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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1448258 times)

Skyrunner

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3090 on: December 15, 2012, 12:34:31 am »

How many lights is that?!
I'm pretty sure I used around twenty of them facing in various directions. :P

Refueling and supplying is going well. I managed to dock a fifty ton refueler with the eight hundred ton big ship!

« Last Edit: December 15, 2012, 02:15:10 am by Skyrunner »
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ank

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3091 on: December 15, 2012, 06:41:54 am »

Damn you skyrunner!
Now my space station looks like crap!
must... add... wings...
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andrea

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3092 on: December 15, 2012, 09:43:39 am »

how do you see how heavy your ship is?

Skyrunner

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3093 on: December 15, 2012, 09:47:59 am »

how do you see how heavy your ship is?
I use Payloader to view my weight. The space station that will go to the Mun weighed about 1014 tons, and the refueler about 54 tons.

Hey, at least you guys can dock!

I STILL overshoot every goddamned attempt!
The only way I can see myself docking is if mechjeb gets updated so the rendezvous setting ACTUALLY works.
I have viewed this video by Scott Manley, and it made all the difference between failure and success ;3
Of course, most of the time my rockets ran out of fuel somewhere between ...

Damn you skyrunner!
Now my space station looks like crap!
must... add... wings...
Wings are pretty. It's a proven fact and oh no don't go adding logic to that equation ahhhhhh
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
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da_nang

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3094 on: December 15, 2012, 09:49:06 am »

Kerbals have been transferred and now the shuttle is sent down.

Spoiler: Spinning RAEG (click to show/hide)
Meanwhile, a bug is wreaking havoc with my space plans. >:(
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Anvilfolk

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3095 on: December 15, 2012, 11:41:35 am »

How does a refueller ship work? It carries lots of fuel, docks, then what?

forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3096 on: December 15, 2012, 11:42:43 am »

How does a refueller ship work? It carries lots of fuel, docks, then what?
transfers fuel to the docked ship...
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Mageziya

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3097 on: December 15, 2012, 11:47:39 am »

Damn you skyrunner!
Now my space station looks like crap!
must... add... wings...
Wings are pretty. It's a proven fact and oh no don't go adding logic to that equation ahhhhhh
Personally the wings make it look cluttered to me.

I like Solar panels better in terms of aesthetics. So what if we need only need 2-3 gigantours to power the station? LET'S ADD TWENTY!
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Chattox

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3098 on: December 15, 2012, 12:27:48 pm »

I like Solar panels better in terms of aesthetics.

Solar panels are beautiful.
I'm still having trouble getting stuff into orbit, having so far only managed a pair of piddly little satellites. How high do you have to be before the nuclear engine is powerful enough to put you into a stable orbit before you hit the ground?
« Last Edit: December 15, 2012, 12:32:54 pm by Chattox »
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BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3099 on: December 15, 2012, 12:29:28 pm »

Damn you skyrunner!
Now my space station looks like crap!
must... add... wings...
Wings are pretty. It's a proven fact and oh no don't go adding logic to that equation ahhhhhh
Personally the wings make it look cluttered to me.

I like Solar panels better in terms of aesthetics. So what if we need only need 2-3 gigantours to power the station? LET'S ADD TWENTY!

The biggest issue with panels is that they block each other when built along a spine. Spread them out. Circle the planet with a solar belt.
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Twi

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3100 on: December 15, 2012, 12:32:57 pm »

Damn you skyrunner!
Now my space station looks like crap!
must... add... wings...
Wings are pretty. It's a proven fact and oh no don't go adding logic to that equation ahhhhhh
Personally the wings make it look cluttered to me.

I like Solar panels better in terms of aesthetics. So what if we need only need 2-3 gigantours to power the station? LET'S ADD TWENTY!

The biggest issue with panels is that they block each other when built along a spine. Spread them out. Circle the planet with a solar belt.

*breathes in*

OUR SOLAR PANELS ARE THE PANELS THAT WILL POWER THE HEAVENS!

WHO THE HELL DO YOU THINK WE ARE?!?!
*


*"Kerbals, obviously!"
« Last Edit: December 15, 2012, 12:57:39 pm by Twi »
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andrea

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3101 on: December 15, 2012, 12:43:12 pm »

While it is not as fancy ( and probably not as well designed, nor as heavy) as skyrunner's ship, my interplanetary ship Kerbin one continues to be built.
Spoiler (click to show/hide)
I just added a dedicated fuel module which increases capacity to 9000 liquid fuel. it also adds more RCS thrusters, which will be very much needed to spin this thing, and more RCS fuel ( but that will be true of all other modules, since RCS is needed to dock). like RCS, fuel, each new module will most likely add a bit more fuel storage as well.

as time goes on, I find several mistakes in my design, which will be fixed whenever I'll want to build another ship of this size. for example, complete lack of lights. and I should probably have added some more supports.
now I am missing an RCS storage/power module and a crew/communications module module. power module will also likely have docking ports, to allow refueling missions. which is a must if I manage to get it to fly, because I am not going to build more interplanetary ships than strictly needed.

by the way, skyrunner, what kind of engines power your ship?
also, I can't see many docking ports. how big were the modules you sent into orbit? any chance you could show us your launchers?

edit: 2 small notes.
1) I am still surprised by how easy those modules are to dock. much easier than my past ships, in fact. must be better use of docking commands, coupled with lower acceleration thanks to mostly pure RCS thrust and higher mass.

2) I am half worried that the end result will have too many parts and start lagging. still tuns smoothly, but I have much more to add.
« Last Edit: December 15, 2012, 12:45:40 pm by andrea »
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Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3102 on: December 15, 2012, 02:41:36 pm »

I like to go for the simple beauty of visual design in my ships.
Spoiler (click to show/hide)
It may only barely be able to make it to a 100km orbit, it may be hard to steer when gliding, and may be nigh impossible to land without blowing off the center turbojet engine, but damn does this spaceplane look neat. :) Single-stage-to-orbit, too.
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bombzero

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3103 on: December 15, 2012, 03:41:36 pm »

Damn you skyrunner!
Now my space station looks like crap!
must... add... wings...
Wings are pretty. It's a proven fact and oh no don't go adding logic to that equation ahhhhhh
Personally the wings make it look cluttered to me.

I like Solar panels better in terms of aesthetics. So what if we need only need 2-3 gigantours to power the station? LET'S ADD TWENTY!

The biggest issue with panels is that they block each other when built along a spine. Spread them out. Circle the planet with a solar belt.

I'd genuinely give 20$ to anyone who bothered building a sphere of connected solar panels surrounding Kerbin. I mean, it'd be the biggest waste of time in the century but god damn would it be amazing.
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #3104 on: December 15, 2012, 03:44:42 pm »

ill do it if you buy me the game.
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