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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1448547 times)

Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10395 on: October 09, 2014, 05:22:57 pm »

it's still alpha, sounds like you played the first or second version of it.
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BFEL

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10396 on: October 10, 2014, 07:40:23 am »

Well, if you're already on that level, then I once again suggest FAR. It makes aerodynamics actually...aerodynamic, instead of "lolol I can fly"

Other suggestions, once they update include Deadly Reentry, TAC Life Support, and probably KAS. This combination will give you a very realistic experience, and results in lots of learning, as well as plenty of exploding.

I also recommend Interstellar, because Interstellar is just amazing.

Basically if you watch Scott Manley videos (and you should) then these are the most important components of his "Interstellar Quest" modset.
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Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10397 on: October 10, 2014, 07:53:30 am »

I also recommend Interstellar, because Interstellar is just amazing.

I'd like to counter-recommend the Near Future Technologies pack, especially if you're going for a "realistic" experience. Interstellar is anything but.
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BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10398 on: October 10, 2014, 08:42:28 am »

I also recommend Interstellar, because Interstellar is just amazing.

I'd like to counter-recommend the Near Future Technologies pack, especially if you're going for a "realistic" experience. Interstellar is anything but.
Interstellar is based on real theories. The addition of radiators and changes to the seismic experiment add challenges. It also doesn't work well yet in 0.25. The techtree mod it uses hasn't worked right since 0.23.
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Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10399 on: October 10, 2014, 09:15:02 am »

There is "based on real theories", and there is "based on real technological developments". NFT is based on real developments that simply haven't been put into general use yet. Hall, NEXT, HiPEP, DS4G, PIT, MPDT, VASIMR - they're all real thrusters that at the very least existed as prototypes at some point. And its nuclear reactors are much more reasonable and are wired into the regular craft electrical system, so they can work alongside the solar panels and the high-density capacitors.
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"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
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miauw62

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10400 on: October 10, 2014, 09:22:03 am »

I just bought the game which mods do you guys recomend? (0.25)
Wait a bit until Kerbal Engineer updates, it's an incredibly useful mod that gives you a lot of useful numbers (Especially height above surface, which is incredibly useful for landings and knowing when to turn off the 4x physwarp when landing with parachutes) You can also get mechjeb but I don't really use it that much, especially not in career games.

That's really the only "essential" mod since I think the features of enhanced navball were made stock.
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BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10401 on: October 10, 2014, 11:28:53 am »

MechJeb is updated and gives you the numbers you might need. Engineer is often not updated and/or throws bad numbers at you in the VAB.
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PTTG??

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10402 on: October 10, 2014, 11:30:58 am »

That's odd, it seems good to me...
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BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10403 on: October 10, 2014, 11:40:23 am »

I've used Engineer and watched a lot of twitch streams. Many people use Engineer and I see them struggle with it fairly often. Every other stream someone is yelling at Engineer.
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Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10404 on: October 10, 2014, 11:43:24 am »

KER works for me even when not updated. And it's already updated for 0.25 - I'm just lazy.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
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"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10405 on: October 11, 2014, 03:02:30 pm »

And now for something completely different: Meet the Fright of Flight.








Yes, it flies. No, it has no wings or control surfaces. Yes, it takes off horizontally. No, those only two vertically-oriented engines in the front can't keep it flying by themselves. Yes, it can land. No, I didn't stick that landing on the first try. :)
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Game One, Discontinued at World 3.
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"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Putnam

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10406 on: October 11, 2014, 03:05:37 pm »

thrust vectoring counts as control surfaces :I

Sean Mirrsen

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10407 on: October 11, 2014, 03:09:49 pm »

I think it's more the ASAS modules. :P

I can give it a try with all gimbals disabled, if you like. ;)
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Putnam

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10408 on: October 11, 2014, 07:03:44 pm »

D'you guys have any mod wishes? Like, features you want in mods.

BFEL

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #10409 on: October 11, 2014, 07:55:56 pm »

D'you guys have any mod wishes? Like, features you want in mods.

If the mods I already use stay usable in every future version with the features they have now, I would still be pretty damn happy. I mean we have Interstellar, KAS, FAR, TAC, and Deadly Reentry....what more do we really need?

I mean its obviously awesome that they keep adding MOAR, but frankly I'm already ecstatic about the features they have right now. They'll undoubtedly come up with something else to wow me, but I'm very content with the way KSP modding is overall.
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