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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 702463 times)

Dermonster

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1935 on: November 09, 2011, 08:25:52 am »

Once I actually get around to making a sheet, I think I'll either go with old man Henderson, or Boxcar Joe, the magic hobo.
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Dwarmin

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1936 on: November 09, 2011, 08:33:50 am »

Lemme put down what I'm working on. This is not a pre-calling for a spot, just to show people how to do it.

@SC: I guess you'll have to go crazy learning Eldritch Magic, then. :P

Spoiler: Gerald Whittaker Green (click to show/hide)
« Last Edit: November 09, 2011, 08:37:07 am by Dwarmin »
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scriver

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1937 on: November 09, 2011, 08:55:44 am »

I made a 12-year-old con-artist/thief. She is the designated Kid Sidekick, if I get turn it in time. Your biography puts mine to shame though, Dwarmin. I need to make it seem longer more indepth.
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SeriousConcentrate

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1938 on: November 09, 2011, 09:01:20 am »

@Dwarmin: You are mah student nao.

Spoiler: Prof. Brooks (click to show/hide)
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Gatleos

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1939 on: November 09, 2011, 10:00:57 am »

Alright. I'll make the discussion thread and post the rules (d6, combat is attacker d6 - defender d6,) story and signup sheet there. Irony has volunteered to start the game thread and index past turns (which should only be an occasional job,) and I'll be keeping the waiting list updated and writing the first (probably short) arc to get things started.

Here's the discussion thread, let's move the chatter in there.
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Draignean

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1940 on: November 09, 2011, 01:47:15 pm »

Alright, I'm going to add a couple of things about Health and sanity, correct the state error on the OP, (It started with an M and I was typing fast when I originally made it.) and a word on encumbrance, and then I'll post the game and you can move all your sheets there and we may begin to begin.

Almost done, just pre-reading before I post.

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Dwarmin

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1941 on: November 09, 2011, 02:49:27 pm »

Aww, Draignean had to post when I wasn't at a the computer lol

Ah well! I'll do what I usually do-haunt the thread like an evil spirit waiting for someone to die. Bwoohahaha.

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Draignean

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1942 on: November 09, 2011, 02:53:34 pm »

Aww, Draignean had to post when I wasn't at a the computer lol

Ah well! I'll do what I usually do-haunt the thread like an evil spirit waiting for someone to die. Bwoohahaha.



Considering that OHKs will not be out of the question this might not be too much a problem... A small pistol would have a damage multiplier of about 2 or 2.5. So you'd only need to beat the enemy by fifty or so to deal a fatal (or near fatal) blow.

The moral of this story is don't get shot, or if you do, wear body armor.
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Riccto

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1943 on: November 09, 2011, 10:10:10 pm »

Once I actually get around to making a sheet, I think I'll either go with old man Henderson, or Boxcar Joe, the magic hobo.
My Hero.

So on my 1d4chan stumblings I stumbled onto a INTERESTING CAMPAIGN SETTING (I dont know but caps seemed important), Endless Isles (Link- http://1d4chan.org/wiki/Endless_Isles), A Steampunk-ish piracy setting with a limitless world where all sorts of crazy stuff goes on, I imagine players would want to be Pirates, Although I'm not sure how being Deathless would work yet, but still. Would there be interest for this? Not proposing a game just yet just testing for interest
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Digital Hellhound

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1944 on: November 10, 2011, 08:25:17 am »

This is an idea I've had for ages, which keeps resurfacing every time I read or otherwise enjoy spy fiction or anything espionage-related, or even just play a shooter like MW3 (well, you play as elites with nifty callsigns a lot of the time, it isn't that far removed).

Roll to be the Agency

On the surface, the world of today seems to have left the age of global war. Though conflict and destruction is an eternal part of human life and genocides and civil wars often erupt without warning especially in the poorer parts of the world, a world-wide conflict seems unthinkable. But beneath this illusion of peace, secret wars are being fought, every moment and every day. Shadowy, nameless governmental organizations clash with their foreign counterparts, hired specialists and even rogue cells pursuing their own agendas. They vary in size, from tens of thousands to a few dozen desperate men and women, but their means and ways are the same.

You are a young agency, ignorant of the true scale of the shadow wars they are about to enter. You may be a new government iniatitive, given generous funds to begin your task, a group of specialized freelancer mercs looking to start their own organization. Then there are rogue cells, fragments of an existing agency hunted mercilessly by their former comrades. It matters little. In the world of espionage, the careless will quickly be eaten alive.

Spoiler: Agency Types (click to show/hide)

Spoiler: Player Roles (click to show/hide)

Spoiler: Specializations (click to show/hide)

I'm not likely to start this in a while (I'd have to let Hammer of the Emperor die if I did, yelp), but comments, criticism and any ideas or suggestions are more than welcome!
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lawastooshort

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1945 on: November 10, 2011, 08:38:26 am »

No criticism yet but I'd be extremely interested in playing this.

A question - you list three types of agencies: does this suggest that there would be more than one in the game? Because that would be a lot of work for you...

I presume that that isn't the case, that the players would decide on a type of agency and their roles etc...
(in fact that is my main question/comment really - the numbers of players could soon add up and make it a lot of work to update... but then it also means you get longer between updates...hmm.)

I think it's an excellent idea.


PS encouraged to hear that HotE is still alive ;)
« Last Edit: November 10, 2011, 08:40:57 am by lawastooshort »
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Digital Hellhound

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1946 on: November 10, 2011, 09:15:46 am »

No, no, it's just one agency, though NPC agencies will be of all types. I'd basically be writing all of the players their own story (like in NtR and HotE, damn) so it's a lot of work already.

I'm gonna be honest and say that if the urge to start this gets too much, I will let HofE die. The only really worthwhile parts in it for me are the tactical combat sections. The premise (Imperial Guard, yeah) doesn't leave too much freedom or story. I'll try to continue it as long as possible, though, but I think I'll skip the interbattle sequence when I pick it up again.
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lawastooshort

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1947 on: November 10, 2011, 09:23:41 am »

I will let HofE die. The only really worthwhile parts in it for me are the tactical combat sections.

I can understand that. If you started another game with as good bits of combat in it and I managed to get in then I guess I could get over my sadness. I thought you handled and wrote the fighting really well.
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Riccto

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1948 on: November 10, 2011, 01:30:00 pm »

I would love to be apart of that Digital
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Taricus

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1949 on: November 10, 2011, 01:30:57 pm »

Sounds interesting. If you do start it we need someone to play as a bond though :P
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