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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2221646 times)

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9045 on: September 14, 2013, 06:42:13 pm »

I had to DFhack obsidian on the fucking cage to stop you, Hopper, and Vanya from chasing the fucking thing, and more importantly, to get the stupid alerts about it getting loose to stop. Because they couldn't get it back in the cage. I'm sure someone will adopt it. Eventually. Someone adopted the freakin' monkeys we had roaming around so why not a little furry bat to sit on one's shoulder?

Hell the first migrant on the map has a pet giant emu.

Aseaheru

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9046 on: September 14, 2013, 06:48:09 pm »

Awww, noone noticed that I was spouting almost what Splint once said on the subject...
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zacen299

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9047 on: September 14, 2013, 06:49:23 pm »

Why wouldn't it stay in the cage? Just a glitch I'd assume, and Asea we noticed we just chose to ignore it.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9048 on: September 14, 2013, 06:56:35 pm »

Sometimes small critters can escape confinement after a time. Apparently this one figured out how to get out and often as soon as it was put back it'd escape again and need to be chased down.

zacen299

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9049 on: September 14, 2013, 06:58:27 pm »

Sometimes small critters can escape confinement after a time. Apparently this one figured out how to get out and often as soon as it was put back it'd escape again and need to be chased down.

You know what'd make me laugh if myself, Vanya or Hopper ended up adopting it.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9050 on: September 14, 2013, 07:16:50 pm »

It would be funny actually. Far as I know though none of them have a preference for bats.

Tarqiup Inua

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9051 on: September 14, 2013, 07:35:15 pm »

With laid-back expression on her face, Ergo leaned with her back against the wall of the fortress entrance. There was a barely audile *ching* when she reached into her pocket and took out several coloured shards of glass.

Observing the area around her, she took time noting every detail. Putting different combinations of shards before her eyes ahe squinted through them at the world... she always carried her shards with her - not having them around felt almost like losing the sight to her. She couldn't quite explain it, but the world would feel different when looking through them.



After looking around for long enough, she put the glass aside and took out a leather-bound journal, turning the pages around.

6 years... it has been that long, already...

Quote
Fairlodge's Log - 19th Granite 206
For the last two weeks, the sail...

...too long ...what was the name of the ship that brought me here? It feels like it happened a lifetime ago... she wondered for a brief moment Disobedient?

Quote
...has been mostly uneventful... lower decks were continually swept clean, brass railing thrice polished and the crew has been content. Other than short argument with one of the ship officers, to whom I promptly explained the ship simply cannot go over 10 knots for it would tear the fabric of...

Universe? That wasn't it...

Quote
...the sails, which was fortunately enough to quiet him... I wasn't in mood for his impertinence and have to admit that for a brief moment I even entertained the idea of watching him walk the plank. Captain says we should reach the our destination within three weeks if everything goes smoothly...

Venture! Ergo smiled for briefly, shutting her eyes and closing the journal, reminiscing about days before she ended up stranded here. The captain of Venture was a good man, if strange. His habit of stating the course using three dimensional coordinates and his love for elven tea were just few among his quirks that she would remember.



(Constructive criticism is welcome... I don't get to write stories too often :) )
« Last Edit: September 15, 2013, 04:47:19 am by Tarqiup Inua »
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notable works: al-Gnat's test (for determining the child snatcher's ability to pass undetected while getting stung by bees... or at least look human while at it)

Lolfail0009

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9052 on: September 14, 2013, 07:42:17 pm »

Jesus Christ, LFTON's a bad influence...
And he's not even the Mad one!

ranger22550

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9053 on: September 14, 2013, 08:00:11 pm »

id adopt a giant cave spider. then people cant steal my *TROLL FUR SOCKS* and the odd dragon can be food for my spider. GCS Venom is Scary. dwarfs can use bio-warfare right? i like bio-warfare. its like lava falling on elves just brings a smile to my face
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9054 on: September 15, 2013, 05:51:40 am »

Just a little update on the migrants we got.



-It appears a seperate sheet of paper was pinned in the journal after the last entries.-

Migrants

Hatch Heldletters, Female, Woodsdwarf
- 1 pet giant emu

Hornbill Armorshove, Male, Ex-merchant/Rookie Marksdwarf

Megaman (II) Boltworks, Male, Fish Dissector. Named after his now deceased uncle, allegedly came to the fort to visit him. He was understandably upset to hear his uncle died the day before he arrived, but he's been comforted with taking on his responsibilities.

Sus (IV) Gloriouslabored, Male, Furnace Operator
-1 pet lamb
-1 pet piglet

Kreia Roofirons, Female, Ex-merchant guard (talented macedwarf)/wax worker. Evidently she'd been here before and even helped defend the fortress during a visit froma home caravan. She's requested to be put in charge of a squad of macedwarves and since we have none, I've granted this request.

Saard Daggerdoctrines, Female, Fish Dissector
- 1 pet lamb

Ozarch Sabresavant, Female, Ex-Merchant/ Rookie Pikedwarf. With a name like that you'd think she'd be a swordsdwarf, but eh. As per the duke's advisory I've assigned her to 1st Squad.

Nell Stockadeblizzards, Female, Bowyer's Guild Representative [High Master Bowyer, just wanted to have some fun with it :P]

Ranger Tubesalve, Male, Ex-Merchant Guard(Adept Hammerdwarf)/Woodcrafter. The Duke has resolved to have him replace Thumper if things go awry with that project of his.

Russet Inklong, Female, Furnace operator/Tith COllector
- 1 pet puppy

Alius Ringrevered, Male, Ex-Merchant. Thise lucky bugger has the honor of being named after someone from East Everoc. I remember something about that guy's family being rather unlucky though, kinda like this Sus clan.

Tuber Tomeworshipped, Female, Herbalist. Best keep this one away from those old necromancer tomes the stocks say we have somewhere in this place.

Screaming idiot Speechpaint, Male, Pump Operator. I heard this guy is named after someone from the old legends too. [I had to. The temptation was simply too great.]

Telgin Sabrehero, Male, Ex-merchant. Again, you'd think they'd be a swordsdwarf with a name like that.

Goombageek Leanbodice, Male, Farmhand
- Married to Dreamerghost Swalloweddike

Dreamerghost Swalloweddik, Female, Milker/Miner
- Married to Goombageek Leanbodice

Sarleon Dawntrumpet, Female, Ex-Merchant

Also mixed in were 3 stray animals
-1 mule foal
-1 cow calf
-1 deer fawn
Telgin, Saard, Ozarch, Sarleon, and Tuber have been assigned to fill the gaps in 1st Squad.




17 new dwarves! That's a net gain of 13. Also added the death announcement for Megaman I in the previous update.

ranger22550

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9055 on: September 15, 2013, 08:43:29 am »

Ranger Tubesalve, Male, Ex-Merchant Guard(Adept Hammerdwarf)/Woodcrafter. The Duke has resolved to have him replace Thumper if things go awry with that project of his.

I get to play zombie baseball and craft wood crafts to shove in the elves face while i slam my hammer in their chest! 8) now all i need is GCS pet named Mr. omnom and my elf killing rampage will be all the more sweet! Also i call the first artifact platinum maul,whip,or scourge. bonus points if it menaces with spikes of elf bones and/or assorted other zombie bones or pictures of elves burning in wood inlay. just to make shure dwarfs dont follow this "Geneva Convention" Right? cause i love me some biological warfare in the morning also can i get some stats on my guy?
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9056 on: September 15, 2013, 10:37:49 am »

I don't think he has GCSs in his preferences and we have none in stock to train for battle. I'll get a personality screen after I get something to eat.

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9057 on: September 15, 2013, 03:15:11 pm »

A little bump and Ranger's preferences and such. He's a weak bastard but he has skill to make up for it.

ranger22550

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9058 on: September 15, 2013, 06:33:58 pm »

Used to tragedy? I've never got that before is that a good or bad thing? also hurray I'm a old Fart now
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Tarqiup Inua

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9059 on: September 15, 2013, 06:50:37 pm »

Used to tragedy? I've never got that before is that a good or bad thing? also hurray I'm a old Fart now
It means your dwarf has been through some bad things and survived which made him more resistant to effects of future tragedies on him. It caps on "does not care about anything, anymore", I believe, which is also a trait all soldiers from the kings escort come with.
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Nuri al-Gnat - dwarven apidologist
notable works: al-Gnat's test (for determining the child snatcher's ability to pass undetected while getting stung by bees... or at least look human while at it)
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