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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


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Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 508430 times)

rarborman

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3465 on: January 27, 2012, 05:40:33 am »

Hand wave, get shot, TQ-0(the one with the robotic arm) pass out in shock.
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Phantom of The Library

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3466 on: January 27, 2012, 11:03:42 am »

Welp, I can think of only one thing to do here: Casually saunter through with a cheery wave and a "Carry on!" as we depart.

Then run like heck when the shooting starts again.

...This... Is perfect. :D
>This, after ducking.
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Rexfelum

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Re: Space Voyage. Paint Adventure. [UPDATED 1-22-12]
« Reply #3467 on: January 27, 2012, 05:12:18 pm »

From the last couple of updates, it would appear that TQ-01's cloak only appears when it feels like it.  Given the other missing elements (pointed out already), I think that this character design has reached Robocorn's "Ugh, I have to remember all this stuff?" threshold.  It may be too complicated.  I recommend miraculous healing.

That said:



TQ-01 has remembered why he never listens to your ideas.

This is a fantastic panel.  It has everything: thematic colors balancing across the picture, dramatic poses, expressive faces, snarky descriptor, just everything.

So, yeah, duck.  Perhaps by oh-so-casually leaning against the nearby tree, thus permitting the "cheery wave" strategy in combination.

Also, I think it's worth remembering the Sectoid infravision if it becomes relevant.  That litheu is doing the invisible thing again.

--Rexfelum
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Taricus

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3468 on: January 27, 2012, 05:17:05 pm »

I would very much suggest that TQ-01 and 02 run. Rauthaz isn't likely to be first person they wanted to see...
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Geen

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3469 on: January 27, 2012, 06:16:23 pm »

Either the "cheery wave" or ducking so they shoot each other.
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Orb

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3470 on: January 27, 2012, 09:45:18 pm »

I would have to agree, that last pane is awesome.

Also: I would suggest running. In the opposite direction of the letheu.
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Siquo

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3471 on: January 28, 2012, 11:45:16 am »

Make an obnoxious gesture to all parties involved, then duck. This should have the litheu flying just over your heads as alpha and the captain both fire at that location.

What could possibly go wrong?
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Happy Demon

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3472 on: January 29, 2012, 06:42:54 pm »

Wait, does TQ-01's legs have the spring thingy like that on TQ-02's arm? It would be helpful if they had that, especially if it was even more powerful.
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Robocorn

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Re: Space Voyage. Paint Adventure. [UPDATED 1-27-12]
« Reply #3473 on: February 02, 2012, 01:21:59 am »



You try to just casually play this off.
Yeah, hi. Just passing through. Carry on.
You take the lack of death on your end to be complacence.
Uh, that or they're finally out of ammo.



It is at this point that TQ-01 and Rauthaz with a stripéd scarf find that
it is a perfectly acceptable time to run for your lives.
Maybe that Blu guy is up to something.



It is at this point that she decides to tackle you into a bush.



"I don't know who you litheu lovin', heretic, cyborg,
tide dwellers think you are but I'm in need of some new toadies
in this whole counterrevolution thing. You seem
way more capable than my old ones, who were most likely killed
by loyalists."

Well...isn't this awkward?

I knew when i started that updates would slow around this point. I just never thought I'd
wind up going this long. I think I might be able to pull a standard MWF format if I manage my time properly.
It's sad to see the era of daily updates go. But the era of rapidly improving art and writing ability might
just give the first era a proper sendoff.

anailater

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Re: Space Voyage. Paint Adventure. [UPDATED 2-2-12]
« Reply #3474 on: February 02, 2012, 08:51:00 am »

Very sarcasticly say
"Well scarf girl you're probably better than our last boss"
Then do the most accurate trollface possible.
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TolyK

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Re: Space Voyage. Paint Adventure. [UPDATED 2-2-12]
« Reply #3475 on: February 02, 2012, 08:56:08 am »

Very sarcasticly say
"Well scarf girl you're probably better than our last boss"
Then do the most accurate trollface possible.
Believe it or not...
I think this would be fun. :P
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Rexfelum

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Re: Space Voyage. Paint Adventure. [UPDATED 2-2-12]
« Reply #3476 on: February 02, 2012, 02:17:30 pm »

"That depends, Alpha.  Are you out of ammo and mind bullets?  What can you say to make us save your scrawny mass-murdering hide?  What's in it for us?"

--Rexfelum
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Geen

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Re: Space Voyage. Paint Adventure. [UPDATED 2-2-12]
« Reply #3477 on: February 02, 2012, 05:58:33 pm »

Remind him that you are the only one who can fly the ship.
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Stone Wera

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Re: Space Voyage. Paint Adventure. [UPDATED 2-2-12]
« Reply #3478 on: February 02, 2012, 06:49:53 pm »

Very sarcasticly say
"Well scarf girl you're probably better than our last boss"
Then do the most accurate trollface possible.

Remind him her that you are the only one who can fly the ship.

These.
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Robocorn

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Re: Space Voyage. Paint Adventure. [UPDATED 2-2-12]
« Reply #3479 on: February 02, 2012, 07:24:55 pm »



Yeah scarfy, you're probably better than our old boss too.

But really, what is she going to do to you? You're the only ones
who can fly the ship and she doesn't have any weaponry.

"Oh, it's you. I guess I could always strangle you to death because
I need him to fly the ship and you're relatively replaceable."

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