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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 820331 times)

Zai

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5175 on: December 23, 2010, 07:33:47 pm »

Try for an unusual. And paints are always nice. The new weapons are all in the drop tables, so no issue.
Yeah, but the unusual hat is also part of the Festive Crate (with a higher estimated drop percentage, too!). So it's basically: [34% chance for hats I don't have (with 2% estimated chance of unusual hats) and another 66% chance for weapons I don't have] vs. [80% chance for crate-only paints that I would not mind getting, 16% chance for a crate-only paint I don't want, 3% chance for a hat I would like, 1% chance for an unusual hat].

QUESTION: Are uncrated items tradeable?
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DEATH has been waiting for you. He has poured you some TEA.

Duke 2.0

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5176 on: December 23, 2010, 08:36:42 pm »

 I say screw it all and just get This Mod. No other hat is as good as what you are seeing.
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I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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ECrownofFire

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5177 on: December 23, 2010, 09:08:02 pm »

So, despite today being the start of the double drop rate thing, and having had drops refreshed within the past two days, why is it that I've played for over two hours today and haven't found a thing?

Does it seem like double drops to anyone else?
Yes, so far I have gotten 1 Razorback, 1 Huntsman, and 2 Scottish Resistances, just from around... 3 or 4 hours. Kind of strange that you haven't gotten anything though.
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The Scout

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5178 on: December 24, 2010, 09:25:14 am »

I've gotten a amputator, the metal fists, a razor back, and more jarate and 2 degreasers. I regret crafting my backburner.
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Myroc

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5179 on: December 24, 2010, 11:08:26 am »

I've got both the Crusader's Crossbow and the Amputator. Haven't had a chance to try them out yet, but they both sound nice, as does the setbonus (and will probably prove to be a huge change in medic gameplay for me as I have never used anything but the Blutsauger in ages).
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Metalax

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5180 on: December 24, 2010, 11:34:25 am »

Ullapool Caber + Sticky Jumper = great fun on 2fort or other similar maps, where you sticky jump over to the snipers campsite, give them an explosive enema, then jump back to rearm.

Also Fists of Steel are great for when you have to run a short distance under fire to get to a medkit or ammo.

I regret crafting my backburner.

Give me a shout when you are in-game. I've got a spare that I can trade to you if you still need one.
« Last Edit: December 24, 2010, 11:39:15 am by Metalax »
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Duke 2.0

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5181 on: December 24, 2010, 11:43:26 am »

 Run up to people with fists of steel, wait for them to switch to melee weapons, pull out minigun and fire.

 It's like suckerpunching them with a minigun.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Sensei

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5182 on: December 24, 2010, 03:16:12 pm »

Does anyone have a festive crate they're willing to give me? Possibly for two regular crates?

Edit: Hey- guess who just got a Towering Pillar of hats?
« Last Edit: December 24, 2010, 03:48:50 pm by Sensei »
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Zai

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5183 on: December 24, 2010, 03:52:24 pm »

Does anyone have a festive crate they're willing to give me? Possibly for two regular crates?

Edit: Hey- guess who just got a Towering Pillar of hats?
Congratulations! How'd you get it?
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Sensei

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5184 on: December 24, 2010, 03:59:22 pm »

It is the first and only hat to have randomly dropped for me, in 136 hours of gameplay. :P
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Ze Spy

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5185 on: December 25, 2010, 10:57:25 pm »



Fuck you , Idiot , Medic doesn't mean -or even translate to- "Spectator"
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Osmosis Jones

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5186 on: December 25, 2010, 11:11:02 pm »

Maybe not, but that is still an awesome photo.
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Thexor

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5187 on: December 26, 2010, 01:47:52 am »

"But I'm a battle medic! I don't heal people!"

Yes, I've actually heard people make this claim. No, none of them can actually aim their Blutsauger well enough to actually win a battle.  >:(
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Tradanbattlan

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5188 on: December 26, 2010, 01:54:19 am »

"But I'm a battle medic! I don't heal people!"

Yes, I've actually heard people make this claim. No, none of them can actually aim their Blutsauger well enough to actually win a battle.  >:(
You'd be suprised at the crack sentry takedowns I could make on an anger binge.

Osmosis Jones

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5189 on: December 26, 2010, 03:00:03 am »

There are legitimate battle medic strategies; uberchains are a prime example. That said, there is a fine line between playing an aggressive floating medic (so heal the team, but also contribute fire power) and being an idiot.
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