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Author Topic: The Elder Scrolls V: Skyrim  (Read 1558314 times)

Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #10095 on: January 20, 2014, 02:27:18 am »

This vid shows some of the immersive mods out there.
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BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #10096 on: January 20, 2014, 10:14:11 am »

SkyRe is indeed a good overhaul mod.
However I myself, is not using it anymore.
It's because there are certain other mods, which I like better and are incompatible with SkyRe.

Such as? I think I remember seeing your list of mods before and it was LONG.

I don't have the patience for elaborate modding anymore. I was thinking of SkyRe and some survival stuff, maybe Frostfall and beyond that still looking for suggestions.

Has anyone tried something like Frostfall or other realism mod and then done something to fix fast travel? I think fast travel really blow immersion. I am interested to know if this added fun to the game or just tedium.
Er......Frostfall IN ITSELF has the option to turn off fast travel :P
Or make it only possible if you're carrying an axe.
Note: If you don't have SKSE and SkyUI yet, GET THEM. Just remember that SKSE does NOT go in Data like other mods. Its very special.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #10097 on: January 20, 2014, 10:26:27 am »

Note: If you don't have SKSE and SkyUI yet, GET THEM. Just remember that SKSE does NOT go in Data like other mods. Its very special.
I agree. These are probably the most important things to have, if you are going to use mods at all.
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BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #10098 on: January 20, 2014, 12:17:19 pm »

So...stupid question: how do you take screenshots in Skyrim? Different games tend to handle this HILARIOUSLY differently, so thought I should ask before I try and start up a lets play over on the "Play with your buddies" board.

The idea behind said Lets Play being that I'm using Skyrim Unbound, Frostfall, and Realistic Needs and Diseases (just decided to drop IMCN, this seems better) and I'll be starting up a game in The Chill, which if you don't know is Winterhold's(I think, could be dawnstar's) prison. Which is to say, its a cell inside a freaking glacier in the middle of the Sea of Ghosts. And I'll be breaking out of said prison. !SURVIVAL! will ensue. Also probably reloads. Lots and lots of reloads.
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Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #10099 on: January 20, 2014, 12:21:31 pm »

So no Immersive weapons or armor? Ah well, up to you really.
Also I do recommend Skyrim Coin Replacer Redux.
(No more generic Gold in Dwemer ruins or ancient Nord burrows. (They have been replaced by somewhat lore-frienly alternatives.))

As for the screenshots.. I have no idea.. I never used that feature before.


edit:
Also, found this for those who wish for a small nostalgia trip and/or want a bit more spookier Skeletons/Draugr.
« Last Edit: January 20, 2014, 12:36:53 pm by Ultimuh »
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BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #10100 on: January 20, 2014, 01:16:58 pm »

So no Immersive weapons or armor? Ah well, up to you really.
Also I do recommend Skyrim Coin Replacer Redux.
(No more generic Gold in Dwemer ruins or ancient Nord burrows. (They have been replaced by somewhat lore-frienly alternatives.))
I'm using Immersive Armors, but not the weapons. Do you REALLY want my full modlist? I only put the ones relevant to the start of the lets play idea, my full list is HUGE.

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Leyic

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Re: The Elder Scrolls V: Skyrim
« Reply #10101 on: January 20, 2014, 01:17:35 pm »

Skyrim's a Steam game, so you'd take screenshots in it like any other Steam game. Check settings by starting Steam and going to View > Settings > In-game.
« Last Edit: January 20, 2014, 01:30:22 pm by Leyic »
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BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #10102 on: January 20, 2014, 01:26:02 pm »

Skyrim's a Steam game, so you'd take screenshots in it like any other Steam game. Check settings by starting Steam and going to View > Properties > In-game.
Answer is apparently F12

And the LP is...sorta up. Waiting on Suggestions for Race and other settings, so go take a look at "Stupidly Survivalist Skyrim- Adventures in Immersion and Freezing to Death"
« Last Edit: January 20, 2014, 01:56:47 pm by BFEL »
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Mr. Strange

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Re: The Elder Scrolls V: Skyrim
« Reply #10103 on: January 20, 2014, 04:43:42 pm »

!SURVIVAL! will ensue. Also probably reloads. Lots and lots of reloads.
This is gonna be good...
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Culise

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Re: The Elder Scrolls V: Skyrim
« Reply #10104 on: January 20, 2014, 07:07:07 pm »

So no Immersive weapons or armor? Ah well, up to you really.
Also I do recommend Skyrim Coin Replacer Redux.
(No more generic Gold in Dwemer ruins or ancient Nord burrows. (They have been replaced by somewhat lore-frienly alternatives.))
I'm using Immersive Armors, but not the weapons. Do you REALLY want my full modlist? I only put the ones relevant to the start of the lets play idea, my full list is HUGE.

Err, if that's huge, I might be a little worried.  I trimmed out the Skyrim core ESMs, Bethesda-provided "mods" (their high-texture add-on), and the kaybee patches I recognized, but even so...

Spoiler: Nyan~ (click to show/hide)

Gods, though, if Nexus Mod Manager didn't let you auto-export to the clipboard...
« Last Edit: January 20, 2014, 07:11:18 pm by Culise »
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Vorthon

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Re: The Elder Scrolls V: Skyrim
« Reply #10105 on: January 20, 2014, 07:12:41 pm »

Kinda contemplating maybe eventually getting Skyrim for PC. The deciding factor is: Are there any mods that add in the other varieties of khajiit mentioned in the lore.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #10106 on: January 20, 2014, 07:55:02 pm »

Unfortunately no.

There's one for Oblivion that adds Ohmes and Ohmes-Raht, IIRC Race Balancing Project by bg2408.

Ultimuh

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Re: The Elder Scrolls V: Skyrim
« Reply #10107 on: January 20, 2014, 08:05:58 pm »

Unfortunately no.

There's one for Oblivion that adds Ohmes and Ohmes-Raht, IIRC Race Balancing Project by bg2408.

I am pretty sure there are a few on the Nexus.
« Last Edit: January 20, 2014, 10:19:02 pm by Ultimuh »
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Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #10108 on: January 20, 2014, 08:18:04 pm »

Hmm, lemme see. A lot of mods I have are disabled.

Spoiler (click to show/hide)

Urist McScoopbeard

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Re: The Elder Scrolls V: Skyrim
« Reply #10109 on: January 20, 2014, 09:27:04 pm »

Kinda contemplating maybe eventually getting Skyrim for PC. The deciding factor is: Are there any mods that add in the other varieties of khajiit mentioned in the lore.

Moonpath to Elseweyr, only in Elseweyr, but you'll get the liony ones!
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This conversation is getting disturbing fast, disturbingly erotic.
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