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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781810 times)

miauw62

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8970 on: June 28, 2012, 04:12:32 am »

They nerfed the backburner.

I can die in peace now.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Siquo

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8971 on: June 28, 2012, 04:29:02 am »

I'm... actually okay with the "nerfs". Too bad about the degreaser, though, but everyone and their cousin was using it (which is usually a sign that it needed to be nerfed). Same thing goes for the Equalizer, everyone has it.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Enzo

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8972 on: June 28, 2012, 04:35:41 am »

They nerfed the sticky jumper? THEY NERFED THE STICKY JUMPER?

Wait what did they do. I thought they just changed the sound effect? I haven't tried it yet.
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Duuvian

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8973 on: June 28, 2012, 04:51:27 am »

So, since there has been a postsplosion in this thread; and I read it here and can't find it after a few tries... what's the process to utilizing the ash? I checked the TF2 wiki but I might have done it wrong. Send me a pm if it negatively effects your mannconomy plot to have the general public know about it and I won't post it here if you don't want me to; or else I risk my ever so valuable forums honor.

EDIT: I'll re-read the last 5 or 10 pages again if I have to but I've missed what I saw the first time I went through twice now.
« Last Edit: June 28, 2012, 04:55:44 am by Duuvian »
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Blizzlord

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8974 on: June 28, 2012, 04:59:41 am »

So, since there has been a postsplosion in this thread; and I read it here and can't find it after a few tries... what's the process to utilizing the ash? I checked the TF2 wiki but I might have done it wrong. Send me a pm if it negatively effects your mannconomy plot to have the general public know about it and I won't post it here if you don't want me to; or else I risk my ever so valuable forums honor.

EDIT: I'll re-read the last 5 or 10 pages again if I have to but I've missed what I saw the first time I went through twice now.
You craft 4 of them into a crate.
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Metalax

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8975 on: June 28, 2012, 05:01:44 am »

The charred items can be crafted together 4 at a time on the last tab of the craft screen. the pile of ash produced is then used and produces a scorched crate, an item from this update or an item + crate.
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Duuvian

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8976 on: June 28, 2012, 05:04:01 am »

So, since there has been a postsplosion in this thread; and I read it here and can't find it after a few tries... what's the process to utilizing the ash? I checked the TF2 wiki but I might have done it wrong. Send me a pm if it negatively effects your mannconomy plot to have the general public know about it and I won't post it here if you don't want me to; or else I risk my ever so valuable forums honor.

EDIT: I'll re-read the last 5 or 10 pages again if I have to but I've missed what I saw the first time I went through twice now.
You craft 4 of them into a crate.

Ahh, alright I knew that and have done that. You mean the pile of ash is a crate; or I need 3 more of those pile of ash combines after I've already combined the the first 4?

The charred items can be crafted together 4 at a time on the last tab of the craft screen. the pile of ash produced is then used and produces a scorched crate, an item from this update or an item + crate.

Hey Metalax, thanks! I have a Pile of Ash. How do I make that into a crate for instance?

EDIT: I have a feeling I'm being dumb and don't know how to use TF2 items. I shall figure it out. Thanks for what info you've given me already as it's probably all I need.

EDIT2: Click da button

Yep, I was being dumb, thanks again
« Last Edit: June 28, 2012, 05:28:36 am by Duuvian »
Logged
FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

miauw62

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8977 on: June 28, 2012, 06:33:22 am »

Craft 4 "roasted X" items into one "pile of ash", then go in your backpack, select the "pile of ash" and click "use"
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Duuvian

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8978 on: June 28, 2012, 07:11:36 am »

Hehe yeah, I was like.. uh do I need four more of these? But anyways thank you B12 and you're welcome future readers.
Logged
FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Jackrabbit

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8979 on: June 28, 2012, 07:31:07 am »

They nerfed the sticky jumper? THEY NERFED THE STICKY JUMPER?

Wait what did they do. I thought they just changed the sound effect? I haven't tried it yet.

You can't pick up the Intelligence whilst using it. To be entirely serious, it's fair enough; any reasonably good player could fly across most maps, grab the intel and fly back in literally two minutes and if you're rolling with a few people with the same loadout who work well together there's not a lot the other team can do.

To be entirely less serious fuck them and their big fat stupid game designer faces.

e: man, I haven't played the game in a while. They actually nerfed it way back on the 31st of last month, so there you go. I'm still frothing violently at the mouth.
« Last Edit: June 28, 2012, 07:38:15 am by Jackrabbit »
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miauw62

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8980 on: June 28, 2012, 07:51:15 am »

quick-fix medics can rocket/stick-jump along with their healing targets now, so you could simply take a quick-fix medic with you.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Sonlirain

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8981 on: June 28, 2012, 07:51:32 am »

So wait... you use the roasted items that drop... and make a crate out of them?
And of course the crate needs a key right?

Oh valve you effing troll.
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Siquo

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8982 on: June 28, 2012, 07:54:19 am »

quick-fix medics can rocket/stick-jump along with their healing targets now, so you could simply take a quick-fix medic with you.
This is going to be so OP.

However, it also means that if you time it right, you can make a medic fall off the map while staying alive. Trolling medics... yeah!  8)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

jaxy15

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8983 on: June 28, 2012, 08:00:06 am »

I just crafted the rainblower. The taunt is pretty awesome.
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Duuvian

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Re: Team Fortress 2: Pyromania is live! Day 3: Pyroland! "Believe in magic!"
« Reply #8984 on: June 28, 2012, 08:16:33 am »

So wait... you use the roasted items that drop... and make a crate out of them?
And of course the crate needs a key right?

Oh valve you effing troll.

I think you can make one of the new weapons out of it too.
Logged
FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit
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