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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 820353 times)

jester

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Generally I find they try to land behind you, my clutch play for scouts is to shoot the ground behind me.  Other stuff that can work is baiting them to come through a door or in somewhere tight with you, big open areas are a scouts best friend, liberty launcher can be good against a good scout, gunboats as well (if you see someone who has killed you over and over coming, smart play can be just to fly away).

  Couple of other things ive learned from playing with comp scouts is, if you get in a tussle with a scout and need to get out, do it facing the scout, if they see your back after you get hit, they know you are on low health and will just power in and kill you, if you are facing em, they always have a chance of getting a rocket in the face if they come at you, so are more cautious.  Scouts are very fragile, and good ones like to run about on full health, if you wing them hard, generally they will bugger off and go find a healthpack.  Dont be afraid to throw some spam at em from a distance.
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The Scout

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I normally rocket jump up, then try to use the splash from the rockets to hurt them enough to leave. If they want to get close, I have Gunboats for a reason.
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Siquo

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Splash is your friend, and them being in the air makes them more vulnerable to the knockback, so you can keep them airbound. It's mostly just predict, twitch and luck, though. If he has a shortstop and range, run&hide, because you will lose.
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jc6036

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Just got this game downloaded recently, and I'm having a blast.  Any protips you guys can hook me up with?
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Angel Of Death

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Just got this game downloaded recently, and I'm having a blast.  Any protips you guys can hook me up with?
If you see any scouts in your team moving suspiciously slowly, shoot them in the damn face. Also, if you see a friendly spy disguised and there are enemies around, shoot at the friendly spy (inaccurately). It will make them seem less like a spy. Thirdly, as a sniper, never, EVER go into head on combat unless it is needed. Snipers seem to be very weak.
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Jackrabbit

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Snipers can manage being at the back-end of front line conflict. Just don't get caught on your own. Hell, I find it easier to snipe from the front lines, though it must be said I'm a shockingly bad sniper. One of my favourite things to do when the enemy team is doing a poor job of guarding their base is to sneak in as a sniper, make my way to a well known sniper spot and shoot the enemy sniper/s in the head from two feet away. Much rage/laughter abounds.
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jc6036

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Snipers are situational; I know that much.  I actually defended the hill with a sniper in a KOTH game.  But yeah, no direct combat with a sniper.
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jester

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Just got this game downloaded recently, and I'm having a blast.  Any protips you guys can hook me up with?
If you see any scouts in your team moving suspiciously slowly, shoot them in the damn face. Also, if you see a friendly spy disguised and there are enemies around, shoot at the friendly spy (inaccurately). It will make them seem less like a spy. Thirdly, as a sniper, never, EVER go into head on combat unless it is needed. Snipers seem to be very weak.

Hell with that, shoot everybody in the face, or walk though them (you cant walk though enemies, so you will 'bump' spys).  If you manage to get good at melee then sniper can be VERY powerful front line if you are sneaky with the knife that always crits on jarated players.
  Generally id say the differences between a good and bad player are the ability to dodge and knowing when to back off and go for health, most good players I talk to play the game from healthpack to healthpack.  For more specific stuff, hit up some 'how to play ....... class' on youtube, for accuracy, download a training map, get ok then move to MGE if you want to be real pro, its a 1v1, first to 20 setup and will teach you how to airshot and other pro moves, though playing anything but scout, solli and demo (comp classes) will probs get you kicked, you are there to learn to aim, not get cheap kills with a tomislav. 
  And get involved in comp if you are serious about the thing, its alot of fun and will really up you level of play fast.

  Whatever you do, sneaky bastard is funnest way to play the game, get behind the lines and snipe em from behind as they come out of spawn, ambushes, traps, sneaky sentrys, etc.
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Cecilff2

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  Whatever you do, sneaky bastard is funnest way to play the game, get behind the lines and snipe em from behind as they come out of spawn, ambushes, traps, sneaky sentrys, etc.

Think of how dangerous this could be if there was no kill-cam.
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jc6036

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  Whatever you do, sneaky bastard is funnest way to play the game, get behind the lines and snipe em from behind as they come out of spawn, ambushes, traps, sneaky sentrys, etc.

Think of how dangerous this could be if there was no kill-cam.
That could make it into an entirely different game, with a slow, more methodical and strategic approach.

Also, I hate it when the team I'm on for some reason has 5 spys in a KOTH game.  And of course asking people to switch doesn't always work.
Also when NOBODY will play a medic for some reason.  Medics are game changers, damnit!
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Flying Carcass

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Just got this game downloaded recently, and I'm having a blast.  Any protips you guys can hook me up with?

Just some class tips:

Sniper: Is your team getting stomped? Your team obviously needs a 5th sniper... do it! Be sure to stand next to the other snipers, they know what's up!

Soldier: Rocket jumping is useless and anyone who tells you otherwise is a darned, dirty liar. Moving across a map quickly and getting into unexpected positions is for noobs.

Heavy: You are teh heavy! You are INVINCIBLE!

Demoman: Demoknights (uses a shield in place of sticky grenades and focuses on melee combat) are highly valued by teams because of their versatility, lack of useless sticky grenades, and roguish good looks (If you wear a Ghastly Gibus hat you'll be sure to pick up all the chicks)

Medic: Medics are useless. I know this because no one on public servers ever plays them, so they must be bad. Don't play medic, its a scrub class.

Pyro: W + M1. Use the backburner. Frontal assaults only.

Scout: You are the counter to the engineer's sentry. See a level 3 sentry? Its your job to take it out.

Engineer: Build a level 3 sentry at spawn (anything less than a level 3 is useless!) Carry it to the battle and plop it down; it is teh sentry, it is invincible (unless of course a scout gets it!). Teleporters and dispensers are useless and it'd be a waste of time to make them... who needs teammates when you've got a sentry?

Spy: Be sure to get into disguise (scout!) as you run behind enemy lines (don't stealth because it'll use up your cloak energy).



/tongue-in-cheek


But seriously, a quick pyro tip: The detonator (one of the pyro secondary weapons) can be used to do a mini rocket jump. It won't get you as high as the soldier's rocket jump or demoman sticky jump, but it can get you up to some places too high for your normal jump, making it a good shortcut creator.

Quick spy tip: Be aware that when having the disguise menu open, the - key can be used to switch to your team's colors, allowing you to disguise as your own team. Useful in conjunction with the dead ringer.
« Last Edit: January 31, 2012, 04:06:21 pm by Flying Carcass »
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Telgin

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Just got this game downloaded recently, and I'm having a blast.  Any protips you guys can hook me up with?

Just some class tips:

Soldier: Rocket jumping is useless and anyone who tells you otherwise is a darned, dirty liar. Moving across a map quickly and getting into unexpected positions is for noobs.

Heavy: You are teh heavy! You are INVINCIBLE!

Medic: Medics are useless. I know this because no one on public servers ever plays them, so they must be bad. Don't play medic, its a scrub class.

Engineer: Build a level 3 sentry at spawn (anything less than a level 3 is useless!) Carry it to the battle and plop it down; it is teh sentry, it is invincible (unless of course a scout gets it!). Teleporters and dispensers are useless and it'd be a waste of time to make them... who needs teammates when you've got a sentry?

Guilty as charged.

I don't think I've ever built a teleporter.  Dispensers, yes, but right next to the sentry so I can keep the metal coming to keep my sentry going.

Heavy... yeah, I just tend to get headshotted or backstabbed anyway.  And seriously, nobody plays medic.  I know I don't want to.
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Duke 2.0

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 It's surprising how straight some of those tips are. And if you have ever played Convoy you know that a scout is one of the most dangerous things to your sentry. Really quite amazing.

 Mt entire playstyle is just knowing the maps. Wander around, take a side path and try to catch your opponent off-guard. I just need to finally learn to know when to strike, because apparently it's my fault that after waiting twenty seconds for a clear opening as a spy a pyro rounds a corner and ganks me immediately.
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mr. macduggan

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Play pyro with degreaser, shotgun, and axtinguisher. Airblast heavily- people, teammates on fire, projectiles (almost anything honestly).
Set them on fire, airblast, switch to axtinguisher, and KILL THEM.


Oh. Also, go into console, and type
fov_90
cl_interp 0
viewmodel_fov 75


and in the advanced settings tab turn on hit sounds and damage numbers. They help a lot, trust me.
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jester

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Damage numbers are essential.

  I have no idea why more people dont play medic, who is the most useful player on the team?  That medic, who is responsible for almost every push ever made?  That medic, who is responsible for every huge pile of kills?  Probably the medic over there with that kritzkrieg.  Funniest all 1 class team?  Medics.
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