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Author Topic: Stronghold: Kingdoms  (Read 154301 times)

Rilder

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Re: Stronghold: Kingdoms
« Reply #75 on: March 14, 2011, 07:00:05 am »

I have been voted Steward of Gondor Bottacks.  :P

Edit:

Apparently I'm in ross-shire.

BluePheonix222? You must be in mine. :P

« Last Edit: March 14, 2011, 08:09:07 am by Rilder »
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It felt a bit like a movie in which two stoners try to steal a military helicopter

Fanofgaming

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Re: Stronghold: Kingdoms
« Reply #76 on: March 14, 2011, 07:01:01 am »

Will do a quick summary as soon as everything finished building.

I blew through all my resources, and I now have 6 apple farms, 4 cheese farms, 4 stone cutters, 5 wood cutters, 2 hovels for 11 each and a market.

Considering I have no resources left for now, I set the tax to +320 per day, as I don't need any new villagers anyway ( right? RIGHT? )

Also, I'm spending LOL amounts of time moving all buildings to pixel-hunt the best spots :D
You should be able to fairly easily get both of those hovels to 12 each if you move them right next to your... whatever it's called, the central building. Keep.
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Tyler6498

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Re: Stronghold: Kingdoms
« Reply #77 on: March 14, 2011, 07:32:32 am »

Found out I'm ranked 220 best brewer in all of Stronghold Kingdom world 2! Makes me kind of happy to know my people are massive alcoholics.
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I play adventure mode because it's hard and when I play, I am too.
I believe we're talking about full scale colonisation here.  You don't just leave all your shit in the van when you move house.

bluephoenix

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Re: Stronghold: Kingdoms
« Reply #78 on: March 14, 2011, 08:23:02 am »

I have been voted Steward of Gondor Bottacks.  :P

Edit:

Apparently I'm in ross-shire.

BluePheonix222? You must be in mine. :P
Yup thats me

I wonder why I can't build an iron mine even though I researched iron mining.
« Last Edit: March 14, 2011, 09:27:12 am by bluephoenix »
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YouR_DooM

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Re: Stronghold: Kingdoms
« Reply #79 on: March 14, 2011, 10:01:57 am »

So here is the quick summary, let me know how you think I should proceed.

First of all the location, I'm Forfar, at the edge of Finavon Castle.

I'm now producing 8200 apples ( 5 farms ) 9000 cheese ( 4 farms ), 6700 wood ( 5 cutters ) and 2600 stone ( 4 cutters ); no bonuses.

Happyness is 53 ( +5 tax, +21 food, +17 housing, +10 beginner ), producing 1060 honor. Population 21/32.

I have a Market so trading is possible.

What are my moves? Go heavy into wood and sell that for monies? Start getting some protection? Go heavy into arts? Make more food so I can make higher rations and invest in that?
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Gentlemen, we can rebuild him. We have the Plant Reed Fibre Thread Technology!

Fanofgaming

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Re: Stronghold: Kingdoms
« Reply #80 on: March 14, 2011, 03:16:12 pm »

The strongest player in my parish just left and we got attacked by a much stronger parish. We. Are. Going. To. Get. Rocked.
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adwarf

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Re: Stronghold: Kingdoms
« Reply #81 on: March 14, 2011, 03:22:41 pm »

I am now a loyal liege of tyler. Beware I will crush you  ( Not really I only have 6 armed peasents )
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Akura

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Re: Stronghold: Kingdoms
« Reply #82 on: March 14, 2011, 04:05:25 pm »

I wonder why I can't build an iron mine even though I researched iron mining.
Does your map have iron? In my village, the iron is the orange-red rocks on the bottom-right of the village screen.

The starting village should have some iron. Some landscape types don't, but the one you start in definitely should.
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YouR_DooM

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Re: Stronghold: Kingdoms
« Reply #83 on: March 14, 2011, 04:17:14 pm »

waaaaaaaaaaaaaaaaait a second, something is very fishy here. Is wolfbane one of you guys ?

if not, Imma get rocked out of my socks in a day...
« Last Edit: March 14, 2011, 04:19:30 pm by YouR_DooM »
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Gentlemen, we can rebuild him. We have the Plant Reed Fibre Thread Technology!

Akura

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Re: Stronghold: Kingdoms
« Reply #84 on: March 14, 2011, 04:32:35 pm »

Hmm, those siege camps are troublesome. This is the second time I'm being attacked by one, and this time the report says "Enemy troops advancing in large numbers". The first time, all it cost me was a small amount of honour(plus wall repairs).

Hopefully, I'll have some archers ready for any third strike. Researching them now, but lacking wood to build a fletcher. Stone is getting a bit tight as well...

Or perhaps I should quickly draft all available peasants?(might as well)
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... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Rilder

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Re: Stronghold: Kingdoms
« Reply #85 on: March 14, 2011, 04:33:02 pm »

Welp flag stealing attacks against Bottacks defenseless castle and I can't raise any defenders cause I can't even form an effective defense of my own settlement. :P
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Akura

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Re: Stronghold: Kingdoms
« Reply #86 on: March 14, 2011, 04:35:28 pm »

By the way, can cards be traded between players? Because that sounds like a pretty awesome feature.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Fanofgaming

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Re: Stronghold: Kingdoms
« Reply #87 on: March 14, 2011, 04:59:49 pm »

To the best of my knowledge, no.
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Akura

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Re: Stronghold: Kingdoms
« Reply #88 on: March 14, 2011, 05:06:06 pm »

Well, crap.


Also crap: That AI attack succeeded, mainly because they attacked from a flank and my peasant guards just stood there looking like idiotes while the enemy knocked down an entire side of my wall, 10 feet away from them. Now I spent all my wood rebuilding it, making a second layer, and adding new woodcutters to try and get more wood for tomorrow.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Tyler6498

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Re: Stronghold: Kingdoms
« Reply #89 on: March 14, 2011, 05:07:18 pm »

Well, crap.


Also crap: That AI attack succeeded, mainly because they attacked from a flank and my peasant guards just stood there looking like idiotes while the enemy knocked down an entire side of my wall, 10 feet away from them. Now I spent all my wood rebuilding it, making a second layer, and adding new woodcutters to try and get more wood for tomorrow.

Yes I know that feeling..when you place a unit you can set it's stance, in defensive it'll stand it's guard while agressive means it'll rush at the enemy as soon as it enters the map.
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I play adventure mode because it's hard and when I play, I am too.
I believe we're talking about full scale colonisation here.  You don't just leave all your shit in the van when you move house.
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