tube was actually a bit slanted which made it a pain in the ass to dig down into and reveal hell. The population had dropped all the way to about 20 by the time I got there. The undead all died before the demons arrived, but it makes a better story to leave that bit out.

Quantum is the only named dwarf to have survived.

Also, one of my original plans was to have Delphonso arrive and knife-murder everyone like Jason but the fort was too laggy. Here are my screenshots from that failed venture:




Anyway, I hope you enjoyed and thank you for your participation! Happy Halloween.
I hope to bring this back next year and try something different with a different horror theme. Any recommendations are appreciated!
« Last Edit: November 02, 2020, 06:08:00 am by delphonso »
Logged

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Crystallake: A Halloween Spookyfort! See you next year!
« Reply #146 on: November 02, 2020, 06:41:41 am »

Aww man, those guys just had to show up when they did. I held a vain hope it'd be demons or escape, not stamped on by a fuckin' ice giant.

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Crystallake: A Halloween Spookyfort! See you next year!
« Reply #147 on: November 02, 2020, 07:01:57 am »

After all that madness at the end, I expect evil to keep seeping from the ruined site of Crystallake.

Also I just noticed that this hell is constructed of hellish stone instead of slade. DF doesn't really show it aside from on stuff like doors, unfortunately, but its supposed to be fireblu.

King Zultan

  • Bay Watcher
    • View Profile
Re: Crystallake: A Halloween Spookyfort! See you next year!
« Reply #148 on: November 02, 2020, 08:47:54 am »

What a beautiful way to end a fort, and it even ended the way I thought it would, a massive fire ball of death and very few survivors.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Crystallake: A Halloween Spookyfort! See you next year!
« Reply #149 on: November 02, 2020, 09:13:22 am »

Aww man, those guys just had to show up when they did. I held a vain hope it'd be demons or escape, not stamped on by a fuckin' ice giant.

Splint died so Quantum could live. Imagine my frustration when the military depart point was exactly the siege point... At least you took some ghouls down with you.

After all that madness at the end, I expect evil to keep seeping from the ruined site of Crystallake.

Also I just noticed that this hell is constructed of hellish stone instead of slade. DF doesn't really show it aside from on stuff like doors, unfortunately, but its supposed to be fireblu

The damn demons wouldn't go to the surface - I wanted a screenshot of the burning skull. Ah well, maybe next year.

Yes, I forgot to mention that. Hell had no slade at all and looked a bit more...vibrant that usual.

What a beautiful way to end a fort, and it even ended the way I thought it would, a massive fire ball of death and very few survivors.

It felt very horror movie to have a couple survivors but almost complete deaths otherwise.
Pages: 1 ... 8 9 [10] 11 12 ... 15