Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 450 451 [452] 453 454 ... 777

Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1260262 times)

BishopX

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6765 on: October 11, 2011, 12:33:02 pm »

How wide is a scent trail? I want to build a "chute" leading away from my base so I can enter and exit without attracting zombies to the house itself...
Logged

S.K. Ren

  • Bay Watcher
  • I disbelieve and jump!!!
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6766 on: October 11, 2011, 12:40:24 pm »

I suggest you make a small snake tunnel:
Code: [Select]
__
| __|
|__ |
| __|
and dot it with pits to slow oncoming zombies. The blind corners should keep spitters/shockers from sniping you. Then just get a hatchet and go to town if a horde arrives.


Now for my own question: Do ant eggs a) go bad or b) hatch?
Logged
Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

L0master

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6767 on: October 11, 2011, 12:42:55 pm »

1) Crowbar
2) Nope they do nothing right now
3) You cannot, Whales will be merging barricading into construction in the future.

Thanks a lot. Two mor questions: 1) Is it actually possible to save AND load game when playing via PUTTY? I saved game, but when I tried to load it, i didn't find my character on the list. 2) What is the best way to download the latest compiled build of the game? I use https://github.com/aposos/Cataclysm . And I wonder if the build we play via PUTTY is the most up to date?
Logged
Number of kills: 15
 dog: 1
 your mother: 14

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6768 on: October 11, 2011, 12:51:27 pm »

No probs, RE: Your questions
1) Other people can play your save, and if they die, it's the end of that character.
2) Aposos has the latest offline build, Eronarm updates the SSH version whenever he feels like it, poke him in IRC if you want him to hurry up.
Logged
*Hugs*

Leatra

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6769 on: October 11, 2011, 12:54:25 pm »

Quick question: Are there zombies in the wild? Is it safer to build a safehouse in forest and live there?
Logged

S.K. Ren

  • Bay Watcher
  • I disbelieve and jump!!!
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6770 on: October 11, 2011, 01:26:08 pm »

Quick question: Are there zombies in the wild? Is it safer to build a safehouse in forest and live there?

Very few if any zombies but other threats (Giant Mosquitoes, Giant Wasps, Bears, Triffids, etc)
Logged
Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

BishopX

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6771 on: October 11, 2011, 01:58:30 pm »

Did something change with bread? I've got a box of flour in my inventory, which used to be enough for a loaf of bread. Now it isn't? This is going to be a hungry night!
Logged

FunctionZero

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6772 on: October 11, 2011, 02:04:54 pm »

Did something change with bread? I've got a box of flour in my inventory, which used to be enough for a loaf of bread. Now it isn't? This is going to be a hungry night!

Checked the code. You need cooking skill 3, plus 8 charges of hotplate, a pot, 3x flour and 2x water.

Code: [Select]
RECIPE(itm_bread, CC_FOOD, sk_cooking, sk_null, 3, 20000);
  TOOL(itm_hotplate, 8, NULL);
  TOOL(itm_pot, -1, NULL);
  COMP(itm_flour, 3, NULL);
  COMP(itm_water, 2, itm_water_dirty, 2, NULL);
Logged

BishopX

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6773 on: October 11, 2011, 02:12:55 pm »

Did something change with bread? I've got a box of flour in my inventory, which used to be enough for a loaf of bread. Now it isn't? This is going to be a hungry night!

Checked the code. You need cooking skill 3, plus 8 charges of hotplate, a pot, 3x flour and 2x water.

Code: [Select]
RECIPE(itm_bread, CC_FOOD, sk_cooking, sk_null, 3, 20000);
  TOOL(itm_hotplate, 8, NULL);
  TOOL(itm_pot, -1, NULL);
  COMP(itm_flour, 3, NULL);
  COMP(itm_water, 2, itm_water_dirty, 2, NULL);

Yes, that stuff has always been true.  The question is whether or not the number of "charges" in a box of flour changed?
Logged

FunctionZero

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6774 on: October 11, 2011, 02:21:08 pm »

Yes, that stuff has always been true.  The question is whether or not the number of "charges" in a box of flour changed?

Okay, checked the commit history. The bread code appeared first in July 31, where he merged some parts of Deon's mod.
The code is exactly the same. So yeah, unchanged.

https://github.com/Whales/Cataclysm/blob/50a6e9141b77cb31f5a6d805366b9ea36565da81/crafting.cpp
Logged

BishopX

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6775 on: October 11, 2011, 02:35:21 pm »

Yes, that stuff has always been true.  The question is whether or not the number of "charges" in a box of flour changed?

Okay, checked the commit history. The bread code appeared first in July 31, where he merged some parts of Deon's mod.
The code is exactly the same. So yeah, unchanged.

https://github.com/Whales/Cataclysm/blob/50a6e9141b77cb31f5a6d805366b9ea36565da81/crafting.cpp
So a box of flour has 8 charges in it. should be enough for 2 loaves of bread (with 2 charges left over...). Yet it's not turning green on the crafting screen... more testing is required.
Logged

FunctionZero

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6776 on: October 11, 2011, 02:40:29 pm »

Crafting is weird in some parts.
It's probably looking for 3 boxes instead of 3 charges.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6777 on: October 11, 2011, 02:45:42 pm »

Or you got a box that isn't full possibly?
Logged

BishopX

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6778 on: October 11, 2011, 03:44:58 pm »

Crafting is weird in some parts.
It's probably looking for 3 boxes instead of 3 charges.

Yup. I gathered 3 boxes of flour(and had my spleen eaten by wolves in the process) and it works now. I think I'm going to stick to cooking meat for now.
Logged

Keltiknight

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6779 on: October 11, 2011, 04:11:12 pm »

Crafting is weird in some parts.
It's probably looking for 3 boxes instead of 3 charges.

Yup. I gathered 3 boxes of flour(and had my spleen eaten by wolves in the process) and it works now. I think I'm going to stick to cooking meat for now.

Wow, thats kind of weird, why would you need three BOXES of flour, to make a single loaf of bread...must be a very big loaf of bread. Also, man, we need to be able to make camp fires for at least basic cooking, I can never seem to find hotplates.
Logged
First things first.  You're all soulless husks of what might have once been decent human beings, drafted into a sort of moral apartheid from your better natures in the pursuit of things made out of cute animals.  I love it.-Corvidae
Pages: 1 ... 450 451 [452] 453 454 ... 777