Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 10

Author Topic: "Specialsurprise", The Medical Experiment - For SCIENCE!  (Read 57425 times)

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
"Specialsurprise", The Medical Experiment - For SCIENCE!
« on: September 16, 2011, 11:20:52 am »

Welcome to Ganadstot - More infamously known as "Specialsurprise", where dwarves go in, but no one comes out. 

This will be an experiment and challenge to have one person - Doktor Logem Lokumlektad - reach Legendary in all five of the Medical skills, using immigrants as subjects.  This challenge is mainly to see how long - and how many dwarves - it will take to do this, so I can successfully do so with Morul II, The Even More Most Interesting Dwarf In The World, who is currently on Break.

My plan is to have three separated forts - One being the hospital, one being where the "Subjects" will reside, and the last one is where the Assistants will produce food, alcohol, and medical supplies for the other two forts.  Each will be separate to keep the experiment uncontaminated - aka to avoid tantrum spirals.

First, we have the fort where the Subjects reside.  This is an above ground fort large enough to house 100 Subjects at any given time.  Each Subject will have a small, and not very comfortable room to his or herself.  They will be isolated from one another completely, with the sole exception of sharing a food storage area.  They will lounge about in their rooms otherwise, until called for testing.   A hole from the second story will be connected to the supply fort for the dumping of food and alcohol.

The Hospital will be located 10 Z-levels below the ground, at the base of the testing tower.  The testing tower is a simple tower starting 10 z-levels beneath the ground and ending 10 z-levels above the surface.  Every level contains a single retracting bridge, to allow variable testing heights.  The controls for the bridges are situated in the supply fort.  Down in the hospital proper will be a food storage area, a small dining room, three bedrooms to be used by Doktor Logum and his two Nurses, and a well.  Food, alcohol, and medical supplies will be dropped via a chute from the supply fort.  All test subjects who survive and are healed will be either sent back to their rooms to recuperate or sent back up to the testing facility.

The supply fort will be a simple fort with the facilities to supply and maintain the fort as a whole. 

Construction of the testing facility is still underway, but once it's finished, I will be changing the maximum population back up and begin the experiment.
-----------------------------------------------------
Portrait of the Medical Team, including Dr. Logum, Nurse Helene (Left), Nurse Emma (Right).  Nurse Helene's two children are not present.

Spoiler (click to show/hide)
Thanks to Axedwarf for the amazing drawing!

------------------------------------------------------
Testing has commenced and is well under way - all journal entries can be found below.

Journal Entry #1:http://www.bay12forums.com/smf/index.php?topic=93256.msg2616845#msg2616845
Journal Entry #2:http://www.bay12forums.com/smf/index.php?topic=93256.msg2617902#msg2617902
Journal Entry #3:http://www.bay12forums.com/smf/index.php?topic=93256.msg2618042#msg2618042
Journal Entry #4:http://www.bay12forums.com/smf/index.php?topic=93256.msg2621319#msg2621319
Journal Entry #5:http://www.bay12forums.com/smf/index.php?topic=93256.msg2621714#msg2621714
Journal Entry #6:http://www.bay12forums.com/smf/index.php?topic=93256.msg2629288#msg2629288


« Last Edit: September 23, 2011, 10:12:26 am by Crustypeanut »
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #1 on: September 16, 2011, 11:23:59 am »

Cool, please do your best to make the surgeries as wild as possible, with the most life threatening injuries.  PLEASE do some, "scalpel, nurse." sort of conversation during the surgeries.  If you get a forgotten beast with a syndrome that spreads virulently, have Dr. Logem, that sounds so awesome, do some awesome vivisection to their lungs or something. 

This will be the first official Dwarven Hospital drama. 
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Neyvn

  • Bay Watcher
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #2 on: September 16, 2011, 11:31:15 am »

PLEASE do some, "scalpel, nurse."
Yech, Don't you mean, "Nurse, Scalpel." Cause scalpel nurse sounds like bloodshed with a missing "the". But then again...
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

malvado

  • Bay Watcher
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #3 on: September 16, 2011, 11:32:09 am »

Btw , can you check if any dwarfs with broken ears and fixed in a traction bench will eventually heal?
I think there's a few bugs in the current medical proffesion so it would be very interesting if you can keep track of the wounds being treated as well.
Logged

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #4 on: September 16, 2011, 11:44:21 am »

I'll try that, aye.   I'm only going to be using the testing tower for all injuries, but I'll write down each and every test subject, their wounds, and if they recover or how they recover. 

Sadly, that means no FUN with forgotten beast syndromes.. I'll probably look into that after I finish the challenge though.
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

Mister Always

  • Bay Watcher
  • SQUARE-GO LIKE
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #5 on: September 16, 2011, 12:17:03 pm »

You should let the subjects mingle, really. A tantrum spiral will provide you with lots of fresh wounded.

It'd also make their worthless lives just a bit more miserable, which is really just what they deserve.

"Ach Urist, I love ye so."
"Aye, ah love ye as well, Bim."
"Let's get married."
"Right aft'r ah report t' th' Bridge Of Quite Probable Splattery Death, my love."
"Make haste!"

Six seasons later he gets out of the hospital. And he's a quadraplegic. Also, quite possibly retarded from brain damage.

(Yes, I hate useless migrants - can you tell?)

On that subject - what happens to Subjects who're too infirmed to ever walk again and will spend the rest of their lives in the hospital?
« Last Edit: September 16, 2011, 12:21:40 pm by Mister Always »
Logged
"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #6 on: September 16, 2011, 12:52:21 pm »

Um.. well.. thats interesting.  An Elf merchant and his donkey went insane for.. no reason.  They just stood outside for ages until they both went nuts, the elf going melancholy and the donkey going berserk.  The donkey then killed my weaver.  I'm busy building the outer fort for the Subjects..

Now the donkey is chasing a giant moose around my map..
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

elf-fondling human

  • Bay Watcher
  • 4-d ftw
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #7 on: September 16, 2011, 01:02:20 pm »

On that subject - what happens to Subjects who're too infirmed to ever walk again and will spend the rest of their lives in the hospital?

I once had a fort, in my earlier years, where a little girl was (I like to think) almost mortally wounded, and spend the rest of her childhood in my hospital. She had plenty of visitors, sure, but I like to think that she was crying on the inside, longing for the world outside of her sick bed. Not outside - outside, mind you, just to leave the room at least once. Then my fort got slaughtered because I was still too wet behind the ears to build up defenses. The good news was that she was one of the last to die. The bad news is that she suffocated (iirc), so her end was slow and painful...

Um.. well.. thats interesting.  An Elf merchant and his donkey went insane for.. no reason.  They just stood outside for ages until they both went nuts, the elf going melancholy and the donkey going berserk.  The donkey then killed my weaver.  I'm busy building the outer fort for the Subjects..

Now the donkey is chasing a giant moose around my map..

Well, after a while, merchants tend to do that. The cool part about it is that any military escorts that they brought along instantly turn on the berserkers, putting them out of everyone's misery.
Logged
That didn't last long, huh? Shame, cause binary's cool. Anyway, an important message: I will be changing my names on every username based thing I use to ASCIt on/around 10/1. Consolidating, I guess you could say.

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #8 on: September 16, 2011, 01:17:25 pm »

The donkey killed his elf, killed my weaver, then chased the moose around until mid summer, when the moose ran into my fort, donkey trailing it, where the donkey killed the moose (note, this is a GIANT moose), a dwarven child, and three of my militia before we could kill it, and thus began a tantrum spiral that caused me to have to save scum.  :|

I hate elves, and their super-donkeys.  This one had a nice little title going for it.. not sure what it was though, as I save scummed.
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

Oliolli

  • Bay Watcher
  • [PREFSTRING:unlikeability]
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #9 on: September 16, 2011, 01:50:04 pm »

Danger room may also help with getting injuries, if the bridges are not enough. (They can also help make your militia effective donkey-killing machines, to avoid that from happening again.)
Logged

Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #10 on: September 16, 2011, 03:05:42 pm »

Alright guys, testing will soon commence.  Everything is in place except for coffins and traction benches, which brings me to a small question:

Do traction benches need to be next to a bed? Table? Both? I've never really used 'em before.


Edit: Nvm, it seems you don't need beds or tables next to 'em, according to the Wiki.. I think.  Easily changed if I'm wrong.

And with that, Let the experiment, commence!
« Last Edit: September 16, 2011, 03:25:06 pm by Crustypeanut »
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

Mr.Elendig

  • Bay Watcher
  • [TWISTED][INSANE][CANT_SPELL]
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #11 on: September 16, 2011, 03:29:49 pm »

nope, but it makes job cancelation less likely which helps.
Logged

Kilroy the Grand

  • Bay Watcher
  • I only want to give you a small kiss
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #12 on: September 16, 2011, 03:36:32 pm »

I place a bed inbetween a table and a traction bench.
Logged
*pew* *blam* "Aughgghggurglegurgle..." *slither* *slither* *pit* *pat* *tap* *click-click* *BOOM* "Aiiieeegurgle gurgle..."
X-com meets Dwarf Fortress

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #13 on: September 16, 2011, 04:38:41 pm »

Journal of Dr. Logum, Ph.Dwarf, Chief Medical Officer of Ganadstot, “Specialsurprise”

Finally, work may begin at last.  It is year 11, Mid Spring.  The first batch of test subjects arrived.  Seventeen in all.  All lured here by the promise of easy work and free alcohol.  It wasn't even a lie.  All they must do is wait where they're told, go stand where they're told, and fall when they're told.  Those who succeed get to test another day.  Those who don't? Well, lets say they've contributed greatly to science, and will be remembered here in this journal. 

For the first five tests, we'll be testing the average survivability of five randomly chosen subjects dropped from extreme heights.  Tests will be performed at twenty stories, and decreasing one story each time until the sixteenth story.


-----------------------------------------------------------

Subject 1:  Female, roughly 63 years old, good physical condition.

Test: Twenty Level Drop.

Results: Upon landing, the subject's head, arms, and legs were severed from the main body from the blunt trauma.  Subject did not survive.

Notes: Not suprising.  I would've been in disbelief if subject survived, even barely. 


Subject 2:   Female, roughly 64 years old, small body
Subject 2.5: Female Puppy, Subject 2's pet
Subject 2.75:   Female Kitten, Subject 2's pet

Test: Nineteen Level Drop

Results: Upon landing, subject two's head and limbs were separated from the main body and landed a short distance away.  Subject 2.5 achieved similar results.  Subject 2.75 either evaded testing, despite being on the platform at launch. or landed on it's feet, completely unharmed. Was spotted in hospital shortly afterward.  Subject 2 and 2.5 did not survive.

Notes: Subject 2.5 and Subject 2.75 joined their master on the launch pad.  As such, they were included in the testing, and I believe their presence did not contaminate the results.  Subject 2.75 is a curious one, however, as it was present at the launch pad at launch, but did not appear to fall with the other subjects.  I am curious if the creature simply moved to the staircase just before launch, and made it down to the landing pad in time to watch it's master land, or that it did in fact fall, but survived.  I was more focused on Subject 2 at the time.  A mistake on my part.  The nurses didn't see what happened to Subject 2.75 either.  Perhaps it will adopt another subject and join them for another test.


Subject 3: Female, approx. 77 years, short and fat

Test: Eighteen Level Drop

Results: Similar results, with the exceptions of the head and left leg not severing from the main body upon landing.  Subject did not survive.

Notes: Subjects head and left leg were still attached, though horribly disfigured.  Head caved in, and the leg was bent at an unhealthy angle.  Not like it mattered much, as it was probably from the flailing the subject did while traveling to the landing pad.  This one was particularly loud on the way down.


Subject 4: Female, approx. 62 years, thin, but but muscly

Test: Seventeen Level Drop

Results: Complete severing of all limbs, including the head, upon impact.  Right arm landed on the other side of the landing zone.  Subject did not survive.

Notes: Landed with a particularly loud crunch.  I believe this was due to the above-average weight and density of the subject. 


Subject 5: Female, approx. 87 years, very fat
Test: Sixteen Level Drop

Results: Similar results.  Subject did not survive.

Notes: Nothing special with this test.  Expected results.

-----------------------------------------------

I will begin the second phase of testing soon, once the nurses clean up the landing pad.  Until then, I will have myself a nice Cave Wheat Flour Roast with a glass of Rum.
« Last Edit: September 17, 2011, 11:09:10 am by Crustypeanut »
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

Mister Always

  • Bay Watcher
  • SQUARE-GO LIKE
    • View Profile
Re: "Specialsuprise", The Medical Experiment - For SCIENCE!
« Reply #14 on: September 16, 2011, 05:54:41 pm »

Assessment: Results haven't been terribly promising so far.

Query: What is done with testing waste? Hygiene must be taken into account. Building coffins costly endeavour - consider burning remains.

Suggestion: Consider dropping the next subject from 15 levels. Results may be more promising (or at least less messy).

Suggestion: Food - doctor and nurses' health should be put above those of the subjects'. Sub-par food goes to subjects, quality food intended for medical staff.

Suggestion: Vermin - acceptable food source in times of scarcity. Less fat = less mess during surgery, besides.

Suggestion: Experiment - drop subject on a second subject (standing in the landing zone) from 20 stories up. Document wounds of both subjects.

Suggestion: Cat - after determining survivable fall height for dwarf subject, try to determine if small animals survive from higher altitudes. (This suggestion is mostly for my own amusement, I'll admit - will leave more vermin for subjects to eat, though.)

Comment: Keep up the good work.
Logged
"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always
Pages: [1] 2 3 ... 10