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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218590 times)

Cheddarius

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Re: Ironhand's Graphics Set
« Reply #225 on: May 03, 2010, 09:01:03 pm »

Good night.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #226 on: May 04, 2010, 07:28:07 am »


MAGIC ^^
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DrD_AVEL

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Re: Ironhand's Graphics Set
« Reply #227 on: May 04, 2010, 07:45:15 am »

MAGIC ^^

It's wonderful! You are the Wizard of The Mountains! (%

Ironhand

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Re: Ironhand's Graphics Set
« Reply #228 on: May 04, 2010, 08:09:57 am »

It almost makes me want to start using a botany mod,
just so I can play with all my colorful plants.

Anyway,
vermin magic!



Snakes, squirrels and frogs.
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Heron TSG

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Re: Ironhand's Graphics Set
« Reply #229 on: May 04, 2010, 08:11:51 am »

It's a wizard! A wizard of rainbows!
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Ironhand

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Re: Ironhand's Graphics Set
« Reply #230 on: May 04, 2010, 11:17:35 am »

That's right.
I can turn a squirrel into a frog.


I made some normal trees,
to be used for maps.



Boring.
But necessary.
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Harmonica

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Re: Ironhand's Graphics Set
« Reply #231 on: May 04, 2010, 12:03:02 pm »

I'm glad you worked out how to do that magic because I'm a bear of very little brain and I couldn't get my head around how the colours combined, beyond making gold nuggets _slightly more gold_ because they were golden.

Excellent. This is glorious. You're onto a winner :)
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Deon

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Re: Ironhand's Graphics Set
« Reply #232 on: May 04, 2010, 01:19:45 pm »

It almost makes me want to start using a botany mod,
just so I can play with all my colorful plants.

Anyway,
vermin magic!



Snakes, squirrels and frogs.
Wow... I cannot describe how awesome is it.

Also mind if I suggest you to use a darker tile with some visible waves for the sand/water texture (tiles 126 and 247) to make them a)look like sand/water; b)make them better distinguishable from walls.

Okay, now THIS is fun!



The new underground is gonna be pretty.
Almost 200 different mushrooms from 1 tile.
I will add a mushroom for almost each combination for you :P.

P.S. You're awesome. You idea is really creative, I wonder why nobody has used it before. I tried and it works perfectly:
*** Spider/ant on the same tile:


Thank you :).

P.P.S. On your pics it looks like the both colors are shaded. How do you achieve it? AFAIK one of them should be unshaded purple.
« Last Edit: May 04, 2010, 01:37:28 pm by Deon »
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #233 on: May 04, 2010, 02:06:39 pm »

Also mind if I suggest you to use a darker tile with some visible waves for the sand/water texture (tiles 126 and 247) to make them a)look like sand/water; b)make them better distinguishable from walls.

I don't think it will be an issue. What you're seeing isn't actually grey, but transparent.
Those tiles will be mostly black in-game.

P.S. You're awesome. You idea is really creative, I wonder why nobody has used it before. I tried and it works perfectly:
*** Spider/ant on the same tile:


Thank you :).

And thank you! It is pretty cool, though, right?
Hopefully people will start jumping on the bandwagon!

P.P.S. On your pics it looks like the both colors are shaded. How do you achieve it? AFAIK one of them should be unshaded purple.

Heh. = P
Pretty cool, right?
Semi-transparent black pixels.
That's the beauty of using a .PNG,
rather than a bitmap on magenta.

It's also the reason that I'm waiting for the merge.
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Deon

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Re: Ironhand's Graphics Set
« Reply #234 on: May 04, 2010, 02:13:06 pm »

Quote
Semi-transparent black pixels.
That's the beauty of using a .PNG
Ah I forgot that's it for the merged version :). I thought that it's some visual trick on bmp which makes an eye to see them shaded (I didn't zoom yet).
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Jiri Petru

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Re: Ironhand's Graphics Set
« Reply #235 on: May 04, 2010, 04:16:33 pm »

You, sir, are genius. You've found something that nobody has in several years.
I can't use your tileset because my screen resolution is not that big but I can't wait till others start using the same methods.
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Yours,
Markus Cz. Clasplashes

Ironhand

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Re: Ironhand's Graphics Set
« Reply #236 on: May 04, 2010, 04:38:05 pm »

Why, thank you.

Here's another one:

Spiders and crabs
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Bandages

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Re: Ironhand's Graphics Set
« Reply #237 on: May 04, 2010, 05:59:10 pm »

I like the visual effect of the snake -> frog, but I think you have the potential to make snakes look way cooler. :|
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #238 on: May 04, 2010, 06:07:35 pm »

Yeah, I probably do.

But what does the game have?... Fire snakes. And worms.

I don't feel that those two vermin deserve a tile of their own.
Wouldn't you rather have another type of tree, or something?
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #239 on: May 04, 2010, 06:30:51 pm »

Or fishes.
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