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Author Topic: The Elder Scrolls V: Skyrim  (Read 1558545 times)

Slayerhero90

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Re: The Elder Scrolls V: Skyrim
« Reply #7800 on: December 25, 2012, 02:40:49 am »

I just love killing a Master Centurion in three hits.
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Thecard

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Re: The Elder Scrolls V: Skyrim
« Reply #7801 on: December 25, 2012, 02:41:10 am »

Yeah, I'll be honest.  Those damned swords aren't immersive enough.  Shields are for bitches (incidentally, one of my common steam names), and magic is too unreliable.

Gimme a good bow any damn day o' the week.



fuckingninjaisweariwillfindawaytikillyouall

Sonofabitch.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Slayerhero90

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Re: The Elder Scrolls V: Skyrim
« Reply #7802 on: December 25, 2012, 02:42:13 am »

I thought you were a bowman. Masters of stealth bowmen do not frown upon ninjas.
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Tellemurius

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Re: The Elder Scrolls V: Skyrim
« Reply #7803 on: December 25, 2012, 02:45:26 am »

Yeah, I'll be honest.  Those damned swords aren't immersive enough.  Shields are for bitches (incidentally, one of my common steam names), and magic is too unreliable.

Gimme a good bow any damn day o' the week.



fuckingninjaisweariwillfindawaytikillyouall

Sonofabitch.
luckly theres alot of mods that fix magic (Empowered Magic) but yea swords really do suck, even though i use them so much.

Thecard

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Re: The Elder Scrolls V: Skyrim
« Reply #7804 on: December 25, 2012, 03:06:02 am »

Yeah, who needs stealth?  Just shoot the fuckers.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Slayerhero90

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Re: The Elder Scrolls V: Skyrim
« Reply #7805 on: December 25, 2012, 03:06:46 am »

Shoot the fuckers from stealth. Confirm that that arow went through their neck.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #7806 on: December 25, 2012, 12:55:20 pm »

Yes I do usually play a sneaky bowman.
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Alkhemia

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Re: The Elder Scrolls V: Skyrim
« Reply #7807 on: December 25, 2012, 01:08:03 pm »

My Axe and rage are my only weapons and screw heavy armor  :P
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Girlinhat

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Re: The Elder Scrolls V: Skyrim
« Reply #7808 on: December 25, 2012, 03:02:03 pm »

I've been toying off-and-on with a Khajit Mage, but it gets super-hard with vanilla magic because spells never raise in power, and there's only so many attacks you can throw before the enemy hits you.  I need to find a mod that raises destruction damage as your level raises, because even with 80% reduction my survivability is poor.  Granted, I never invested into ANY HP, and only got enough stamina to use a bound bow effectively (free soul trap ftw).

Then I've been working on an orc barbarian.  Battle axe and plate armor, rampage through everything.  Surprisingly fun!

ALSO!  I saw a /b/ thread on random Skyrim starts.  You post on the thread, and the last three digits of your post determine the game.  Like if your post is xxxxxxxx150 then you consult the chart on "1 is to have a home in Markarth, 5 is to be a Nord, 0 is to play as a mage" etc.  Basically a fancy way of using a RNG to determine your next playthrough.  Any thoughts on a Bay12 variant?

Girlinhat

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Re: The Elder Scrolls V: Skyrim
« Reply #7809 on: December 25, 2012, 03:15:45 pm »

Actually, Muffle is the only one you may never find.  Because of its low level, and strange stats, it occurs most often in early-game dragon loot, but when you get higher level the chance of it spawning compared to other, high-end loot becomes so low that it rounds to zero, and literally will not appear after you hit a certain level.  Apparently it never appears in shops either.  Wiki has more details, but yeah, apparently a lot of players end up having to console-command an item in.  Or just get Sneak to higher level so that you become noiseless.

da_nang

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Re: The Elder Scrolls V: Skyrim
« Reply #7810 on: December 25, 2012, 03:35:59 pm »

As much as they talked about making underwater environment more interesting, there really isn't much use to water breathing. You can't even fight underwater, which is a shame. And that's coming from an Argonian. Water is our specialty.
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Girlinhat

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Re: The Elder Scrolls V: Skyrim
« Reply #7811 on: December 25, 2012, 03:40:17 pm »

As much as they talked about making underwater environment more interesting, there really isn't much use to water breathing. You can't even fight underwater, which is a shame. And that's coming from an Argonian. Water is our specialty.
I can't even enter most water environments because my graphics aren't up to snuff.  I'm honestly surprised that games don't have options like "disable all waterfall visuals" and stuff.  Yeah, I know it's visually stunning for you, but for me it's a crash-to-desktop.

Slayerhero90

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Re: The Elder Scrolls V: Skyrim
« Reply #7812 on: December 25, 2012, 04:22:13 pm »

As much as they talked about making underwater environment more interesting, there really isn't much use to water breathing. You can't even fight underwater, which is a shame. And that's coming from an Argonian. Water is our specialty.

Yeah. All the lakes and rivers are good for is clams and alchemy fish. And slaughterfish are so much harder to kill.
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Thecard

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Re: The Elder Scrolls V: Skyrim
« Reply #7813 on: December 25, 2012, 04:30:55 pm »

Yeah, what the fuck is up with not being able to fight underwater?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Slayerhero90

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Re: The Elder Scrolls V: Skyrim
« Reply #7814 on: December 25, 2012, 04:44:48 pm »

They give us underwater enemies that we can't fight! Not fair!
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