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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 777796 times)

Greiger

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2070 on: January 13, 2010, 07:52:24 pm »

...
...
Genius.
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Giant Snowman

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2071 on: January 13, 2010, 07:53:54 pm »

People just gotta remember the heavy is a close range class. A heavy in an open area with lots of room is screwed up. But on corridors at shotgun range? Be afraid. An uber heavy is great when the sentry is in a corridor as well.
I like great open rooms as a heavy. I may not be able to kill them, but I won't need to if I'm sitting on the objective. The people who linger outside my effective range or behind cover make good targets for the bombs and rockets of my friends.

That's right, he can be a sentrygun!

While on the subject of heavies:
Wouldn't the heavy want to drive the biggest car? An impossibly large tank or a train would do. Didn't Goldeneye have this Russian armoured train in it?
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Duke 2.0

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2072 on: January 13, 2010, 07:56:48 pm »


 ...

 My god. He would drive a train.
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Tradanbattlan

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2073 on: January 13, 2010, 08:42:01 pm »

Pff. Heavy doesn't have Ford Owner's Syndrome.

umiman

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2074 on: January 13, 2010, 09:08:21 pm »

Judging by how tight and small his pants are, I'm surprised he doesn't.

Osmosis Jones

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2075 on: January 13, 2010, 09:18:48 pm »

Update! Plus, I've heard from a friend that the medic now has a kill taunt.
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Zai

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2076 on: January 13, 2010, 09:46:58 pm »

Update! Plus, I've heard from a friend that the medic now has a kill taunt.

Yep.

Quote from: Update News
Added Medic Ubersaw kill taunt
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Someguyo

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2077 on: January 13, 2010, 09:56:13 pm »

They finally made it so that direct hit doesn't mini-crit jumping people. I am very happy.

Also, I find it strange that I'm able to charge directly at a revved heavy as a pyro and just axe him to death then run back for health, if he even hits me.
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Pandarsenic

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2078 on: January 14, 2010, 04:05:37 am »

Good GOD Valve. What have you done to the FAN?
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Duke 2.0

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2079 on: January 14, 2010, 04:12:20 am »

Quote
Fixed the Gunboats absorbing damage from the Soldier's grenade kill taunt
D:

 WHYYYYYYYY?!
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Jreengus

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2080 on: January 14, 2010, 09:34:50 am »

They finally made it so that direct hit doesn't mini-crit jumping people. I am very happy.

I'm confused, so it now no longer minicrits at all?
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Soulwynd

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2081 on: January 14, 2010, 09:42:26 am »

They finally made it so that direct hit doesn't mini-crit jumping people. I am very happy.

I'm confused, so it now no longer minicrits at all?
It mini-crits people who have been thrown up by explosions. Rocket jumping soldiers, sticky jumping demos, and if you're skilled, people you make fly up with your rockets and then blow them out of the sky.
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PTTG??

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2082 on: January 14, 2010, 10:36:44 am »

Why does everyone keep calling them boats? They're GunBOOTS. Obviously. They are boots.
Thus, Gunboots.
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LASD

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Re: Team Fortress 2: WAR! update! "Heads..."
« Reply #2083 on: January 14, 2010, 10:45:12 am »

Interesting: Blog post

Valve launched a TF2 contribution site. There'll be a ton of new cool hats coming, as the quality is likely the same as in the propaganda contest.

But weapons? How's that possible, just skins? Or they will pick a few of the most balanced ones?
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PTTG??

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Re: Team Fortress 2: Contribution site! "Yo, a little help here?"
« Reply #2084 on: January 14, 2010, 11:03:40 am »

Hmm... Who is that clever-looking fellow in the picture there? I haven't seen hide nor hair of him on the blog for quite a time. I wonder what this could mean.

QUITE POSSIBLY THAT THEY WHERE SO AMAZED WITH ALL THE ENGY SUGGESTIONS THAT THEY HAD TO USE THEM ALL?
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