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Author Topic: The Market - Turn 21  (Read 75724 times)

Unholy_Pariah

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  • [ETHIC:LOOTING:MANDATORY]
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Re: The Market
« Reply #210 on: March 06, 2013, 10:17:11 pm »

Code: (stat sheet) [Select]
Health: 10/10
Happiness: 7/10

Trait: Hard Worker (-1 time for resource and labour actions)

Conditions:
Basic Hunger: Consume 1 "food" each turn or reduce your maximum health by one due to starvation.
Basic Dissatisfaction: Lose 1 happiness each turn for every 10 points, rounded down, of maximum happiness.

Inventory:
2 food

Knowledge:
Improved farming techniques- complete

Property:
1 Plot of Empty Land (3/5)
1 Plot of Empty Land (5/5)
Tasks:
(6*)Teach RAM+Toaster, improved farming techniques
(1*) Relax
(3 to 3/6) Grow food
Give toaster one food


EXCELLENT NEWS!
Due to recent event, i will now be teaching advanced farming to up to 4 (exluding RAM) people.
 payment options include property rights, resources, trinkets or replacement knowledge, i only ask for 1 unit of any of these...

First four to pay me get the research
« Last Edit: March 07, 2013, 09:23:23 pm by Unholy_Pariah »
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #211 on: March 06, 2013, 10:18:48 pm »

Incidentally, the cost for my classes has just dropped. Make an offer.

I'm willing to swap Irrigation for my Advanced Agriculture, Pariah.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #212 on: March 06, 2013, 10:23:09 pm »

Edit: ah shit.. thats meant to be advanced farming not irrigation, tattle on me quick
« Last Edit: March 06, 2013, 10:31:18 pm by Unholy_Pariah »
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #213 on: March 06, 2013, 10:29:49 pm »

Oh. I already know that.

...Anyone who wants to learn Advanced Farming, let me know. Competition means you can haggle with us better.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

RAM

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Re: The Market
« Reply #214 on: March 07, 2013, 12:26:46 am »

Code: (Character Sheet) [Select]
Player: RAM
Health: 10/10
Happiness: 8/10

Trait: Keen eye

Conditions:Basic Hunger, Basic Dissatisfaction.

Inventory:
2 Food

Holdings:
1 Plot of Empty Land (5/5 food capacity, +1 food per turn)
Plot of Empty Land (3/5 food capacity, +1 food per turn. May be exploited once per round.)
Grebin Claim (20 Grebin Capacity)
Medium Tomatunk Claim (250 Tomatunk Capacity)

Knowledge:

spoilers peeked at:
RAM: 4

In Progress: Create Primitive Trinket (6/10)

(4 to 10/10*) *Create Primitive Trinket
(2*)Learn Improved Farming Techniques from Unholy_Pariah
(2*)Socialize with Talvara
(2 to 2/5)Prospect
(ummm, 0?)Tattle "Amaaaaaaa, they is all calling it advanced farmin'!!!


Is Advanced farming and Improved farming techniques the same thing?

P.S.
Bounty has been returned to the Event deck.
Seriously? You are going to lose your Evil accreditation at this rate...
« Last Edit: March 07, 2013, 05:46:15 am by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Unholy_Pariah

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #215 on: March 07, 2013, 12:35:06 am »

Yes advanced is improved, enjoy your new green thumb :)
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

kaian-a-coel

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #216 on: March 07, 2013, 12:51:06 am »

Code: [Select]
Health: 10/10
Happiness: 8/10

Conditions: Basic Hunger, Basic Dissatisfaction.
Perks: Sharp Mind

Possessions:
-1 Plot of Empty Land (5 food capacity, +1 food per turn. May be exploited once per round.)

Food stock: 2

(2 to 8/8*)*research Advanced Farming Techniques
(2) Socialize
(5 to 5/5*) *prospect
(1) Relax


With food in stock I can move forward faster... Now having AFT (victory!). Can teach it in exchange for primitive trinket and a few promises.
Also you can put requests for research
« Last Edit: March 07, 2013, 02:48:13 pm by kaian-a-coel »
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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GlyphGryph

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #217 on: March 07, 2013, 01:23:17 am »

Since you ate one of those pieces of food at the end of your last turn, you currently have 2, not 3.
Also, the name of the research is Improved, not Advanced.
Since you have sharp mind, the cost for that research is 7, not 8.
Please include the status of your in-progress tasks (as of the start of the round) in your status box.
« Last Edit: March 07, 2013, 01:27:08 am by GlyphGryph »
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Sorcerer Kail

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #218 on: March 07, 2013, 03:00:44 am »

Player: Sorcerer Kail
Health: 10/10
Happiness: 8/10 (Gaining happiness that would increase your total above maximum simply raises the maximum)
Basic Hunger, Basic Dissatisfaction

Traits:
Keen Eye: You are a much better explorer than others. You get to draw two exploration cards instead of one when exploring.

Inventory:
1 Coin

Owns:
1 Plot of Empty Land (3/5 food capacity, +1 food per turn)
Small Tomatunk Claim (100 Tomatunk Capacity
Small Wampoon Claim (50 Wampoon Capacity)
Medium Wampoon Claim (150 Wampoon Capacity)

Knowledge:

Diseases:
Pox

Actions:
8 time - Grow food
2 time - Relax.
« Last Edit: March 07, 2013, 04:24:34 pm by Sorcerer Kail »
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Talvara

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #219 on: March 07, 2013, 04:38:19 am »

Code: (Character Sheet) [Select]
Player: Talvara
Health: 10/10
Happiness: 11/12

Trait: Pretty Face (+1 happiness for others)

Conditions:
Basic Hunger, Basic Dissatisfaction

Inventory:
2 food

Holdings:
1 Plot of Empty Land (3/5 Food Capacity)

Knowledge:

In Progress:
Research : irrigated fields 2/20

(2* ) Socialise. There will be a harvest Bounty party at the Square! (all except Sorcerer Kail are welcome) (shake your illness man 25% chance to contract is just too scary T.T)
(8 ) Research : irrigated fields


Question: Can I bring Sorcerer Kail one of my food without risking a pox infestation?

I'll brave the disease and bring Kail one food. May the spirit of altruism watch over my health.
Get well soon brother.
(looks like Kail will be alright for the time being) still get well soon ;)

edit:

about tattle, arent you worried we'll be making mistakes on purpose so that others can tattle on us and get free time?
or is there also a penalty for making mistakes?
« Last Edit: March 07, 2013, 06:20:49 pm by Talvara »
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RAM

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #220 on: March 07, 2013, 05:42:42 am »

Oh, hey, you have pretty face, I get +1 happiness! And 25% to contract can't be that bad, it is about the same rate as being cured, and that hasn't happened...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kashyyk

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Re: The Market
« Reply #221 on: March 07, 2013, 08:34:36 am »

GWG: Since we agreed last turn, I will provide you a Trinket in exchange for being taught Improved Farming Techniques. Said Trinket will be completed at end of turn, and you can have it the moment we complete the lesson.

Quote from: Character Sheet
Health: 10/10
Happiness: 9/10
Trait: Hard Worker
Conditions:
Basic Hunger
Basic Dissatisfaction

Inventory:
2 Food

Owns:
1 Plot of Empty Land (1/5, +1 food per turn)

In Progress:
Create: Primitive Trinket (7/10)

(3 to 10/10*) Create Primitive Trinket
(2*) Learn Improved Farming Techniques from GreatWyrmGold
(5*) Prospect
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GlyphGryph

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #222 on: March 07, 2013, 08:43:53 am »

about tattle, arent you worried we'll be making mistakes on purpose so that others can tattle on us and get free time?
or is there also a penalty for making mistakes?
I'm pretty sure I specifically mentioned that there would be penalties. Vague, nonspecific ones. :P
For now, yes, giving him items means a chance of infection.

Kail, how are you down to 8 health, btw? And how does Grow Food only cost you 4? I am confused by your turn!
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Talvara

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #223 on: March 07, 2013, 08:56:34 am »

about tattle, arent you worried we'll be making mistakes on purpose so that others can tattle on us and get free time?
or is there also a penalty for making mistakes?
I'm pretty sure I specifically mentioned that there would be penalties. Vague, nonspecific ones. :P
For now, yes, giving him items means a chance of infection.

Kail, how are you down to 8 health, btw? And how does Grow Food only cost you 4? I am confused by your turn!

alright, Does the order of actions matter? lets say I go give Kali the food and I get unlucky (1 in 4 means I prolly will get unlucky T.T) and then go socialise everbody that would socialise with me would also have that 1 in 4 chance...

but if I first do the socialise and then bring Kali some food the risk would be mine alone? is this correct?
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GlyphGryph

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #224 on: March 07, 2013, 08:58:15 am »

Infection won't be processed until the beginning of the next round, so no, order doesn't matter.
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