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Author Topic: Things that made you sad today thread.  (Read 4529942 times)

Kagus

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Re: Things that made you sad today thread.
« Reply #119145 on: Today at 02:54:37 am »

Spoiler (click to show/hide)
Should really bring it up with the shrink. I know it's hard to open up about stuff like that, especially to a professional (oddly enough), but it's important. Even if they just give you some breathing exercises that will probably be forgotten in the heat of the moment, just talking about it will help you be more aware of what's going on and it's exactly the kind of thing that they should know about to help you avoid more of it.

It's also important to not beat yourself up over it (hah). It's not healthy, no, but once it's been done there's not a whole lot you can do about it other than just take care of yourself. You can't go back and "undo" it. Just breathe, accept that it was a misguided attempt to self-regulate, and move on. There's no point in trying to punish yourself for what's been done, that'll just make you feel worse.

You're trying to cope with overpowering forces. It's never an easy fight, and it takes time and help to learn the better strategies to deal with them.

itisnotlogical

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Re: Things that made you sad today thread.
« Reply #119146 on: Today at 03:08:03 am »

Reading this Fortress is for "Everyone" post that attacks men makes me sad. https://medium.com/the-fortress-is-for-everyone/community-generation-e77d90081232 They call Toady and friends "boys". Also, I didn't know you had to have a specific value system and world view to contribute to Dwarf Fortress discussion.

"Boy" is a pretty fucking cheeky way to call somebody who has a phD and actively develops one of the most ambitious video games in history, but I gather that one of the authors knows or knew the Adams personally so it's not 100% out of line. Hardly an attack on the male gender.

Also, I didn't know you had to have a specific value system and world view to contribute to Dwarf Fortress discussion.

Quoth the article:

Quote
“Basically, you can’t be an asshole,” Zach always says. And what is defined as being an asshole is not up for debate. On the forums, overt and chronic racism, sexism, homophobia, transphobia, nationalism or any other other aggressive, exclusionary behavior earns you a ban.

Personally, I am fine with those listed "world views" and "values systems" not being a part of this forum.
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CABL

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Re: Things that made you sad today thread.
« Reply #119147 on: Today at 03:12:59 am »

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Now that our benevolent government has passed the "Internet isolation law", I'd ask you to not worry if I disappear for a month: This probably means that the Runet got separated from the Worldwide Web.

methylatedspirit

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Re: Things that made you sad today thread.
« Reply #119148 on: Today at 04:01:11 am »

Reading this Fortress is for "Everyone" post that attacks men makes me sad. https://medium.com/the-fortress-is-for-everyone/community-generation-e77d90081232 They call Toady and friends "boys".
The "boys"? That's the terminology they're going with?!

(The following is conjecture and is my opinion. Please, for the love of everything that is good in this world, do not take my statements as in any way truthful. I'm just ranting about DF, and that's all it is.)

DF, to me, it's like this super-general formula that just so happens to have every possible function as special cases. After all, why else can you just happen to play as a milkfish, for example, and the game works perfectly fine? It's because DF outright doesn't care if you're doing something strange. All it has is this framework that generalizes the notion of adventuring to all possible creatures. All it needs to know is that you're playing a creature, then it checks the characteristics of the creature to decide what you're able to do, and what you're not. What the creature happens to be is irrelevant to the game's functionality, as long as the creature is properly defined in the raws.

Why would anyone go through the effort of doing that, when you could just restrict the range of creatures that you can play as and call it a day? It's because I believe that Toady, mathematician that he is, probably isn't satisfied by doing that. Take 32 + 42 = 52. It's very famous, sure, but it's more interesting for him to have a general formula that generates that as one out of an infinite number of possible special cases. To bring it back to the context of DF, the fact that you can play as a human, dwarf, elf, goblin and so on and so forth doesn't interest him. Why try and figure out how a specific creature plays, when he can instead figure out an algorithm, a way, to take in some set of inputs, the characteristics of a creature, and let that figure out how it plays based on what it's given?

The generalized version of that problem would then be "given some set of input parameters relating to a game mechanic, is there an algorithm to "process" these inputs into some output, such that the output is meaningful and "reasonable" (game doesn't crash or do wacky stuff) for a "reasonable" range of inputs?" That, I think, is the the driving force behind DF, and the reason why mods that add in all sorts of stuff that would never make into DF officially can exist. It's because for anything you add in, as long as it can be interpreted by the game, the game can just plug it into one of many general algorithms to figure out what it does. From there, what it figures out is presented to the player as whatever you've added in.

I don't know how to conclude this, but I hope that the gist of what I'm trying to say is at least vaguely coherent.
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CABL

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Re: Things that made you sad today thread.
« Reply #119149 on: Today at 04:02:50 am »

...

I told you to not take the bait. -_-
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Pounded in the Butt by my own Government... oh wait, that's real life.

A Viking's Tale - Come and plunder!

Now that our benevolent government has passed the "Internet isolation law", I'd ask you to not worry if I disappear for a month: This probably means that the Runet got separated from the Worldwide Web.

Kagus

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Re: Things that made you sad today thread.
« Reply #119150 on: Today at 04:46:03 am »

...

I told you to not take the bait. -_-

Can I play as the bait?

dragdeler

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Re: Things that made you sad today thread.
« Reply #119151 on: Today at 06:18:40 am »

...

I told you to not take the bait. -_-

Can I play as the bait?


We try everyday yet we never attain the level of rambling jbaited. But at least we're a good projection area since most people here are half decent  :P... Yes you can be the bait dear  :).

Magistrum

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Re: Things that made you sad today thread.
« Reply #119152 on: Today at 07:28:58 am »

Gotta have the right bait for the right fish.
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