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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1678654 times)

PTTG??

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3315 on: September 18, 2016, 01:52:23 pm »

Yeah, the glorious CKII metaphor holds. Stellaris has an excellent pedigree but it hasn't grown into maturity yet.

Wait for it to turn 16 and metamorphose into the bald, fat strong attractive genius it's hiding.

Er,in this case, the genetics is Paradox's DLC strategy.
« Last Edit: September 18, 2016, 02:00:52 pm by PTTG?? »
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Furtuka

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3316 on: September 19, 2016, 01:08:34 pm »

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-46-enclaves.969801/

New Dev Diary, has a bit of explanation over what's in Leviathan and what's in the free update and why that it at the beginning. Main portion is a overview of the Enclaves being added in Leviathan.
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Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3317 on: September 22, 2016, 04:12:05 pm »

Bumping to ask: does the event/project to end the AI rebellion only show for one empire? Because I had it happen to a neighbour, then I myself went in and conquered the AI homeworld and... well, nothing. I even have synthetic citizens running around. And by the looks of it, the swarm and unbidden are simply not appearing in this run.
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USEC_OFFICER

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3318 on: September 22, 2016, 04:27:11 pm »

As far as I'm aware, you only get 1 end-game problem per game. Which makes sense, since having two or more at the same time would be an absolute clusterfuck if you are prepared. So if, say, the Unbidden show up, you can replace your entire population with synths and not worry about AI rebellion.

No clue about the Superproject though. I've never actually had the event trigger for me.
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Ultimuh

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3319 on: October 13, 2016, 08:16:02 pm »

Looks like we will be having Space Elves when the new patch/update releases.
Anyone up for a galactic purge?
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Persus13

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3320 on: October 13, 2016, 08:28:13 pm »

Also Klingons apparently.
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IronyOwl

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3321 on: October 13, 2016, 08:43:47 pm »

More thoroughly:

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-47-guardians.971531/
DLC contains a dragon, borg sphere, and star spider as bosses/quest targets.

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-48-roar-boom.972614/
The game now sounds prettier.

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-49-graphics-portraits.974104/
Everything needs more bloom, there's a subcategory of mammals for a handful of Star Trek style aliens, and the DLC features a handful of adorable races to eat and/or bring darkness to the galaxy with.

Finally, patch and DLC arrive Oct. 20th, with the DLC costing $10 or equivalent. My understanding is that saves will not be compatible.
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3322 on: October 13, 2016, 10:49:33 pm »

Looks like we will be having Space Elves when the new patch/update releases.
Anyone up for a galactic purge?
Kinda like the space elf mod that already exists better, since it has a ton of clothing options that are contextually employed.
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Egan_BW

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3323 on: October 15, 2016, 05:13:20 am »

The female space elf looks indistinguishable from a space human. :/
And, I mean, the male only only looks different because of the ears.

Klingons are cool though.
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Wiles

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3324 on: October 15, 2016, 06:43:27 am »

Oh wow, that looks like a pretty lazy job on the space elves. I like the rest though.
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forsaken1111

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3325 on: October 15, 2016, 07:41:16 am »

I like that we're calling one klingon but the other isn't a vulcan/romulan, it's an elf.
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Wiles

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3326 on: October 15, 2016, 08:46:22 am »

You can tell they are tree hugging cannibals by the look in their eyes.  :P
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Descan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3327 on: October 15, 2016, 01:04:04 pm »

I mean the male human is also pretty indistinguishable. It's just the hairstyle that makes them look different there.
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IronyOwl

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3328 on: October 15, 2016, 03:25:06 pm »

The elves do feel lazy, but they are there specifically for people who want to play humans but not.

As for their classification, Romulans still have some forehead work, and they don't feel severe enough to look Vulcan. Or serene enough? I'll second the idle cannibal hunger in their eyes.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3329 on: October 16, 2016, 01:05:20 am »

The female space elf looks indistinguishable from a space human. :/
And, I mean, the male only only looks different because of the ears.
There are males?
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