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Author Topic: Games Threshold Discussion and List  (Read 585303 times)

Toaster

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Re: Games Threshold Discussion and List
« Reply #3225 on: August 19, 2011, 11:20:32 am »

Also, Roguelike 3 is in signups.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dariush

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Re: Games Threshold Discussion and List
« Reply #3226 on: August 19, 2011, 11:29:42 am »

You sure your up for it, Dariush?
You need to be pretty active and it is a lot easier to replace a player than a mod. If you want to I don't think anybody will stop you, but it does take commitment.
I'm online 12 hours per day, every day, and I check the board every half hour at the rarest. One doesn't get much more active than that :)
« Last Edit: August 19, 2011, 11:31:46 am by Dariush »
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Darvi

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Re: Games Threshold Discussion and List
« Reply #3227 on: August 19, 2011, 11:52:48 am »

You sure your up for it, Dariush?
You need to be pretty active and it is a lot easier to replace a player than a mod. If you want to I don't think anybody will stop you, but it does take commitment.
I'm online 12 hours per day, every day, and I check the board every half hour at the rarest. One doesn't get much more active than that :)
20h per day on average. Minus the time when I'm distracted by other stuff. Top that.
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Mr.Person

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Re: Games Threshold Discussion and List
« Reply #3228 on: August 19, 2011, 06:23:07 pm »

I stay on the board around 28 hours a day, all day every day.

BAM!
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Max White

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Re: Games Threshold Discussion and List
« Reply #3229 on: August 19, 2011, 10:02:53 pm »

I'll host 40 people if they join!
Shall we try to get as many people as we can in, for shits and giggles?

Toaster

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Re: Games Threshold Discussion and List
« Reply #3230 on: August 19, 2011, 10:03:47 pm »

So three mafias, two cults, and a gaggle of serial killers?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Max White

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Re: Games Threshold Discussion and List
« Reply #3231 on: August 19, 2011, 10:05:47 pm »

With a single jester... MUHAHAHAHAHA!

IronyOwl

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Re: Games Threshold Discussion and List
« Reply #3232 on: August 19, 2011, 10:33:03 pm »

Hyperkill Mafia would be fun. :D
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Max White

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Re: Games Threshold Discussion and List
« Reply #3233 on: August 20, 2011, 05:23:10 am »

I've been thinking about modding a game once BM is done, still have to think of a name, but it would be a fully closed game type to the level of bastardry. This includes hidden and multiple wincons, everything is extracted from flavour and you need to think about what your character most wants to win. Apart from that, I have something realy fun lined up for the type of scum, but I clearly can not say what, but it would make the game pretty unique even without being fully flavour dependant.

Would there be interest for this?

Dariush

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Re: Games Threshold Discussion and List
« Reply #3234 on: August 20, 2011, 07:19:00 am »

Considering the shitmess that is currently going on in Witches' Coven because of flavour, I seriously think making it even more complicated would cause the whole game to epically fail. But well, you don't lose anything by trying. (except your time) Just look at Dethy Deluxe - due to the game mechanics, town didn't even need to stir their asses, since webadict did all the calculations. Most probably everyone will compare their flavors on D1 and lynch anyone who doesn't fit in.

Max White

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Re: Games Threshold Discussion and List
« Reply #3235 on: August 20, 2011, 07:21:35 am »

I can only hope they will... A ha... A ha ha ha... MUHAHAHAHAHA

But seriously, I can make it work without needing the flavour I guess. Like I said, I have a real gift for the scum players. Still, show of hands for flavour driven or not.

Darvi

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Re: Games Threshold Discussion and List
« Reply #3236 on: August 20, 2011, 07:23:30 am »

Cue the mafia winning because they're a bunch of sycophantic psychopaths.
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Dariush

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Re: Games Threshold Discussion and List
« Reply #3237 on: August 20, 2011, 07:25:14 am »

Holy shit, 2 minutes 35 seconds to reply. Was your brain replaced by a computer?!

Personally I liked to extract information from flavour, so I'm for it. Just take care to include contradicting statements in different players' flavour (like different names for the only inn in town, etc.) ;)

Max White

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Re: Games Threshold Discussion and List
« Reply #3238 on: August 20, 2011, 07:27:56 am »

Cue the mafia winning because they're a bunch of sycophantic psychopaths.
Stop trying to fish for clues. Don't worry, I have done statistical testing on this thing, it is close to balanced from a mathematical point of view, and although I can't predict what players will do, they will need to be a little better than that to easily win.

webadict

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Re: Games Threshold Discussion and List
« Reply #3239 on: August 20, 2011, 07:30:01 am »

Cue the mafia winning because they're a bunch of sycophantic psychopaths.
Stop trying to fish for clues. Don't worry, I have done statistical testing on this thing, it is close to balanced from a mathematical point of view, and although I can't predict what players will do, they will need to be a little better than that to easily win.
I'd help co-mod/balance-check it. Mostly because I would have no time to play.
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