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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 999366 times)

Hugo_The_Dwarf

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5340 on: June 29, 2013, 08:27:59 pm »

Didn't we already establish that this method only creates friendly creatures, not fort members?

Neither Him or I mentioned anything about fortress members, he just wanted to summon a creature, and I gave him some suggestions on how to make them hostile.
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reemer30

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5341 on: June 30, 2013, 02:04:09 am »

Is there a way to restrict reactions or similar to certain castes or nobility positions? Is there a way to stop certain dwarves from performing the reaction? Its something I want restricted to my untrained magic class to change their magic class.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5342 on: June 30, 2013, 02:22:48 am »

No.

Hugo_The_Dwarf

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5343 on: June 30, 2013, 02:41:34 am »

Is there a way to restrict reactions or similar to certain castes or nobility positions? Is there a way to stop certain dwarves from performing the reaction? Its something I want restricted to my untrained magic class to change their magic class.
No.
Only way to do that is to micro manage the crap out of your fortress by using workshop permissions (assigning a shop to certain dwarves)
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Alehkra

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5344 on: July 01, 2013, 06:21:06 am »

Is there a way to restrict noble positions to certain castes? And more, is there a way to make castes inheritable?
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MagmaMcFry

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5345 on: July 01, 2013, 06:37:48 am »

Is there a way to restrict noble positions to certain castes? And more, is there a way to make castes inheritable?
Use [ALLOWED_CREATURE:yourCreatureHere:yourCasteHere] in the position definition to restrict positions to castes. And no, castes aren't inheritable.
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TheFlame52

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5346 on: July 03, 2013, 12:08:23 pm »

Is there a way to make a creature breath a cloud of something that isn't fire? This doesn't work:

[CAN_DO_INTERACTION:MATERIAL_EMISSION]
   [CDI:ADV_NAME:Shoot lightning]
   [CDI:USAGE_HINT:ATTACK]
   [CDI:BP_REQUIRED:BY_CATEGORY:HAND]
   [CDI:FLOW:LIGHTNING]
   [CDI:TARGET:C:LINE_OF_SIGHT]
   [CDI:TARGET_RANGE:C:5]
   [CDI:MAX_TARGET_NUMBER:C:1]
   [CDI:WAIT_PERIOD:15]

And yes, I do have a working version of lightning. The creature bleeds lightning.

MagmaMcFry

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5347 on: July 03, 2013, 01:19:22 pm »

Replace [CDI:FLOW:LIGHTNING] with [CDI:MATERIAL:LOCAL_CREATURE_MAT:LIGHTNING:LIQUID_GLOB].
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TheFlame52

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5348 on: July 03, 2013, 01:32:11 pm »

Replace [CDI:FLOW:LIGHTNING] with [CDI:MATERIAL:LOCAL_CREATURE_MAT:LIGHTNING:LIQUID_GLOB].
Ok, I tried that and it just made me spit a glob of molten superhuman n/a, which quickly solidified into a glob of superhuman silk. I wanted a cloud of lightning.

MagmaMcFry

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5349 on: July 03, 2013, 01:53:24 pm »

In that case, your lightning material isn't called LIGHTNING. Replace LIGHTNING with the name of that material. I assumed that your lightning was liquid, but if LIQUID_GLOB does not suit your needs, you can pick another from http://dwarffortresswiki.org/index.php/DF2012:Syndrome#Breath_Attack_Types.
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Brilliand

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5350 on: July 03, 2013, 10:52:16 pm »

For a cloud, wouldn't you want a TRAILING_GAS_FLOW instead of a LIQUID_GLOB?
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The blood of our enemies is but a symbol.  The true domain of Armok is magma - mountain's blood.

Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5351 on: July 03, 2013, 11:26:12 pm »

It was made pretty explicit that he wanted WEB.

Brilliand

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5352 on: July 04, 2013, 12:21:43 am »

It was made pretty explicit that he wanted WEB.

Where was that made explicit?
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The blood of our enemies is but a symbol.  The true domain of Armok is magma - mountain's blood.

Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5353 on: July 04, 2013, 12:35:48 am »

Well, the silk threw me off, for one. Also, a cloud would work perfectly with web by having it evaporate at very cold temperatures.

Meph

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5354 on: July 04, 2013, 01:19:07 am »

You can make chain-lighting a solid-glob that gives the interaction to the hit target to target any 2 non-already-affected targets within range. Hitting a single unit would only hurt it, but hitting a single unit within a big army would lead to the solid-glob being respawned till it hits all units in range.
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