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Author Topic: NecroThreat IV: Fortress for BFEL, God of Necromancy  (Read 517273 times)

TheFlame52

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1785 on: June 24, 2017, 06:36:14 pm »

I just want to clean up all the crap in this fortress, and all this stupid magic keeps getting in the way. Also I want to kill things.

Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1786 on: June 24, 2017, 06:53:55 pm »

The Flame52 the Worldly, then. Maybe the Viking, for awesomeness factor.

The Flame52 the Pragmatic?
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Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1787 on: June 24, 2017, 07:00:46 pm »

TheFlame52 The Practical.
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TheFlame52

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1788 on: June 25, 2017, 10:26:00 pm »

Red Hammer's Journal

Moonstone

I forgot to mention it, but one of our woodcrafters is having a strange mood. We had to cut her some gems, but she's working now.

Alias has inherited the position of Countess of Nutsletter. During her time as overseer she made herself some very nice chambers, but not quite nice enough. I'll get her some more furniture and have her rooms engraved.

A while ago a hunter arrived with a migrant wave. I let him go about his business. He just reached legendary marksmite. Congratulations.

The woodcrafter made a goblin-cap scepter. It's pretty nice. There's a picture of goblins fighting forumites on it.

Opal

A forgotten beast has appeared in the third cavern! It's a glass quadruped with deadly spittle. That cavern doesn't have a gate or anything, so we War Men go to slay the beast. I am the first into battle, but my hammer cannot harm it. The beast kills a nearby courage wolf and throws me into a lake. I climb out to see the rest of my squad, their weapons cracking the beast's smooth body. With cracks to find purchase on, my hammer sends splinters flying! Finally, with a great blow, I smash the beast to smithereens! I AM RED HAMMER! (OOC: Fun fact, I looked up the syndrome on the beast's spittle and it's a real face-melter. Necrosis, swelling, paralysis, and whole-body bleeding.)

It seems there were many forumites whose corpses were lost. We have a lot of slabs already, so I've set engravers making memorials.

One of the haxxor scholars gave birth. The baby is just wandering around. What the fuck.

Obsidian

I switched a hammerman into the War Men. To test him I told him to kill some bacon taco men that had wandered by. He ripped off one's head with his teeth and ate it. I like him.

I was looking though our stocks. We have so much bone. It doesn't even look like a word any more, just a noise. Bone. Bone bone. Bone bone bone.

All the slabs are done and built. The ghost that reminded me has been put to rest. She seemed nice enough.

The bear in Omer's temple has escaped. Some courage wolves are fighting it aaaaand, it's springtime, and my turn as overseer is over. I put the dead to rest. I cleaned up the trash. Only one forumite died my entire turn. And now, I think I'll pass the responsibility to my friend and captain (and lover once), Apiks. I can trust him to not fuck things up. Good luck sir!


SAVE: http://dffd.bay12games.com/file.php?id=12983

WOO NOTHING BAD HAPPENED DURING MY TURN

apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1789 on: June 26, 2017, 06:42:17 am »

I took a look at the fortress.

Please don't send me back there.
« Last Edit: June 26, 2017, 06:44:52 am by apiks »
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Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1790 on: June 26, 2017, 06:53:42 am »

I took a look at the fortress.

Please don't send me back there.
Don't worry, anyone have an issue with skipping Apiks' turn?
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TheFlame52

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1791 on: June 26, 2017, 10:55:01 am »

I took a look at the fortress.

Please don't send me back there.
I must be scarred by playing forts like Murdermachines and Bloodyhells. It's fairly tame even compared to Necrothreat III. It's really not that bad for a succession fort.

Lord_lemonpie

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1792 on: June 26, 2017, 01:45:59 pm »

My turn approaches, but so does my planned holiday. I'll see how fast turns go/if anyone skips, but as it's looking I might request to be moved down the waitlist. Sorry to disappoint ;_;
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apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1793 on: June 27, 2017, 08:36:52 am »

I've come to the conclusion that it would be best if my turn was delayed a turn due to having a very important exam soon, just about when my turn is supposed to run out. As such I'll move myself down a turn.



I took a look at the fortress.

Please don't send me back there.
I must be scarred by playing forts like Murdermachines and Bloodyhells. It's fairly tame even compared to Necrothreat III. It's really not that bad for a succession fort.

I was mainly complaining about the fortress layout. Every time I take handle of the fort and see how it's evolved from what I did on the very first turn, I'm nearly always disgusted, haha.


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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1794 on: June 27, 2017, 10:20:46 am »

Praised be Omer and his holy double rainbows! Our Lord Lemonpie's turn cometh!
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1795 on: June 27, 2017, 10:22:23 am »

Praised be Omer and his holy double rainbows! Our Lord Lemonpie's turn cometh!

I said a turn down. This places me before lord lemonpie and according to my calculations, will be the day after my exam.
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1796 on: June 27, 2017, 10:35:09 am »

Somehow, I had gotten convinced it was Carefulrogue who's turn just ended... :/
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1797 on: June 27, 2017, 10:38:52 am »

The bear in Omer's temple has escaped. Some courage wolves are fighting it aaaaand, it's springtime, and my turn as overseer is over.

So, the bear is still running around?
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TD1

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1798 on: June 27, 2017, 11:44:10 am »

Does a bear run? Maybe it gallops. Or.... lurches?
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Lord_lemonpie

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1799 on: June 27, 2017, 12:05:53 pm »

Gods I should have never put the bear there in the first place.
Ironic but fitting if it would kill me.
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