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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218708 times)

WormSlayer

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Re: Ironhand's Graphics Set (bricks behind numbers?)
« Reply #1050 on: June 29, 2010, 09:56:25 pm »

All credit to Ironhand, he hand crafts each pixel where I rely on an i7 and insane amounts of anti-aliasing! :)
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TealThanatos

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Re: Ironhand's Graphics Set (bricks behind numbers?)
« Reply #1051 on: June 29, 2010, 11:03:59 pm »

Looking good worm, is there a way to make the 'rack' of the weapon rack stand out a bit more? To my untrained eye it looks like weapons lying on the ground unless I squint :D

Keep up the awesome work *high five!*
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WormSlayer

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Re: Ironhand's Graphics Set (bricks behind numbers?)
« Reply #1052 on: June 29, 2010, 11:44:34 pm »

Looking good worm, is there a way to make the 'rack' of the weapon rack stand out a bit more? To my untrained eye it looks like weapons lying on the ground unless I squint :D

Keep up the awesome work *high five!*

Hows this? :D
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Prastary

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Re: Ironhand's Graphics Set (bricks behind numbers?)
« Reply #1053 on: June 30, 2010, 03:04:19 am »

Cage / Vertical bars? (And "on fire"...)


Square cage is nice.
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Wavecutter

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Re: Ironhand's Graphics Set (bricks behind numbers?)
« Reply #1054 on: June 30, 2010, 09:00:03 am »

That cage would make a nice hatch.
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Ironhand

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Re: Ironhand's Graphics Set (bricks behind numbers?)
« Reply #1055 on: June 30, 2010, 10:25:19 am »

All credit to Ironhand, he hand crafts each pixel where I rely on an i7 and insane amounts of anti-aliasing! :)

Hey, 3D art is a skill as well.
And one in which you are very gifted.

Anyway, let's put those gifts to good use.
You said you wanted some direction, so:

For the levers, what if instead of red and green,
it was dark when it was off, and bright when activated.
I feel like that would be cool, because microcline levers
would still look good, and stuff like that.

As far as your "remains" goes, I don't think I like it right now.
Everything except the skull is so dark that it blends with the bricks.
I think for now I'll stick with the one I stole from... I think Phoebus.

But if you could get one to look, like, totally generic, I'd totally love that.
Actually, I think I might take a crack at it myself this afternoon.
I'm also gonna make some tropical animals.

Anyway, another thing you could take a look at would be chests and cabinets.
I'd love to have some awesome WormSlayer-original storage furniture for 0.42.
« Last Edit: June 30, 2010, 10:27:15 am by Ironhand »
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Ironhand

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1056 on: June 30, 2010, 11:03:13 am »



*trumpet*
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Hippoman

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1057 on: June 30, 2010, 11:28:24 am »

That cage would make a nice hatch.
Indeed.
Needs to be more isometric.
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wolflance

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1058 on: June 30, 2010, 11:30:40 am »



*trumpet*
*Boatmurdered Dwarfs scream in fear*
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Hippoman

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1059 on: June 30, 2010, 11:31:33 am »

I like the brickwork.
Now this is a job for ... Dwarfio !


Indeed this has to be pump operator. No exceptions.
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Cheddarius

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1060 on: June 30, 2010, 12:22:47 pm »

....huh.
I zoomed in to the image and it's surprising how different it looks up close.
How do you do that, Ironhand? How do you make so few pixels look like an elephant? It is like magic.
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HeliumFreak

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1061 on: June 30, 2010, 12:35:15 pm »

How do you make so few pixels look like an elephant?

I think you just get the general outline of an easily recognizable elephant pose then just colour it in with a square brush
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Ironhand

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1062 on: June 30, 2010, 12:38:27 pm »

Needs to be more isometric.

You keep using that word.
I do not think it means what you think it means.
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Hippoman

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1063 on: June 30, 2010, 12:41:37 pm »

Actually I believe I've used it once Vencini.
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Ironhand

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Re: Ironhand's Graphics Set (elephants!)
« Reply #1064 on: June 30, 2010, 12:44:17 pm »

That's an Inigo Montoya, actually.
It is said to Vincini.

But yeah, alright.
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