Well, we've got another ghost. Not that it matters, really!
Since someone's previously pierced the magma sea, I'm starting some operations to generate a safe pool to draw from for magma forges and smelters. Found some accessible tetrahedrite, praise the miners.
Of course, to build a safe magma forge/smelter, we need to have smelted ore and forged parts, so that'll take a little while. Fortunately, we have wood to burn to make the components needed.
Orders are in to have the parts made for the pump for the magma as soon as the furnaces are operational. This way even if it doesn't happen while I'm running things, it'll get done for the next overseer. Hopefully things will be stable enough that the next overseer can get back to searching for hints to lost Necrothreat. Our one solitary miner is doing a good job carving out a large tetrahedrite vein, so we'll be set for a good chunk of coppersmithing.
The child with the strange ideas is still amassing junk. Rocks, some rough gems, some cloth, and some logs. And still going. Crazy stuff, I just hope it ends in something useful.
It's almost Limestone, and so far nothing major has happened. Food stocks are stable and secure, we've got farms rolling again. There's even some limited activity outside because the invaders are blind. One forumite is hunting. A child is playing outside.
We're piling bodies in the fortified area, near the gate. Intimidate our enemies! And also get rid of the stench of rot.
Horrible crunchings come from below! By which I mean Bidno, our local cave dragon, finally cracked the door at the bottom of the stairs. I had the top walled up long ago, though.
OOC or somesuch: Regarding the ghost problems, I found this guy:

Regarding the troll not-a-problem:

And lastly, it's been about 3 months and we're definitely stable and safe. Anyone have tips for killing the 64 zombies outside the walls? We have all of 13 adults.