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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781668 times)

Eduren

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  • A new theme!
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For those that may not have seen this, Valve is already testing one new Heavy weapon.

Gloves of Running Urgently
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Pandarsenic

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Heavy has to get a hammer and sickle.
HAS to.

Do want.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
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Sensei

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So has anyone else here done any modding? I can't *quite* wrap my head around the last program I need to make custom hats work...
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Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
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Sowelu

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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
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Jakkarra

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While working on my map, i have come across quite a conundrum.

I can't decide if i should go for the usual, Blu attacks, and Red defends, or to switch it.

I initially planned RED attacking, but with the fact that BLU isnt really a company that's assets work well with a sawmill, i'm debating whether to switch it back to the inital, Blu attacks, setup.

Any advice? (it's a multi-stage payload with a lumbermill as the main building)

Duke 2.0

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 RED owns the lumbermill, as they always do. As much as we like inverted universes the general theme needs to stay in somewhat place.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Jakkarra

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Righto.

it's just that i found it odd the "Builder's league United" were the ones to bomb the Demolitions company.

(i am well aware that these are just fronts for the factions)

Duke 2.0

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 They, those demolitions already have explosives onsite. You only need a small bomb to take it all out.

 And builders unions are mighty fierce.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Jakkarra

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Fair enough.

Wooden buildings look nicer anyways. I'll have an alpha done soon, i'm asking on the server TP and me frequent if they will test it for me, you guys can come too :D

Mr.Person

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You should make BLU be the attackers. It's confusing on the players if you switch it up, and you get literally no benefit.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Jakkarra

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Righty then, switched it around.

most of it dosent matter at this point, it;s all in dev textures for the alpha build, to see if it is fun to play as-is.

It should have a playable alpha before the ned of next week. I'll post update pics if anyone is interested.

Jakkarra

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http://www.teamfortress.com/post.php?id=3618&p=1

Righty-ho.

Also: My map is going Quite nicely.

LASD

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http://www.teamfortress.com/post.php?id=3618&p=1

Righty-ho.

Also: My map is going Quite nicely.
I just checked the page 5 minutes ago and there was nothing. :( One day I'll be the first to announce news in my thread!

Thanks for the heads-up though, this seems really cool.

EDIT: They aren't telling what they added? Interesting, guess I'll have to play to find out.
« Last Edit: March 18, 2010, 05:43:52 pm by LASD »
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Jreengus

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Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2203 on: March 18, 2010, 05:45:26 pm »

This makes me very very sad, my chance of crafting a towering pillar of hats has now greatly decreased, will I never one (two technically) up Jakkarra now?
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Jakkarra

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Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2204 on: March 18, 2010, 05:46:52 pm »

One thing i KNOW has been added is the "Home wrecker"

100% more damage to Buildings, 20% les to players, Pyro melee.
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