Been thinking about the Spore Spreader, and I have an interesting idea. It was, originally, my take on a Paranormal Jester. I wanted something thematic that also avoided the normal 'Ok, we lynched the Jester. Moving on...' that normally happens with them. Or having it be an automatic game-over for everyone else, which is just lame.
Unfortunately, the current version just isn't that interesting. It's a combination Survivor/Jester and doesn't add much to the game.
So...what if we made it an Arson/Lyncher/Jester hybrid?
Basically, have the SS visit someone each night to infect them with Spores. Once that is done, that Player will now release Spores upon being Lynched (but not killed in any other way). Those Spores will now infect a random non-Infected player (and not the SS, of course). The SS will always know who is infected. If the SS is lynched (but not killed in any other way), they will do the same.
The Win condition for the SS is to have the game end with only infected players left (of any faction). It counts as infected for those purposes, of course.
Thematically, I may make the Spores count as Tech (nanomachine spore hybrids or somesuch), so that the Tech Shield would protect against it.
This makes the SS specifically NOT a survivor, since they DO care very much who's alive at the end. They just don't care what Faction those players are part of. They also add some interesting uncertainty to the day phase, as well as some potentially interesting situations in which an Assassin-bot could be used.
What do you guys think?