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How does 40d16 compare to 40d?

Higher speed, no problems
Higher speed, problems
Same speed, no problems
Same speed, problems
Lower speed, no problems
Lower speed, problems

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Author Topic: FotF: Dwarf Fortress 40d16  (Read 270436 times)

Fleeb

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Re: FotF: Dwarf Fortress 40d16
« Reply #600 on: October 13, 2009, 12:14:41 pm »

Sorry if this has been brought up already, but is GRID and FULLGRID in init not functioning on d16? I can only seem to get default grid sizes, and pasting it in does nothing.
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AtomicPaperclip

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Re: FotF: Dwarf Fortress 40d16
« Reply #601 on: October 13, 2009, 11:05:23 pm »

is anyone else not being able to activate certain labors, or did I just muck up when I was modding something?

Not being able to farm, butcher, brew, hunt, or cook is kind of problematic.
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CobaltKobold

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Re: FotF: Dwarf Fortress 40d16
« Reply #602 on: October 13, 2009, 11:14:33 pm »

Sorry if this has been brought up already, but is GRID and FULLGRID in init not functioning on d16? I can only seem to get default grid sizes, and pasting it in does nothing.
Those no longer do anything, in favor of the resolution options.
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OCEANCLIFF seeding, high z-var(40d)
Tilesets

Footkerchief

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Re: FotF: Dwarf Fortress 40d16
« Reply #603 on: October 14, 2009, 01:46:05 am »

is anyone else not being able to activate certain labors, or did I just muck up when I was modding something?

Not being able to farm, butcher, brew, hunt, or cook is kind of problematic.

99% sure it's your mods.  Make sure you have the correct PERMITTED_JOB settings in the entity definition.
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KillHour

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Re: FotF: Dwarf Fortress 40d16
« Reply #604 on: October 14, 2009, 08:29:47 pm »

Not sure if this is the place to put this, but now that zooming is in, the next logical step would be to allow you to zoom in larger than the tile set.  Adding hqx interpolation would make this look better, and I believe it would go well with the style of most tilesets.

Edit:

Here's a comparison between HQX and Nearest Neighbor with a slightly modified Lemunde tileset:

Original


32x32
HQ2X: Nearest Neighbor:

64x64
HQ4X: Nearest Neighbor:
« Last Edit: October 14, 2009, 09:25:51 pm by KillHour »
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Jude

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Re: FotF: Dwarf Fortress 40d16
« Reply #605 on: October 15, 2009, 04:39:30 pm »

Just a report, 40d gets me a higher framerate on a 160 dwarf fortress than 40d11 and 40d16 PUT TOGETHER. The difference is less extreme in smaller forts but 40d is still faster.

Whatever it means.
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Footkerchief

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Re: FotF: Dwarf Fortress 40d16
« Reply #606 on: October 16, 2009, 02:21:50 am »

Did you experiment with the print mode settings in 40d11 and 40d16?  I don't think the default settings give most people much of a boost.
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Baughn

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Re: FotF: Dwarf Fortress 40d16
« Reply #607 on: October 16, 2009, 06:08:13 am »

Actually, the default settings give a decent boost, in many cases.

The only cases where 40d16 should be *slower* is if (a) it's been unpacked on top of a 40d/40d15/whatever install or otherwise broken, or (b) you have really old OpenGL drivers.
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snooptodd

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Re: FotF: Dwarf Fortress 40d16
« Reply #608 on: October 16, 2009, 08:47:07 am »

If I resize the window, performance goes directly into the crapper. I never get more than 20 or so FPS if I drag the window bigger, even if I get around 80-100 with the default window size(I'm running on a fairly marginal machine - 1.6GHz or thereabouts, and it's a Celeron at that).
This happens using [PRINT_MODE:STANDARD] if i use PARTIAL:10 the frame rate doesn't drop much. I am wondering when will it be slower to use PARTIAL 20, 30, 50, never? 

hmm, Is there a cap on PARTIAL? I cant see a difference using anything over 10.

One weird thing, on the title screen if i zoom I get flickering but when I load a fortress I don't get any flickering.
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ArneHD

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Re: FotF: Dwarf Fortress 40d16
« Reply #609 on: October 16, 2009, 11:46:10 am »

I'm having a bit of trouble with the latest release. Although it works fine, I have a 16:9 ratio screen and so the screen is squashed horizontally, and it is really annoying to look at.
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Quatch

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Re: FotF: Dwarf Fortress 40d16
« Reply #610 on: October 16, 2009, 12:18:19 pm »

The only cases where 40d16 should be *slower* is if (a) it's been unpacked on top of a 40d/40d15/whatever install or otherwise broken

Could you expand upon this? If I want to carry a save game over from a previous 40d, will it slow down, or only if I copy non-save game (save, raw, objects) files?
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Footkerchief

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Re: FotF: Dwarf Fortress 40d16
« Reply #611 on: October 16, 2009, 12:29:42 pm »

Could you expand upon this? If I want to carry a save game over from a previous 40d, will it slow down, or only if I copy non-save game (save, raw, objects) files?

Save and raws are fine.  /data/objects would be fine performance-wise too, although generally you shouldn't.  Anything else is perilous, probably DLLs from the old version in particular.
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Jude

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Re: FotF: Dwarf Fortress 40d16
« Reply #612 on: October 16, 2009, 02:30:40 pm »

Did you experiment with the print mode settings in 40d11 and 40d16?  I don't think the default settings give most people much of a boost.
Yes, same results. Also, the print mode in d16 makes everything go to hell on mine.

Quote
The only cases where 40d16 should be *slower* is if (a) it's been unpacked on top of a 40d/40d15/whatever install or otherwise broken, or (b) you have really old OpenGL drivers.
B) is a possibility, since my computer is from oh, 2005 and I don't even know what an OpenGL driver is. Just thought I should report the results
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Oh Jesus

Andir

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Re: FotF: Dwarf Fortress 40d16
« Reply #613 on: October 16, 2009, 02:36:03 pm »

B) is a possibility, since my computer is from oh, 2005 and I don't even know what an OpenGL driver is. Just thought I should report the results
In most cases, simply updating your video card drivers will do the trick.  Have you done this recently?  What kind of video card do you have? (Sorry, I haven't read back to see if you already posted this...)
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Re: FotF: Dwarf Fortress 40d16
« Reply #614 on: October 16, 2009, 02:38:10 pm »

B) is a possibility, since my computer is from oh, 2005 and I don't even know what an OpenGL driver is. Just thought I should report the results

Yeah, you probably need new graphics drivers.  Go to the website where your hardware vendor provides software updates, or right click on your (Windows) desktop, hit Properties, go to Settings, look for a phrase that starts with "ATI" or "Nvidia," and type that phrase into Google along with "drivers."
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