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Author Topic: The Elder Scrolls V: Skyrim  (Read 1559315 times)

fqllve

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Re: The Elder Scrolls V: Skyrim
« Reply #6045 on: May 04, 2012, 03:52:21 pm »

It is going to be the next Elder Scrolls, out within a year, supposedly. Arguing over if it is going to have 'VI' in its name is just semantics, as regardless, it is going to be the next Elder Scrolls game, and will therefore impact any further titles in the series (If any).
It's not semantics at all. This was developed by an entirely different team than the main games and from the looks of things it's not going to have any more to do with them than the Oblivion cell phone game did.

Quote
There have been five singleplayer, open world games created by Bethesda so far. Therefore it stands to reason that their target audience since 1994 (barring redguard) has been fans of singleplayer, open world rpgs. The new game is an MMO, a genre that has very little to do with any of that-it is aimed at peopel who are fans of the Elder Scrolls AND like MMOs over singleplayer rpgs, they have narrowed the target audience significantly, turning away from what has been their historical audience. I don't think it is too far a stretch to call it a 'betrayal' of the previous audience. we aren't talking about something like adding shouts or horseback riding, we are talking abotu switching over to another genre and target audience, this is not a 'blending' of genres, this is like making the next mario game into a shooter. MMOs can make a lot of money due to monthly subscriptions, so I wouldn't define this as being so much of a 'big risk' in terms of adding new things/changing gameplay as it is an attempt to make more money out of the franchise.
Just because a company makes one spin-off game outside their usual genre it does not mean that they are somehow betraying their fanbase. I seriously doubt they are going to stop making single player RPGs just because this one game.

And even if they made a Mario FPS it wouldn't be a betrayal any more than Zelda 2 and the cdi games were a betrayal or that Halo Wars game was a betrayal. It's not like they're saying "Ok guys, every Mario game ever from now on is going to be about Mario tracking down a hardcore meth dealer named Spike and shooting anyone who gets in his way." It's just one game. A company is not obligated to make every game in a series the same genre.

Furthermore, MMOs have HUGE development costs. They may rake in the money with the subscriptions, but remember, they've got to earn back the cost of development, make a profit, and maintain their servers. A bad MMO is much worse for a company than any other type of bad game. It's not the gameplay risk I'm worried about (although transitioning from First Person realtime combat to generic MMO combat is a risk), it's the financial one.

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Quite frankly, the fact that the same team that made Skyrim is not the same one that is making the MMO should be cause for concern if anything, as they are more likely to have a different idea of what the Elder Scrolls should be, and that idea could very well effect the way that the future of the Elder Scrolls series looks like, in much the same way TOR has.
I sort of agree with this, except that to me the fact that it's a different team produced by the umbrella company, along with the rumored gameplay and lore details we've seen leaked just leads me to believe the main dev team is just gonna ignore this ever happened. Hell, they're probably more embarrassed about it than anyone.

That doesn't make it a good idea.
I didn't say it was a good idea. In fact, I said myself that it doesn't make it a good idea. All I'm arguing is it's not necessarily a grab for cash like it's being made out to be.

Spoiler (click to show/hide)
I think you're mistaking my argument that "This will likely not have much effect on the main series" for "You don't know if the game is going to be bad or not." I don't even like MMOs. I might try this one because I also don't like having money, but I don't think I'll enjoy it. I just don't feel like Bethsoft has personally put a knife into my back because of it.
« Last Edit: May 04, 2012, 03:54:29 pm by fqllve »
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catoblepas

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Re: The Elder Scrolls V: Skyrim
« Reply #6046 on: May 04, 2012, 05:03:29 pm »

*Snip*

I am vexed that you seriously cannot tell the difference between the scope of the target audience, funds, and manpower between the cell phone games and an MMO. They are in completely different leagues.

The Zelda cdi games are considered an abombination by most of the fanbase, fyi. And furthermroe, Nintendo does not recognize them as canon. yes, they do in fact, constitute a betrayal, the difference being that they have been retconed into being non-canon. As for Halo wars, I am pretty sure *is* canon, despite being awful and at odds with the rest of the series. Therefore it did, in fact, get integrated into the greater canon, despite beign a game of ill consequence-expensive MMOs, on the other hand, are rarely games of little consequence.

The huge development costs and large target audience alone exclude the MMO from being 'just one game'. This game is a huge investment of money, time, and manpower by Zenimax into the Elder Scrolls universe. They wouldn't do that if they intended it to be irrelevent to the canon and retcon it away in the next game.  This has been under development alongside Skyrim for years, and quite possibly has an even larger budget then Skyrim, there is every indication that this is intended to fit within what Bethesda views as Elder Scrolls. This is cause for some serious apprehension on my part on where the series is headed both lore-wise and gameplay-wise.
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ShadowBroker

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Re: The Elder Scrolls V: Skyrim
« Reply #6047 on: May 04, 2012, 05:08:08 pm »

*Snip*

*snip* As for Halo wars, I am pretty sure *is* canon, despite being awful and at odds with the rest of the series. Therefore it did, in fact, get integrated into the greater canon, despite beign a game of ill consequence.

b-but, i liked halo wars :(
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Grakelin

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Re: The Elder Scrolls V: Skyrim
« Reply #6048 on: May 04, 2012, 05:14:21 pm »

fqllve is right. Blizzard didn't betray us by making World of Warcraft (though, they did, because the canon has now been strangled to death). They still went on to make Starcraft II and Diablo III.
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Furtuka

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Re: The Elder Scrolls V: Skyrim
« Reply #6049 on: May 04, 2012, 05:16:23 pm »

IIRC I don't think the cdi's count as as case of a betrayal, since they were made by Phillips via a contract that allowed them to make games with Nintendo characters even though Nintendo backed out of the project.

And in the interest of saying something useful I feel like betrayal feels like a bit too strong of a word here. If Bethesda went and said something that actually insulted the fans that weren't happy with this, or broke some sort of promise they made, then I would call it a betrayal. Though I suppose that's more of a personal definition thing I guess.
« Last Edit: May 04, 2012, 05:20:56 pm by Furtuka »
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Grakelin

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Re: The Elder Scrolls V: Skyrim
« Reply #6050 on: May 04, 2012, 06:21:39 pm »

If the ESO packaging is lined with anthrax, that would be a betrayal.
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pilgrimboy

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Re: The Elder Scrolls V: Skyrim
« Reply #6051 on: May 05, 2012, 02:49:10 pm »

Maybe they'll figure out how to make a moddable MMORPG.

I'm not interested in the Elder Scrolls being an MMO as I have had trouble enjoying the games as they are.
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Sensei

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Re: The Elder Scrolls V: Skyrim
« Reply #6052 on: May 05, 2012, 11:58:01 pm »

Elder Scrolls Online sure seems like a questionable business decision to me, but I should not that Bethesda DOES have a track record of spinoff games- namely: An Elder Scrolls Legend: Battlespire, which ran on the same engine as daggerfall but was linear and eschewed most social interaction and is entirely devoid of currency or vendors, The Elder Scrolls Adventures: Redguard, which was a linear adventure story and used 3D graphics which were prototypical to Morrowind, and The Elder Scrolls Travels which are for the various mobile phones, the latest of which working on any java-enabled phone, and a canceled (well, vaporware) Oblivion for PSP. Historically these haven't sold very well, but it goes to show that Bethesda doing spinoffs which change or eschew major elements of their popular main-line games is something they seem to like doing.

Still though, I have serious questions over ESO's ability to be good and successful. The MMO market is a tough place and it sounds like they're making moves to make it similar to WoW rather than playing like the single-player ES games, but in a multiplayer environment.
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Domenique

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Re: The Elder Scrolls V: Skyrim
« Reply #6053 on: May 06, 2012, 01:45:48 am »

Still though, I have serious questions over ESO's ability to be good and successful. The MMO market is a tough place and it sounds like they're making moves to make it similar to WoW rather than playing like the single-player ES games, but in a multiplayer environment.

I think they're aiming for a more Guild Wars-like mmo, atleast from what I've read. Also has some stuff from DAoC. But the main thing I disliked about it is that it's art style is not elder scroll-esque, I know that Elder Scrolls doesn't have some consistent style, but usually it's more or less realistic, less shining spiky twice-your-size armors.
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Astral

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Re: The Elder Scrolls V: Skyrim
« Reply #6054 on: May 12, 2012, 02:02:59 pm »

So, I've just reinstalled this on my new computer and I'm looking for any other mods that I could use to compliment my current list:
Spoiler (click to show/hide)

I also had a follower fixes mod in there somewhere, but that seems to have deactivated itself. I'm looking for a tougher experience in general, maybe even with the food/water needs as well. If it's on Steam Workshop, that'd be a huge plus, because I haven't reinstalled the mod client for the Nexus yet.

Edit: Looks like Midas Magic was removed from Steam completely. Hmph.
Edit2: Now it's back. Steam workshop is buggy this morning.
« Last Edit: May 12, 2012, 02:31:11 pm by Astral »
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micelus

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Re: The Elder Scrolls V: Skyrim
« Reply #6055 on: May 12, 2012, 03:31:31 pm »

The mods here might be to your liking.
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Re: The Elder Scrolls V: Skyrim
« Reply #6057 on: May 12, 2012, 09:52:35 pm »

Still need to wait and see.  Everyone was jumping for joy when Rift was coming out, then everyone played it and it was pretty much like WoW.

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Re: The Elder Scrolls V: Skyrim
« Reply #6058 on: May 12, 2012, 10:32:49 pm »

Nah, I'm already pretty set in my opinion that it will be another piece of shit MMO.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #6059 on: May 12, 2012, 10:55:27 pm »

Here is my current character. Took 6 and a half hours to make her, lol. She was my 4th attempt at making a nice looking character. To me, making characters is kind of like...art...in a way. I don't treat it like porn like I've seen a few do xD. If I ever decide to learn 3d or graphics, I would definitely be one who makes the art of the characters/npcs/animals/monsters in the game. I really enjoy making different characters and customizing their appearances.

In any case. I'm glad I'm able to play Elder Scrolls and Fallout 3/NV the way I play them...which is making characters, customizing them, dressing them up and at the end...play said series as a hardcore survival game. Only game series I know of that lets me do that, with mods anyway :P

Anyway, enough of my rant...here is a couple of the better screenshots of my character

My latest screenshot, taken in the inn: http://fav.me/d4zo0pz
And this one came out pretty well...nice shot of the inn and my character" http://fav.me/d4z3xxv
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn
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