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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218524 times)

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4530 on: May 15, 2012, 09:31:12 pm »

Use Phoebus for a while. It's an excellent set.

Tried Phoebus... don't like the walls or the thin fonts.  I'll look at a few of the others.

I already merged ironhand with 34.08. Check a few posts up


I have been playing a new fort with this set and there are a few strange things. Certains are using the wrong tile and I have no idea where to find them to correct it. The trees looks normal during the green seasons, but during winter, they use the wrong tile.
http://dwarffortresswiki.org/index.php/DF2012:Tilesets
The tileset page on the wiki says the default for winter trees is Tile 199. I'm seeing tile 199 from the Ironhand tilset sheet in-game, but it isn't the same one Ironhand used before. Does anyone know which raw file I need to edit to fix it?

EDIT: Ah, I figured out the problem. I'm missing the [DEAD_TREE_TILE:255][DEAD_TREE_COLOR:7:8:0] from the .08 raws. I'll just go through manually and fix them, then double check anything else isn't left out then upload a new version.

EDIT2: Ok, this is fixed. Putting up a new version right now.
« Last Edit: May 15, 2012, 10:17:17 pm by GoldenShadow »
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4531 on: May 15, 2012, 10:26:05 pm »

New update is out. fixed all of the problems. Please report any other issues that you find. I will be playing too and fix whatever I can find myself.

http://dffd.wimbli.com/file.php?id=6307
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Qenton

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4532 on: May 16, 2012, 10:29:38 am »

New update is out. fixed all of the problems. Please report any other issues that you find. I will be playing too and fix whatever I can find myself.

http://dffd.wimbli.com/file.php?id=6307

Thanks. So far have found no issues.   Was trying some merging myself but your's worked much better. 
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Anrock

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4533 on: May 16, 2012, 03:10:29 pm »

New update is out. fixed all of the problems. Please report any other issues that you find. I will be playing too and fix whatever I can find myself.

http://dffd.wimbli.com/file.php?id=6307
Can you post just upgrade package, without preinstalled df?
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ignatzami

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4534 on: May 16, 2012, 03:47:21 pm »

It's not a bug, per-say, but I'm curious why most of the stone doors use a blat, grey colored, door tile, and then some use a different tile?
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4535 on: May 16, 2012, 03:51:06 pm »

I think you just need the raw folders, the art folders and the inits folders to make an upgrade version. But I'm not sure exactly which files are necessary. I'll look at some older upgrade versions to see which files Ironhand included in them.
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4536 on: May 16, 2012, 03:52:40 pm »

It's not a bug, per-say, but I'm curious why most of the stone doors use a blat, grey colored, door tile, and then some use a different tile?

they did that in Ironhand's 0.68 for 34.07. I would have to go and find an earlier version to see whats different to fix that. It would involve a lot of text searching through raws.
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ignatzami

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4537 on: May 16, 2012, 04:55:03 pm »

It's not a bug, per-say, but I'm curious why most of the stone doors use a blat, grey colored, door tile, and then some use a different tile?

they did that in Ironhand's 0.68 for 34.07. I would have to go and find an earlier version to see whats different to fix that. It would involve a lot of text searching through raws.

It's not a big deal, since it irks me I might dig through the raws myself, and "fix" things to my liking. I'll post a modified version when I'm done. Depending on which people like more, you can keep my changes, or ignore them.
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Fireborn

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4538 on: May 16, 2012, 05:25:38 pm »

It seems to be an occasionally reoccurring bug in the game that doors sometimes stay flipped to the "unbuilt" colors.

Kinda like how Metal doors have used the metal bars tile for two/three versions now...
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4539 on: May 16, 2012, 05:42:04 pm »

I have found the problem with the door colors. It is a result of a lot of materials have bad color values. I dug up an ironhand release for 34.05, it's just before he changed the colors around and I am manually editing all of the color codes in the raws to the old values. It should fix a lot of stuff and all of the game's colors should go back to the way it looked in the older versions, which I prefered personally.

We'll have Red Bauxite again!
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ignatzami

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4540 on: May 16, 2012, 06:31:19 pm »

I have found the problem with the door colors. It is a result of a lot of materials have bad color values. I dug up an ironhand release for 34.05, it's just before he changed the colors around and I am manually editing all of the color codes in the raws to the old values. It should fix a lot of stuff and all of the game's colors should go back to the way it looked in the older versions, which I prefered personally.

We'll have Red Bauxite again!

Awesome, thank you so much!

It's good to see that we might be able to crowd-source this graphics pack.

Is there a list of creatures that need sprites?
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4541 on: May 16, 2012, 07:24:19 pm »

New release with color fixes and an extra download link for an upgrade pack. Let me know if I did that correctly for you.

Ironhand with game
http://dffd.wimbli.com/file.php?id=6307

Ironhand upgrade
http://dffd.wimbli.com/file.php?id=6320
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4542 on: May 16, 2012, 10:17:18 pm »

I figured out why he edited all of the colors. It was to make the diamond pattern work for this designations. With the colors reverted, the diamond pattern is showing through on every natural stone wall.
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Valience

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4543 on: May 17, 2012, 09:55:46 am »

Congrats on everything, Ironhand! Thanks for the time you and Worm slayer have put into the set so far, and best of luck in your travels.
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Regardless of what I said previously, DF elves don't chop. They merely coax the wood out of a tree in a manner which is probably sexual. So yes, they are terrible, terrible beings.

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4544 on: May 17, 2012, 11:06:11 am »

Updated for 34.09


Ironhand 0.71 with game
http://dffd.wimbli.com/file.php?id=6307

Ironhand 0.71 upgrade
http://dffd.wimbli.com/file.php?id=6320
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