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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1260320 times)

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4290 on: August 02, 2011, 08:07:46 pm »

Where the fuck did you find 5 turrets together?

Nevermind, even those are easily killed. Just don't get close.
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BoxMacLeod

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4291 on: August 02, 2011, 08:13:08 pm »

I once died on turn 3 because there was a giant wasp stinging me on the very first turn when I spawned. :(
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BishopX

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4292 on: August 02, 2011, 08:24:19 pm »

Where the fuck did you find 5 turrets together?

Nevermind, even those are easily killed. Just don't get close.

Turrets in the Lab/Sewer interface suck. You're down there with a flashlight and they start shooting before they're in your vision.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4293 on: August 02, 2011, 08:35:59 pm »

Where the fuck did you find 5 turrets together?

Nevermind, even those are easily killed. Just don't get close.

Turrets in the Lab/Sewer interface suck. You're down there with a flashlight and they start shooting before they're in your vision.

I don't really frequent the sewers, so I wouldn't know. However, all turrets in the labs are in rooms, right off the corridor.
I've never found a turret actually far.
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toupz

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4294 on: August 02, 2011, 08:36:10 pm »

wtf don't go in a lab without a grenade, or something like pipe bomb that useful against turrets  :o
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BishopX

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4295 on: August 02, 2011, 08:38:36 pm »

wtf don't go in a lab without a grenade, or something like pipe bomb that useful against turrets  :o

You can handle them with a pistol...Just open doors like you learned how to in DoomRL (i.e. diagonally), and back off to let recoil dissipate.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4296 on: August 02, 2011, 09:05:03 pm »

What you need is good accuracy and armor-piercing rounds. Turrets have low health, but are well armored.
In fact, they have even more armor than hulks.

So it's easy to one-shot them if you pierce their armor.
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Sir Moops

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4297 on: August 03, 2011, 12:17:45 am »

I just chuck some of my vast horde of explosives that I seem to accumulate while I play this game at the turrets. Its always worked out well for me.

Turrets are bullshit. TURRET-PEW PEW PEW PEW, 5 TURRETS. You are dead.

Well of course they are bullshit, you are the scout. You can't just run past them and scattergun them.
« Last Edit: August 03, 2011, 12:22:55 am by Sir Moops »
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4298 on: August 03, 2011, 01:44:17 am »

Turrets are bullshit. TURRET-PEW PEW PEW PEW, 5 TURRETS. You are dead.

Well of course they are bullshit, you are the scout. You can't just run past them and scattergun them.

You're right, we need some Bonk! ingame. Heh.
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jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4299 on: August 03, 2011, 01:58:38 am »

Catfood always tastes better with vodka. I have most of thd food from the small town I started in, I have 2 smgs and a shitton of crafting skills, Ive cracked the two banks to get purifier, and Im generally still kicking ass on day 9. I also fire bombed a wasps nest. Next stop, that bee hive out in the middle of Futt Bucked Nowhere.
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Saurus33

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4300 on: August 03, 2011, 02:48:18 am »

I have an internal toolkit (bionics) nails and two-by-fours, but I don't know how to board up doors and windows. Help, anyone?
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4301 on: August 03, 2011, 02:52:23 am »

I have an internal toolkit (bionics) nails and two-by-fours, but I don't know how to board up doors and windows. Help, anyone?
'a'pply hammer.
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Blaze

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4302 on: August 03, 2011, 02:52:56 am »

I have an internal toolkit (bionics) nails and two-by-fours, but I don't know how to board up doors and windows. Help, anyone?
You need an actual hammer, then "a"pply the hammer.

I've brought up the issue before as well.
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Saurus33

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4303 on: August 03, 2011, 03:02:40 am »

Maybe implement it as a weightless, volume-less item that can't be dropped? It doesn't matter terribly, as I figured it out myself and scrounged up a hammer.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4304 on: August 03, 2011, 06:58:32 am »

Maybe implement it as a weightless, volume-less item that can't be dropped? It doesn't matter terribly, as I figured it out myself and scrounged up a hammer.
That would be permanantly reducing your carry capacity by 1 though.
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*Hugs*
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