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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 777857 times)

Osmosis Jones

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2010 on: January 08, 2010, 11:00:41 pm »

I also just bought TF2, so if anyone could fill me in on the basics (unless there's a "tutorial" of sorts?) that'd be dandy.

1) Pick heavy as your class
2) never stop shooting
3) press C then 3 (repeat as needed)

With this winning strategy you shall be unstoppable!

Unless there is, for example, a sniper, or a spy, or a soldier with kritz, or a heavy with a medic, or a demoman, or... :p

Seriously though, @Apple. There are three things that will make your life a shitload easier in this game.

First, learn to dodge.
Spoiler (click to show/hide)

Second is situational awareness.
Spoiler (click to show/hide)

Finally, alternate routes.
Spoiler (click to show/hide)

It's by no means a complete list, as things like ammo management etc are also important, but those are the big 3. Anyway, hope that helps :)
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Duke 2.0

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2011 on: January 08, 2010, 11:17:49 pm »

1. Dodging: Unless, of course, it is a bodyshot sniper that can take you down with a fully charged shot when you are a scout. And the other guy is a demoman who is laying stickies everywhere. And it isn't another scout that can hit you with every shot from his scattergun from twenty feet away.

2. Situational Awareness: Unless somebody jumps, or turns a corner the very moment you stop looking at it. Or your allies don't defend the rear to allow that guy to get you. Or your allies abandon you right when you enter a firefight.

3. Flanking: Unless the entire other team is going through this alternate route.

 Prepare your shrine to the RNG, as despite how much skill you have you will fall prey to crap happening. The best you can hope for is avoiding the other team and pick off the stragglers who can't aim.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Jakkarra

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2012 on: January 08, 2010, 11:24:05 pm »

 1. Spychecking dosent work, Don't do it, AT ALL.

 2. Pyro is a shitty class, go heavy, demo solly or sniper.

 3. Stand still when you are shooting, it makes you more accurate.

 4. Always face the front line.

 5. As a sniper, wait in one place with your scope on, waiting for the best shot, you will get an achivement if you stay there enough liv- I mean times.

 6. Get any team-mates running around spamming "MEDIC!" behind you.

Yeah, right there, behind you. Make sure you arent looking in their direction, you might die that way.

Zai

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2013 on: January 08, 2010, 11:36:26 pm »

Definitely follow Jakk's advice. He has serious skill and knows what he is talking about.
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Duke 2.0

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2014 on: January 08, 2010, 11:49:28 pm »

 Jakk is good at his job. He has perhaps hundreds of hours of playtime, and knows well enough the weaknesses of every class. Thus why he is telling you how to overcome them.

 Can I have my family back now?
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Jakkarra

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2015 on: January 08, 2010, 11:50:49 pm »

Quite, Gentlemen.

I do believe our little arrangement here will be beneficial for both parti- I mean, *Ahem* Shucks Pardner, Y'all better follar this here advice, It seems like a good peice of In-Fo Mashun right here, I reck'n. Yee-Haw and all that.

(You may have them back when you give me the plans for the perfect clown car.)

SHAD0Wdump

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2016 on: January 08, 2010, 11:51:59 pm »

It's surprising how many people don't know about the accuracy increase, everyone seems to run around...

The TF2 community must not play many FPS games, every other game has this feature...
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Metalax

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2018 on: January 09, 2010, 04:30:37 am »

Code: [Select]
/admin
Beacon [DFC]Jakkarra
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Jakkarra

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2019 on: January 09, 2010, 06:58:57 am »

Seriously.

It isnt fucking funny anymore.

Siquo

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2020 on: January 09, 2010, 07:25:51 am »

It's surprising how many people don't know about the accuracy increase, everyone seems to run around...

The TF2 community must not play many FPS games, every other game has this feature...

Enlighten us please?
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
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Jakkarra

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2021 on: January 09, 2010, 07:27:08 am »

It's a well known fact that you are more accurate with ANY weapon in TF2 when you are standing still.

Seriously, try it.

Apple Master

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2022 on: January 09, 2010, 07:45:20 am »

Thanks for that advice.
Regarding connecting to the "main" servers, It hangs on getting server info, and I have to end process etc. Is that my internet connection or what?
It's not a firewall.
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Siquo

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2023 on: January 09, 2010, 07:49:29 am »

Ahh, it was related to your post...


I'm a pyro. Accuracy is not an issue.  ;D
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Jakkarra

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2024 on: January 09, 2010, 07:52:42 am »

Hanging?

How long are you waiting for?
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