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Fanfiction stuff?

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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 322791 times)

Putnam

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #570 on: October 22, 2013, 04:08:18 pm »

You can wish for knowledge of it if you have 7 dragon balls.

KingofstarrySkies

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #571 on: October 22, 2013, 04:29:36 pm »

Hmmm.
 don't see it there, unless its the "greatest martial artist" wish.

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Sigtextastic
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Putnam

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #572 on: October 22, 2013, 04:34:15 pm »

Fortress mode only as of now due to oddities in adventure mode.

bigbillyjohn

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #573 on: October 22, 2013, 04:40:32 pm »

Which creatures can become necromancers?
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Putnam

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #574 on: October 22, 2013, 04:50:52 pm »

Vanilla ones. I'm pretty sure saiyans and namekians can't because saiyan and namekian zombies suck.

KingofstarrySkies

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #575 on: October 23, 2013, 06:23:52 pm »

Uhm, quick question, whats the fastest way to gain the dragon balls in fort mode?

Also, personally I feel like it would be nice to just HAVE fusion. But that could be abusable, but stillllll...

But yeah. Fastest way for dem dragonic spheres?
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Sigtextastic
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Putnam

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Re: Sparking!!! Dragon Ball Mod (1.16): Fu-sion-ha! (0.34.11)
« Reply #576 on: October 23, 2013, 10:43:59 pm »

Highly abusable, hehe. Trust me, I've already done some Gast Carcolh-ass stuff. (warning: lots of Franglais-ass translation and a bit of fanfiction-ass writing)

The quickest way is to dig deep. Sometimes you'll find dragon balls instead of adamantine.

Putnam

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #577 on: November 15, 2013, 08:19:47 pm »

Added Zenkai.

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #578 on: November 16, 2013, 09:26:21 am »

Could you add some screenshot or something to showcase your mod?
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KingofstarrySkies

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #579 on: November 16, 2013, 02:56:21 pm »

Added Zenkai.
"And then the other one dies too."
"..."
"Stop ignoring me."
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Sigtextastic
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Putnam

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #580 on: November 16, 2013, 03:00:25 pm »

Could you add some screenshot or something to showcase your mod?

It really needs to be seen in motion to be understood.

I'll see if I can maybe get a gif or something together.

Torknick

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #581 on: November 16, 2013, 03:14:17 pm »

How about Arlians and the Yetti, maybe even a Tuffle race.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #582 on: November 16, 2013, 03:38:28 pm »

Oh, what would Arlians do, be crushed by the first saiyan you send out? :P

Hatchiyack would make an interesting megabeast, I think.

Torknick

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #583 on: November 16, 2013, 03:42:13 pm »

Hmmm good point.


But yeah Hatchiyak would be good, so would Meta-Cooler
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KingofstarrySkies

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Re: Sparking!!! Dragon Ball Mod (1.17): Right in the down-under. (0.34.11)
« Reply #584 on: November 17, 2013, 04:34:39 pm »

Any plans to make this a pre-packaged mod?
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Sigtextastic
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