What is this post about?
This post is a form of a succession fortress,
But instead of instantly going to fortress mode we have a few special goals
First, the world is only 10 years old, this means that nothing has really happened.
So going to fortress mode the engravings and crafts will be very boring.
But, as stated before we will not first go to fortress mode but adventure mode instead.
This means that we will be the heroes, all the engravings and crafts will be about our adventures. We the goal is to get to the valley of the dwarfs, and when we get there you must retire.
Then we repeat this till there are 7 dwarfs, then and only then shall we start the fortress, making it the first fort at ‘the dawn of time’
new turn list and dwarfing
we are building a capital for all the dwarfs.
we want a waterfall, massive towers, walls on epic proportion, we want to claim the caverns, built bedrooms in the magma, tame the magma, build temples to our gods,
this includes golden statues, studded with iron thrones, crafted by legend craftsmanship and whatever that god likes.
whatever you think belongs in a dwarven capital, we are building the mountain homes, so if you join you must contribute to it.....or you know keeping it alive cause we have 165 dwarfs walking around and we all know what 1 insane dwarf can do.
Phase 1: getting to the 'valley' completed
starting save (http://dffd.wimbli.com/file.php?id=6233)
Hero 1: Orky_Boss: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3239429#msg3239429), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3241940#msg3241940), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3242083#msg3242083); save (http://www.mediafire.com/?3qu5yb76odigkg0): dead by carp (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243381#msg3243381)
Hero 2: Reudh: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243418#msg3243418), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243507#msg3243507), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243519#msg3243519), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243540#msg3243540), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243547#msg3243547); save (http://dffd.wimbli.com/file.php?id=6241): dead by dingo
Hero 3: Ubiq: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3246469#msg3246469), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3248086#msg3248086), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3252225#msg3252225); save (http://dffd.wimbli.com/file.php?id=6255):success
Hero 4: uggi: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3263665#msg3263665); save (http://dffd.wimbli.com/file.php?id=6269): dead by goblin
Hero 5: corai: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3269433#msg3269433); skipped
Hero 6: Fen: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3286350#msg3286350), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3299319#msg3299319); save (http://dffd.wimbli.com/file.php?id=6354): dead by boogeymen
Hero 7: Torrasque666: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3311292#msg3311292), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3313412#msg3313412), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3315289#msg3315289), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3324419#msg3324419), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3326383#msg3326383), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3334787#msg3334787), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3340084#msg3340084), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3340183#msg3340183), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3340287#msg3340287); save (http://dffd.wimbli.com/file.php?id=6415): dead by starvation
Hero 8: melkor: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3360634#msg3360634); save (http://dffd.wimbli.com/file.php?id=6468): success
Hero 9: Phones: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3361788#msg3361788), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3370622#msg3370622); save (http://dffd.wimbli.com/file.php?id=6489): dead by goblin
Hero 10: corai: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3374044#msg3374044), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3374227#msg3374227), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3374962#msg3374962), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3377123#msg3377123), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3379724#msg3379724), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3382760#msg3382760), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3387716#msg3387716), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3395237#msg3395237), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3398013#msg3398013); save (http://dffd.wimbli.com/download.php?id=6565&f=Beginging+of+time.zip): dead by starvation
Hero 11:Orky_Boss: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403452#msg3403452), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403510#msg3403510), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403519#msg3403519), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403778#msg3403778), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3404017#msg3404017), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3404177#msg3404177), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3404976#msg3404976), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3406028#msg3406028), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3406974#msg3406974), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3407378#msg3407378), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3411641#msg3411641), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3413385#msg3413385), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3417485#msg3417485), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3420705#msg3420705): succes
Hero 12: Readh: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424792#msg3424792), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424826#msg3424826), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424832#msg3424832), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424851#msg3424851), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424880#msg3424880), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3426603#msg3426603), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3426629#msg3426629), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3426678#msg3426678), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3427102#msg3427102), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3429805#msg3429805), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3429837#msg3429837), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3430040#msg3430040), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3430098#msg3430098), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3430116#msg3430116), 15 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3434681#msg3434681), 16 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3434747#msg3434747), 17 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3436589#msg3436589), 18 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3436700#msg3436700), 19 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3436857#msg3436857), 20 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3439378#msg3439378); save (http://dffd.wimbli.com/file.php?id=6643): succes
Hero13: uggi: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3460989#msg3460989), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3469609#msg3469609), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3475219#msg3475219), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3476591#msg3476591), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3488303#msg3488303), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3503850#msg3503850), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3509843#msg3509843), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3513215#msg3513215), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3529788#msg3529788), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3529859#msg3529859), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3549769#msg3549769), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3551717#msg3551717), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3556728#msg3556728), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3588301#msg3588301), 15 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3616204#msg3616204), 16 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3642701#msg3642701), 17 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3698151#msg3698151), 18 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3716102#msg3716102), 19 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3775253#msg3775253), 20 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3775365#msg3775365), 21 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3807488#msg3807488); save (http://dffd.wimbli.com/file.php?id=7150): success
Hero14: HugoLuman: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3823038#msg3823038), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3824771#msg3824771), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3825523#msg3825523), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3825793#msg3825793), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3847757#msg3847757), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3850390#msg3850390), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3857978#msg3857978), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3860445#msg3860445), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3862648#msg3862648), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3911583#msg3911583); save (http://dffd.wimbli.com/file.php?id=7261): success
Hero15: Crossroads Inc.: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3960675#msg3960675); save (http://dffd.wimbli.com/file.php?id=7337): success
Phase 2: building the fort ongoing
Year 1: Crossroads Inc.: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4006446#msg4006446)
Year 2: Ubiq: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4019042#msg4019042); save (http://dffd.wimbli.com/file.php?id=7382)
Year 3: Melkor: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4022837#msg4022837), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4025666#msg4025666), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4033521#msg4033521); save (http://dffd.wimbli.com/file.php?id=7396)
Year 4:Orky_Boss: skipped (http://www.bay12forums.com/smf/index.php?topic=108291.msg4043030#msg4043030)
Year 5:Reudh:skipped (http://www.bay12forums.com/smf/index.php?topic=108291.msg4070463#msg4070463)
Year 6:Uggi: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4101088#msg4101088), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4128295#msg4128295), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4172085#msg4172085), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4193553#msg4193553), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4243101#msg4243101), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4283558#msg4283558), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4287422#msg4287422), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4287944#msg4287944), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4300873#msg4300873); save (http://dffd.wimbli.com/file.php?id=7725)
Year 7:HugoLuman: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4335906#msg4335906), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4336377#msg4336377), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4336965#msg4336965), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4338981#msg4338981), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4346763#msg4346763), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4346890#msg4346890), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4351404#msg4351404), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4363310#msg4363310), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4363527#msg4363527), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4396555#msg4396555), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4398625#msg4398625), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4432654#msg4432654), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4432876#msg4432876), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4434914#msg4434914), 15 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4440759#msg4440759), 16 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4441017#msg4441017), 17 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4445761#msg4445761), 18 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4446048#msg4446048), 19 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4446521#msg4446521), 20 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4448841#msg4448841), 21 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4449367#msg4449367), 22 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4449820#msg4449820), 23 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4450048#msg4450048), 24 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4450207#msg4450207), 25 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4450314#msg4450314); save (http://dffd.wimbli.com/file.php?id=7868)
Year 8: Reudh
Year 9: lich180
Year 10: Immortal-D
Year 11: krenshala
There is a bit of confusion as i looked at people that had been dwarfed.
Since we were in adventure mode the original 7 aren’t set with a nickname in therapist.
But they do have a nickname but it’s in the game so if you dwarf somebody make sure your don’t override a adventure nickname.
People for dwarfing: green=dwarfed white=waiting to be dwarfed
Bhrian=crosroads
Nish koltulon=ubiq
Melkor=melkor
Orky-boss=orky-boss
Lord reudh II=reudh
Uggi II=uggi
Noface=hugoluman
B. Strain
birdy51
Deepblade
Flabort
Kromeus
Lich
Mr. Cat
Rads
Scout
Torrasque II
Veskulios
ColdBones sword/mechanic
Immortal-D combo of skills
Dishmab (axe dwarf) =kesperan
DESTINATION! the Fortress of "Silversects' Waaaaaay down south.
(http://i.imgur.com/1G9OE.png) (http://imgur.com/1G9OE)
=============================
ORIGINAL POST:
Ok... So this came to me last night.
We go on and on about trying to gen MASSIVE worlds with thousands of years of history, 500, 1000, 2000! With huge legends and great epic tales.
But...
What has anyone done the reverse? Gen a new HUGE world, and start playing from YEAR ONE.
That would mean super low population.
Super High Titan and mega beast population.
And it would mean each Dwarf is "the first of their kind"
No kids yet, no epic warriors, no time for anything. So EVERYTHING is new and from scracth.
So.. Who would be on bored for something like this?
I am not used to adventuring myself. I am thinking of one week "Real" time so as to not bog down play..
Also BEHOLD! I give you Licevaathira, The Legendary Plane
(http://i.imgur.com/9uUX6.jpg)
A mighty name for our world.
A world ringed by Mighty mountains.
I think Armok has blessed us.
I have uncovered man "Interesting" features so far.
For one, something I have called "The Cradle of Dwarf-cvilization"
(http://i.imgur.com/vZRII.jpg)
A tiny mountain valley leading to one of the starting Dwarf Civs.
Its name? The Bronze Tower
I am liking this land!!!
Hmm, If I posted the world gen, is it possible to change the mineral levels after the fact?
Created in DF v0.34.06.
[WORLD_GEN]
[TITLE:LARGE REGION]
[SEED:SvE4QSSfBrgr0xGoXwyI]
[HISTORY_SEED:ZNEZE40sOUGPDxzSINZl]
[NAME_SEED:gB7MY5ja2K8fy7K0axfr]
[CREATURE_SEED:SIxjgOMAlLp4IhBefHMN]
[DIM:257:257]
[EMBARK_POINTS:1000]
[END_YEAR:10]
[BEAST_END_YEAR:300:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:75:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:0:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:1000]
[MEGABEAST_CAP:125]
[SEMIMEGABEAST_CAP:200]
[TITAN_NUMBER:50]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER:52]
[NIGHT_TROLL_NUMBER:26]
[BOGEYMAN_NUMBER:26]
[VAMPIRE_NUMBER:10]
[WEREBEAST_NUMBER:10]
[SECRET_NUMBER:52]
[REGIONAL_INTERACTION_NUMBER:52]
[DISTURBANCE_INTERACTION_NUMBER:52]
[EVIL_CLOUD_NUMBER:10]
[EVIL_RAIN_NUMBER:10]
[GOOD_SQ_COUNTS:100:1000:2000]
[EVIL_SQ_COUNTS:125:1000:2000]
[PEAK_NUMBER_MIN:50]
[PARTIAL_OCEAN_EDGE_MIN:3]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:20]
[REGION_COUNTS:SWAMP:1032:7:6]
[REGION_COUNTS:DESERT:1032:7:6]
[REGION_COUNTS:FOREST:4128:13:12]
[REGION_COUNTS:MOUNTAINS:8256:9:9]
[REGION_COUNTS:OCEAN:8256:7:6]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:8256:13:12]
[REGION_COUNTS:HILLS:8256:13:12]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:400:400]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:2]
[CAVERN_LAYER_OPENNESS_MIN:25]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:2]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:55]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:10]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:150]
[NON_MOUNTAIN_CAVE_MIN:200]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:40]
[TOTAL_CIV_POPULATION:35000]
[SITE_CAP:3500]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:8256:16512:8256]
[RAIN_RANGES:8256:16512:8256]
[DRAINAGE_RANGES:8256:16512:8256]
[SAVAGERY_RANGES:8256:16512:8256]
[VOLCANISM_RANGES:8256:16512:8256]
Ok I think I found another good world with High minerals on it.
There was a Dwarf that killed a Hydra in year SIX, so I have high hopes of this!
Sadly not found another "Valley of Dwarves" like the last one, but some spots do look good.
Found a 30+ tall Volcano right on the border of a Sinister region that has raining Putrid Sludge, and a beefy River with Alligators and CARP.
Unfortunately won't be able to post screencaps till I get home from work in a few hours.
In the mean time I WILL Post the world gen for others who want to look for good spots.
Created in DF v0.34.06.
[WORLD_GEN]
[TITLE:LARGE REGION]
[SEED:dI1FRB1w7y1hTomSe7II]
[HISTORY_SEED:jrJNgqhdvk15tbEJsAj2]
[NAME_SEED:bvEJjXm6ESXeOY31KGNs]
[CREATURE_SEED:B8ykVzuwKSSRWUfoa2OV]
[DIM:257:257]
[EMBARK_POINTS:1000]
[END_YEAR:10]
[BEAST_END_YEAR:300:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:75:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:0:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:500]
[MEGABEAST_CAP:150]
[SEMIMEGABEAST_CAP:200]
[TITAN_NUMBER:50]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER:52]
[NIGHT_TROLL_NUMBER:26]
[BOGEYMAN_NUMBER:26]
[VAMPIRE_NUMBER:26]
[WEREBEAST_NUMBER:26]
[SECRET_NUMBER:52]
[REGIONAL_INTERACTION_NUMBER:52]
[DISTURBANCE_INTERACTION_NUMBER:52]
[EVIL_CLOUD_NUMBER:26]
[EVIL_RAIN_NUMBER:26]
[GOOD_SQ_COUNTS:100:1000:2000]
[EVIL_SQ_COUNTS:150:1000:2000]
[PEAK_NUMBER_MIN:50]
[PARTIAL_OCEAN_EDGE_MIN:4]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:30]
[REGION_COUNTS:SWAMP:1032:7:6]
[REGION_COUNTS:DESERT:1032:7:6]
[REGION_COUNTS:FOREST:4128:13:12]
[REGION_COUNTS:MOUNTAINS:8256:9:9]
[REGION_COUNTS:OCEAN:8256:7:6]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:8256:13:12]
[REGION_COUNTS:HILLS:8256:13:12]
[EROSION_CYCLE_COUNT:220]
[RIVER_MINS:400:400]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:2]
[CAVERN_LAYER_OPENNESS_MIN:35]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:34]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:55]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:15]
[CAVE_MAX_SIZE:35]
[MOUNTAIN_CAVE_MIN:125]
[NON_MOUNTAIN_CAVE_MIN:200]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:60]
[TOTAL_CIV_POPULATION:30000]
[SITE_CAP:4000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:8256:16512:8256]
[RAIN_RANGES:8256:16512:8256]
[DRAINAGE_RANGES:8256:16512:8256]
[SAVAGERY_RANGES:8256:16512:8256]
[VOLCANISM_RANGES:8256:16512:8256]
EDIT: For those following, the current plan goes as follows.
FIRST we find a spot for the fortress. Preferably near one of the Dwarf starting civs.
Once we have the spot we goto Adventure mod. The "mission" will basically be, where ever you start in the world, you will fight your way as near as possible to our fort spot and Retire.
once all Seven players have made it, we will start the fort proper.
Right now need about 5 more people to sign up as adventurers.
(http://i.imgur.com/GbrNt.jpg)
(http://i.imgur.com/RF2aY.jpg)
Day One of the life of Lord Reudh Noblebattle the Ageless Nightmare of Apes:
I awoke to find myself in a human town. Filthy creatures. I also appear to have a silver battle axe. Curses. I hope to acquire a new weapon soon.
To that end, I met a young human called Kes Pessalcone, or Kes Renownrinsed. He seemed pleased to see someone other than the raft of farmers that inhabit this hovel. He's coming with me; to die or to accompany me, I don't know.
I hope to head south west to the mountainhome. ((Is it southwest?))
No one seems to need service of me; it's almost enough to drive a dwarf mad.
So I head with Kes west out of the town. We see some buzzards, so I throw stones at them while Kes sits back and smiles. He's alright, for a human.
I couldn't seem to hit them until I figured out I could arc my stones up in the air- with one shot I hit the pathetic bird in the guts, making it sick. It fell to the ground where I chopped its wing off.
Kes and I have dinner tonight.
By the time I picked up the buzzard's meat, Kes espied two snapping turtles and chased after them. His copper greataxe really is amazing- with two shots he got both of them. I may as well stock up on the meat.
I think that Kes and I are going to make a formidable duo. Over a feast of turtle tripe and buzzard meat, I told him that he is now to be known as "Kes Renownedrinsed", the Not Bad Ape.
I promised a screenshot, did I not?
(http://img35.imageshack.us/img35/6433/thevoyageofnishkoltulan.jpg)
Blue dots indicate travelling in relative safety while red indicates major incidents, yellow dots are moments of blind terror, blue square is where I started, and yellow is where I finished. White and gray squares are special markers.
In order:
1. Nish Koltulan finds himself in the hamlet of Toolwards in The Wealthy Confederacies, a human civilization in the Granite Plains, which is roughly two-thirds of the world away from his homeland in the great mountain range The Bronze Towers.
2. He recruits two humans from a nearby fortress as bodyguards and heads south. It becomes dark so they venture into a lair named Certainsculpted the Apogee of Harvesting that is inhabited by the giant, Stasoz. The three of them manage to kill the giant by bleeding it to death with a copper bolt. Kor Cheesecandle gets credit for the kill.
3. The three reach the Scholarly Fingers and begin to cross rather than taking a longer route around. Cheesecandle wanders off in pursuit of the local wildlife while the other, On Enjoycrested, is foully slain by Rightscale, female yak cow. Cheesecandle is apparently still out there.
4. Now bereft of companionship, Koltulan crosses the range by himself and turns southwards in the hope of finding replacements. He happens across a region called Glovemined which oddly enough has two helmet snakes lounging around on the surface. Knowing that they cannot survive outside of their nature subterranean habitat, Nish throws rocks at them until they die.
5. After a mad dash to avoid being stranded out alone after dark, Nish takes refuge near a handy cave entrance and manages to make a nearby city the next night without incident.* The city Whimtakes is the largest settlement in the Lined Realm. He recruits two replacement humans and ventures out to survey the area.
6. There are a lot of rivers here so Nish decides he needs backup. He sneaks into a lair named Renowned Feral the Hale Spark and discovers a cyclops. He wisely lets the humans take the lead and Dosheb Cudgelprairies takes the credit for the kill. Nish and colleagues return to the city and he recruits more bodyguards as the slaying of the cyclops improves his standing with the people. Nish learns about the region in more detail; reputedly a dwarf-eating carp lurks either at or very near the cave he stayed at recently. It ate some poor fellow by the name of Orky apparently. The local lord Tor Minecrowd assigns Nish to slay a giant cave spider and he sets off in that direction with his entourage.
7. A lot of the rivers prove to be nigh impassible despite Nish's competency as a swimmer. Since entering them instantly grants a status of drowning and the water isn't potable due to its stagnant nature, it is decided to head southwest towards the Bronze Towers instead. There is a narrow ithmus that way which leads between the two local seas. Despite attempts to keep them together, one of the swordsmen runs off immediately after something. During the crossing, several of the party are drowned including both Dosheb Cudgelprairies**, the heroic pikeman and his namealike spearman.
8. Those remaining are set upon by dingos three times, one of which manages to inflict numerous scars on each of Nish's hands. Nish manages to use the situation to become a novice Butcher. After the third encounter, Nisam Uncleweak is wounded and falls behind. He is still alive apparently somewhere out there in either The Cavernous Swamp or The Prairie of Queens.
9. Nish and his surviving colleage get lost for a while before deciding to follow the largest river in the region in the hopes of finding a city. This one is Whimkin as the humans of this continent apparently have a naming tendency that favors the whimsical. His past adventures have no influence on the locals and he only manages to recruit a single replacement for the five fallen comrades. While there, Nish visits the local cathedral and admires some of the local artwork.
10. The trio sets off due west towards the Bronze Towers and have to cross a particularly marsh region that costs him both his escorts. In a blind panic, Nish flees directly westward in an attempt to reach the mountains before sunset. He's too far away but walks right into a human hamlet by the name of Depthbronze. After a talk with a General Ino Gladnessgorged about the surrounding area***, Nish manages to find a female archer that agrees to go along. Depthbronze is separated form its elder twin Dendwellings by a river too wide for the limited bridge making attempts of the humans; he attempts to swim across but immediately has to return to shore as the stagnant, yet moving water makes him flounder. That seems annoyingly common on this continent for some reason. His companion Rogon Cavetrails also manages to clamber back to shore.
11. It is discovered that the strange river freezes over completely at night a bit to the south of of Depthbronze and the duo crosses over. They meet the law-giver of the Romantic Empire****, Thel Sloppykindness and talk to every single person they can find with nobody willing to take Nish up on his travel offer. In the middle of the following night, they cross back over and find a swordsman to accompany them, Mukca Purpleprison.*****
12. The trio sets out, cautiously avoiding the evil forest in the region and crossing the blessed swamp. Finally reaching The Bronze Tower, they turn south to follow the mountain range and eventually run across a lair called Dwellerechoed. Since it's getting dark (and there is a mountain range nearby that Nish can run for if necessary, not that the humans needed to know that), it's decided to look inside and see what inhabits it. Nothing more than a jaguar, which is slain by Mukca.
13. The trio sleeps and sets out south, which leads to them finding out that the way forward is blocked by The Bronze Tower. While they were travelling south as they thought, it was actually within a large valley and not the outside edge of the range as previously believed.****** Rather than backtrack, it is decided to simply cross the vast range on foot.******* The name The Bronze Tower apparently comes from the fact that the range mainly consists of conglomerate and other rocks of a vaguely bronze coloration.
14. After a long while, Mukca wanders off in pursuit of whatever it was that she was after. While a bit of the fool, it is hoped that she managed to return to The Romantic Empire as she was a lot more faithful comrade then some like a certain swordsman from Whimtakes whose name I can't be bothered to recall. Nish has taken to using a crutch that he acquired in the lair of Ator the Cyclops as a walking stick.
15. Nish and his remaining comrade trudge on alone. At one point, Nish spies a particularly majestic peak in the distance and makes a detour towards it. Nish Koltulon and Rogon Cavetrails are the first to ever reach the summit of the Plain Thorn, one of the highest peaks in the Bronze Towers. Days later, they reach a small swampy valley and cross it. Tragedy strikes when Rogon drowns during a standard river crossing. In an uncharacteristic moment, Nish chooses to honor his fallen comrade by carrying her corpse and items along with him.********
16. After several days of travelling alone, Nish arrives at Silverysects while muttering about how he is "gonna fly now" and is somewhat annoyed to find nothing there.********* Using campfires, he creates a funeral pyre for his honored comrade Rogon Cavetrails and decides to retire in the area just to see who else shows up.
*It turns out a coyote devil settled somewhere in this cave, which makes that decision not to actually delve into the cavern a good one. I just looked around to see if there was any wildlife before sleeping.
** I thought that bug was fixed a long time ago, but whatever.
*** Turns out that the generalship was a collaborative effort by the citizens while law-giver was created by forceful arguments.
**** I just want to say that I like the idea of two cities forever parted by circumstances being The Romantic Empire.
***** Seriously, there is nobody in Dendwelling that will go. I didn't bother with Empathy though which might explain that.
****** I genuinely was surprised when I found out that I was in The Valley of the Dwarves as I thought I was southwest of there.
******* I don't recommend this unless you have a lot of time on your hands; it takes forever to walk from the Valley to the southernment tip of The Bronze Towers.
******** I don't get too attached to companions since they have an annoying tendency to walk off randomly, but this one had been a faithful follower for about a third of the trip. Hence it being marked.
********* It's the dwarven equivalent of Oakland!
Stuck with the slow connection tonight so I'll upload the save tomorrow.
Here we go.
First of all we have the image of the wagon and the brook. Zoomed out to fit on the same screen. The brook just STOPS when it meets the dwarven town. Nothing. It's still flowing though, I guess given it's a brook it won't dry out.
(http://i.imgur.com/cqy68.jpg)
Second, we have the cliffs. All around, our entire embark is pretty much this. Limonite, marble and microcline. Luridly coloured chairs and steel weaponry for all!
(http://i.imgur.com/URdac.jpg)
Finally, we have the brook itself. An interesting curved shape there. Very easy to nick a hole in the left side of that brook to make a reservoir, the pressure alone should fill it quickly.
(http://i.imgur.com/w0Ddr.jpg)
15. Nish and his remaining comrade trudge on alone. At one point, Nish spies a particularly majestic peak in the distance and makes a detour towards it. Nish Koltulon and Rogon Cavetrails are the first to ever reach the summit of the Plain Thorn, one of the highest peaks in the Bronze Towers. Days later, they reach a small swampy valley and cross it. Tragedy strikes when Rogon drowns during a standard river crossing. In an uncharacteristic moment, Nish chooses to honor his fallen comrade by carrying her corpse and items along with him.********
16. After several days of travelling alone, Nish arrives at Silverysects while muttering about how he is "gonna fly now" and is somewhat annoyed to find nothing there.********* Using campfires, he creates a funeral pyre for his honored comrade Rogon Cavetrails and decides to retire in the area just to see who else shows up.
If you embark on top of the Silverysects, you'll find something interesting right about here (near the the red circle on the local map):
(http://i.imgur.com/bDpl0.png) (http://imgur.com/bDpl0)
(http://i.imgur.com/6xem1.png) (http://imgur.com/6xem1)
I tried engraving a slab for Rogon, but sadly it's not possible.
Otherwise, it's quite boring spot to embark. Just like the rest of the map squares under Silverysects.
Found two demon temples though.
I hearby decree that upon that spot, we shall build a Temple to all those who died along the way to founding our great city.
The land does seem rather dull and boring.. I think it gives us all the more drive to make it as Dwarfy as possible.
Also your spolier:
TWO temples? Can you mark those spots on the larger "Local" map?
Here's some prospect tool data and quite useless map images from all four corners of Silverysects:
(http://i.imgur.com/jpwsL.png) (http://imgur.com/jpwsL)
NW corner (7x10):
(http://i.imgur.com/K2W6Xl.png) (http://imgur.com/K2W6X)
Base materials:
SOIL : 41080
STONE : 3329595
FEATURE : 188572
LAVA_STONE : 2042
MINERAL : 1529060
MAGMA : 1004675
Liquids:
WATER : 64538 Z: 121..138
MAGMA : 314327 Z: 115..128
Layer materials:
SAND_RED : 41080 Z: 148..152
LIMESTONE : 654425 Z: 141..158
GRANITE : 634528 Z: 115..151
DIORITE : 1054486 Z: 121..145
GABBRO : 350642 Z: 125..138
SLATE : 466888 Z: 115..131
QUARTZITE : 168626 Z: 115..125
SLADE : 170074 Z: 105..108
>>> TOTAL = 3540749
Ores:
LIMONITE : 125978 Z: 141..158
GARNIERITE : 46467 Z: 125..138
RAW_ADAMANTINE : 7955 Z: 110..125
NATIVE_GOLD : 7010 Z: 115..120
NATIVE_SILVER : 275 Z: 115
>>> TOTAL = 187685
Gems:
YELLOW ZIRCON : 13497 Z: 115..145
MORION : 8921 Z: 128..151
WHITE JADE : 8469 Z: 141..158
WOOD OPAL : 8200 Z: 128..145
PINK JADE : 7347 Z: 141..158
SMOKY QUARTZ : 5203 Z: 115..151
SARD : 4643 Z: 141..158
CHRYSOBERYL : 3649 Z: 135..151
CLEAR ZIRCON : 3107 Z: 115..131
BROWN ZIRCON : 2712 Z: 115..138
RED ZIRCON : 2590 Z: 116..131
GOSHENITE : 2478 Z: 135..151
CHERRY OPAL : 2276 Z: 125..138
SPINEL_PURPLE : 2263 Z: 115..125
VIOLET SPESSARTINE : 2222 Z: 115..131
AMETHYST : 2112 Z: 115..131
RUBICELLE : 2023 Z: 115..131
PINK TOURMALINE : 1774 Z: 115..125
QUARTZ_ROSE : 1452 Z: 125..138
TURQUOISE : 1254 Z: 135..151
CLEAR TOURMALINE : 769 Z: 115..125
MILK QUARTZ : 718 Z: 121..135
TIGEREYE : 338 Z: 141..158
KUNZITE : 308 Z: 115..120
AQUAMARINE : 268 Z: 115..120
ALMANDINE : 217 Z: 115..125
PINK GARNET : 217 Z: 115..120
RHODOLITE : 193 Z: 115..125
GREEN TOURMALINE : 124 Z: 115..120
EMERALD : 60 Z: 115..120
OPAL_BANDFIRE : 13 Z: 115
SCHORL : 12 Z: 115
YELLOW SPESSARTINE : 7 Z: 115
>>> TOTAL = 89436
Other vein stone:
MICROCLINE : 631654 Z: 115..158
MICA : 367888 Z: 115..151
COBALTITE : 142825 Z: 115..145
ORTHOCLASE : 109012 Z: 115..131
CRYOLITE : 3336 Z: 135..151
RUTILE : 2935 Z: 115..131
HORNBLENDE : 1238 Z: 125..138
PYROLUSITE : 874 Z: 121..135
ILMENITE : 132 Z: 125..136
>>> TOTAL = 1259894
Shrubs:
MUSHROOM_HELMET_PLUMP : 814 Z: 121..140
BUSH_QUARRY : 810 Z: 121..141
POD_SWEET : 783 Z: 121..140
GRASS_WHEAT_CAVE : 782 Z: 121..141
MUSHROOM_CUP_DIMPLE : 674 Z: 121..141
GRASS_TAIL_PIG : 419 Z: 121..133
BERRIES_PRICKLE : 393 Z: 149..152
ROOT_HIDE : 223 Z: 149..151
TUBER_BLOATED : 220 Z: 149..151
GRASS_LONGLAND : 208 Z: 149..151
BERRIES_STRAW_WILD : 192 Z: 149..151
WEED_BLADE : 93 Z: 149..150
WEED_RAT : 23 Z: 149
ROOT_MUCK : 18 Z: 149..150
REED_ROPE : 18 Z: 149
BERRIES_FISHER : 13 Z: 149
>>> TOTAL = 5683
Wood in trees:
PALM : 1280 Z: 149..152
TOWER_CAP : 1092 Z: 129..141
FUNGIWOOD : 1018 Z: 135..141
SPORE_TREE : 517 Z: 121..133
GOBLIN_CAP : 487 Z: 121..133
BLACK_CAP : 446 Z: 121..132
NETHER_CAP : 423 Z: 121..125
BLOOD_THORN : 382 Z: 121..125
TUNNEL_TUBE : 85 Z: 129..132
WILLOW : 57 Z: 149..150
>>> TOTAL = 5787
(http://i.imgur.com/bDpl0.png) (http://imgur.com/bDpl0)
NE corner (10x10):
(http://i.imgur.com/6hrril.png) (http://imgur.com/6hrri)
Base materials:
SOIL : 85319
STONE : 4639833
FEATURE : 223536
LAVA_STONE : 1964
MINERAL : 2093379
MAGMA : 1570056
Liquids:
WATER : 122143 Z: 121..137
MAGMA : 463424 Z: 116..121
Layer materials:
LIMESTONE : 935567 Z: 141..163
SAND_RED : 85319 Z: 148..155
GRANITE : 878050 Z: 115..156
DIORITE : 1545741 Z: 121..150
GABBRO : 480768 Z: 125..143
SLATE : 596797 Z: 116..136
QUARTZITE : 202910 Z: 115..130
SLADE : 211930 Z: 105..108
>>> TOTAL = 4937082
Ores:
LIMONITE : 177445 Z: 141..163
GARNIERITE : 64116 Z: 125..143
RAW_ADAMANTINE : 11606 Z: 110..124
NATIVE_GOLD : 9983 Z: 115..125
NATIVE_SILVER : 2110 Z: 115..120
>>> TOTAL = 265260
Gems:
YELLOW ZIRCON : 19718 Z: 118..150
MORION : 13359 Z: 128..156
WHITE JADE : 11959 Z: 141..163
WOOD OPAL : 11156 Z: 128..150
PINK JADE : 10383 Z: 141..163
SMOKY QUARTZ : 7096 Z: 115..156
SARD : 6792 Z: 141..163
CHRYSOBERYL : 4792 Z: 135..156
CLEAR ZIRCON : 4091 Z: 116..136
BROWN ZIRCON : 3502 Z: 116..143
RED ZIRCON : 3478 Z: 116..136
VIOLET SPESSARTINE : 3205 Z: 115..136
GOSHENITE : 3039 Z: 135..156
CHERRY OPAL : 2973 Z: 125..143
RUBICELLE : 2683 Z: 116..136
SPINEL_PURPLE : 2578 Z: 115..130
AMETHYST : 2474 Z: 116..136
QUARTZ_ROSE : 2330 Z: 125..143
PINK TOURMALINE : 1987 Z: 116..130
TURQUOISE : 1734 Z: 135..155
MILK QUARTZ : 1090 Z: 121..140
CLEAR TOURMALINE : 958 Z: 115..130
TIGEREYE : 473 Z: 141..158
KUNZITE : 444 Z: 116..125
PINK GARNET : 399 Z: 115..125
ALMANDINE : 356 Z: 115..130
AQUAMARINE : 323 Z: 115..125
RHODOLITE : 231 Z: 116..130
GREEN TOURMALINE : 223 Z: 116..125
SCHORL : 101 Z: 116..120
EMERALD : 84 Z: 115..124
YELLOW SPESSARTINE : 65 Z: 116..120
OPAL_BANDFIRE : 64 Z: 116..120
>>> TOTAL = 124140
Other vein stone:
MICROCLINE : 890748 Z: 115..163
MICA : 489925 Z: 115..156
COBALTITE : 193127 Z: 115..150
ORTHOCLASE : 130125 Z: 116..136
CRYOLITE : 4478 Z: 135..156
RUTILE : 3930 Z: 115..136
HORNBLENDE : 1578 Z: 125..143
PYROLUSITE : 1458 Z: 121..140
ILMENITE : 216 Z: 125..139
>>> TOTAL = 1715585
Shrubs:
BUSH_QUARRY : 1364 Z: 121..140
POD_SWEET : 1319 Z: 121..141
GRASS_WHEAT_CAVE : 1296 Z: 121..141
MUSHROOM_HELMET_PLUMP : 1271 Z: 121..141
MUSHROOM_CUP_DIMPLE : 1022 Z: 121..141
BERRIES_PRICKLE : 769 Z: 149..156
GRASS_TAIL_PIG : 742 Z: 121..133
BERRIES_STRAW_WILD : 411 Z: 149..152
GRASS_LONGLAND : 411 Z: 149..154
TUBER_BLOATED : 377 Z: 149..152
ROOT_HIDE : 365 Z: 149..153
WEED_BLADE : 189 Z: 149..152
WEED_RAT : 35 Z: 149..152
ROOT_MUCK : 30 Z: 149..152
BERRIES_FISHER : 22 Z: 149..152
REED_ROPE : 13 Z: 149..152
>>> TOTAL = 9636
Wood in trees:
PALM : 2499 Z: 149..156
TOWER_CAP : 1721 Z: 129..141
FUNGIWOOD : 1447 Z: 137..141
SPORE_TREE : 933 Z: 121..133
GOBLIN_CAP : 883 Z: 121..133
BLACK_CAP : 809 Z: 121..133
BLOOD_THORN : 609 Z: 121..125
NETHER_CAP : 571 Z: 121..125
TUNNEL_TUBE : 298 Z: 129..133
WILLOW : 117 Z: 149..152
>>> TOTAL = 9887
(http://i.imgur.com/eqnYa.png) (http://imgur.com/eqnYa)
SW corner (7x7):
(http://i.imgur.com/IpgQyl.png) (http://imgur.com/IpgQy)
Base materials:
SOIL : 110022
STONE : 1967478
FEATURE : 141175
LAVA_STONE : 4606
MINERAL : 849151
MAGMA : 719378
Liquids:
WATER : 42747 Z: 121..137
MAGMA : 241121 Z: 115..135
Layer materials:
SAND_RED : 110022 Z: 148
LIMESTONE : 460541 Z: 141..147
GRANITE : 335939 Z: 135..140
DIORITE : 685862 Z: 121..134
GABBRO : 271628 Z: 125..127
SLATE : 213508 Z: 115..120
SLADE : 125213 Z: 105..108
>>> TOTAL = 2202713
Ores:
LIMONITE : 91712 Z: 141..147
GARNIERITE : 35398 Z: 125..127
RAW_ADAMANTINE : 5568 Z: 110..123
>>> TOTAL = 132678
Gems:
YELLOW ZIRCON : 8574 Z: 121..134
WHITE JADE : 6133 Z: 141..147
MORION : 5909 Z: 128..140
WOOD OPAL : 5185 Z: 128..134
PINK JADE : 5144 Z: 141..147
SARD : 3613 Z: 141..147
SMOKY QUARTZ : 2848 Z: 135..140
BROWN ZIRCON : 2064 Z: 125..127
CHERRY OPAL : 1911 Z: 125..127
CHRYSOBERYL : 1892 Z: 135..140
GOSHENITE : 1452 Z: 135..140
CLEAR ZIRCON : 1202 Z: 115..120
QUARTZ_ROSE : 1198 Z: 125..127
RED ZIRCON : 1020 Z: 115..120
RUBICELLE : 913 Z: 115..120
VIOLET SPESSARTINE : 858 Z: 115..120
AMETHYST : 811 Z: 115..120
TURQUOISE : 705 Z: 135..140
MILK QUARTZ : 381 Z: 121..124
TIGEREYE : 254 Z: 141..147
>>> TOTAL = 52067
Other vein stone:
MICROCLINE : 387156 Z: 128..147
MICA : 177229 Z: 115..140
COBALTITE : 70240 Z: 128..134
ORTHOCLASE : 30802 Z: 115..120
CRYOLITE : 1784 Z: 135..140
RUTILE : 1158 Z: 115..120
HORNBLENDE : 899 Z: 125..127
PYROLUSITE : 547 Z: 121..124
ILMENITE : 159 Z: 125..127
>>> TOTAL = 669974
Shrubs:
BERRIES_PRICKLE : 1171 Z: 149
TUBER_BLOATED : 596 Z: 149
ROOT_HIDE : 565 Z: 149
BERRIES_STRAW_WILD : 551 Z: 149
GRASS_LONGLAND : 539 Z: 149
MUSHROOM_CUP_DIMPLE : 509 Z: 121..141
GRASS_WHEAT_CAVE : 504 Z: 121..140
POD_SWEET : 486 Z: 121..141
BUSH_QUARRY : 460 Z: 121..140
MUSHROOM_HELMET_PLUMP : 453 Z: 121..140
WEED_BLADE : 256 Z: 149
GRASS_TAIL_PIG : 236 Z: 121..125
WEED_RAT : 65 Z: 149
ROOT_MUCK : 52 Z: 149
BERRIES_FISHER : 47 Z: 149
REED_ROPE : 27 Z: 149
BULB_KOBOLD : 3 Z: 149
>>> TOTAL = 6520
Wood in trees:
PALM : 3442 Z: 149
FUNGIWOOD : 726 Z: 135..140
TOWER_CAP : 652 Z: 135..141
SPORE_TREE : 311 Z: 121..125
BLACK_CAP : 283 Z: 121..125
GOBLIN_CAP : 262 Z: 121..125
BLOOD_THORN : 248 Z: 121..125
NETHER_CAP : 230 Z: 121..125
WILLOW : 203 Z: 149
>>> TOTAL = 6357
(http://i.imgur.com/7SUyk.png) (http://imgur.com/7SUyk)
SE corner (10x7):
(http://i.imgur.com/ttah2l.png) (http://imgur.com/ttah2)
Base materials:
SOIL : 52990
STONE : 2935128
FEATURE : 148428
LAVA_STONE : 943
MINERAL : 1284327
MAGMA : 1091600
Liquids:
WATER : 69481 Z: 121..137
MAGMA : 317821 Z: 116..121
Layer materials:
LIMESTONE : 652067 Z: 141..157
SAND_RED : 52990 Z: 148..149
GRANITE : 490187 Z: 116..151
DIORITE : 1014737 Z: 121..145
GABBRO : 391100 Z: 125..138
SLATE : 357450 Z: 116..131
QUARTZITE : 29587 Z: 116..125
SLADE : 140247 Z: 105..108
>>> TOTAL = 3128365
Ores:
LIMONITE : 126278 Z: 141..156
GARNIERITE : 51852 Z: 125..135
RAW_ADAMANTINE : 8181 Z: 110..122
NATIVE_GOLD : 171 Z: 116..117
>>> TOTAL = 186482
Gems:
YELLOW ZIRCON : 13108 Z: 121..142
WHITE JADE : 8919 Z: 141..156
MORION : 8704 Z: 128..148
WOOD OPAL : 7630 Z: 128..142
PINK JADE : 7385 Z: 141..156
SARD : 4822 Z: 141..156
SMOKY QUARTZ : 4274 Z: 116..148
BROWN ZIRCON : 2856 Z: 125..135
CHRYSOBERYL : 2825 Z: 135..148
CHERRY OPAL : 2449 Z: 125..135
GOSHENITE : 1969 Z: 135..148
CLEAR ZIRCON : 1964 Z: 116..128
RED ZIRCON : 1838 Z: 116..128
QUARTZ_ROSE : 1733 Z: 125..135
RUBICELLE : 1567 Z: 116..128
AMETHYST : 1546 Z: 116..128
VIOLET SPESSARTINE : 1513 Z: 116..128
TURQUOISE : 944 Z: 135..148
MILK QUARTZ : 632 Z: 121..129
SPINEL_PURPLE : 378 Z: 116..122
TIGEREYE : 313 Z: 141..156
PINK TOURMALINE : 190 Z: 116..122
CLEAR TOURMALINE : 145 Z: 116..122
ALMANDINE : 26 Z: 116..120
KUNZITE : 15 Z: 116..117
RHODOLITE : 14 Z: 116..122
GREEN TOURMALINE : 8 Z: 116..117
>>> TOTAL = 77767
Other vein stone:
MICROCLINE : 572074 Z: 116..156
MICA : 266178 Z: 116..148
COBALTITE : 110845 Z: 116..142
ORTHOCLASE : 71848 Z: 116..128
CRYOLITE : 2715 Z: 135..148
RUTILE : 2121 Z: 116..128
HORNBLENDE : 1486 Z: 125..135
PYROLUSITE : 756 Z: 121..132
ILMENITE : 236 Z: 125..131
>>> TOTAL = 1028259
Shrubs:
GRASS_WHEAT_CAVE : 732 Z: 121..141
BUSH_QUARRY : 719 Z: 121..141
POD_SWEET : 718 Z: 121..141
MUSHROOM_HELMET_PLUMP : 713 Z: 121..141
MUSHROOM_CUP_DIMPLE : 678 Z: 121..141
BERRIES_PRICKLE : 565 Z: 149
GRASS_TAIL_PIG : 304 Z: 121..129
ROOT_HIDE : 300 Z: 149..150
TUBER_BLOATED : 287 Z: 149..150
BERRIES_STRAW_WILD : 285 Z: 149..150
GRASS_LONGLAND : 251 Z: 149..150
WEED_BLADE : 125 Z: 149..150
ROOT_MUCK : 28 Z: 149
WEED_RAT : 26 Z: 149
BERRIES_FISHER : 17 Z: 149
REED_ROPE : 11 Z: 149
BULB_KOBOLD : 1 Z: 149
>>> TOTAL = 5760
Wood in trees:
PALM : 1787 Z: 149..150
TOWER_CAP : 1019 Z: 129..141
FUNGIWOOD : 954 Z: 137..141
NETHER_CAP : 418 Z: 121..125
GOBLIN_CAP : 385 Z: 121..132
BLACK_CAP : 382 Z: 121..132
BLOOD_THORN : 365 Z: 121..125
SPORE_TREE : 360 Z: 121..132
WILLOW : 75 Z: 149
TUNNEL_TUBE : 8 Z: 130..132
>>> TOTAL = 5753
Also your spolier:
TWO temples? Can you mark those spots on the larger "Local" map?
More spoilers regarding the spoiler:
(http://i.imgur.com/SmvHW.png) (http://imgur.com/SmvHW)
(http://i.imgur.com/b7Ngy.png) (http://imgur.com/b7Ngy)
can i start from iton shetbeth. its a lot closer but i am not sure i would make it otherewise
(http://i356.photobucket.com/albums/oo8/melkor112/startendmelkor.png)
where can i see ingame what factions my dwarf belongs to?
edit: never mind i have found out
i start here
(http://i356.photobucket.com/albums/oo8/melkor112/startingposition.png)
my char
(http://i356.photobucket.com/albums/oo8/melkor112/char.png)
sorry it took so long its just a smal update but i promise i will complete before next monday.
Melkor’s log 20th moonstone
This is insane I am not a fighter nor am I a explorer, yet they send me to a far away outpost. But staying here doesn’t help as well. Everywhere I go these day all I see are abandon houses. They say my job is to lead a small group of dwarfs, I hope they know what there doing.
Melkor’s log 26th moonstone
Today I am being send of, I have been given little time to train with a spear and a shield I have been given a extra dagger to throw but not much else.
This page is sodden with blood.
My arm he tore my arm of.
(http://i356.photobucket.com/albums/oo8/melkor112/26thmoonstonehealtreport.png)
A aligator attack me…. At first it went well, I stabed the beast and it fled but I had to pursue it. Then it came around and tore my left arm of. I make it to my dagger and was able to throw it through his head.
(http://i356.photobucket.com/albums/oo8/melkor112/26thmoonstonealigatorbattle.png)
I haven’t made it barley out of the town and already I am dying.
(http://i356.photobucket.com/albums/oo8/melkor112/26thmoonstonetravelreport.png)
edit: put the update in _-_
edit2: sleeping on mountains protects you from the bogey man right?
melkor's log 26th moonstone
I am trying to find shelter for the night but then some dingo think I am a tasty meal. I ran for it as hard as a could I dropped my shield and my left glove no need for them anymore anyway. But they are still faster.
I can’t remember anything… one moment I was running for my life, and now… I am standing I the middle of 4 dead indigo.
(http://i.imgur.com/skxxu.png)
I need to rest I must find shelter.
Finally a cave where I can sleep, its already night time.
Wait are… are those bones and.. fat.
Hello is somebody there? As I walk forward I see something glowing.
There used to be a campfire here.
(http://i356.photobucket.com/albums/oo8/melkor112/27thmoonstonecave.png)
Melkor’s log 27th moonstone
The night was horrible, I kept hearing sounds from the surface. I hope it’s safe to travel again.
Melkor’s log 28th moonstone
I have been traveling through the mountains, the progress is slower then I first thought. I was able to find a cave to sleep in but It was far away and had to walk to the east away from my goal.
I have found snow, this concerned me greatly because it will be harder to get water.
(http://i356.photobucket.com/albums/oo8/melkor112/28thmoonstoneroc.png)
What…what was that?
edit: photobucket is a bitch switching to imgur
the bones are from uspumsesnum
the fat is from amar boweltribes dingo
A great beast stands before me, I quickly grab my….. where is my dagger!!!!! I forgot to pick my dagger up when I had throw it to a dingo.
I search my pockets and find nothing but rocks. The beast rose to the sky with its great wings made the sun go dark. Al I could do was throw what little I had to the beast, but it was all in vain. I lifted my left upper arm and hoped it would bite my arm instead of my right hand only then would I have a chance. The beast land only a few inches away from me and bite my left upper arm. I scream in pain while I thrust my spear in his foot.
(http://i.imgur.com/h39HI.png)
I kept stabbing and stabbing till there was nothing left to stab. I looked at my left arm. This time there was nothing left, nothing at all.
PS: picture is comming imgur it seems is a bitch as well fixed
PSS: what can i do with eggs, they're weight is enormes
PSSS: the battle report is bigger but that would make it to big, just imagine that there are +200 line of me stabbing it.
final update
since i have posted little bits everywhere i will now post the entire report. so if you read my previous post, the start should be the same.
my char
(http://i.imgur.com/oZ1LP.png)
Melkor’s log 20th moonstone
This is insane I am not a fighter nor am I a explorer, yet they send me to a far away outpost. But staying here doesn’t help as well. Everywhere I go these day all I see are abandon houses. They say my job is to lead a small group of dwarfs, I hope they know what they’re doing.
Melkor’s log 26th moonstone
Today I am being send of, I have been given little time to train with a spear and a shield I have been given a extra dagger to throw but not much else.
This page is sodden with blood.
My arm he tore my arm of.
(http://i.imgur.com/gAOQu.png)
A aligator attack me…. At first it went well, I stabed the beast and it fled but I had to pursue it. Then it came around and tore my left arm of. I make it to my dagger and was able to throw it through his head.
(http://i.imgur.com/RbulX.png)
I haven’t made it barley out of the town and already I am dying.
(http://i.imgur.com/CjwPG.png)
I am trying to find shelter for the night but then some dingo think I am a tasty meal. I ran for it as hard as a could I dropped my shield and my left glove no need for them anymore anyway. But they are still faster.
I can’t remember anything… one moment I was running for my life, and now… I am standing I the middle of 4 dead indigo.
(http://i.imgur.com/wrwiG.png)
I need to rest I must find shelter.
Finally a cave where I can sleep, its already night time.
Wait are… are those bones and.. fat.
Hello is somebody there? As I walk forward I see something glowing.
There used to be a campfire here .
(http://i.imgur.com/KFSHE.png)
Melkor’s log 27th moonstone
The night was horrible, I kept hearing sounds from the surface. I hope it’s safe to travel again.
Melkor’s log 28th moonstone
I have been traveling through the mountains, the progress is slower then I first thought. I was able to find a cave to sleep in but It was far away and had to walk to the east away from my goal.
I have found snow, this concerned me greatly because it will be harder to get water.
(http://i.imgur.com/jgvDw.png)
What…what was that?
A great beast stands before me, I quickly grab my….. where is my dagger!!!!! I forgot to pick my dagger up when I had throw it to a dingo.
I search my pockets and find nothing but rocks. The beast rose to the sky with its great wings made the sun go dark. Al I could do was throw what little I had to the beast, but it was all in vain. I lifted my left upper arm and hoped it would bite my arm instead of my right hand only then would I have a chance. The beast land only a few inches away from me and bite my left upper arm. I scream in pain while I thrust my spear in his foot.
(http://i.imgur.com/8k8Ys.png)
I kept stabbing and stabbing till there was nothing left to stab. I looked at my left arm. This time there was nothing left nothing at all.
Melkor’s log 4th opal
I haven’t written for some time now. Mostly because I can’t find any safe place to hide. Last night I was attacked by some dingo. Lucky I have been getting better at fighting with one arm. I think I can finally cope with the lost of my left arm. I have also been training throwing quite a bit.
Today was a good day I was able to reach a castle and 2 human pike man want to join me. Finally some luck on my end now I won’t be alone all the time, I don’t however know anything about commanding. I just hope I don’t get them killed. 1 of the pike man already deserted me. I guess I am not cut out for this. We found a cave with the body of simin wemanba, ipan tiquoushcen, ator anamkebul rinul tomud and the list continues.
Melkor’s log 5th opal
I hear screams outside, I woke up and noticed that dosheb apugnebo wasn’t laying next to me. I grabbed my spear and ran outside where is see a pack of dingo’s attacking dosheb. I ran to aid dosheb but it seems he doesn’t really need my help, yes I stab a few times but dosheb is killing them all. After the battle was down I asked him why he didn’t wake me up. He said he didn’t want to bother me with something so simple. I told him I prefer to know when he gets attacked so I can help. The rest of the night was peaceful.
Melkor’s log 8th opal
I am getting used to this adventure stuff, mostly because I know dosheb will keep me safe. I know that because there was another pack of dingo’s and dosheb killed them all, it’s good to have somebody with you. It’s been a bit harder to find good caves mostly we travel at night and sleep during the day. I really like having dosheb around, before him this mission seemed pointless.
Melkor’s log 9th opal
Today we reached a small town, here we recruited a small army.
6 people wanted to join us, to be honest I am a bit overtaken that humans want to join us so eagerly. I also feel a bit bad, we are kind of taking their entire military. Sadly they didn’t have any supply we could buy, not that we have anything to trade with though.
(http://i.imgur.com/eaSyL.png)
Melkor’s log 11th opal
Why don’t they indicate on this map the size of these rivers. This river is so big and the current is to strong even I can’t cross it. There was only 1 option, go around it. I was a fool, this is what happens when you get to overconfident, there were a few unicorns and we needed more food so we attack them first 1 of them stabs me in the chest, I felt my lung screaming for pain. But then he hits 1 of my companions and he dead.
And what did I do? I picked up the stuff I needed and left. I have change during this journey and not the good way.
Melkor’s log 14th opal
I have failed my companions again. There was a small river we had to cross, even though I knew they couldn’t swim we when trough it anyway. We lost 2 more. They simply drowned. But the worst was how dosheb looked at me. He was disappointed at me, I tried to apologize but he wouldn’t listen. He said: I thought you were a better leader then this.
A few hours later we set up camp in a cave, he didn’t even said goodnight to me. I promise I will be a better leader I will be carful and won’t make any rash decisions.
Melkor’s log 15th opal
He left… he just left. Yesterday he was still sleeping but when I woke up this morning he was gone. Was he really that disappointed in me? I want to go back I want to find him but.. my duty, I have to go there’re dwarfs waiting for me.
Melkor’s log 18th opal
I have decided to go around the mountains. There is no reason to take a slow and dangerous route when we can also take a faster and safer route.
Melkor’s log 20th opal
I am here I can’t believe it the last 2 companions seem exited to see what we dwarfs will build here and what has been built already.
As we approach the site my heart stops for a moment. There is nothing here. Well there is a pile of body’s and clothes, but where are the dwarfs.
(http://i.imgur.com/w1s6x.png)
Ha! Finally, somebody showed up.
Melkor jumped at the sound of Nish talking to her.
w-who are you?
Me? Well I am Nish and I am the first dwarf of the settlers to arrive at this ‘glorious’ site.
The first? Melkor’s eyes opened wide. He was the first…
she thought there would already be a fort, or at least a pit, but there was nothing.
Wait… does that mean the 2 of us are going to build a fort?
Well not the 2 of us that is just stupid. We are going to build a fort with 7 dwarfs… they just haven’t showed up yet.
Melkor had to sit down for a moment, she had to build a fort with no experience, hardly any resources and they only have7 dwarfs.
I can’t go back that would be the dead of me, but staying here?
Hey missy you alright.
Ye-yes…. Yes I am fine. So what should we do while we wait.
I don’t know eat, drink, talk?
Okay..want some unicorn meat?
as you can read i have made it. here is my char at the end
(http://i.imgur.com/QrJAp.png)
and here is a small list of stops that i made.
(http://i.imgur.com/xicnN.png)
1 first night found a camp fat and bones
2 dingo attack and cave to sleep
3 found the roc
4 took shelter
5 took shelter
6 attacked by dingo
7 took shelter hired 2 human pikeman
8 took shelter
9 took shelter
10 took shelter
11 dingo attack
12 took shelter
13 hired human crossbowman and hammer man
14 took shelter
15 attacked by unicorns lost a human
16 took shelter
17 took shelter
18 crossed a river, lost several humans
19 took shelter
20 took shelter
21 took shelter
22 goal reached
then i went digging into the legends and founf some interesting things.
here is melkor hero in the eyes of EVERY FRICKING CIV
(http://i.imgur.com/MmQAG.png)
i looked up the named kills that i made.
enore, the roc
(http://i.imgur.com/yGTmb.png)
and the unicorn that killed one of my companions
(http://i.imgur.com/YNqpZ.png)
and yes i did offer this unicorns meat to nish
then i wanted to know what happend to dosheb, there were multibale but this one seems to be the correct one.
(http://i.imgur.com/lVEC1.png)
al in al this was pretty fun.
edit: typo's
edit2: the save (http://dffd.wimbli.com/file.php?id=6468)
Entry 1-
Phones StarChampion
Date: 5th of Obsidian, 10
Status: Healthy
Location: The Prairie of Queens, The Hamlet of "Sensedied"
Goal: The Mountain homes of Silverysects
It's the start of a new day, and a new adventure. I have recieved word from King Glovekissed to make way for the Silverysects in the south as he is forming together a team of adventurers to send to a fortress he plans on founding in the near future. I will record my journy in this logbook and try and keep it up to date as often as possible.
Below is a map with my destination circled in blue and my starting point in red.
(http://i.imgur.com/7OISh.jpg)
(http://i.imgur.com/BiEx5.png)
Two more dead Urist McAdventurer noh Bobnovas. One to a kobold encampment (strangled one to death first though!), one really annoyingly to bogeymen. Killed one of them, too.
That second guy had already killed a dozen Dingos and one named Dingo in a cave, I thought he had a chance.
That'll teach me to quicktravel at night.
A whispered warning from beyond the grave....
If that dingo is a days travel north of the village it may be the one I went after. There are 2-3 packs of 4-6 dingos each in the area between town and DingoDen. At least in the year 11 there are.
Nice work surviving the day Corai , sounds like quite the wolf battle.
TEASE, CAUSE I AM MEAN LIKE THAT.
This tower, I am gonna knock it down, burn everything in it, then eat the corpses. FUFUFUFUFUFUFUF 12 DINGOS OMIGOD SO MANY DINGOS OH MY GOD.
For spoilers, click this.
(http://i46.tinypic.com/2itiyps.jpg)
FFFFFFFFF
(http://i46.tinypic.com/4iiyq8.jpg)
Most KO'd, three still fighting. Two dead. -Not on screen-
-DAY 6-
I jerked up suddenly, sweating. Looking around I remembered I was in oxox's lair, his corpse still there, I opened my bag and smiled at the skull in it. I got up and began my travel back to town.
In a few hours, the moon rose. I began lighting fires when a pack of demonic creatures from the dephs of hell attacked.
Dingos.
(http://i46.tinypic.com/2itiyps.jpg)
One pounced on me, I paniced and punched it's head, caving in his's skull. By the time it died the entire pack fell apon me. I entered my martial trance and began stabbing the beasts with my crossbow bolts, they fled as I stabbed. I downed half of the pack in moments, the other half onconious. I finished off the beasts, took their skulls and some meat, and went on my way once more.
In the middle of the night, they attacked again. A smaller pack, but they bore more vicous attacks. I instantly entered my martial trance and slaughtered a few, but then they got me by the legs and dropped me. I stabbed wilidly, killing one every few stabs.They surrounded me, I thought it was over as I left the trance. One made a lunge for my head, which would had surely killed me if not for me rolling away. I fled and threw rocks at the beasts, finishing off the crippled. The last dingo stood before me, covered in my blood. I charged, and it became enraged. I forget what happens there, but I remember me choking it and ripping out it's eyes. I took my bolt and began carving into the heads, taking the skulls. In the distance I swear I saw something...
(http://i50.tinypic.com/ta06pv.jpg)
This is a giant cross between a dingo and a wolf. It is twisted into humanoid form and it is skinless. Beware it's deadly minions. It kills and devours the souls of anyone to defies the dingo's commands. Now you know why you fear the night.
-DAY 6-
-NIGHT 3 GOES HERE-
-CURRENT STATS, KILLS, SKULLS-
(http://i46.tinypic.com/19ro6o.jpg)
(http://i48.tinypic.com/16azakw.jpg)
(http://i48.tinypic.com/m75r3a.jpg)
(http://i50.tinypic.com/2cmup79.jpg)
In the center of the world, a great army of wolves, dingos, bogeymen, and assorted animals all surrounded a dead dwarf. They trampled the corpse, and ripped it apart in a rage.
"This Cog Tarondom! He must be stopped!" A wolf howled.
"HAHAHAHA. MY MEN. MY MEN TAKE CARE OF TINY MAN. HAHAHAHAHHAAH. HE HAVE FRIENDS THOUGH. ME NO RISK MEN." A bogeymen cackled out.
"WEEEEEEEEE MUST SLEW HIM! I HAVE MANY DINGOS THERE. I WILL GET THE KILL!" A giant dingo howled.
"That dwarf cannot reach the mountains, or we will never get him!" another wolf screeched out.
"WAIT. HEHEHEHEHEHEHEH." A bogeyman screamed.
"What?"
"SILLY DWARF. SILLY DWARF! HAHAHAHHA, DWARF GO EVIL LAND. HE GO EVIL FOREST!" the bogeyman cackled.
"By Armok! That idiot!" A groundhog squeaked.
"The zombies will get him!" a dingo said, smiling.
"HHEHEHEHEHEE. ZOMBIE KILL COMPANIONS. BOGEYMEN KILL COG TARONDOM! HAHAHAHAHAH. HAHAHAHHAA. AHHAHAHAHAHAHAHA." the bogeyman cackled, falling to the floor. The other beasts looked in horror as the vile man kept laughing, even with a crossbow in his head. A dwarf and two humans pushed the corpse away and walked foward. A wolf charged the three, it was quickly put down with a crossbow bolt to the face.
"For all you the dwarves you bitches have killed." The dwarf said, loading his crossbow.
-Got bored, wrote this.-
---
Armok sat at his skull throne, listening to the night creature's pleas.
"This dwarf, you say. Is killing off your brethren?" He said, then erupted in a laughter, sending his clown-slaves trembling.
"THATS FANTASTIC!"
"But there will be no more to kill soon!" A wolf said, Armok instantly stopped laughing. "What do you need." He said.
"Power." A dingo said. The dingo was then struck down by Armok, the rest of the creatures fled back into reality.
---
Cog Taraddom and his companions marched south, now horribly lost. They laid down for rest, and two hours later, they awoke to a demonic howling.
Taronddom looked at the beasts, dingos. But these...they were faster.
In moments the pack pounced, shredding a companion as it screamed.
Another got the metalworker by the throat.
Taronddom got the worst of it, running to save his allies, the pack instantly turned and bounced. Flesh ripped from bone, bleeding profusly, he screamed for the first time in ages. No marital trance came to save him, Armok forsaken, he kept swinging his crossbow.
The dingos were repelled, leaving three mortally wounded warriors. Trekking on, they went to a cave. The dwarf was determined to die underground, like a dwarf. Clutching his skulls, he murmered a prayer to Armok as he took a sharp rock and slit his throat, his bag emptying into the cavern floors.
---
The bogeymen, dingos, demons, and wolves all laughed. They watched as the dwarf fell ovver, dead from slitting his throat.
"IT IS OVER. TARONDDOM IS DEAD!" A dingoman said. Roars from around the world were heard. Bogeymen cackled. Wolves howled. The dingoslayer was dead at last.
-END-
I died. I realised I was WAAAAY over the max-time I could spend on my turn, and it would take a WEEK aprox to get past everything in my way to the fort.
*COUGH WRONG SIDE, WRONG HALF, WRONG HEMISPHERE, WRONG CORNER*
Sorry Crossroads, I went the wrong way. Saves http://dffd.wimbli.com/file.php?id=6565 (http://Here it is.)
(http://i46.tinypic.com/f389pj.jpg)
Anyone who goes there, do me a favor and get my skull-bag. My corpse is somewhere in the cave right next to the river.
Well, I only have an hour to play left before I go to gymnastics, so I'll just post my starting information here, as well as my starting 'theme song'.
(http://i.imgur.com/j9gSm.png)
(http://i.imgur.com/IQiwn.png)
(http://i.imgur.com/ZIK7P.png)
http://www.youtube.com/watch?v=mCoUj3kSwrc
Alright, fired the game up, and apparently I look like this:
(http://i.imgur.com/4owY2.png)
Like one of those bloated 'dwarves' from the default 'graphical' tileset. And apparenly the Us are supposed to be human, even though Ironhand has separate tiles for the humans. Seriously Corai, what tileset is this. custom? Or did I miss something in the init. files?
And on a seperate note, what shrine?
Just tried that with Nish and it doesn't work even with a Legendary+3 Ambusher as he kept getting attacked by anacondas and four boogeymen. A Legendary Observer might be able to pull it off, but not an Ambusher.
Anyway:
(http://img651.imageshack.us/img651/5353/worldmaplicevaathira102.jpg)
Blue is the starting point in the Granite Plains if your Adventurer starts out in the Watchful Rags.
Yellow is Shrine of the Bronze Colossus.
Red is destination.
Corai's starting position was to the east of the northernmost point of the evil sea to the southeast of the Granite Plains.
Well, I'm just going to use .11, so if something happens... *shrug*
Well, here's my info. Wish me luck...
(http://i.imgur.com/xZB4X.png)
(http://i.imgur.com/WPguX.png)
(http://i.imgur.com/vzDTT.png)
http://www.youtube.com/watch?v=F9nK0vX743Y
Day 2 of Travel
As it turns out, I have actually exaggerated the human axeman's injuries, as he quickly climbed up the stairs after I removed the arms of the kobold, and after a short walk around town, he was fine. We rested for a few days to heal our wounds and make sure we would have adequate rest for the trip, and after successfully stealing some wild strawberries for food from the farmers' market, we set off towards a gap in the sea between me and my quest that would allow for minimum swimming. There had been a few more quests I could've done, but they were too far in the wrong direction for me to bother with completing.
When it became dark, I decided that it was a good time to rest for a little bit, since I didn't want to get lost and I was getting a little hungry as well.
Well, 30 seconds after returning to normal travel, this is the scene.
(http://i.imgur.com/cAmeL.png)
The dingoes quickly mob my axman companion, and I am content to stay on the sidlines, picking off dingoes one by one and not allowing myself to have the same fate as my companion.
(http://i.imgur.com/vv4NI.png)
The battle is over as quickly as it had begun, with my companion, Ñethu, his name was, only sustaining bruises across his body, and me coming out without a scratch. I pickup Uggi's corpse again, and decide to rest, letting the battered axeman do watch. We shall see what tommorrow's travel's bring.
=END=
We are embarking on top of an existing mountainhomes, Silverysects. That's why you need embark anywhere tool. The tool already comes with DFHack's Windows version. First find the right spot from the "Choose Fortress Location" screen, go to DFHack's console, type "dfusion", select "2 some misc tools" and then "3 Embark anywhere" and then "q" until you exit the dfusion mode. Then go back to DF and you'll be able to embark.
Make sure you select The Watchful Rags as your civilization.
Now if you do a 4x4 embark here, your wagon spawns just next to Rogon's corpse, on the spot where Ubiq retired and built a bonfire to his fallen companion.
(http://i.imgur.com/1MXHv.png) (http://imgur.com/1MXHv)
(http://i.imgur.com/HiDsl.png) (http://imgur.com/HiDsl)
Full 4x4 map of the location: (3 z-levels, big images):
(http://i.imgur.com/vG39r.png) (http://imgur.com/vG39r)
(http://i.imgur.com/gZTYA.png) (http://imgur.com/gZTYA)
(http://i.imgur.com/yhYoA.png) (http://imgur.com/yhYoA)
I had my first migrant wave and have built some statues, nothing interesting in them yet.
Interact with your waterskin, heat it over the campfire and drink from it as usual, instead of licking your body parts like some filthy elf.
Meanwhile in the parallel universe:
(http://i.imgur.com/82M2Q.png) (http://imgur.com/82M2Q)
Edit: and this just popped out from mason's workshop:
(http://i.imgur.com/peBsn.png) (http://imgur.com/peBsn)
Allright, I'm testing the embark now and apart from embarking atop of Rogon's mutilated remains (lying among assortment of random crap including several animal skeletons) everything seems fine so far. Iron is plentiful as is flux, there is some sand and there are enough trees to last for some time. No water though (or at least not yet).
Also, look what I've got from my mason:
Not actually related to any of your exploits, but there is this guy in the neighborhood
(http://i398.photobucket.com/albums/pp70/Salisaad/Dwarven%20Fortress/TestFort1.png)
More news from my test embark: the first two migrant waves were only 6 and 2 dwarves, nothing interesting there. I traded a lot of trinkets with the dwarven caravan, and the outpost liaison and two merchants of the caravan left so thrilled about the deal that they decided to come back as migrants the next spring. Along with them came ... NISH!
(http://i.imgur.com/mGhF1.png) (http://imgur.com/mGhF1)
Here's Nish next to Rogon's tomb and the microcline statue about Nish's and Rogon's mountain climbing a few tiles NE from Nish:
(http://i.imgur.com/7xXQE.png) (http://imgur.com/7xXQE)
Nish's thoughts and kill list:
(http://i.imgur.com/0Ci7p.png) (http://imgur.com/0Ci7p)
(http://i.imgur.com/bxjue.png) (http://imgur.com/bxjue)
Details from Dwarf Therapist:
(http://i.imgur.com/CW53g.png) (http://imgur.com/CW53g)
(http://i.imgur.com/aoCa5.png) (http://imgur.com/aoCa5)
New piece of art!
(http://i398.photobucket.com/albums/pp70/Salisaad/Dwarven%20Fortress/TestFort2.png)
Also, I have several engravings depicting Bronze Colossus Bunsothamug The God-Forsaken Frog either settling in Bronze Towers or murdering dwarves in Silverysects.
On an unrelated note, there are freaking tons of limonite. More than microcline, in fact.
SO...
It would seem we had been tasked to find an outlaw who may have struck down one who came before us? Just as our un met companion Uggi had been. This was a task we would finish with glee.
While I had been intent on seeking another human warrior and departing, such actions could wait. A Dwarf had to be avenged!
We had been told the outlaw still dwelt within the town walls.
We searched several abandoned stores he had been sighted at, and even ventured down into the catacombs beneath the temple. We came upon a few ill trained and un worthy bandits that we struck down. But no sign of Snodub.
After almost a day of searching I began to doubt things. Everyone I spoke to said he was within the town, yet no where could we find him... I would never shrink from a fight, but how could I fight if I could not find our target?
Eventually, and with a heavy heart we returned to the Farmer, prepared to admit defeat. Yet it seemed not to be. Upon seeing us we were embraced!
(http://i.imgur.com/wOQkG.jpg)
He seemed overjoyed that "We" had killed Snodub!
I looked around for a moment. Dosheb was of no help in pondering this strange matter and so I again spoek to the Farmer.
'Whom has told you this news? That we slain the outlaw?"
He instructed us to a local guard who had told him, a female Human not far from us. Determined to get to the bottom of this mystery, we came upon a small house and entered. Inside the first thing that caught my eye was a Large Silver spear, still stained with the blood of a goblin!
(http://i.imgur.com/hFuu1.jpg)
The home we were in was small and I could see a Human and some children around, I asked who the owner of the spear was and to my surprise the Woman raised her hand. She said her name was Dag Muthisimo and that it was indeed she who slew the outlaw...
(http://i.imgur.com/D2T7h.jpg) the kills of dag
She told us she did not wish to take credit for such a task, and had told the guards we had done the deed. I think for a moment and ask if the goblin outlaw had anything "Strange' on his person. Dag seemed as if expecting the question and handed us a Dwarfish scroll. It was indeed the Same Scroll That both I, and my fallen companion Uggi had been given.
Surely this was no accident; fate had put her into our lives. And, a Sear, that she wielded a Spear, the same as Dosheb had once held. Already I could seem him staring at it, like a lost friend. His eyes already seemed calmer.
I spoke to Dag, I knew I would ask much, but I felt Fate had picked her to join with us.!
(http://i.imgur.com/Zw63G.jpg)
I was overjoyed when she agreed. She grabbed her spear, said her farewell to family, and soon we made ready.
Now we made ready for the final leg of our trip. Many I spoke to know of no other settlements between here and the Mountain Home we sought. Meat we could get from the wild, but other sustenance we might not see again.
The gold I had taken from the bandits indeed served us well; we purchased a large amount of fresh fruit and other items to nourish us. More indeed then we could carry.
(http://i.imgur.com/qQGOj.jpg)
It was then I did something I felt I should have done from our start... We were ot the first to travel this way, and would surely not be the last. Others would follow us. I took would supplies I could and gave them to Dag's family with instruction that should any Dwarf follow us; they were welcome to the food. I also left a message saying that somewhere here, was the body of Phones Starchampion and like the corpse of Uggi, that they too should be taken to the home...
We set off the next day for what would be our final Journey. From this point on, as far as we knew, there would be no more towns, no more people, no one until we reached the mountain home.
We hiked for about a day. Dosheb seemed to calm as he walked side by side with Dag. Weather it was by being next to a Human, or next to a Spear again I could not say.
(http://i.imgur.com/QUfQr.jpg) heading out into wilderness
Another day passed, Dosheb and Dag hunted together game. Often they would vanish from my sight all together, but always they returned and seemed in good spirits.
By the end of the second day, we came over a small crest of hills and before us lay Mountains. REAL Mountains!
I felt a stirring in my heart, as though I was indeed coming home!
(http://i.imgur.com/oxc7M.jpg)
We passed along the foot of the mountains; streams and rivers flowed from the base. The farther we went down the hotter it became as well. Not just from winter going into spring, but the very lands grew hot. Even at night the air was still warm, rivers no longer froze and often we had to hike up high into the mountains to find a place where we could cross around them.
During one such trip along a river, we came to a field that had a strange bluish hue to it. The trees were strange as well and looked like great white Feathers.
(http://i.imgur.com/KL4AJ.jpg)
Dag said she had hold stories of such places, that Elves and Unicorns sometimes inhabited such lands. I Looked fearful at this news, clutching my Sword tightly. Dag seemed confused that I would be fearful of such things. Truly Humans have much to learn...
We made our way to a large Cave where we made camp for the night
(http://i.imgur.com/oMJrx.jpg)
I awoke in the middle of the night to a horrible sight!
Cyclops had also made it's home in the cave and was upon us!!!
At first I was not sure of what I saw, for it seemed as though Dag and Dosheb had already been fighting. They seemed not to be wearing much of their clothing and Dosheb was holding his Loincloth!
I made a quick attack at the beast with my Axe that just cut a glancing blow upon the beast. It turned and charged at me knocking me down! As I did so, Dosheb once more seemed to enter into some sort of Madness!
Both he and Dag had been interrupted by the Cyclopes and it had grieved him deeply!
Moving quicker then I could see he attacked the one eyed beast, punching it with his aged Loincloth over and over!
Every time I tried to get in closer I was knocked away between the two Humans who attacked over and over!
(http://i.imgur.com/0PMtL.jpg)
Suddenly there was a crack and the beast lay still, yet not dead. Unconscious it fell before us, and I would not give it the chance of attacking us again!!!
The three of us now all attacked it, hoping to delve a fatal blow to it's head!
Spear, Battle Axe, and (apparently) Loincloths where all hammered over and over into the beasts Skull!
(http://i.imgur.com/FgQZr.jpg)
AT least it seemed death had claimed it and it moved no more.
I looked at the nearly naked Humans, curious of what they had been doing before the attack. Dag seemed not to look me in the eyes, but hurriedly put her clothing back on. Dosheb, perhaps still lost in his Madness, did nothing, remaining all but nude. It was not until morning that he had clothed himself again... Save for his loin cloth which he held as though it were a newly forged spear...
We hiked out from the valley along a river to drink and wash off. The heat was growing intense now and it beat down upon us like a Hammer. We found ourselves having to stop more and more to drink, and we decided to simply follow the river for as long as it took us, lest we wonder away and run out of water in the heat.
(http://i.imgur.com/hMqpX.jpg)
Two more days passed, the time spent killing beasts and snakes for meat. The provisions we had taken with us and been either consumed or rotted and we had nothing left to consume but game.
Another few days passed, our movement becoming slower as the land grew hot. Ever we followed the river until... Until one day...
The river we had followed fell over a cliff and down below we could see Dwarves.
(http://i.imgur.com/53U98.jpg)
There was no Mountain Home, No great city... No food no place to rest.
Only you two, who I have told my story too"
(http://i.imgur.com/LKIFh.jpg)
The Dwarves Melkor and Nish both looked up from the camp fire and nodded.
"So it was with us, nothing to find, as if we are expected to build the city ourselves" Nish spoke as he poked at the fire. Melkor spoke up next.
"And what of the Humans? I did not see them after the first day."
"I spoke to them last night. After so long with me, it woudl seem once I reached my goal they departed. I hope Deshob may find peace, and that Dag may find her way back to her family. Both were mighty Warriors worthy of song!"
The other two Dwarves nodded in agreement, behind them laid the small makeshift shrine of the bodies of the fallen. Nish looked at it and stood up.
"And what of now? You have joined us here, but will there be more?"
Orky looked down at the scrolls in his hands, the one that started him on his quest.
"There will be, We can only wait for them..."
=================================================
And THUS does the saga come to the end!
A few notes on the quest!
*As far as I know, I had NO hand in killing Snodub, who killed Phones. I actually think I saw "Snodub" on the way into town, cause I only remember seeing ONE goblin above ground. The only thing I can think of, is by starting the quest he suddenly became "Hostile" and The human gaurd was just next him and struck him down before us.
*I looked around for Phones body, but did not find it, I hope that perhaps someone else may pick it up. Maybe Phones has a better location on it.
*For future travelers, anyone passing through, do a quick search and you'll find (hopefully) piles of berries food and other items to use in an abandoned house. Also there’s a lot of gear below the Temple from people we killed, if you are brave enough to look around.
*On the Cyclopes attack... I Have NO IDEA how Deshob came to be holding a Loin Cloth, I am not sure if it was his or not... But he killed a LOT of people with it!
Also FINAL COUNTS for Dosheb and Orky:
Final Kills for Orky (http://i.imgur.com/DOY3I.jpg)
Final Kills for Dosheb (http://i.imgur.com/WKg58.jpg)
How we shape up in History in our civilization.(http://i.imgur.com/OsHGr.jpg)
A final note.
At the very end of things, Dosheb turned out to be so much of a Bad Ass, that he became a Hero to the "Watchful Rags" themselves. The only Human to do so thus far!
I'm doing another embark test, this time I named the fort Silverysects. The two hard-coded migrant waves were again uninteresting, no historical figures in either one. But then the spring migrant wave brought both Nish and Orky, along with a few other historical figures and three merchants from last autumn's caravan.
(http://i.imgur.com/4zd4N.png) (http://imgur.com/4zd4N)
(http://i.imgur.com/mzKaL.png) (http://imgur.com/mzKaL)
Detailed stats from Dwarf Therapist:
(http://i.imgur.com/62iLI.png) (http://imgur.com/62iLI)
(http://i.imgur.com/li3n1.png) (http://imgur.com/li3n1)
Nish's stats and thoughts are the same as they were in my first test fortress, except the things he likes/dislikes (the bright green text in the thoughts page). Looks like the adventurer Nish didn't have them and they're randomly created when he appears as a migrant in fortress mode. Same goes with the items he's wearing, they're slightly different. He seems to be wearing some crafts made from wildlife creatures he has killed while adventuring. First time he had a kea nail bracelet, now it's anaconda tooth bracelet. Also, the fancy fur clothes Orky stole from a dead goblin are gone.
About Dosheb... There are five instances of him in legends mode. Ubiq saw two clones of Dosheb (http://www.bay12forums.com/smf/index.php?topic=108291.msg3252225;topicseen#msg3252225), one of which stole a kill of a cyclops from him. Both drowned in a river. One instance of Dosheb was Melkor's companion (http://www.bay12forums.com/smf/index.php?topic=108291.msg3360634;topicseen#msg3360634). And now he helped Orky. This is getting a bit spooky :o (actually it's probably bug 5106 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=5106))
Also, two traders showed up in my immigration wave, but don't do anything but loiter around map edge, showing up as 'Friendly'.
The merchant migrants will get stuck at the map edge (bug 5098 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=5098)), you have to use DFHack's "tweak fixmigrant" command to unstuck them.
Knocked this together just this morning, hope it inspires you. Yeah, it's an elf, but a very dwarfy one.
(http://fc01.deviantart.net/fs70/i/2012/184/9/f/psycho_elf_by_hugoluman-d55udol.png)
And here's finally Melkor, beaten and covered in blood. That's a left hand glove she dropped at the map edge. I guess Toady didn't think about one-armed migrants :p She arrived in the autumn wave of the 2nd year of my test fort.
(http://i.imgur.com/QPsFW.png) (http://imgur.com/QPsFW)
(http://i.imgur.com/WXhI3.png) (http://imgur.com/WXhI3)
(http://i.imgur.com/YuZI4.png) (http://imgur.com/YuZI4)
(http://i.imgur.com/je2xC.png) (http://imgur.com/je2xC)
Details from Dwarf Therapist:
(http://i.imgur.com/EHxpa.png) (http://imgur.com/EHxpa)
(http://i.imgur.com/Z0C2o.png) (http://imgur.com/Z0C2o)
I awake into a town. A proper hustle and bustle town. This looks like a fine place to begin my journey. This is Praisebasin, in the country of the Confederations of Wading.
I begin to look for people to recruit to my cause. I find none, but interestingly enough, I find a person who calls themself the Exalted Oracle.
(http://i.imgur.com/QGMje.jpg)
Bah. Everyone knows only I am the true god, the Avatar of Reudh, Armok's Junior Undersecretary to Platelets.
I know now that I must head southwest. To that effect, I summoned my prior knowledge, courtesy of my previous inhabitant: the Ageless Nightmare of Apes-
(http://i.imgur.com/XlAFy.png)
My thought is that I avoid the goblin country, on account of its danger to me. Goblins are nasty beings, possibly more disgusting than humans. I am not sure weather I should swim across the ocean; I have heard tell of people being snap frozen, especially in colder climates. If I elect not to swim, I must detour around the southern coast of the sea and travel through the Special Buck, an ELVEN country.
I hate them too. If they are wise, they'll stay out of my way.
You might say I hate everyone, but oh contraire! I do not hate dwarves. I do not hate gnomes. I do not hate the animal men that creep in the caverns.
I only hate the above ground worms that call themselves sentient.
I remember Kes, though. Kes Pessalcone. The only human I ever considered worthy. Ever. He lived and died with me. We were murdered by three giant dingoes. Like dogs, but angrier. Like dogs, but ten feet tall. Like dogs, but with sharper teeth. It was a terrible pity.
Perhaps the humans of this town are the same. I might find one worthy of travelling with me.
Though it takes ages of sifting through their artificial caves, I find a crossbowman. He's the only guard of the town; sitting in the keep, he fiddled with his crossbow. I see something of Kes in him. He tells me his name is Dof Kisnastrozmo, or "Visionbuttered". He claims it is the name of an ancient and powerful family; though all of us remember the Time of Awakening. I scoff, naturally. None of us has existed for more than ten years in Licevathiira.
But, I decide to take Dof with me. I do need a bodyguard to keep the creatures of the night away.
I decide to sneak through the town. The less known about me the better. Dof does not understand why I move so slowly and in such a strange stance, and so he dances about me. Fool.
I check the sky before we begin to walk through the town. The sky is clear- the sun is high in the western sky and a cool breeze plays around my cave spider silk dress.
There are shops everywhere, including a proper butcher's market. I have nothing to trade, unless these foolish humans want rocks or mud I cannot offer anything.
Ha. I scraped kilograms of loamy soil off the ground and offered it to a planter in exchange for ten prickleberries. The fool took the soil with an expression of glee and happily handed me the berries.
This pleases me greatly. I think I shall buy some more.
And so I did. I bought 24 prickleberries. This shall keep me sated for the journey ahead, long enough to catch some meat and kill it.
The only problem with beginning life in Praisebasin is that I must cross a river to begin my journey. While I am a passable swimmer, Dof has no skills to speak of. I do not want to die, either.
Some of the apes tell me that the river narrows to the north, between Praisebasins and a hamlet a short distance past it.
I think that it is the right way to go.
(http://i.imgur.com/eYejj.png)
(http://i.imgur.com/7KMYh.png)
And so Dof and I leave Praisebasins to the north, after some consideration. The apes tell me 'Giant hamsters roam freely out there', and to be careful. One ape has the temerity to suggest to Dof that he dissuade me from my foolish pilgrimage, and I nearly lose my temper.
These creatures that taunt me, just out of reach...
Some practice and I can leach the energy out of water, rendering it briefly solid enough to hit and hurt the bogeymen. No, not really. I'm just flinging water at them. It seems to have some efficacy though.
(http://i.imgur.com/g8OaE.png)
I have flung several thousand handfuls of water. I am now a master thrower.
And with that, I manage to kill one of the bogeymen.
(http://i.imgur.com/n5gYJ.png)
I took a bit of a beating from a bogeyman who hit me after he fell in the fire. Other than that, I feel fine. Just bruises.
(http://i.imgur.com/PaNYw.png)
I started with 1003 speed. Now I have 1074. Fantastic!
And thus Reudh invented Waterbending.
Quick, someone throw magma and air. Then we can do that overused quote.
Which overused quote? Also, you forgot throwing an infinite amount of small limestone rocks from one pile of rocks.
I threw silt instead of rocks, so I have earthbending.
We used to mine everyday, but then the magma fortress invaded or whatever it is.
(http://i0.kym-cdn.com/photos/images/newsfeed/000/320/071/4e8.png)
There, I did both.
But seriously, Reudh will now impress the mountainhome with hydrokinesis.
(http://i.imgur.com/BfcWV.png)
I intend to use the caves as rest points, where possible. :D
All food from this point on must be hunted, as the only markets in the world are in Praisebasin. Necronights led to the caverns, so I daren't go further into it- i merely slept in the mountain there, safe from bogeymen and (semi)safe from the bats.
With three new recruits, after the maceman from Arthadapen drowned (I WISH COMPANIONS HAD SWIMMING SKILLS), I left from Fistbristled. There is I; Mita Agepethit (Brotherlace), the pikeman; Rakel Atkilxaki (Seertactics), a hammerman; and lastly Puja Aslujirdo (Circledforded), a maceman.
We prepare to leave for Èthessárek Adilrotik, Glistenedechoed the Walled Nettle, southwest of us in Shethbahdiso, the Reticent Finger.
(Could someone do a drawing for me of Reudh II, Mita, Rakel, and Puja, as they leave the fort? Descriptions in the spoiler)
Lord Reudh II Strangerdanger the Raven of Evil:
He is small yet muscular. His very long sideburns are neatly combed. His medium-length moustache is neatly combed. His very long beard is braided. His hair is clean shaven. His nose bridge is convex. His skin is dark tan. His eyes are brass.
(Wielding a copper spear and a copper dagger. Wearing a cave spider silk dress.)
Mita Agepethit:
Her greasy hair is extremely long. She is tall and very muscular. Her lips are thick. Her somewhat narrow head is short. Her hair is chestnut. Her skin is tan. Her eyes are brass.
(Wielding a silver pike and wearing bronze mail shirt, a copper helmet and rope reed fibre long skirt.)
Rakel Atkilxaki:
Her hair is extremely long. She is tall and very fat. Her nose bridge is incredibly concave. Her voice is low. Her head is short. Her slightly rounded pale brown eyes are slightly close-set. Her hair is mahogany. Her skin is tan.
(Wielding a copper maul and a copper shield. Bronze mail shirt, copper helm, rope reed long skirt).
Puja Aslujirdo:
His hair is extremely long. He is tall and fat. His face is extraordinarily broad. His ears are very short. His head is short. His hair is dark chestnut. His skin is tan. His eyes are brown. His eyes are slightly close set.
(Wielding a copper morningstar and a copper shield. Iron mail shirt, copper helm, sheep wool long skirt.)
I arrive at Harshmines to find it uninhabited. I seal up the deeper parts of the cave using my ancient Kamp Fy-ar magic, and go to sleep. Awaking some time later (I was very tired from a fight with an alligator- it managed to nick my ear, but nothing more), I left Harshmines and started to travel along the shore of the nearby inland sea. I continue some ways down, slaughtering crabs in my path.
I named myself Bane of Guineapigs to keep myself amused after defeating an entire family of cavies by throwing them into the water.
I travel along the shore, purely because it is said the proximity of such water keeps bogeymen at bay... This is interesting.
In fact, to test this, I surrounded myself with campfires and slept the entire night. No cackling was heard! Hah! I can skirt using the southern end of the Ferocious Waters and then make a quick journey to the next stopping point.
(http://i.imgur.com/HezlL.png)
(http://i.imgur.com/4Q0Kt.png) (http://imgur.com/4Q0Kt)
(http://i.imgur.com/bMO3d.png) (http://imgur.com/bMO3d)
(http://i.imgur.com/hK7KJ.png) (http://imgur.com/hK7KJ)
16th Hematite, 11
I begin my journey in Shakecheerful, a very small human hamlet. My destination, the promised land of dwarves, is somewhere southwest. The journey will be long and dangerous so I'll try to increase my chances by practising Mahayana Uristhism, in common speak the Dwarven Zen, or the Way of Urist. It is based on the teachings of the Great Urist. Some say it's just another form of dwarven insanity. Those fools.
I'll be following a strict physical and mental training program for the next week or so. This training involves swimming in the freezing waters to build up my endurance and striking small rocks together until they're sharp enough to cut through flesh. This repeative and incredibly dull task will build up my mental abilities and also provides ammo for throwing practises. Also I will have to do everything as silently and stealthy as I can, isolating myself from the society, only asking for a shelter when the night falls. During this training I'll be eating nothing but berries, cleansing my body from harmful toxins.
I spend the morning in the freezing cold river learning the basics of swimming, nearly drowning myself. I however need a bridge for the advanced swimming practises. Shakecheerful is very small, just a few huts next to a big river and we don't have any bridges here.
(http://i.imgur.com/jbsGI.png) (http://imgur.com/jbsGI)
(http://i.imgur.com/d3opc.png) (http://imgur.com/d3opc)
So I head north towards Sensedied, a neighbouring hamlet, as they have much better infrastructure there. When I arrive at the evening, I find this masterfully designed bridge, admire it for a moment and then spend a few hours swimming back and forth under it.
(http://i.imgur.com/yfTkF.png) (http://imgur.com/yfTkF)
I get out from the water when the sun is setting down, as the rivers here freeze during the nights. I find a shelter and hear some interesting news about fellow dwarves and a particular outlaw causing some troubles.
(http://i.imgur.com/NttPA.png) (http://imgur.com/NttPA)
(http://i.imgur.com/gZ0hc.png) (http://imgur.com/gZ0hc)
(http://i.imgur.com/1P1IN.png) (http://imgur.com/1P1IN)
18th Hematite, 11
I'm almost halfway through my training program. I feel already my muscles and my senses growing!
(http://i.imgur.com/bGc6z.png) (http://imgur.com/bGc6z)
(http://i.imgur.com/CYhfw.png) (http://imgur.com/CYhfw)
(http://i.imgur.com/n9mG0.png) (http://imgur.com/n9mG0)
21st Hematite, 11
Today I swam upstream until I found this beautiful waterfall. The flow of the water was so great that the downstream of the river was actually overflooding. I tried to swim up the waterfall, but the force of the water was too great even for my legendary swimming skills. I was just thrown back to downstream and getting stunned. I swam back to the village and spent the evening knapping and throwing small rocks.
(http://i.imgur.com/TJ1WY.png) (http://imgur.com/TJ1WY)
23rd Hematite, 11
It's been a week since I started my training and I feel like a new dwarf! I've got piles of sharpened rocks everywhere and I feel I should clean up the mess before I leave this village. I'm determined to move them to a one single pile. I've already spent two full days moving and throwing them. The incredible weight of the rocks is slowing me down and the humans in the village appear to be moving very fast in my eyes. Maybe this will build up my strength as well.
(http://i.imgur.com/AvjBq.png) (http://imgur.com/AvjBq)
(http://i.imgur.com/S4CVB.png) (http://imgur.com/S4CVB)
24th Hematite, 11
I spent the morning moving the last rocks and I'm now ready for my journey. I need some companion to keep the bogeymen from attacking me at nights, but the villagers here have seen me training and think I'm insane. None of them are willing to join me. So I head back to my home village Shakecheerful and try to recruit someone from there.
Back in Shakecheerful, I find only one volunteer. Usmik, a local axeman will join me.
(http://i.imgur.com/QCgnu.png) (http://imgur.com/QCgnu)
(http://i.imgur.com/4VS8C.png) (http://imgur.com/4VS8C)
(http://i.imgur.com/UfL1V.png) (http://imgur.com/UfL1V)
We head northeast to Whimkin, the human town and capital. I hope we can recruit more people and maybe find out what happened to that poor dwarf, Phones. It's late night when we arrive in the outskirts of Whimkin and spend the night in a farmer's hut in the middle of the fields.
25th Hematite, 11
We arrive at the center of Whimkin at morning, find a marketplace and I sell some seeds to a trader. He's got a nice crutch for sale, it might come handy in the future, but I can't afford it. We visit the Temple of Circumstances, take a quick peek at the basement but find only old skeletons there.
We wander around in the town and suddenly stumble upon a dead goblin inside a shop. How weird. A child tells us his mother slayed the goblin.
(http://i.imgur.com/4qt77.png) (http://imgur.com/4qt77)
(http://i.imgur.com/79kWt.png) (http://imgur.com/79kWt)
The goblin's name sounds familiar. I think it's the one that killed Phones, the dwarf. But where's the dwarf's body? And where's Dag, the human who avenged this dwarf's death? I wonder if the nobles in the town's keep know about this.
We enter the keep and find their small armory. I can't find any armor small enough for a dwarf to wear. There are some long range weapons here but I don't have any use for them, I've got some masterfully sharpened rocks with me.
(http://i.imgur.com/RhMiL.png) (http://imgur.com/RhMiL)
The lord of the keep, or "the Holy Fortune" as he calls himself has no idea what's going on outside the keep. Damn nobles. I meet one of his henchmen who seems eager to leave the place. She joins me and Usmik.
(http://i.imgur.com/Ammlr.png) (http://imgur.com/Ammlr)
(http://i.imgur.com/Dk7s6.png) (http://imgur.com/Dk7s6)
(http://i.imgur.com/2t2vM.png) (http://imgur.com/2t2vM)
As we are leaving the keep, I notice some stairs leading to the basement. I've got bad feeling about it but I also feel we must investigate the place. I leave my bags of berries and the heavy coins upstairs and sneak into the basement. I soon notice a lone goblin spearman in one of the corridors.
(http://i.imgur.com/mnXRp.png) (http://imgur.com/mnXRp)
As I sneak closer, my human companions stumble loudly into the corridor and alert the goblin. My attempts to stab the goblin are failing. Suddenly the goblin is out of my reach and Usmik gets injured. I throw some rocks at the goblin but it just keeps stabbing the poor Usmik. Zoku saves the day by shooting the goblin with her crossbow.
(http://i.imgur.com/1MLyR.png) (http://imgur.com/1MLyR)
Usmik is too injured to stand so she's staying behind. I soon find a goblin maceman next to a corpse of another goblin. I sneak closer and attempt to take it down silently with my bare hands.
(http://i.imgur.com/e9bfL.png) (http://imgur.com/e9bfL)
My first attempt fails, then Usmik suddenly jumps in and messes things up again, only getting more injured in the process. I manage to grab the goblin by its throat and strangle it until it passes out. Usmik gets her revenge and sinks her axe into the goblin's skull.
(http://i.imgur.com/uv0wS.png) (http://imgur.com/uv0wS)
We search the big room but there's nothing but two statues and a stairway leading even deeper into the basement. I choose to open a door instead, and find a goblin crossbowman guarding the corridor. This time I'm quicker than my companions, I strangle the goblin unconscious and then split its head open.
(http://i.imgur.com/hMyYy.png) (http://imgur.com/hMyYy)
I find another goblin with a crossbow and kill it before it notices me. I feel I'm in the Zone. This is the Way of Urist. The humans can never understand.
(http://i.imgur.com/0tM7L.png) (http://imgur.com/0tM7L)
As I'm heading back to the stairs, I find a goblin spearman next to some broken crossbow bolts. Looks like there's been some action here. I take the goblin down silently and finish the job with my spear.
(http://i.imgur.com/v3jM2.png) (http://imgur.com/v3jM2)
My clothes are already tattered and choose to I pick up some leather clothing from the dead goblin. They'll also provide better armor than my fabric clothing. Then I suddenly notice something. Is that... a dwarf's corpse? What happened here?
(http://i.imgur.com/ut7fk.png) (http://imgur.com/ut7fk)
(http://i.imgur.com/boInG.png) (http://imgur.com/boInG)
I search through the deceased dwarf's belongings and find a notebook. This indeed is Phones Starchampion, the same dwarf that the villager in Sensedied was talking about. Looks like we share the same goal, the big mountain range in the southwest. Phones got his orders from the King himself. I however, well.. ever since I had that horrible nightmare about getting killed by a band of kobolds, I've had this overwhelming feeling that I must get to those mountains. I feel it's my destiny.
This dwarf needs a proper tomb, I can't leave him down here. I'm thinking of carrying his body with me. It's a long journey, but I'm also much stronger now, thanks to my training.
But not just yet. My human companions are still somewhere in these dungeons and I think I heard some noises below. I head back to the big room with statues, and find my companions. Usmik is in bad shape, I think both of her legs are broken.
(http://i.imgur.com/FUbNN.png) (http://imgur.com/FUbNN)
Me and Zoku decide to take a quick peek downstairs. As we enter another room, I spot a goblin axeman and attempt to sneak closer. From the darkness, an arrow flies and hits Zoku. She tries to shoot back with her crossbow. I can't see how many goblins there are in the dark, but they can obviously see the big human and they have long-range weapons. We retreat back into a smaller room. The goblin axeman follows and starts swinging his axe at Zoku, injuring her. I stab the goblin with my spear but can't do much damage. So I resort to martial arts again and quickly strangle the goblin unconscious.
(http://i.imgur.com/EuBUY.png) (http://imgur.com/EuBUY)
A bowgoblin enters the room and starts shooting at Zoku. She's already badly injured and I try to help her by throwing sharp rocks at the bowgoblin, breaking its leg and disabling it. I grab a battle axe from the unconscious axegoblin and finish the goblin bowman, and then the axegoblin itself.
(http://i.imgur.com/dI1Am.png) (http://imgur.com/dI1Am)
(http://i.imgur.com/qGgas.png) (http://imgur.com/qGgas)
Zoku is bleeding badly and in great pain. Suddenly she calls me a romantic virgin and something about maws ?! I have no idea what she means by that, she's only barely conscious and probably can't think straight.
(http://i.imgur.com/UvZVK.png) (http://imgur.com/UvZVK)
(http://i.imgur.com/AIo0H.png) (http://imgur.com/AIo0H)
There might still be goblins left in the bigger room so I pick up a bow from the dead bowgoblin and open the door, instantly spotting a goblin maceman nearby. I don't want to go further into the dark room so I stand on the doorway and start shooting arrows at the goblin.
(http://i.imgur.com/hw3c3.png) (http://imgur.com/hw3c3)
Then all hell breaks loose. Usmik appears from behind, she has managed to crawl downstairs, and she's got company. More goblins! Bolts start flying from the darkness, Usmik gets shot in the head and she drops her weapon. It's not looking good for her.
I've been hiding in the shadows for the whole time, but now one of the goblins suddenly spots me and soon I have three goblins all over me. In the ensuing chaos I try to disable and disarm them as fast as I can. Facing many opponents, I enter a weird trance-like state of mind that I've only heard rumors of.
(http://i.imgur.com/REHBJ.png) (http://imgur.com/REHBJ)
(http://i.imgur.com/dVeMi.png) (http://imgur.com/dVeMi)
A goblin maceman gets through my defences and strikes me on my right side. I'm having trouble breathing and I'm holding a pike I grabbed from another goblin and I can't figure out how to use it properly. Luckily the goblin maceman dodges away from me as I try to strike it, giving me a second to breathe and also to help Usmik by throwing rocks at her attackers. A goblin swordsman attacks me but I manage to disarm it.
(http://i.imgur.com/9gegX.png) (http://imgur.com/9gegX)
(http://i.imgur.com/YPMKE.png) (http://imgur.com/YPMKE)
I strangle another goblin unconscious, pick up my trusty spear, and start stabbing the goblins, trying to disable them by targetting their legs and weapon arms.
(http://i.imgur.com/heCrx.png) (http://imgur.com/heCrx)
(http://i.imgur.com/sUvyk.png) (http://imgur.com/sUvyk)
Finally I'm the only one standing. The goblins are all either dead, unconscious or squirming on the floor in pain. I make sure they stay down.
(http://i.imgur.com/2Uhxx.png) (http://imgur.com/2Uhxx)
(http://i.imgur.com/n67b9.png) (http://imgur.com/n67b9)
We regroup after the battle and head back to upstairs. Both my human companions are badly crippled. I'm not feeling so great either.
(http://i.imgur.com/j3dCd.png) (http://imgur.com/j3dCd)
Usmik, being badly wounded, manages to crawl the stairs up and then stops breathing. Me and Zoku decide to leave her corpse behind, it's too dangerous to drag a heavy human body around, there might still be goblins here. We find our way back to the keep and rest for a few hours.
(http://i.imgur.com/Aw3XI.png) (http://imgur.com/Aw3XI)
After a few hours of rest I can breath again, Zoku is also looking much better and she can stand up again. We head back downstairs in the hope of retrieving Usmik's body. When we get past the dead dwarf's body, I spot a goblin standing next to it. I quickly take the goblin down. The corpse of the previous goblin guard is still there. Looks like they got reinforcements really fast.
(http://i.imgur.com/QRsDP.png) (http://imgur.com/QRsDP)
We decide it's best to retreat while we still can. We can't retrieve Usmik's body, but we can at least take the dead dwarf's corpse with us. We drag the body and all his belongings upstairs and place them them in the entrance hall of the keep. We'll pick them up later when we leave the town.
(http://i.imgur.com/gxc0d.png) (http://imgur.com/gxc0d)
(http://i.imgur.com/b55y8.png) (http://imgur.com/b55y8)
Yes, it's about time to leave this town, and maybe pay a visit to that outlaw hiding in the woods nearby. But first we have to restock our food supply. We head out to get some berries from farmers and suddenly spot a goblin in the middle of the town, in plain daylight! The lone goblin has no chance against both of us. We find a dead human laying in the ground nearby. I wonder what's going on in this town, goblins running around murdering people.
(http://i.imgur.com/X6z0B.png) (http://imgur.com/X6z0B)
(http://i.imgur.com/EibXH.png) (http://imgur.com/EibXH)
I relieve the dead human from her coins. Finders, keepers. Back in the marketplace, I sell my leftover plant seeds and then try to buy the crutch I was admiring earlier, but the trader only demands more. Maybe I can buy it if I sell the goblin's belongings first.
(http://i.imgur.com/w6H8l.png) (http://imgur.com/w6H8l)
But the night is already falling so we head back to a farmer's house to get some sleep. It's been a very long day. I slew ten goblins today. The late Usmik got one and Zoku killed two goblins.
26th Hematite, 11
First thing in the morning we walk to the marketplace to sell some things I had scavenged from the goblins. Then I ask about the crutch again. No deal! The damn trader is ripping me off.
Screw it, I'm leaving this town. Just have to pay a quick visit to that outlaw first, it should be a short trip. I stashed some of my things inside the keep next to Phones' body. We'll be travelling light.
(http://i.imgur.com/tjvhA.png) (http://imgur.com/tjvhA)
Outside of Whimkin, Zoku spots a flock of ravens and starts shooting at them with her crossbow. Stupid human, wasting bolts on wildlife. So I walk around picking up her used bolts and putting down wounded ravens. Next thing I know she spots a herd of wild horses and starts shooting at them! I lead her away from the wildlife, and suddenly spot a fortress in the horizon. We take a quick detour. The fortress is huge, much bigger than the keep in Whimkin.
(http://i.imgur.com/L2oTR.png) (http://imgur.com/L2oTR)
We talk with the lady of the fortress, aka the law-giver. She tells us the fortress is called Trammelrisen. As I curse the traders I met in Whimkin, she tells me they have a few extra crutches right here in the fortress and she's willing to give me one for free! Excellent. I just wish I never have to actually use it. Going through their stuff I also spot a nice pick. Now THAT I wish to use some day!
(http://i.imgur.com/ROQgp.png) (http://imgur.com/ROQgp)
(http://i.imgur.com/FN9u3.png) (http://imgur.com/FN9u3)
We come across some soldiers, and one of them really wants to join us! The more the merrier! Ettad wants me to lead him to glory and death, so we head outside and continue towards the outlaw's camp.
(http://i.imgur.com/IA1jT.png) (http://imgur.com/IA1jT)
(http://i.imgur.com/06OYB.png) (http://imgur.com/06OYB)
(http://i.imgur.com/piAP6.png) (http://imgur.com/piAP6)
A few moments later, Ettad spots some horses and runs at them swinging his halberd. Damn, he really wants to get some action. Luckily I can lure him away from the horses before he gets a hoof embedded into his face. Later in the dunes, Zoku shoots the rest of her bolts at vultures and then chases one and starts beating it to death with her crossbow. Later she kills a wild boar. Great, no we have no ammo left. Stupid humans.
(http://i.imgur.com/An9H9.png) (http://imgur.com/An9H9)
Both of my human companions wander off, distracted by the wildlife. I might as well try something now that I'm alone. Sneaking very quietly, I get close to a wild boar and start using some wrestling moves on it, throwing it around. After a few throws it finally notices something is going on and starts attacking me. Still holding it in my grasp, it cannot run away and I'm blocking it's attacks with my shield. I'm having fun time training my shield skills until Ettad appears. The boar attacks him and Ettad stupidly dodges down the hill, faceplanting himself. I give the boar a few hits from my pick to keep it from attacking Ettad, who is still stunned by the collision. Humiliated, he gets up and hacks the boar to pieces with his halberd.
(http://i.imgur.com/o3qvh.png) (http://imgur.com/o3qvh)
Wondering where Zoku is, we go in circles and soon find her ..... dead! I have no idea what happened to her. There's a wild boar nearby. Frustrated by Zoku's death we kill it on the spot. It probably wasn't Zoku's killer but at this point we don't really care. The sun is starting to get low, so we set up a campfire and spend the night on the very spot where Zoku died.
(http://i.imgur.com/xsKi6.png) (http://imgur.com/xsKi6)
(http://i.imgur.com/Wf4MH.png) (http://imgur.com/Wf4MH)
In the hills, Ettad kills more and more wildlife. He's getting better at it, killing them instead of leaving them unconscious. I'm not sure if that's actually a progress or not. Whenever I see a herd of wild boars in the distance, I try sneak around them and hope that Ettad doesn't spot them.
In the early evening we came across a starting point of a beautiful stream. It's flowing in the direction we're heading so we stick on to it.
(http://i.imgur.com/UZZOW.png) (http://imgur.com/UZZOW)
I'm trying a new strategy with campfires. Surrounding us from one side with campfires and from one side with murky pools, I'm hoping this will go better than the last night. If anything wants to get at us, it has to swim through the pools.
(http://i.imgur.com/Jyon4.png) (http://imgur.com/Jyon4)
6th Malachite, 11
A horrible growl wakes me up. What now?!
(http://i.imgur.com/dfAor.png) (http://imgur.com/dfAor)
A cougar? Ettad is already on the move. Looks like I accidentally left an opening in the line of campfires. He's again faster than me, and when I arrive at the scene the cougar is already laying on the ground, stunned.
(http://i.imgur.com/pdKhV.png) (http://imgur.com/pdKhV)
I join the battle and together we give the cougar a proper beating. The cougar finally bleeds to death and we can get back to sleep.
(http://i.imgur.com/nHmcn.png) (http://imgur.com/nHmcn)
(http://i.imgur.com/pLaLo.png) (http://imgur.com/pLaLo)
Nothing else harasses us that night. The next day goes by quickly as we travel through the hills and the jungle. We have some small encounters with the wildlife, I get attacked by two falcons and Ettad runs around killing things. We set up a campsite in the jungle and sleep through the night, this time uninterrupted.
(http://i.imgur.com/A3DJ2.png) (http://imgur.com/A3DJ2)
7th Malachite, 11
In the morning we take a short walk to the elven forest retreat, Trussflowers. We meet the elves... and I'm shocked. I had heard tales about them, but I never thought they would be this annoying! They're taunting at us!
(http://i.imgur.com/wtHMD.png) (http://imgur.com/wtHMD)
(http://i.imgur.com/jLLOV.gif) (http://imgur.com/jLLOV)
(http://i.imgur.com/OCLxO.jpg) (http://imgur.com/OCLxO)
They won't even let us inside their stupid tree houses, so we set up a campfire under their trees. Maybe if we stick around for a while they'll start acting like civilized beings.
(http://i.imgur.com/hywAn.png) (http://imgur.com/hywAn)
"Silly dwarf, don't light a campfire there! Our sunshine stockpile is right abov" --- WHHOOOOOM!!
Wha... oops!
(http://i.imgur.com/Jb9qS.png) (http://imgur.com/Jb9qS)
"The trees, NOT OUR TREES, NOOOOOO!!!"
Hey Uggi, what's yours and Ettad's kill list look like?
Here's mine:
(http://www.sivari.org/~uggi/df/licevaathira%20-%202nd%20turn/284b%20uggis%20kills.png)
And Ettad's:
(http://www.sivari.org/~uggi/df/licevaathira%20-%202nd%20turn/286b%20ettads%20kills.png)
Oh, and these were before the last ambush. I took these when I retired in the last elven town (to update stuff for Legends Viewer).
21st Malachite, 11
It's a quiet day in the mountains. We wander towards south in search of something to eat. I've still got some strawberries and a piece of alligator meat left, but they're not going to last for long.
In the evening we descend from the mountains to a prairie. Still not much of a wildlife. Ettad kills a kea and I manage to sneak right into a herd of cavies and kill two of them. Sadly, none of the animals are big enough to butcher.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/518 the rumored prairie.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/519 ettad vs kea.png)
Until we finally spot some impalas! They're fast, but a hungry dwarf can run even faster! After killing and butchering two impalas we're stocked up on food again.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/522 impala.png)
We spend the night in the prairie. I haven't seen any dangerous animals around but I'm still feeling a bit nervous and surround us with campfires. It's a habit, I know.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/523 camping in the prairie.png)
22nd Malachite, 11
The prairie is quiet in the night, the stars are out, and nothing interrupts our sleep. Feeling really refreshed in the morning we continue with our journey. I'm feeling particularly dwarfy today and drawn back to the mountains. It doesn't take long for us to climb back up there.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/526 close to silverysects.png)
It's very quiet and peaceful in the mountains. Except for the fact that Ettad is constantly whining about not finding anything to kill. We set up a camp when the night falls. This time I don't bother setting up a tight perimeter of campfires. I'm feeling safe in the mountains. I think the journey is almost over.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/527 last night in the mountains.png)
23rd Malachite, 11
I didn't sleep the whole night. I'm feeling so excited, I feel like coming back home! At sunrise I wake up Ettad and after a few hours of hiking we find ...a swamp? In the middle of the mountains? And then, in the middle of the swamp I spot a campfire! And ...DWARVES! This is it, my destination, the promised land of dwarves! But why is it in the middle of a swamp? Feeling confused, we walk towards the campfire and greet everyone.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/532 arriving to silverysects.png)
"What took you so long?" asks one of them. I tell them about my long journey with a crazy human and start unpacking my backpacks. Ettad feels a bit restless. I'm not sure how long he'll hang around. If these swamps are anything like the Murk of Murdering, he'll soon find an alligator or an anaconda to wrestle with.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/533 dropping phones.png)
Seeing the corpse doesn't seem to alert them. "We already have a few", they say pointing towards a pile of corpses behind them. After dropping everything I've hoarded with me, I make myself useful and organize everything into neat piles.
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/535 retiring.png)
Well, that's finally it! It took me 36 dwarven days. And once again, I'm terribly sorry this took so ridiculously long in human days.
My final stats and the bits from legends mode:
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/536 day 36 final skills.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/537 day 36 final attributes.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/538 day 36 final description.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/543 legends - uggi.png)
And Ettad's:
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/540 ettads skills.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/541 ettads attributes.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/542 ettads description.png)
(http://www.sivari.org/~uggi/df/licevaathira - 2nd turn/544 legends - ettad.png)
And here's the save: http://dffd.wimbli.com/file.php?id=7150 (http://dffd.wimbli.com/file.php?id=7150)
Some music to set the mood (http://www.youtube.com/watch?v=fvIhfYG_iUY)
A large wildfire sprung inexplicably on the northern edge of the hamlet of Sensedied. Villagers claimed to have seen a small figure, at a distance, emerging from the flames.
(http://img252.imageshack.us/img252/737/screenshotlfs.png)
Later that day, the mutilated remains of many wild boars and small animals were found floating down the river. A man out for a walk found a shredded bloody mass that could only have been an alligator, it's head found fifty feet away and missing a brain.
The local fort of Trammelrisen reported strange sounds that night and found its stores noticeably emptier.
Written in some dark red ink at the beginning, after the other entries:
If anyone finds this journal, I hope to the gods he hasn't found you.
Galena 9th, in the Year of Myth 11
My name is Kema Feraltrades, and I suppose now is as good a time as any to start a journal for the practicing of my letters. I'm a soldier stationed at my hometown's garrison, and aside from that dwarf and his angry looking friend that came by a month ago, it's been quiet.
Well, until yesterday. After the fire, and the savage scene in the morning, and the rustling at night we were a bit spooked come morning. Then He showed up. Just strolled right in through the gate, without even saying a word. Actually, I don't think he's said anything since I met him.
He was a short fellow, dwarf probably, but I couldn't tell whether he had a beard, since he was wearing a mask. I don't know, but when I look at that mask, I feel cold somehow, and like I'm being... watched. The fellow just strolled straight to the watchtower where I was at, came up, and looked right at me the whole time. Somehow, I think he came for me, just me. That dwarf just reached out his hand, beckoned.
"Wait, you want me to come with you?"
He still didn't say anything. Just beckoned again. I looked to my friends, but they seemed just as confused as me, if not a little nervous. Lem just said "he's an adventurer, obviously. You should go with him?"
"Why?" I asked, baffled. "Why should I follow some stranger? Something about this just feels... wrong, Lem."
"This could be your ticket for death and glory, you know," he said.
Well, we'd all been raised to respect death and glory. And oaths, in my case. I think Lem might've been raised to respect Pestilence, too. So, with that in mind I made what I now think may be the worst mistake in my life. I left with that... that no-face dwarf. My best friend Mapo, a fine crossbowman, agreed to come with me. Suddenly, it didn't seem so bad. Though this might be a bit too mysterious for my liking, I was going off to find fame and fortune with fine company, and we'd return home heroes.
That didn't last long. We came to the river, which the no-face swam across uncannily fast. Mapo and I got in after, not the best of swimmers. With hard effort I struggled across, seeing that faceless short figure just standing there, motionless, watching. I climbed out, only to realize Mapo was still struggling in the middle of the current. I couldn't leap in, fearing drowning myself, but that mighty swimmer, the no-face just stood there.
Stood there and watched him drown.
Then, he just calmly went in, hauled out the body, took his crossbow, and sent off, beckoning me to follow. Not a word. Follow I did, because I feared what would happen if I didn't.
From the journal of Kema Feraltrades, human lasher
Galena 10th, in the Year of Myth 11
We stopped for a quick camp after the river yesterday evening. The no-face pressed westward, and I wondered whether he was heading for that bandit camp in the nearby desert. Along the way we spied a pack of vultures picking at something in the dust. He just pointed at them. At first I didn't understand, but then... then he just leapt after them! Suddenly he had a pickaxe in hand and he swatted one of those poor birds as it tried to take off, bashing it until there was just a bloody, punctured pulp. He just pointed at the others, bounding away, and in utter confusion I ran after, lashing at them.
When I brought one down, I turned around to see him hunched over the dead buzzard. He turned around, covered with blood, and I saw the empty hole in the bird's head.
(http://img834.imageshack.us/img834/1909/strangehunger.png)
He was headed for the camp. Poor bastards didn't even see it coming.
(http://img706.imageshack.us/img706/6909/bloodbath.png)
We stopped at a pond just east of the bandits. He built up a ring of campfires and motioned for me to stay put, which I must say I was only too glad to oblige. With that, he crept off towards the camp. In a few minutes, he came running back, some goblins behind him, and jumped into the pond. They didn't seem to notice me, and they didn't notice him slink out of the other side of the pond, coming round behind them.
What followed was the most horrible thing I've seen in my entire life.
There were 3 bandits, and one of him. He came up behind the first, a pickaxe in each hand, and began hacking and smashing. The screams alerted the other 2, and I thought they would make and end of him. No, I think that part of me hoped that. I don't think there's much that can destroy such inhuman cruelty. Planting one pick quickly in the hammer-bandit's skull, he brought the other into the swordsman's knee. Picking the other knee, he proceeded to tear open the goblin's belly and dropped the picks. He simply tore out the long lengths of the goblin's guts!
But that didn't kill the goblin. What killed it was him mashing its head with its own entrails.
He lured them out in groups twice more before taking up the crossbow and his picks and creeping back to the camp. I head many screams. A few minutes later, he returned, covered in blood, and carrying two more crossbows.
Yes, indeed, we had just slain a dragon, something I dare say would have made me feel like a great hero if it wasn't for the gruesome display I witnessed next.
(http://img717.imageshack.us/img717/4256/yumdragonbrains.png)
After finishing, he made me strap the bloody, raw skull to my back. At least, I think that's what he wanted. It could have been a lot worse in retrospect. We found a clutch of eggs in the back, of which he unceremoniously stuffed one into his bag, probably trusting the rock-like shell not to break. Probably intends to eat it. At least, I partly hope he does. I do not like to think of him somehow hatching it.
With my waterskin full of water and his, from the smell, something much more unpleasant, we set out again to the southeast at a grueling pace, crossing two rivers before ending up here, our camp for tonight. No major incidents, but I think I begin to despair at the sight of otters, as I know I will have to try my best to mash their heads in with my crutch. This country we've entered this evening seems oddly pleasant, though, and I hope we travel through it a while longer.
Galena 14th, in the Year of Myth 11
First thing in the morning, we left the nice patch of wilderness, which seemed to stretch to the southeast, while we were headed southwest, straight as an arrow. The No-face pitted me against a hippopotamus, a creature seeming half as big as the dragon and twice as mean, though as I write this I suppose it still has my sympathy. Luckily for me, he broke its knees before it could trample me, and luckily for it, it bled out while still unconscious and before he could finish pulling its guts through its back.
That was just the beginning, though. At the next river crossing, we stopped to savage some wild boars, but in the midst of dismembering one, he suddenly spotted that an alligator was doing the same a hundred feet away, and he just... just leapt at it. I was left to struggle with the crippled but still very much alive boar, but I suppose it was less loathsome a prospect than having to face one of the gators. They didn't stand a chance, though.
(http://img843.imageshack.us/img843/7253/animalslaughter.png)
Luckily, the boar managed to limp away before he could stop me from leaving it alone. Somehow it managed to break my finger which had only just healed. I could hardly care less at this point.
We crossed another river later into some kind of huge hot forest, jungle probably. The place really seems quite astounding, the animals of amazing size. The idea of finding a giant vicious beast might be terrifying, especially since I'll probably be forced to charge it, if it weren't for that the No-face is far more unsettling. He had us make a rush at some truly enormous boar, but they were too quick that time.
Now we've come to yet another river, but here we stop for the night.
Galena 15th, in the Year of Myth 11
Today was uneventful for the most part, tramping through the jungle and into a swamp, chasing more animals but thankfully not catching them. This hunting, this cruel chasing, I can discern no meaning for it. Why? Why does he do it, why does he make me do it? It drives me mad!
As a small mountain rose up from the swamp in the distance, we inexplicably changed course from Southwest to just South, No-face pressing forth with the same sense of indomitable purpose as before. Maybe we're getting close? Though, wherever he's taking me, I honestly expected him to approach it in a straight line, going through any obstacle in the way.
Galena 16th, in the Year of Myth 11
After hiking further southwards, we came to a cave in the midst of some dry plains, which the No-face climbed down into. I caught up with him a few passages downward, in the midst of bludgeoning some kind of small, horrible creature. As I came in for a closer look, it lunged at me, followed by another from the shadows.
(http://img521.imageshack.us/img521/7839/gremlins.png)
I whacked it many times with my crutch, breaking bones, but the little fiend knocked me down and leapt upon my face, so I bit off its arm. No-face just watched my struggle, doing nothing. These gremlins were no dangerous opponents, but by the gods what the hell does he want with me!?
The foul taste of its blood lingered in my mouth as we ventured deeper. We encountered more gremlins, and each time the No-face simply left me to smash them on my own. I haven't much love for gremlins, but nor do I take extreme pleasure in their messy demise: somehow, though, having me kill them so interests him greatly. Not altogether too deep we found the passage led to a huge underground lake, and promptly turned back towards the surface.
Galena 18th, in the Year of Myth 11
I still can't write about it. After those events though, I salvaged two very sturdy looking iron shields to strap to my arms. Hopefully these will help stop me from getting bowled over. The No-face found a mail shirt that fit him, though I can't say he's needed one before. Bizarrely, after putting it on, the first thing he did was to leap into the middle of a bunch of large fish in a river. He provoked them and let them swarm over him for hours, then just climbed back out, calm as ever. Maybe he was testing the armor?
Today, we wandered southwards, killing and maiming many animals. He made me attack a large school of fish in a river this morning, and they were no small fish either, but with my shields I managed to kill them to No-face's satisfaction. Or whatever he feels. There was also this great big snake, Anaconda I think, that attacked us, and with quick thinking, I ended it quickly.
(http://img15.imageshack.us/img15/6853/kimakillsanaconda.png)
I don't know how he feels about my curtailing his cruelty, the only reaction he had was to pause before his usual tearing out the contents of the skull.
We also met three alligators in another river, and they stood little better chance.
(http://imageshack.com/scaled/large/820/aligatoratrocity.png)
Here we have found a strange littering of many skeletons, where Noface stops for some reason. I'll take this time to write a journal for today, and maybe finish it tonight. The bones are strange, looking like alligators and some kind of giant rodent.
(http://img194.imageshack.us/img194/1671/wtfskeletons.png)
cont'd...
More animals killings, another anaconda, many rattlesnakes, a falcon. I grow weary.
Galena 19th, in the Year of Myth 11
The animals. The animals. The violence. No reason. I weary. Too much.
Too much.
(http://img27.imageshack.us/img27/4431/croccarnage.png)
Galena 20th, in the Year of Myth 11
TheNeverEndingHuntingItDrivesMeMadTheCrueltyNoReasonNoReasonNoReason
GutsBloodBloodBloodEverywhereBloodHeKillsAlwaysKillingNoMercyNoHumanityAlwaysAlwaysAlwaysKillingMaimingShredding
makesmekillmakesmedocruelthingsIcan'tlivelikethisalwayskillingthere'snoreasonwhydeathwhy
musthuntkillslaughtermaimmurdermurdermurderdon'twanttohe'swatchingalwayswatchingeyelessfaceblackholesforeyesnosoulwatching
watchingalwaysmustdowhatwantsfearhimfearhimwhatwillhedoifIdon'tdowhathewants?
killKILLKILLOHGODSNOWHY
Galena 21st, in the Year of Myth 11
Freedom. Yes. Escape. Yes. I must. Animals, always makes me chase the animals. I'll chase them, yes, chase them far. A pretense. Far, further and further from him until he can't find me, then I only chase, only kill when I want. Maybe never kill again.
....Yes, plan working, out of sight, he's far away, on other bank now, chase falcon, falcon leads to freedom. I'm going to be fr
Galena 22nd, in the Year of Myth 11
O the vile winds! Damnation! I thought I had escaped. I thought I had freed myself. But just as I was almost out of his reach, the world went black and I found myself at his side again, as if in some ghastly blink of the gods' eyes. And now, something changes in the way he looks at me, and he makes my very faith in Painting weaken!
We are at the foot of mountains now, and I think that the Noface's purpose may be near.
EDIT for NINJA: There's another fire in the way, and he's already badly burned.
Galena 23rd, in the Year of Myth 11
Today was a strange day. We hiked across to the other side of this mountain yesterday, and today found a cave with some kind of two-headed giant. It was dispatched rather quickly. Now the No-face takes us back up the mountain, I believe he strives for the top.
Galena 24th, in the Year of Myth 11
The No-face grows stranger. While making some kind of shape out of a large bonfire, a peregrine falcon perched on the nearby slope and He motioned for me to go kill it. But I have had enough of this pointless slaughter. I stood my ground this time, ignoring. He reacted only by pausing for a moment before murdering it himself.
(http://img401.imageshack.us/img401/567/falconandfires.png)
That unsettling feeling that seems to emanate from him since my attempted escape has become much stronger now, and I begin to fear him. I feel as if some dark purpose now utterly bends towards me.
We hiked up to the nearby crater, a lake of molten fire, and he's just standing there, staring into that immense heat. I'll take this time to write a quick entry, I fear for my life.
(http://imageshack.com/scaled/large/401/nofacecrater.png)
I write this as fast as I can! He just threw the dead bird into the crater, and raises his hands to the sky! A loud thunderclap just split the night! What is this?
And now a terrible feeling comes over me, I fight sudden weariness to keep writing. In my guts I feel a great wrongness, the very world is just wrong. And I feel like the wrongness is focusing on me! I'm blacking out, my every bone feels wrong! What has he d
(http://img811.imageshack.us/img811/9186/werebird.png)
Galena 25th, in the Year of Myth 11 (http://www.youtube.com/watch?v=Go-N9yZUtKc)
(http://img594.imageshack.us/img594/4231/nofacearrival.png)
A circle of dwarves around a camp fire, surrounded by piles of belongings and bodies. They look up as another approaches, wearing a mask, and wordlessly move aside as he takes his place among them. He is followed by an enormous bird, a falcon, trudging wearily behind.
As the faceless dwarf removes the dragon skull tied around the bird's back, a small leather-bound volume falls to the ground, along with a pair of crutches and shields. The bird seizes the book and leaps to the side, but looking apprehensively at the dwarf, sees he does nothing to stop him. The bird scores his leg with the talon of his other foot, coating it in blood, and scratches into the inside cover:
If anyone finds this journal, I hope to the gods he hasn't found you.
With that, he takes off, flying northeast at breakneck speed. The journal would be found near a hovel a week later, but no one ever saw the bird. A man in tattered clothes was seen, but only once. As far as the world was concerned, Kima Begonbatow died in the Year of Myth 11.
But we know better.
I left the waterskin, still with 2 units of dragon blood, with Noface's alpaca wool backpack. This contains many things, including his shield, crossbow, mask, and the dragon skull to ensure they'll be at the fort. All of Kima's stuff is in the Yak Hair backpack.
Here's Noface's final stats:
(http://img823.imageshack.us/img823/7852/nofacestats.png)
With 41 Notable kills (mostly gobbos) and 130 other kills (mostly unfortunate animals)
We'll have to make him put the mask back on when he arrives, and since he has high military skills he probably won't show till the second wave.
Anyway, though, very sorry for the delay! Save in next post, still uploading.
Oh come on, it's not that hard. Besides, our human companions have already killed all the wildlife.
Here's a save for Silverysects the Citadel. 4x4 embark on top of Silverysects. 7 peasants and a kitten. I challenge thee!
http://dffd.wimbli.com/file.php?id=7349 (http://dffd.wimbli.com/file.php?id=7349)
(http://www.sivari.org/~uggi/df/silverysects%20the%20citadel%20-%20embark/silverysects%2001.png)
(http://www.sivari.org/~uggi/df/silverysects%20the%20citadel%20-%20embark/silverysects%2006.png)
(http://www.sivari.org/~uggi/df/silverysects%20the%20citadel%20-%20embark/silverysects%2007.png)
(http://www.sivari.org/~uggi/df/silverysects%20the%20citadel%20-%20embark/silverysects%2008.png)
I tried a 10x10 embark covering the whole area of Silverysects (in this map tile). I found no rivers. The area marked with 0's on the height map where there should be a river, is just a flat area.
(http://sivari.org/~uggi/df/silverysects%2010x10/01.png)
(http://sivari.org/~uggi/df/silverysects%2010x10/02.png)
Looking at the 7x7 area just north of Silverysects, you can see that a brook (not a river) ends where Silverysects begins:
(http://sivari.org/~uggi/df/silverysects%207x7/01.png)
(http://sivari.org/~uggi/df/silverysects%207x7/02.png)
(http://sivari.org/~uggi/df/silverysects%207x7/03.png)
Maybe it's a bug, maybe a feature. Maybe the brook just happens to end there.
All the items and corpses we left on the area are on the bottom left corner. If you do a 4x4 embark on the corner, the items are in the middle of it. So if you want to cover both the items and a bit of a brook, you need a 7x9 embark about here:
(http://sivari.org/~uggi/df/silverysects%207x9/01.png)
Dawn of time
hey melkor Savageaxes. Come here for a second, I need a hand with something! a voice said from behind her.
She turned around with a annoyed look on her face ‘haha let me guess my good hand’.
‘I’ve had enough of this job it’s your turn,’ said ubiq while he pushed a bundle of paper in her hand.
Confused by what ‘this’ job was, she tried to hold the bundle so the papers wouldn’t be scattered around the place, uuuuhm what?
But ubiq already walked of, ‘have FUN!!’.
Melkor’s log 1ste moonstone,
So.. uhm,
I don’t even know how to write this but I am now in charge of the fort.
I would lie if I didn’t saw it coming but it’s a little soon.
I was content with being told what to do but leading is a different matter.
But,… now just hear me out dairy.
If I tell people it’s a tradition than I can pass it next year to the next dwarf,
So all I have to do is hold out a year that should be easy right?
Okay then its settled, well I am going to read these maps and charts I will be right back.
Okay diary this is a mess, I mean we have our workshops outside!
Really we have a great indoor spacing but we keep things outside?
We don’t have a general stockpile, not enough beds, the dining hall is looking good but it’s getting cramped,
we have 56 dwarfs but we have 36 idle, our military is awful and we have 7 farm plots, No wonder we have so much food.
Why are walls made from wood, the thing we need so badly for other things.
Well time to change things I am in charge now so I am doing whatever I want,
What? no not like that, for the good of thing. I know what I am doing diary! I think
First let’s fix not having a stockpile.
(http://i.imgur.com/zqUt3eS.png)
This little floor of random stockpile and farm plots and beds and…eww a refuse pile inside…. Amok dam.
Anyway.. this room will be dug out to be our very own stockpile. Sadly our stairs are a bit weird at places so ill will have to hand make a single staircase shaft that leads trough the entire fort.
But first the dining room
Melkors log 18th moonstone
The traders left, I didn’t trade with them so I hope ubiq did.
The digging is coming along smoothly we almost can start designating piles.
(http://i.imgur.com/29eg3pu.png)
We shall expand the dining room and the food stockpile so we don’t have them scattered around. On the right, the raw food and the kitchen shall be stored.
At the bottom is the workshop so the dwarfs don’t have to walk so far between work and food.
OOC: I might change it a bit if the dwarfs take the raw food instead of the prepared.
And at last the bedrooms
(http://i.imgur.com/B9EEdai.png)
The noble rooms will be big enough to make sure they have the required space to do their…. Noble stuff, what do they do diary? Aren’t I the boss here?
Anyway when it is done it will be able to hold 96 dwarfs.
Also why do we have a stair that leads outside, that just asks for trouble. I walled it off and digged a new entrance.
(http://i.imgur.com/fX75gaK.png)
Melkor’s log 23rd moonstone
I have heard that Dodok kolken keeps muttering strange words like tree of life and leather skin.
He has barricaded the craftsman workshop and won’t come out. I don’t really like that he takes wood, we really need it to make beds and smelt iron to make weapons.
Melkor’s log 3rd opal
He’s done and made a good looking palm ring
(http://i.imgur.com/prdHv6R.png)
Melkor’s log 9th opal
Well here we are, we finally have our first steel bar.
And now I have a tough decision to make, who will be leading the military.
I have looked at the skills and sadly I have to be in it since hardly anybody has military skills, but I won’t lead it, that I leave to somebody else.
But who…
Finally I have made my decision, thought melkor as she was walking through the stairway.
The sound of digging was heard everywhere, as rooms where dug out and stairs where carved.
Dwarfs where running up and down as a constant wood supply fueled the fire to smelt the iron, barrels of food and drink where brought to the stockpile.
It looked like chaos, but it was organized chaos, she knew the big picture and made sure everybody kept working.
Today you would be hauling. the next day you could be removing a wall you build yesterday.
Okay she wasn’t very efficient and indecisive of what she wanted but they will get there in time of…. In time.
But she wasn’t here to let people undo their hours of work, for now.
She was looking for a very skilled dwarf and as she descended to the would be bedroom she found him.
‘Noface’ she yelled over the sound of several dwarf digging.
a dwarf abruptly stopped swinging his pickaxe and slowly turned around to see who called his name. at least that was what she thought he was doing.
He is wearing a mask so she couldn’t tell if he was looking at her or something else.
She walked towards him past the other diggers and into his little cave he had dug out.
He was by far the best mining dwarf we had but, he’s also the best fighter we have.
‘noface, I have to talk to you’. Noface just stared at her not moving a muscle. After a awkward silence melkor continued:’uhm well, since we don’t have a militia I was thinking we should get started on…well building one’.
Still motionless Noface just stared.
‘Could you please say something this is getting weird’ melkor thought as she had to break the silence again: ‘So yeah militia and, uhm so I was thinking’.
She started to sweat a bit and couldn't look noface straight in the eye, well that was because she couldn’t see his eyes behind that mask.
Why doesn't he give me some sort of acknowledgment that he can hear me or that he is even listening. ‘that we need a commander and well aah’,
come on melkor! He is just like you, he also went through hell to get here, maybe something happened on the journey here and that is why he isn't talking.
Getting her courage back she look him straight in the eye, well she imaged that she could. But as soon as she looked at his mask again all the courage slipped away.
Why is he so scary looking she thought, how did I never noticed this. Noface was still standing still but seemed to become, taller cowering above her.
‘Well’ she swallowed first before continuing, ‘if you were let’s say, uhm I mean if I was to choose somebody, somebody like well uhm’.
At this point noface had become a giant in her eyes and she was small, not just small but tiny.
She slowly took steps back, ‘ it’s not that you are not a good miner, you are a great miner it’s just that..’
She felt trapped in the little cave, there was nothing anymore, no sounds of digging or busy dwarfs, the walls where long and narrow.
For the first time in her live she felt Claustrophobic. I am a dwarf for amok sake.
‘well we need somebody with skill to lead us…’ there was only him and her, she kept backing of from the imposing dwarf.
‘and well.. you are the best fighter’ she yelled as there was a gap of 12 meters between them, so I am …I am, promoting you to commander!!!
As she open her eyes again she was back in the real world. She pretty much just yelled across the entire dig site as she backed off all the way to the staircase.
Her face slowly starting to become red as she noticed what she had done.
Noface was just staring at her but, he wasn't the reason why she was blushing
and no sooner than that chuckles and whispers filled the room, as she ran away from the scene.
Noface just turned around and started bashing at the rocks again.
Melkor’s log 11 opal
Dear diary I am a idiot.
I went talking to noface today to give him his title of commander but I just froze.
At the end I yelled all crossed the room his new title. I feel bad for him he is such a nice guy and the talk was nice,
we talked about… we hmm I don’t really remember what we talked about.
This is strange I am sure we talked right… well we must have because he accepted the new title so,.. we must have.
Something is wrong with me perhaps I am sober again. I still have the habit of drinking water.
Melkor’s log 13th obsidian
Well finally we have our stockpile
(http://i.imgur.com/vKG7p9G.png)
It’s a bit bigger then was needed but, hey we have enough space to expand right?
Melkor’s log 18th slate
The first training session has begun I have a new steel spear but I have become a bit rusty with it.
It really bring back memories not really the good kind. Uggi has a steel short sword and Noface has a war hammer.
And the militia all has war axes. Shields are on the way, not for me of course…
amok why me.
In other news somebody got in a fey mood and had a eureka moment and claimed the craftsman workshop
Melkor’s log 23rd slate
The fey mood created a palm cup.
(http://i.imgur.com/4QL0chK.png)
Also more migrants, 19 more that is and all of them are now peasants And orky at the same time also joined the militia as a axe dwarf.
Melkor’s log 14th felsite
Ooh dear amok
(http://i.imgur.com/0LFo5sH.png)
The first of the beasts have showed up from the deep, how does this thing stay in one piece, being made of only salt. We should be walled of but I will send the militia to make sure we are.
OOC: some pics are a bit to big zoom out a bit like described in the first post to see them.
Melkor’s log 15th felsites
The forgotten beast is of the map for now, I will have to keep a eye out.
Diary I think it’s a bit weird that noface turned up with a pick, I thought I gave him a war hammer, ooh well if he can handle a pick better then a hammer who am I to say otherwise.
On other news elves have arrived, it seems we don’t have a lot of crafts but we do have coins we can sell and some iron shields.
We didn't need the shields and coins since they really didn't have much.
So yeah I bought some bins full of cloth but they really didn't have much else
Melkor’s log 23 felsite
We had 3 snatchers today but they ran off as fast as they could,
Except 1 who got cut in half by uggi
(http://i.imgur.com/p7LatfM.png)
Melkor’s log 1st malachite
We have a bit of a problem, there is no more wood on the surface we cut it all down.
I am not really sure how we managed to do that with only 1 woodcutter but there you have it you can. I don’t like to open the caverns just yet but I might have to in the future.
Melkor’s log 14th malachite
I have build a small mine cart track so we don’t have to carry the heavy load, this should make moving stones a bit faster.
Also we have started to engrave the walls and floors of the noble rooms, some of the art is a bit too familiar.
(http://i.imgur.com/YNFQwr9.png)
Climbing that hill must have been hard, at least he had somebody with him.
(http://i.imgur.com/rQBxkSK.png)
If the engraver thinks this is worth of engraving than I must have made a good decision.
Oh here is one of me I wonder what it says
(http://i.imgur.com/N5nGx4d.png)
Uhm… I can’t really remember being the chief medical dwarf but okay
(http://i.imgur.com/gqrhDJX.png)
What?! No I didn’t laugh when I did that, I didn’t like it at all but I had to protect the goods at the time.
(http://i.imgur.com/3Sz6ose.png)
Ooh this is so not true I didn’t weep at all!! I was the one who removed myself as captain in the first place! This is bullshit!
(http://i.imgur.com/2ybjd5r.png)
Dear diary,
I hate! Our engraver.
Melkor’s log 2nd galena
A small migration wave today, 7 of them. None of them have anything of worth.
Melkor’s log 14th galena
Some dwarf has barricaded himself in the crafts workshop again.
Melkor’s log 18th galena
A human caravan has arrived let’s start the trade
Melkor’s log 22nd galena
The dwarf in the crafts workshop is finely done, he made a nice puzzlebox
(http://i.imgur.com/TQFt8sd.png)
Melkor’s log 1st limestone
The trade agreements have been made, I have requested lots of wood and some dogs.
In return they want this
(http://i.imgur.com/1JmF0tt.png)
We should be able to get that.
But for now I traded some crafts for cloth and leather.
Melkor’s log 12th timber
A dwarven caravan arrives let’s do some trading.
And somebody took the craft workshop, again
‘Why must I always getting the wood back’ grumbled a lone dwarf,’ I am a blacksmith for amok sake, I am supposed to bend metal to form beautiful steel crafts, but noo that little bitch of a leader wants weapons and armor.
He started to gather around a pile of logs laying on the ground.
‘ Really why can’t that woodcutter just pick these up himself’,
Pff weapons, weapons against what! There is nobody here we already have plenty for the snatchers. And don’t get me started on this wall of hers.
De dwarf had gathered the pile of logs and turned around to see the fort.
There wasn’t much to see, just a small hill with a hole in it. And this is ‘supposed to become the great mountain halls’ he said with a puff, ‘I don’t see it happening.
Around the small hill you could see the beginning of a wall, connecting 2 other hills, the hills where hollowed out for future burial.
Many dwarfs where busy bringing in the blocks and positioning those on the correct spot. when the wall would be done they would have a big courtyard. Which they would need to build the monuments for their gods.
‘But that wasn't the what this dwarf wanted’ no I just want to make art out of metal, not gather sticks.
The dwarf let out a big sigh as he walked back.
The dwarf abruptly stopped as a bolt flew through his leg, his eyes widened, dropping the logs he held In his hands and let out a deafening scream.
The pain forced him to his knees as he tried to turn around to see what hit him.
But before he could see his assailant another bolt hit him in his chest throwing him to the ground.
Gasping for air he lay on the ground blood gushing from his wounds.
His vision quickly blurring till he could see no more, except for a dark figure.
A quick whip ended the suffering of the dwarf, the creature turns to the fort, ‘more dwarfs to kill yes, he turns to his companions. Quickly now before they run.
The dwarfs stopped in their tracks when they heard the scream. A single dwarf was pushed on top of the unfinished wall as a lookout.
He gazed at the field for a couple of minutes, a deadly silence was in the air, fearful of whatever made that scream.
The dwarf took a small step back, paused for a second but then turning around quickly.
GOBLINS!!!
The dwarf nicknamed Melkor was CMD though I don't recall changing them out of that position.
One of the last things I did was look through and make sure that I had changed names for the dwarves that had arrived. Melkor was one that I had missed. So maybe removing that nickname had something to do with it; the timing is right anyway.
i already noticed that and changed it on day 1, i think i might have changed myself to it but i don't really remember.
the goblins are no match no wounded or anything
Through the entire courtyard there was no sound to be heard, except of a pencil and a writing paper falling on the ground.
Her hand shaking and her eye’s full of fear. Goblins, why goblins, why now, we where almost done with the wall. Melkor thought to herself.
She softly grit her teeth, what are we going to do, if it’s a army we stand no chance. Goblins are known to have trolls and other creatures with them on sieges.
She heard a small cough that interrupted her train of thought, slowly raising her head.
every dwarf was looking at her. Why her?
‘Madam..’ a dwarf carefully said amongst the dozens of dwarfs.
She looked at the dwarf with a confused look, ‘yes’ she answered softly.
The dwarf hesitated before answering, not sure what to do ‘What are your orders’.
‘my orders’ she muttered trying to understand what the dwarf meant , then her eyes widened, she was the overseer! It was her job to protect them.
She slowly lowered her head, sinking into her own mind.
the other dwarfs still looking at her for orders where getting restless.
They started to look around, perhaps for somebody else to lead them. Some were Whispering, others trying to get attention from others to get them to do what they wanted, only to be shut down by somebody else who has a different idea.
‘Melkor’ a soft whisper said to her, as a hand was put on her shoulder, ‘we need you’
‘get my spear’ she muttered at the voice. The hand squeezed a little harder ‘listen to me melkor, you can’t just throw your liv---
In a instead her right hand grabbed hold of Dakost arm and raised her body.
She looked him dead in the eye’s, her face was full of emotions: fear doubt, hate, envy and pain.
For a moment he was scared of her, he had never seen her like this. But then he saw in her eyes a determination he had never seen before.
Get.. my.. spear.. she repeated and without hesitation he raced for the fort, leaping through the crowed of auguring dwarfs till he disappeared from sight.
She then shifted her focus on the dwarfs, it was chaos, everybody was loudly talking through each other not caring what the other was saying.
‘They didn’t even bother to go inside to warn the militia’ melkor sighed.
Filling her lungs with fresh air she made the loudest orders she had ever given.
EVERYBODY LISTEN UP!!
As loud as the courtyard was a moment ago so quiet it was now, turning their head to the dwarf that yelled, not yet fully recovered from the first order she continued.
I want everybody to drop the blocks that haven’t been placed yet neatly at the wall! Then you move orderly inside, I don’t want anybody getting hurt!
Nobody was moving yet, mostly because they were not suspecting the dwarf that almost had a metal breakdown was actually taking charge back.
WELL MOVE IT! Yelled melkor Like thunder. in a surprise by the sound that the one armed dwarf could make, everybody started to do as they were told.
Placing the block they were holding or dropped next to the wall and hurrying inside.
‘Masons!’ she continued ‘when everybody is inside you will barricade the entrance’, a few dwarfs nod in acknowledgement, ‘haulers you will bring the stone needed to do so and when you see any militia that is not heading their way up tell them to meet at the courtyard. She paused for a moment, searching her memory for anything else that needed to be told. ‘And somebody go to the mines to tell noface he is needed’!
She looked at the mess of dwarfs making their why inside and the militia trying to get outside.
‘come on you lazy bums get in formation’, yelled Bhrian as he tried to get the militia to form a line. ‘Ooh for amok sake Dodók get your breastplate on’ he yelled at a dwarf franticly trying to get his armor on.
‘They’re not ready’ uggi said to melkor they hardly have been trained and don’t have any experience fighting’.
I know that’ melkor answered annoyed ‘but we do’ she let out a sigh
So… we need to try and protect them understood.
Orky and uggi nodded as they faced the enemy. She walked to the last dwarf of the squad.
When Noface came out of the fort he had done nothing but standing in between the unfinished wall staring at the enemy.
He was holding 2 picks, 1 in each hand. He stood motionless, as in deep thought.
Melkor stopped next to him, looking at the upcoming enemy.
‘ it’s been a while since we had a real fight’ she softly said.
There was no reaction to be seen from Noface.
She placed her hand where her left arm should be, ‘the last time it didn’t end so well for me’.
She shuddered at the memory of the battle.
‘what if we aren’t strong enough’ she mutter, talking more to herself then Noface.
‘Who knows what monsters they brought with them and how many, once again fear was taking her over’.
‘Melkor’ a familiar voice was heard from behind her. She turned around seeing Dakost with her spear. She walked towards him trying to hide her emotions, to no avail.
With a slightly trembling hand she took her spear. she had so many thing to say to him, but none came.
As she opened her mouth trying to say something. Dakost suddenly threw his arms around her forcing her in a hug.
Surprised but not resisting she froze for a moment, only to place her head on his shoulder accepting the hug.
After a few moments she looks up to him ‘thank you, now get inside’
Dakost looked at her trying to find the word to stop her, but then his gaze went past her. ‘are there only 5’? he said with a confusing look.
‘What’ melkor said as she turned to the goblins. Her mouth dropping as she saw that the great threat she feared consisted out of,.. 5 goblins.
‘WHAT! She yelled, are you kidding me! I was worry about 5 goblins’.
She let her spear lean against her while she face palmed herself.
She let out a long sigh, ‘I can’t believe I was so worked up over a 5 goblins’. ‘well next time you should check how many there are before expecting the worst’ Dakost said smiling.
She gave a angry look to Dakost ‘how about you just get inside okay’. Giving a small smile he turned around and walked away.
Then she turned to the militia. The recruits still aren’t strong enough for a battle. Even if there are only 5 of them. It only takes 1 hit to kill somebody.
‘Bhrian, get your men in view of the battle, they won’t be needed but I want them to see the battle’.
As Bhrian gave the orders she added, ‘then join us the 5 of us will take them down. She then took her place back next to Noface.
She looked at him for a couple of seconds before saying ‘you knew didn’t you’
Noface kept staring at the, now very close, goblins. ‘Yeah, I thought so’
She said turning her head back to the goblins ‘thanks anyway for listening’.
No sooner said than done, then militia had positioned themselves on a stable side of the wall with a good view of the would-be-soon battlefield.
Uggi and Bhrian stood on the right, Orky and Melkor on the left and Noface in the center ready to face the enemy.
The goblins where getting close and started their charge, while the dwarfs waited for the order of the commander.
‘Okay melkor its just 5 of them, we are with 5, we are much stronger than they are and… and .. we have the home advantage’ she thought to herself ‘We can do this’.
She looked over to Noface, who still hadn’t moved and didn’t looked battle ready.
‘Noface?’ She asked quietly ‘we are waiting for the command’.
Noface didn’t move a inch, nor did he seem to hear her.
She looked back and forth between Noface and the goblins.
‘are you alright?’ she asked concerned. Did she make a mistake in choosing him?
Her heart was beating fast, well if he isn’t doing it, I will.
She took a deep breath and the world froze. Everything slowly went to a stop, the charging goblins moved slower and slower. The birds hanging in the air as if they were stuffed animal hanging on a string.
Everybody and everything stopped, except for Noface, who planted his foot in the ground causing it to sink in. lowering his body backwards as he prepared for the charge.
Melkor’s eyes flickered to Noface as she couldn’t believe the speed he was moving his body.
Like lighting he charged away as the world began to move again, kicking up the grass and dirt his foot had just left.
Surprised by the sudden charge of Noface the group looked at melkor who just did what came natural, following Noface in his lightning fast charge.
The group formed a spear formation with Noface charging way ahead of them.
The goblins surprised by the speed of the 5 dwarfs charging them slowed down and the crossbow goblin suddenly realized he was in range quickly fired of a bolt only to be deflected by Noface’s his pick.
The first goblin pulled back his whip in a attempt to strike the upcoming dwarfs, but already realized he was too late.
Noface jumped in the air raising his pick high above his head, then striking down on the goblins head plummeting his pick deep into his head smashing it to the ground.
Pulling hard with his pick he rips of the goblins head from his body, he then turns his attention to the next goblin who attacks him with his whip.
Diving forward the whip misses him, making a somersault he quickly gets back on his feet and smashes the goblin in the side with the blunt side of his other pick breaking several of his ribs.
The goblin screams in pain but is quickly silenced by another blow of Noface with his pick ripping the goblins head of his shoulders as well.
Having killed 2 goblins already with both their heads on 1 pick he charges the next in line.
Meanwhile on his left side melkor had charged another goblin.
She however wasn’t fast enough and the goblin was able to attack her.
As the whip strikes at her she put her spear in between the whip, the whip coiled around her spear like a snake and with a strong push she made her spear spin in the air, the whip warped around the spear, tighten with each spin it made until the whip was forces out of the goblins hand.
Catching the spear in mid air she prepared to strike at the goblin.
The goblin was confused as she wasn’t in striking range.
But his train of thought was interrupted as his spine was broken by the flat side of orky’s axe. Okry had flanked the goblin from the side, while he was to busy keeping track of melkor’s spear spinning in the air.
The blown send him flying towards melkor as she thrusts her spear through his chest and into his heart, placing her foot on the still airborne body she pushed the body away and ripping her spear out of the goblin.
On the right side of the battle field Bhrian had uppercut the goblin with his shield shattering the jaw, as blood rushed out of his mouth he had no time to worry about his wounds.
As Bhrian put 1 knee to the ground and braced himself, Uggi jumped on Bhrian’s shoulders, Bhrian on his turn pushed Uggi as hard he could sending Uggi to the air.
Uggi made a salto over the goblin, attacking him from behind with unmatched speed cutting the back of the goblin open till eventfully his blade wasn’t hitting the back, but the front of the goblin. As the fourth goblin collapsed in a pile of flesh and guts, the crossbow goblin dropped his crossbow and fled in fear. Noface however doesn’t allow survivors as he charged the last goblin, easily catching up to it, the goblin only had a few seconds to look at his right to see Noface plug his pick into his stomach and out of his back. A soundless scream left the goblins mouth as Noface raised his body with his pick, readying his other pick with the goblins heads still attached.
The goblin looked at the mask of Noface trying to mutter begging words before Noface slammed the blunt side of the pick onto his head.
Blood, flesh, meat and brains spattered everywhere as the head of the goblin was smashed to pieces. The last of the 5 goblins fell.
As sudden as the battle started the sooner it was over.
They had won, they had easily won but not without cost.
Melkor was the first to find the body, it was strange she thought she would feel more then she did.
Yes she felt sorry for him and sad but she thought she would also feel Disgust for seeing a dwarven corpse.
The first victim that this fort will cause: ‘Domas Koloslan the blacksmith’.
Melkor’s log 22nd timber
I got a bit carried away today, we got attack by 5 goblins and me fearing the worst, instantly locked down the fort. In the end we killed them all.
I killed 1, uggi killed 1 and Noface killed 3 of them.
Somebody did die and because I didn’t even considered that somebody could die I never made any tombs.
Domas Koloslan shall be the first to receive a tomb, I will make sure it a grand one.
But while we were busy killing goblins the strange mood made a buffalo bone mace. Nice!
(http://i.imgur.com/HxBxLan.png)
It seems nish has a fan.
Melkor’s log 6th moonstone
Today we traded with the humans caravan some of our crafts against all their leather and metal bars. In case we want to build something fancy one day.
Melkor’s log 9th opal
Today we finally were able to burry Domas Koloslan he received a golden sarcophagus, studded with silver and encrusted with emerald and pink jade.
(http://i.imgur.com/2AARqVX.png)
His tomb was engraved by our engraver who did his hardest on it.
Sadly he started to rot a bit. Maybe I shouldn’t have encrust it after all.
Melkor’s log 1st granite
I made it. I finally made it, it’s the first of granite and that means I can give the title of overseer to somebody else let’s see.
I bet orky boss would be a good overseer.
Okay let me give you a small tour through the fort,
(http://i.imgur.com/99b4YaG.png)
First the ground floor.
As you can see I have build a wall around our fort it should be big enough to expand if needed be.
We have a bridge that when lowered should block of the entrance to our fort.
You can raise it with a lever inside the dining hall I have placed a note so you can look it up.
However it’s not completely done yet you still need to place fortifications on the wall so you can shoot through but the enemy not back.
(http://i.imgur.com/6ir4NE7.png)
The second floor is our storage room, as you can see the bar block stockpile needs to be expanded.
In the stone stockpile there is a mine cart system operating.
You don’t have to touch it because it is working and rolling.
(http://i.imgur.com/uSur66K.png)
Third floor is our dining hall / workshops
The dining hall is big enough for now but you can expand.
On the left is the drinks/prepared meals pile. On the right is the kitchen and unprepared food pile.
On this floor I have installed a mine track in case you want to expand the dwarf can easily move the rock to the pile and with the mine cart full they can push it at max speed.
There is a small limestone pile for the crafts and block makers and a small woodpile for the furnace. Ooh about wood… nvm il tell you later.
(http://i.imgur.com/K3spa5P.png)
The fourth floor our bedrooms.
At the moment everybody have a bedroom assigned to them there are a few more bedrooms empty and you can still expand if needed.
Also there is a small mine track here so if you expand the mine cart should speed the hauling up.
And then the state of stocks
(http://i.imgur.com/ePb32Yk.png)
Good news we have plenty of food and drinks.
A kind of bad and good news, when I wanted to make 100 steel bars I forgot that smelting ore gives you 4 bars instead of 1.
Sooo… you got a mountain of iron bars. Luckily everybody has steel weapons and we have 20 steel breastplates.
20 helms, gauntlets, high boots and greaves are ordered to be made. And the pig iron and steel bars are produced to compensate for the amount of steel bars.
A bit of bad news: our clothes are getting wear so I ordered 30 of each clothe piece so we should be good on that.
And now the bad news:…. We have no more wood. I kind of burned it all to make charcoal and we are going to run out of that as well.
But the good news is I requested lots of wood from the caravans.
Soooo… yeah that’s a thing.
Have fun!
OOC: sorry I left the fort without any wood I should have thought about that.
About the battle story I kind of forgot about the caravan I should have at least have said that they where there.
Also during that battle Orky was actually asleep but I wanted to have him in any why so I made that up.[/spoiler]
The lower caverns.
As you can see we have a small hole in the wall, I made that so the doctors can clean patients.
There is no connection with other caverns and we haven’t had any troubles but I suggest to find a more protected water source.
save (http://dffd.wimbli.com/file.php?id=7396)
I think for now were doing the seven that made it there and then looping. So you would go after I went next..
I think...
When will the rest of us that would like a year in command of Silverysects get a turn? :D
NEVER
MUAHAHAHA MUHAHAHA MUHAHAHAHAHAHAHAHAAAAAAAAA!
but yeah you make a good point
Just a little taste of what's to come. Listen. (http://www.youtube.com/watch?v=fvIhfYG_iUY)
(https://imagizer.imageshack.us/v2/1234x333q90/r/908/7ac3d7.png)
5th Granite, 16
I had the strangest dream last night. There was a cloudy night, though quite bright enough to see, and I was standing atop our unfinished entrance hall. For a moment I had a vision of a sunrise, of a gleaming tower standing before me on the roof, and great gardens of flowers and stone below, though it was for but half a moment; a blink of my eye. Then the night returned, as if it had never gone, and suddenly an enormous falcon alighted in front of me. Or was it a man?
I only remember a word, though I don't know if he said it or not: "Beware"
Well, I spoke with Noface about it, visions and dreams being very important to Heroes and destiny and such. I don't really remember what happened after that conversation, though. Must not be drinking enough in the morning. He must have said something very encouraging, though, since I've been feeling good all day. It's so good to have finally found someone who recognizes the great vision I have for this place!
Anyway, nothing much of note today, aside from Edëm the woodburner throwing a lovely party to celebrate the new year. It's expected to go on for days.
7th Granite, 16
One of our miners, Asmel, birthed a beautiful baby boy today! I hope little Goden grows up to be a wonderful member of our society. Looking at our official headcount, well, I am a bit taken aback at how much we've grown in these six short years. But the humans built their nations in only 10 years, so we may surpass them yet!
13th Granite, 16
And so begins our annual diplomatic visit from the elves. They were not happy.
(http://imageshack.com/scaled/large/845/zy2.png)
Guess we should hold off on finding those trees for a while, then.
The diplomat came alone, so I do not know if the Elves have rescinded their caravan for this year. I should hope not, as they usually bring plenty of wood. Oddly, for a moment, I had an urge to order Covema's... well, it does not matter now. I don't know what came over me, but violence against Diplomats simply won't do.
Shooty shooty pit time for the prisoners?
Oh, how I wish we could ransom them...
Not really a lurker, just posting for the first time in arround 80 pages.
Curses! This shall not do at all!
(http://imageshack.com/scaled/large/826/m34u.png)
I sent the Knives to the south wall, our Founders can handle any coming through the gate...
(http://imageshack.com/scaled/large/832/4q2.png)
...but they were too late!
Dodok the trader, one of our recent arrivals, got caught in another ambush as he decided to rush out to collect the fallen merchants' goods. Oh gods, I don't know what he was thinking...
(http://imageshack.com/scaled/large/838/1dlb.png)
Tholtig, another of our new arrivals, was caught out hunting! Oh, damn it, why did he not tell me about this? We don't need anyone to hunt! How many more will we lose this day?
Looks like plenty more, as people keep going out to rearm the cage traps and collect posessions! Why won't these fools get inside? I had to raise the bridge, and quickly! But the party that slew Tholtig was getting close, there was no time. Luckily, our Founders were training near the gate, so I sent them out. What I saw from the walls amazed me!
Never again shall I fear for our Heroes' safety in battle. Uggi moved with such swiftness and precision, individually removing the facial features of a goblin from behind. Nish weaved past every axeblow and carved his foes apart, striking wherever their armor wasn't. Orky smashed foes into the ground with his axe, killing survivors with a cleave to the face, before they could finish a swing. So fast despite his injury! And Noface... he simply destroyed. Picks moving faster than my eyes could follow, piercing through iron like paper, ripping limbs from their sockets.
Ordinarily, I think I should be squemish to such violence, but I found myself captivated by the battle. I want to see our enemies destroyed utterly, torn to pieces... such strange effects command has on a person. The battle was nearly over, when suddenly the strangest thing happened
(http://imageshack.com/scaled/large/32/o0p.png)
A naked dwarf woman with silver hair leapt from behind our heroes and screamed an announcement of her arrival!
Yes, this dwarf-lady practically sprang from ambush, though our defenders payed her no mind. She simply marched on into the fortress, naked as a gnome, as the last three goblins fled screaming into the distance. I was so shocked I nearly forgot to give the all-clear to reset the traps before I went to meet our curious new arrival.
This woman, Zefon Lorbamidash, told us she came from one of our far northern tribes, and that she worked as a mason. One of ours claimed he recognized her name, and that he'd heard she was an exile, but she adamantly denied that. Well, I don't know what the custom up North is, but here we wear clothes, so I sent her down to the stockpiles to get dressed. She seemed grateful, and will certainly be of use as we have so much construction yet to do.
The battle itself went very well, despite the tragic loss of Dodok and Tholtig, who I shall see buried quickly and adequately. Among those who fell into our cage traps was the leader of this little war party. Well, he won't be leading any war parties while we keep him here! Oh, but what to do with all these filled cages...
27th Felsite, 16
Our dead are buried, though I'm not quite sure if those vaults were intended for someone else. Such a sad business, but life goes on I suppose. We shall continue building.
(http://imageshack.com/scaled/large/812/lnqk.png)Were those two vaults for someone else?
28th Felsite, 16
I am inspired. It is said that there are mountains atop which pool molten fire that wells up from their roots. In fact, I believe Noface himself climbed one. So, that is where we shall find our better fire: at the depth of the roots of mountains. I've ordered an exploratory shaft dug in the corner of our lowest chamber.
(http://imageshack.com/scaled/large/51/ovt.png)
(http://imageshack.com/scaled/large/9/gvmf.png)
The miners stared into the orange glow of their channel in disbelief. "Well," said Zon after a while, "she was right."
Asmel nodded. "I guess that rock being so warm should'er been a clue." Already, the small tunnel they stood in was uncomfortably hot, and getting warmer every second, with just a tiny opening into the fire below. Carefully he reached down into the liquid fire with his pickaxe, startling and pulling it back when he felt it stick. "It's thick as rock. I don't think we'll be able to pump it with a stack."
"Well, let's go back up an' tell the good news, at least."
(Here's a chunk of it, have to limit post size due to connection.)
At the start of Summer, we've found the Fire Below. It's most encouraging, if only we could get it up here. The miners report the substance is too dense for a traditional pump-stack. Perhaps I shall ask Noface. It's certainly hot enough to work metal with, though, so I hope we can get some soon. We need it.
5th Hematite, 16
We come to a new season, yet still we've only barely gotten the recent migrants housed. Construction on the underground cottages nears completion, though I'm afraid I'll need to order more before more people arrive. Honestly, why must this take so long? Why are we so inefficient? Well, hopefully Zefon can help speed things up, as she's an additional mason.
In other news, I've ordered a room dug for the purpose of falcon breeding and training. I've got to isolate the birds from other areas, so I can be sure no one harvests the eggs. I remembered that dream and it reminded me to get around to getting this program going. Ingish says the birds will happily hunt vermin, and our cats can't get everywhere, so we'll need these reinforcements to keep the pests down.
14th Hematite, 16
Our trained falcon has finally laid her eggs in a safe place, and hopefully I shall see adorable baby birds by next season. The top floor of the main entrance building nears completion, hopefully we can get the roof on soon. I contemplate building another tower, seperate from the entrance, where more of us can make our homes. Speaking of which, time to designate more apartments and cottages in the caverns. Busy, busy, busy.
17th Hematite, 16
Oh, how wonderful! The last block was placed today, our third floor is finally complete! We've gotten a good start on the roof, too, so with any luck we can complete this by summer's end. Oh my, I knew those gem windows were just the right thing!
(http://imageshack.com/scaled/large/802/nfv.png)
(http://imageshack.com/scaled/large/600/xjbw.png)
(http://imageshack.com/scaled/large/703/z10q.png)
(http://imageshack.com/scaled/large/812/px85.png)
And finally the last of our migrants is settled in their cottage, as we begin to build even more. Yes, we shall have to expand rapidly down there, I fear, but I think these rooms add a unique touch to the lives of our settlers.
Cottages on rock shelf in caverns. I'll add windows to them later. NOTE: Pillar added with Dfhack to show Z-level difference. I savescummed just before to remove it.
(http://imageshack.com/scaled/large/196/ubww.png)
Here you can see one cottage near the top floor of apartments
(http://imageshack.com/scaled/large/833/m5fi.png)
"Ground" floor of apartments, which Uggi had dug. You can also see some of that other stuff he build nearby.
(http://imageshack.com/scaled/large/834/hne4.png)
Bottom floor of apartments.
(http://imageshack.com/scaled/large/593/bk8a.png)
It was a long four months, but now that floor is finally done. I've had complaints from people about old clothes where blocks should be, as people just seemed to cast off their garments as they became dissatisfied with them, people standing around where they were supposed to be building, claiming that themselves were in the way, misrepresentation of how many blocks we had in store... such incompetence! Such inefficiency! Surely we can do better? Ah, but to see the result at last, it renews my belief in my glorious vision...
19th Hematite, 16
Things were quiet today, until a shriek suddenly came from the roof. Zefon was the only one in there at the time, working on the roof blocks. I thought perhaps we were attacked by a Roc, but then the windows began to shatter! As the gems clattered to the ground, we saw an enormous, brown lizard twisted into humanoid form, eyes glowing red and pointed teeth gnashing. Thinking fast, Reudh, who was training in the yard, ran over and locked the doors to the building. Through the door we stood and listened as the beast stopped thrashing around, and just sat and hissed for an hour
(http://imageshack.com/scaled/large/836/m230.png)
We were curious, but after the hissing stopped we were still afraid to enter. Then Noface strode up to open the door, revealing Zefon lying on the floor, naked.
18th Malachite, 16
I've noticed some of our recent arrivals have been keeping inappropriate pets indoors with them. I assured them that it was perfectly alright for them to have brought these pets and livestock, and that they'd be perfectly safe out in pasture, so no need to keep starving them. They've gotten a large chunk of the courtyard to graze now, as I simply don't have time to give each an individual pasture. But with so much grass, I'm positive it won't be a problem.
In other news, there was quite a commotion today when Eshtan, a potter, seemed suddenly to be posessed by some will. It's quite unsettling the amount of times this seems to happen, but hopefully something good comes of it.
19th Malachite, 16
Work on the roof nears completion, and Zefon comes out of her room just in time to help finish placing the blocks. I've even designated the walls of the tower's first floor! Strange, though. In my dream, in the dream with the curious falcon, I don't really remember what was in the tower, if anything. Shall I put it to a use besides splendor? All I know for sure is that the glory of Dwarves will be seen for miles.
22nd Malachite, 16
It was a little wooden crown this time. Memadamost, "Reintown," he calls it. The materials may be simple, but it is exquisite nonetheless. Pity he didn't learn anything form the experience, but we shall treasure it with the rest of our artifacts. Goodness, we really ought to build a safe place for them all...
30th Malachite, 16
As we come into the last month of Summer, I step back and think. So much we have accomplished this season, yet it seems to go so slow. One day I shall find the root of this inefficiency, and we shall be marvelous. I really think I am beginning to like Noface, too. Such support and advice... I'm getting rather attached to him, I fear. He shall not see much of me when the next overseer steps up, but to speak the truth I don't think I'd even be able to get through a day of craftsmaking without our morning chats. What's a dwarf to do, to keep her friends despite being so busy?
I digress, though. I've ordered several more dwellings dug and built in the caverns, so that they may be finished before the next season and the new people it brings. Some of them will have windows looking outwards into the unknown caves, with such lovely views of those watery passages. Sarvesh thinks that such a view will cause sleeplessness, but I don't see what there is to be scared of. Is it not said that when a Dwarf stares into the earth, he stares into his own soul? Well, I'm certain someone said that...
4th Galena, 16
Oh joy! We've finally finished it!
(http://imageshack.com/scaled/large/189/i3ic.png)
And earlier than expected. We might even get another floor in on the tower before the fall comes. I've been standing up here for hours now, it's simply too wonderful! I feel as if my vision is just within reach. Just within reach...
1st Limestone, 16
The digging of the Fire Mover progresses swiftly, but alas, today, the thing I feared would happen, happened.
(http://imageshack.com/scaled/large/15/ktte.png)
Kogan, an ice-spitting abomination composed of salt, crawled into the excavation before we could finish building the wall. One of our miners, Zon Akgoskikrost, was digging on the lowest level at the time, but he had the sense to hide in the corner while the beast came past. Fortunately, our heroic founder, Bhrain Bloodaxe, and his squad were nearby. After hearing the screams from those who fled, they managed to corner the beast down where Zon hid and kill it before it could harm anyone.
Movie (http://mkv25.net/dfma/movie-2563-bhrianbloodaxekillsaforgottenbeast)
How relieved I am! Yes, we must finish that wall quickly.
2nd Limestone, 16
Those traders finally finished unloading their massive Caravan today, and we began bartering immediately. Our most pressing need was for wood, since my device shall not be ready for some time, and Uggi had ordered silver and alpacas from them. Well, we brought out a good supply of our wondrous crafts, but in the end the humans gave us the few gold, silver, and platinum bars they had, several tons of wood, and a breeding pair of alpaca in exchange for just 3 sublimely crafted glass discs. I feel perhaps we should buy more from them, us having so much to trade and them bringing so much, but really I can't think of anything else we really want or need. I am certain they are impressed with what they've got, though, and will spread news of the splendor of Dwarves to their nation.
9th Limestone, 16
Sarvesh and that crossbow-armed diplomat have been talking for days now. He says he doesn't have time to fill me in until she leaves, though I did ask him to request more silver. It frustrates me some, but I must assure myself that he wouldn't keep secrets from me.
In more relieving news, the walls of the shaft are now without holes, and we shall have no more intruders from the Caverns. At least, not from there.
13th Limestone, 16
Zefon transformed today, but fortunately she was in her room at the time and a neighbor managed to lock her door. This is most unsettling, a whole two days earlier than usual. I shall have to observe her closely from now on to see if a pattern exists in her condition's activity. For safety, the old woman will have to report to her room every 10th of the month from now on, unfortunately. I simply must have something nice put in there for her before next time, poor thing.
14th Limestone, 16
And now we've let her out again. A close call, to be sure.
The human Traders began packing up their massive caravan again, much lightened, but they shall take some time yet. Until then, the Seven stand watch by the gate. Noface and I have been unable to speak now for a week, and somehow I begin to feel lonely, despite all these friends surrounding me...
15th Limestone, 16
Today we collapsed all the carved scaffolding, leaving the Fire Driver as a freestanding pillar.
Movie (http://mkv25.net/dfma/movie-2564-preparingthepiston)
It was most exhilarating to behold the demolition, to hear that stupendous crash! Truly we are quite close to being ready. Before midautumn, there shall be Fire!
12th Sandstone, 16
As we recovered Zefon and gave her some clothes, I was informed that the firing mechanism for the Fire Driver was in place. So soon!
(http://imageshack.com/scaled/large/14/c8s6.png)
Now we need only prepare the Fire basin at the bottom and fill it, though I do not envy the miner who must collapse the scaffold. Still, risks must be taken in the name of progress.
14th Sandstone, 16
Oh wonderful success! Alath Machinemine bravely volunteered to collapse the basin scaffold today, and he did so without injury! So very close are we to victory!
21st Sandstone, 16
Work progresses well, when suddenly our pump Operator, Libash, becomes possessed! Fortunately, we have others to fill in for him, but nonetheless I await the results of this business with curiosity. He has taken over one of the jewler's workbenches, so my hopes are high.
In other news, I've ordered the floor of Zefon's room engraved. That should cheer the woman up. To my surprise, the elusive Camela came to have a word with me about her. "Zat dorf is dangerous," she told me. "It varms my heart to see kindness for ze outcast, but only chance is keepink zer hurtinks avay. I am not thinkink this place has proper place for the zer healers. You should make, before ve haf needink for it."
I think she meant a hospital, but I'm fairly sure we have one. Don't we?
23rd Sandstone, 16
The construction of the Fire Driver is complete; now, we need only wait for the basin to fill with Fire. In the meantime, I am inspired to realize my other dreams. First, there shall be new homes above the ground! I've designed a second mighty tower and laid the plans for the foundation.
(http://imageshack.com/scaled/large/809/yyen.png)
Second, a new Great Hall, fit for the glory of Dwarves!
(http://imageshack.com/scaled/large/20/ared.png)
And lastly, a vault for our artifacts, though I daren't reveal the plans just yet.
26th Sandstone, 16
Today, our moment came! With the Basin full, it was time to pull the lever. I approached, somewhat nervous that after all this careful preparation something would go wrong, but after a moment my conviction was supreme. It was time we mastered the Fire. I pulled the lever.
Watch Movie (http://mkv25.net/dfma/movie-2565-firedriverlaunch)
A tremendous crash, clouds of dust flew from the shaft. Just as the last collapse was exhilirating, only ten thousand times moreso! On this momentous occasion, I declare all shall drink their fulllest tonight!
27th Sandstone, 16
It is... it is incredible. Girustoral, "The Scintilating Law," is the absolutely most perfect gem I have ever seen! Libash does not know how he created this thing, but it is a wonder nonetheless. A mere Pink Jade, cut in such a way as it seems to glow even in the dim light.
1st Moonstone, 16
Inefficiency. Unacceptable. Everything must go faster, no waste of material or time. Keeping prisoners is inefficient, take up space for no benefit. Eliminating prisoners saves resources and space, makes example for other races. Elimination is efficient. All Prisoners shall now go in the Fire.
(http://imageshack.com/scaled/large/707/w9s8.png)
The Falcons have hatched. Falcons make cats obsolete. Cats are inefficient, create many redundant offspring who get in the way. All cats shall now go in the Fire.
Male pet cats will be spared for morale. Morale is efficient, for now.
Zefon is inefficient. She shall be permanently sealed in her room from now on, with supplies dropped in. Her condition may prove useful in the future, pending investigation.
Work is fast. Great Hall nearly entirely excavated. Smoothing and engraving to commence soon. Third floor of tower commences.
3rd Moonstone, 16
Idle dwarves are inefficient. Many idlers assigned to construction, with a few around to operate levers. Construction speed increased threefold. Stonework in Great Hall also finished, furniture now needed.
(http://imageshack.com/scaled/large/850/5kjq.png)
(http://imageshack.com/scaled/large/4/p94o.png)
5th Moonstone, 16
Construction progresses swiftly.
(http://imageshack.com/scaled/large/708/poa5.png)
Inefficiency will soon be eliminated. Prisoners all gone.
8th Moonstone, 16
Baron's wife birthed another baby. Babies are inefficient, but necessary.
15th Limestone, 16
Puppies are inefficient. Our soldiers make dogs redundant. All puppies shall now go in the Fire.
22nd Moonstone, 16
Another baby, to a pump operator. A girl.
Residence tower now stands 5 levels above ground.
2nd Opal, 16
Bone pile not optimized. Ordered all bones decorated onto furniture.
Drinks low. Inefficient. Mass brew. Construct additional still, one still with more than one brewer is inefficient.
4th Opal, 16
Tower already tall, magnificent. Insufficient. More grand works needed. A hall fit to rule from:
(http://imageshack.com/scaled/large/13/756n.png)
12th Opal, 16
A potter walked into the path of a minecart. How ineffective. Inventory reveals we have a hospital, after all. Decided to construct large water works near Caverns, possible location of Artifact Vault.
22nd Opal, 16
Work is efficient. Waterworks excavated, possibly waste of time. Notice no mechanic workshops present, yet we have stone mechanisms. Someone made pointless decision to deconstruct them in years past.
23rd Opal, 16
Tosid, the Dockter/miller, gives birth to a girl.
okay i have talked to reudh and he agreed to take his turn.
who's turn it is after him..... i don't know.
so anybody who wants a turn post it now and if anybody wants to be dwarfed post it as well il try to make a list
i would like to point out what we are trying to accomplish.
new turn list and dwarfing
we are building a capital for all the dwarfs.
we want a waterfall, massive towers, walls on epic proportion, we want to claim the caverns, built bedrooms in the magma, tame the magma, build temples to our gods,
this includes golden statues, studded with iron thrones, crafted by legend craftsmanship and whatever that god likes.
whatever you think belongs in a dwarven capital, we are building the mountain homes, so if you join you must contribute to it.....or you know keeping it alive cause we have 165 dwarfs walking around and we all know what 1 insane dwarf can do.
Phase 1: getting to the 'valley' completed
starting save (http://dffd.wimbli.com/file.php?id=6233)
Hero 1: Orky_Boss: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3239429#msg3239429), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3241940#msg3241940), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3242083#msg3242083); save (http://www.mediafire.com/?3qu5yb76odigkg0): dead by carp (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243381#msg3243381)
Hero 2: Reudh: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243418#msg3243418), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243507#msg3243507), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243519#msg3243519), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243540#msg3243540), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3243547#msg3243547); save (http://dffd.wimbli.com/file.php?id=6241): dead by dingo
Hero 3: Ubiq: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3246469#msg3246469), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3248086#msg3248086), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3252225#msg3252225); save (http://dffd.wimbli.com/file.php?id=6255):success
Hero 4: uggi: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3263665#msg3263665); save (http://dffd.wimbli.com/file.php?id=6269): dead by goblin
Hero 5: corai: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3269433#msg3269433); skipped
Hero 6: Fen: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3286350#msg3286350), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3299319#msg3299319); save (http://dffd.wimbli.com/file.php?id=6354): dead by boogeymen
Hero 7: Torrasque666: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3311292#msg3311292), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3313412#msg3313412), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3315289#msg3315289), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3324419#msg3324419), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3326383#msg3326383), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3334787#msg3334787), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3340084#msg3340084), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3340183#msg3340183), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3340287#msg3340287); save (http://dffd.wimbli.com/file.php?id=6415): dead by starvation
Hero 8: melkor: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3360634#msg3360634); save (http://dffd.wimbli.com/file.php?id=6468): success
Hero 9: Phones: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3361788#msg3361788), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3370622#msg3370622); save (http://dffd.wimbli.com/file.php?id=6489): dead by goblin
Hero 10: corai: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3374044#msg3374044), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3374227#msg3374227), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3374962#msg3374962), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3377123#msg3377123), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3379724#msg3379724), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3382760#msg3382760), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3387716#msg3387716), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3395237#msg3395237), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3398013#msg3398013); save (http://dffd.wimbli.com/download.php?id=6565&f=Beginging+of+time.zip): dead by starvation
Hero 11:Orky_Boss: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403452#msg3403452), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403510#msg3403510), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403519#msg3403519), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3403778#msg3403778), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3404017#msg3404017), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3404177#msg3404177), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3404976#msg3404976), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3406028#msg3406028), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3406974#msg3406974), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3407378#msg3407378), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3411641#msg3411641), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3413385#msg3413385), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3417485#msg3417485), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3420705#msg3420705): succes
Hero 12: Readh: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424792#msg3424792), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424826#msg3424826), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424832#msg3424832), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424851#msg3424851), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3424880#msg3424880), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3426603#msg3426603), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3426629#msg3426629), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3426678#msg3426678), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3427102#msg3427102), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3429805#msg3429805), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3429837#msg3429837), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3430040#msg3430040), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3430098#msg3430098), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3430116#msg3430116), 15 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3434681#msg3434681), 16 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3434747#msg3434747), 17 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3436589#msg3436589), 18 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3436700#msg3436700), 19 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3436857#msg3436857), 20 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3439378#msg3439378); save (http://dffd.wimbli.com/file.php?id=6643): succes
Hero13: uggi: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3460989#msg3460989), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3469609#msg3469609), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3475219#msg3475219), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3476591#msg3476591), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3488303#msg3488303), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3503850#msg3503850), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3509843#msg3509843), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3513215#msg3513215), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3529788#msg3529788), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3529859#msg3529859), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3549769#msg3549769), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3551717#msg3551717), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3556728#msg3556728), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3588301#msg3588301), 15 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3616204#msg3616204), 16 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3642701#msg3642701), 17 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3698151#msg3698151), 18 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3716102#msg3716102), 19 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3775253#msg3775253), 20 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3775365#msg3775365), 21 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3807488#msg3807488); save (http://dffd.wimbli.com/file.php?id=7150): success
Hero14: HugoLuman: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3823038#msg3823038), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3824771#msg3824771), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3825523#msg3825523), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3825793#msg3825793), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3847757#msg3847757), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3850390#msg3850390), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3857978#msg3857978), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3860445#msg3860445), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3862648#msg3862648), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3911583#msg3911583); save (http://dffd.wimbli.com/file.php?id=7261): success
Hero15: Crossroads Inc.: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg3960675#msg3960675); save (http://dffd.wimbli.com/file.php?id=7337): success
Phase 2: building the fort ongoing
Year 1: Crossroads Inc.: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4006446#msg4006446)
Year 2: Ubiq: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4019042#msg4019042); save (http://dffd.wimbli.com/file.php?id=7382)
Year 3: Melkor: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4022837#msg4022837), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4025666#msg4025666), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4033521#msg4033521); save (http://dffd.wimbli.com/file.php?id=7396)
Year 4:Orky_Boss: skipped (http://www.bay12forums.com/smf/index.php?topic=108291.msg4043030#msg4043030)
Year 5:Reudh:skipped (http://www.bay12forums.com/smf/index.php?topic=108291.msg4070463#msg4070463)
Year 6:Uggi: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4101088#msg4101088), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4128295#msg4128295), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4172085#msg4172085), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4193553#msg4193553), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4243101#msg4243101), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4283558#msg4283558), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4287422#msg4287422), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4287944#msg4287944), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4300873#msg4300873); save (http://dffd.wimbli.com/file.php?id=7725)
Year 7:HugoLuman: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4335906#msg4335906), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4336377#msg4336377), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4336965#msg4336965), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4338981#msg4338981), 5 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4346763#msg4346763), 6 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4346890#msg4346890), 7 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4351404#msg4351404), 8 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4363310#msg4363310), 9 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4363527#msg4363527), 10 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4396555#msg4396555), 11 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4398625#msg4398625), 12 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4432654#msg4432654), 13 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4432876#msg4432876), 14 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4434914#msg4434914), 15 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4440759#msg4440759), 16 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4441017#msg4441017), 17 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4445761#msg4445761), 18 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4446048#msg4446048), 19 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4446521#msg4446521), 20 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4448841#msg4448841), 21 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4449367#msg4449367), 22 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4449820#msg4449820), 23 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4450048#msg4450048), 24 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4450207#msg4450207), 25 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4450314#msg4450314); save (http://dffd.wimbli.com/file.php?id=7868)
Year 8:Crossroads Inc.: 1 (http://www.bay12forums.com/smf/index.php?topic==108291.msg4929006#msg4929006), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4930223#msg4930223); save (http://dffd.wimbli.com/file.php?id=8336)
Year 9: Reudh: 1 (http://www.bay12forums.com/smf/index.php?topic=108291.msg4961884#msg4961884), 2 (http://www.bay12forums.com/smf/index.php?topic=108291.msg5028186#msg5028186), 3 (http://www.bay12forums.com/smf/index.php?topic=108291.msg5028237#msg5028237), 4 (http://www.bay12forums.com/smf/index.php?topic=108291.msg5114825#msg5114825), 5 (http://www.bay12forums.com/smf/index.php?topic =108291.msg5205720#msg5205720),
Year 10: lich180
Year 11: Immortal-D
Year 12: krenshala
There is a bit of confusion as i looked at people that had been dwarfed.
Since we were in adventure mode the original 7 aren’t set with a nickname in therapist.
But they do have a nickname but it’s in the game so if you dwarf somebody make sure your don’t override a adventure nickname.
People for dwarfing: green=dwarfed white=waiting to be dwarfed
Bhrian=crosroads
Nish koltulon=ubiq
Melkor=melkor
Orky-boss=orky-boss
Lord reudh II=reudh
Uggi II=uggi
Noface=hugoluman
B. Strain
birdy51
Deepblade
Flabort
Kromeus
Lich
Mr. Cat
Rads
Scout
Torrasque II
Veskulios
StupidElves
Aristion
Cptn Kaladin Anrizlokum (mason/engraver)
Thanatos (axedwarf)
Ankareth (wrestler)
ColdBones sword/mechanic
Immortal-D combo of skills
Dishmab (axe dwarf)
I am really happy to see this legendary thread up and running again.
(http://www.gamerdna.com/uimage/full/legendary-thread-2.jpg)
Dorf me if you can. I normally call my dorfs Dishmab. Axe dorf if possible.
Reudh here! We have migrants! Hooray!
A dwarf smoking some dried up plant waltzed up to the fort today.
"Name's Thanatos. I like 'ter smoke. I'd like to be a militia captain, please."
As Thanatos had no saleable skills otherwise, I drafted him into a squad I call "The Cigarette Smokers".
`Thanatos' Ral“nam has been quite content lately. He had a wonderful drink lately. He admired a fine Door lately. He had a nice bath recently. He has been satisfied at work lately.
He is an ardent worshipper of Tholest Bladedangers and a faithful worshipper of Limul.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring. He is the militia captain of The Destined Beards of Laboring. He arrived at Ralevost Mestthos on the 23rd of Slate in the year 17.
He has the appearance of somebody that is seventy-one years old and is one of the first of his kind.
He is short and muscular. His medium-length sideburns are braided. His very long moustache is arranged in double braids. His very long beard is arranged in double braids. His hair is clean-shaven. His nose is sharply hooked. His somewhat broad ears are free-lobed. His skin is dark tan. His eyes are brass.
He is almost never sick, quite durable and strong.
`Thanatos' Ral“nam likes chromite, brass, cinnamon grossular, green glass, yak leather, the color turquoise, spears, helms, scepters, anvils and reindeer for their large herds. When possible, he prefers to consume sunshine. He absolutely detests bats.
He has a great ability to focus and a lot of willpower, but he has an iffy memory, an iffy sense for music and a meager ability with social relationships.
He occasionally overindulges. He is willing to compromise with others. He is disorganized. He needs alcohol to get through the working day.
A short, sturdy creature fond of drink and industry.
Behind Thanatos walks in a proud dwarven lady. "I don't care what you put me to work as, as long as I get to break some necks!"
Right. I put the lady, "Ankareth", she tells me, in the same squad as Thanatos.
`Ankareth' Olinnokim has been quite content lately. She admired a fine Trap lately. She had a nice bath recently. She has been satisfied at work lately.
She is a worshipper of As…s and an ardent worshipper of As…s.
She is a citizen of The Watchful Rags. She is a member of The Destined Beards of Laboring. She arrived at Ralevost Mestthos on the 21st of Hematite in the year 16.
She has the appearance of somebody that is fifty-four years old and is one of the first of her kind.
She is short and not very strong. Her brass eyes are deeply sunken. Her head is extremely narrow. Her hair is straight. Her long hair is tied in a pony tail. Her hair is pale brown. Her skin is dark tan. Her nose is slightly upturned.
She is slow to tire, but she is weak.
`Ankareth' Olinnokim likes hornblende, electrum, clear zircon, ostrich leather, giant impala tooth, the color tan, earrings and goblets. When possible, she prefers to consume fly, mussel and tuber beer. She absolutely detests moon snails.
She has a natural ability with music and a good kinesthetic sense, but she has poor focus.
She is slow to anger. She often feels discouraged. She is somewhat reserved. She tends to avoid crowds. She loves to take charge and direct activities. She is guarded in relationships with others. She doesn't like to compromise with others. She is modest. She lacks confidence. She takes time when making decisions. She holds her breath when she's nervous. She needs alcohol to get through the working day. She does not mind being outdoors, at least for a time.
A short, sturdy creature fond of drink and industry.
An unhappy, nearly seditious looking dwarf follows behind Thanatos and Ankareth.
"Hi. I'm a mason. Name's Kaladin Anrizlokum Lorbamidash. You need masons, right? Thanks."
Turns out she was unhappy because she disliked the way things were done in an "other fort". Such a thing is an odd concept. Also, she has weird lines on her face, and walks with an odd gait? I think that's what 'old' is, but we've only been in existence for seventeen years.
`Kaladin Anrizlokum' Lorbamidash has been quite content lately. She was unable to find somebody in charge to yell at lately.
She is married to ZuntŒr Shakehammer and has three children: Sibrek Bridgeally, Logem Cobaltboats and Reg Paddlednourished. She is an ardent worshipper of Likot Ochrejade.
She is a former member of The Fleshy Wealth-Pillars. She is a former member of The Aqua Stake. She is a former member of The Golden Cult. She is an enemy of The Defended Dungeon. She is the former general of The Fleshy Wealth-Pillars.
She has the appearance of somebody that is one hundred ninety-four years old and is one of the first of her kind.
Her quite sparse hair is extremely long. She has a low voice. Her lips are thick. She is average in size. Her somewhat splayed out ears are extremely tall. Her slightly upturned nose is short. Her nose bridge is convex. Her eyebrows are quite long. Her hair is white. Her skin is sandy taupe. Her eyes are gold.
She is rarely sick.
She has poor analytical abilities and an iffy sense for music.
She can handle stress. She enjoys the company of others. She prefers stability and security to ambiguity and disorder. She is candid and sincere in dealings with others. She lacks confidence. She is disorganized. She often does the first thing that comes to mind. She gnaws her lips when she's annoyed. She scratches her ear whenever she's bored. She needs alcohol to get through the working day and really wants a drink. She does not mind being outdoors, at least for a time. She is a hardened individual.
A short, sturdy creature fond of drink and industry.
The last dwarf to enter the fort sprints in.
"DID I MISS THE MIGRANT WAVE?"
I tell him, "No, most certainly not!"
"BRILLIANT. THE ELVES STOPPED ME COMING HERE, I HAD TO KILL THEM. STUPID ELVES. (That's my name. STUPID ELVES.)"
As unhinged as he seems, he's nice enough. I let him in, as a hauler.
`StupidElves' Kenkubuk has been happy lately. He had a truly decadent drink lately. He has been satisfied at work lately. He admired own fine Cabinet lately. He admired a fine Table lately.
He is a casual worshipper of Aran and a worshipper of Tholest Bladedangers.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring. He arrived at Ralevost Mestthos on the 2nd of Slate in the year 15.
He has the appearance of somebody that is eighty years old and is one of the first of his kind.
He is short and fat. His sideburns are clean-shaven. His very long moustache is neatly combed. His very long beard is neatly combed. His medium-length hair is neatly combed. He has a jutting chin. His nose is narrow. His brass eyes are slightly wide-set. His dark tan skin is slightly wrinkled. His ears are slightly flattened.
He is very slow to tire, but he is slow to heal.
`StupidElves' Kenkubuk likes sphalerite, fine pewter, tsavorite, the color dark pink, gems, statues and catapult parts. When possible, he prefers to consume whip wine. He absolutely detests mosquitos.
He has a deep well of patience and a sharp intellect, but he has a little difficulty with words and little natural inclination toward music.
He almost never feels discouraged. He greatly appreciates art and natural beauty. He likes to try new things. He is willing to compromise with others. He is incredibly compassionate and feels the pain of others. He finds rules confining. He needs alcohol to get through the working day.
A short, sturdy creature fond of drink and industry.
A baby crawls around, lightly headbutting the nearby Noface. Playful little beggar, he is. One of the first generation to be born on this planet, and not come into being. Noface nearly trips over the little baby, flings his twin picks aside, narrowly missing Bhrian, and picks the little blighter up.
"Bllggghgdlhbglhl..." the baby dwarf burbles at him.
Noface holds the baby at arms length, looking at it curiously through his mask. I can't tell whether Noface adores him or wants to eat him.
"ARISTION! THERE YOU ARE!? I've been looking everywhere for you!"
The baby's mother stopped when she saw the masked dwarf sheepishly holding Aristion.
`Aristion' Oslanetost has been quite content lately.
He is the son of Edem Rockseven and Sarvesh Beachlashed. He is a worshipper of As…s.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring.
He is one year old, born on the 8th of Moonstone in the year 16.
He is skinny. His sideburns are clean-shaven. His very long moustache is neatly combed. His very long beard is neatly combed. His hair is clean-shaven. He has a very clear voice. His brass eyes are slightly rounded. His skin is dark tan.
He is very rarely sick and slow to tire.
`Aristion' Oslanetost likes galena, gold, variscite, giant hornbill leather, giant sperm whale tooth, gems and thrones. When possible, he prefers to consume black bear, strawberry wine and Longland flour. He absolutely detests hamsters.
He has very good intuition, but he has little linguistic ability and a large deficit of willpower.
He has a calm demeanor. He often feels discouraged. He is very comfortable in social situations. He is relaxed. He is rarely happy or enthusiastic. He tends not to openly express emotions. He is slow to trust others. He is willing to compromise with others. He is immodest. He is not easily moved to pity. He is self-disciplined. He is extremely cautious. He needs alcohol to get through the working day and really wants a drink.
A short, sturdy creature fond of drink and industry.
A kobold thief called Fafalramer was spotted attempting to steal from the trade depot! Uggi made quick work of him, a casual stab from his sword decapitated the little Kobold.
(http://i.imgur.com/KOKgLCi.png)
Uggi walked back, absolutely ecstatic. He said to me "Ah, it's a fine day, isn't it, Reudh? I feel bright and happy! Joy in ending a thief's life! Oh, what could be better?"
A short, sturdy creature fond of drink and industry.
Uggi II Lolokn•m ƒbirvathez Stul has been ecstatic lately. He took joy in slaughter lately. He had a pretty decent drink lately. He ate a legendary meal lately. He had a fine drink lately. He talked with a friend lately. He had a satisfying sparring session recently.
He is romantically involved with Id Priestorbs.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring. He is a former member of The Hall of Twinkles. He is a former member of The Untamed Coalition. He is a former member of The Obscure Confederation. He is an enemy of The Defended Dungeon. He is an enemy of Thlologogrikis. He is an enemy of The Jackal of Naughtiness. He arrived at Ralevost Mestthos on the 23rd of Limestone in the year 12.
He has the appearance of somebody that is seventy-five years old and is one of the first of his kind.
He is incredibly muscular. His sideburns are clean-shaven. His very long moustache is neatly combed. His very long beard is neatly combed. His long hair is arranged in double braids. He has very low cheekbones. His ears are flattened. His lips are very thin. His ochre eyes are slightly wide-set. His skin is pale chestnut. His left cheek bears a curving scar.
He is unbelievably strong, amazingly agile, basically unbreakable and indefatigable.
Uggi II Lolokn•m ƒbirvathez Stul likes schist, aluminum, blue diamond, bat tooth, pig tail fiber fabric, shields, rings and llamas for their long necks. When possible, he prefers to consume bloated tubers, dwarven beer, cow's milk and quarry bush leaves. He absolutely detests fire snakes.
He has a stunning feel for spatial relationships, an astounding feel for the position of his own body and an unbreakable will.
He is quick to anger. He lives for risk and excitement. He is highly adventurous and loves fresh experiences. He is open-minded to new ideas. He admires tradition. He finds helping others rewarding. He is immodest. He lacks confidence. He has a sense of duty. He runs his fingers through his hair when he's bored. He needs alcohol to get through the working day. He doesn't really care about anything anymore.
A short, sturdy creature fond of drink and industry.
He beamed, as a sullen, angry dwarf woman walked through the depot, near where Uggi was training.
"Oh, Id! Id! Come here!" he shouted at the woman.
"Reudh, this is my lover Id Priestorbs! She loves my ego."
"Hello, Reudh. We'd appreciate you keep this quiet, as it's... not really out in the open yet," Id said to me.
"But of course! I do wonder why you told me this, though - I wouldn't've guessed otherwise! Additionally, you strange people - stating this in the trade depot? Why?"
Uggi just kind of went white. "I... don't know.... WAIT A SECOND! WATCH THIS, ID!"
Another kobold was spotted. He chased the creature down, kicked it over and opened its head as neatly as you would a letter.
(http://i.imgur.com/M0gmFmr.png)
How very odd. Then, came a horn - "MIGRANTS!"
"Ho there! I'm Coldbones! Is this Ralevost Mestthos?" a dwarf asked me.
"Indeed it is. Welcome home, dwarf."
`ColdBones' Kodorakrul has been quite content lately. He admired a fine Door lately. He had a nice bath recently. He admired own fine Cabinet lately. He has been satisfied at work lately.
He is married to Kogsak Anvilblowing. He is a worshipper of Limul and a faithful worshipper of Aned Goldgilds the Luck of Matches.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring. He arrived at Ralevost Mestthos on the 20th of Limestone in the year 16.
He has the appearance of somebody that is sixty-three years old and is one of the first of his kind.
He is short and very skinny. His eyes are brass. His sideburns are clean-shaven. His very long moustache is neatly combed. His very long beard is neatly combed. His very long hair is tied in a pony tail. He has a jutting chin. His nose is sharply hooked. His nose bridge is convex. His somewhat broad ears are free-lobed. His skin is dark tan.
He is very slow to tire and quite quick to heal, but he is susceptible to disease.
`ColdBones' Kodorakrul likes alabaster, electrum, yellow diamond, spears, weapon racks, spiked balls, rabbits for their ability to burrow and pangolin men for their overlapping scales. When possible, he prefers to consume gutter cruor and whip vine seeds. He absolutely detests blood gnats.
He has great creativity, an iron will and a very good sense of empathy, but he has an iffy memory, poor spatial senses and very bad analytical abilities.
He is quick to anger. He is comfortable in social situations. He prefers familiar routines. He is open-minded to new ideas. He is trusting. He has a sense of duty. He doesn't go out of his way to do more work than necessary. He sticks out his tongue when he's thinking hard. When he gets bored, he starts talking to inanimate objects. He becomes very rigid when he's angry. He needs alcohol to get through the working day.
A short, sturdy creature fond of drink and industry.
Behind Coldbones walked in two more dwarves. They were:
`Immortal-D' Eshtƒnlokum has been quite content lately. He admired a fine Table lately. He had a nice bath recently. He has complained of thirst lately.
He is married to Tosid Woundbanded and has two children: Ral Runpapers and Stƒkud Waxedmines. He is a worshipper of Tholest Bladedangers and a faithful worshipper of As…s.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring. He arrived at Ralevost Mestthos on the 15th of Malachite in the year 15.
He has the appearance of somebody that is eighty-five years old and is one of the first of his kind.
He is weak and short. His hair is greasy. His very long sideburns are braided. His long moustache is arranged in double braids. His very long beard is braided. His very long hair is tied in a pony tail. His hair is straight. His nose is narrow. His dark tan skin is wrinkled. His slightly flattened broad ears are free-lobed. His nose bridge is slightly convex. His hair is pale brown with a touch of gray. His eyes are brass.
He is quick to heal and tough, but he is very weak.
`Immortal-D' Eshtƒnlokum likes limonite, electrum, schorl, the color purple taupe, greaves, figurines and alpacas for their long necks. When possible, he prefers to consume cuttlefish and mead. He absolutely detests moon snails.
He has a very good sense of the position of his own body and a good intellect, but he has an iffy sense for music, poor creativity, a very bad sense of empathy, very bad intuition and really poor focus.
He often feels discouraged. He is very active. He loves a good thrill. He is grounded in reality. He dislikes intellectual discussions. He is put off by authority and tradition. He finds helping others very rewarding. He is willing to compromise with others. He is not affected by the suffering of others. He finds rules confining. He doesn't go out of his way to do more work than necessary. When he's nervous, he tends to stretch his body. When he gets excited, it's easy to tell because he drums his fingers. He needs alcohol to get through the working day. He does not mind being outdoors, at least for a time.
A short, sturdy creature fond of drink and industry.
`Dishmab' Udibbƒsen has been happy lately. He had a nice bath recently. He admired own fine Bed lately. He admired a fine Door lately.
He is romantically involved with Sibrek Exitswords. He is a worshipper of Gigin the Zenith of Ink.
He is a citizen of The Watchful Rags. He is a member of The Destined Beards of Laboring. He is the former outpost liaison of The Watchful Rags. He arrived at Ralevost Mestthos on the 10th of Slate in the year 13.
He has the appearance of somebody that is eighty years old and is one of the first of his kind.
He is short with well-defined muscles. His sideburns are clean-shaven. His long moustache is neatly combed. His medium-length beard is braided. His hair is clean-shaven. His ears are slightly flattened. His dark tan skin is slightly wrinkled. His eyes are brass.
He is incredibly tough and very strong, but he is clumsy and quick to tire.
`Dishmab' Udibbƒsen likes calcite, pig iron, red zircon, pebbles, shields, earrings, bogeymen for their terror-inspiring antics and cedars for their majesty. When possible, he prefers to consume prickle berry wine. He absolutely detests fire snakes.
He has a deep well of patience, a very good sense of empathy, a feel for music, a good feel for social relationships and a way with words, but he has a poor memory and really poor focus.
He is self-conscious. He only rarely feels strong cravings or urges. He is compassionate. He is very confident. He needs alcohol to get through the working day.
A short, sturdy creature fond of drink and industry.
UPDATE, OOC: So Crossroads has deemed that we have to skip Reudh's turn, so I've grabbed the save and looked around a bit. If anyone needs dorf'ing still, post in the off topic thread here: http://www.bay12forums.com/smf/index.php?topic=108291.0 (http://www.bay12forums.com/smf/index.php?topic=108291.0).
I'm going to try and get our waterworks going, and a few other ideas that have had plenty of time to stew and develop in my head. I have a short update for today, and I'll see what else I can get done in the next few days. My work schedule this weekend is crazy, but Monday I should have some more time to get through a few more weeks in game.
I'll try to take pictures and post them if anything notable happens, and I can probably get more if they are requested. The ones Reudh posted ages ago are probably right along with what I have right now.
17th Malachite, Year 17, Midsummer.
My vision... My time as Overseer ended all too quickly, so many things to be done. A mental breakdown after my last dream-vision led to my replacement by Bhrain and Reudh for some time. Inefficient and interfering with my plans.
After I recovered I took control back from them, little delay in plans was noted. Defenses and efficiency have been greatly improved, morale is high, and our larders are fully stocked.
Zefon transformed again, locked in her room. I have plans for her.
Parts for a pump stack to draw water up from the depths have been ordered, and the glassmakers and masons have begun their work. Power and plans for the pump stack itself have yet to be made, the miners should make short work of it.
18th Malachite.
Stukos Ducimaved, one of the gem cutters, gave birth to a boy. “Mr. Cat” is very proud.
I have plans of my own. Noface and I will have time to ourselves soon. He is not happy to relinquish control of the Avalanches, but we need time for ourselves.
(http://i1371.photobucket.com/albums/ag311/nathank180/nofacelichmeet_zpse5461d03.png)
General Status Update: Out of Character (for now)
The grand entrance where waterfalls are planned, blood from goblins spatters the front gate. A good welcome for our enemies.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilverysectsEntrance_zps86dadc05.png)
Tombs and stockpiles for the workshops above.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilverysectsTombsandStocks_zps01ef2a2c.png)
Cavern Suites, Zefon in her cubby.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilverysectsCavernsAndZefon_zps2e663e84.png)
Bedrooms and Torrasque II's room and the barons' room/tomb.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilverysectsBedrooms_zps2307bd20.png)
Baron's suite and cavern well.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilverysectsCavernWell_zps09e3bd17.png)
3 story dining hall, engraved pillars support the ceiling. Tower entrance to the left.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilverysectsDiningAndTowerEntrance_zps34e7a0d7.png)
Finally, our stock records.
(http://i1371.photobucket.com/albums/ag311/nathank180/SilversectsStocks_zps8b1e9f79.png)
Been dealing with the typical fort issues, the baron is getting mad because for some reason he won't go find fresh clothes. Got a few more sets made, and he ran up to grab em. Gonna look into any issues with cloth and clothing production, since we don't seem to have much clothing on hand. Tons of cloth, just not as many sets of clothing as we probably need. No problems with food production, low on meat but we have enough roasts to go for a few years, so that isn't much of a worry.
Digging the pump stack proceeds, with so many miners it only took a week or two in game to dig it out. Gonna tap the second cavern lake in two places to get good flow, and a 2z reservoir should have enough capacity to supply any waterworks on the surface, provided we maintain the reservoir level and have a drainage system in place to recycle the water we draw up. Still have to get the power plant dug and constructed, waiting on parts to be made. Glassmakers and mechanics are pulling doubles getting corkscrews, pipes, blocks, and mechanisms built while the miners finish the digging.
I'll try and get another update in the next day or two, depending on how busy RL gets for me.
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17th Limestone
Clash of steel on steel, the noise of battle excites me. Maybe it is just the constant training that has awakened this side of me that lusts for battle. I am not skilled enough yet for any actual fighting, and we lack live training subjects for me to practice with, so I spar night and day. Usually with my Noface, and when he is resting I find another member of the fort who is willing to fight and train me.
Most of them tend to shy away from me, unsure why.
18th Limestone
A new baby has been born to Kogsak Anvilblowing and Rakust Dawntin.
Construction of the pump stack and power supply has stalled as parts are being used faster than they can be made. Inefficient, but nothing much to be done as everyone is busy hauling, building, carving, or mining in preparation. Whoever takes my place next year may have to finish the project, but I will ensure the majority of the work is done.
More training, more sparring. Tired and weary, but I keep going. Noface inspires me to rise above my limits, taking control of my fears and inhibitions and forcing myself to become more hardened.
Still have not seen a real battle, and dwarves come to me every day for guidance on ongoing projects so I guide them the best I can.
10th Sandstone
A massive beast appeared in the caverns, a one eyed coyote, drooling all over itself. I must see to the cavern defenses and ensure we are secure from it.
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