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Author Topic: GEℕESIS Rᶒborℕ [5.43] || Dark Fantasy + Steampunk  (Read 324200 times)

BigD145

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #660 on: February 27, 2013, 10:42:09 am »

Bah... Disappointed there is no Phoebus Version. Favorite tileset by far.

+1 to Ironhand
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Meph

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #661 on: February 27, 2013, 10:55:02 am »

72% of Masterwork players (according to poll) use Phoebus. Probably that much because its the default.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Deon

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #662 on: February 27, 2013, 11:43:22 am »

I was sure Ironhand was the most popular :P. Oh well, I should come back to it soon and upload a phoebus version.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Meph

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #663 on: February 27, 2013, 11:50:54 am »

Well, I guess if I would do Ironhand by default, the numbers would be different.

And I just noticed something about the dfhack hotkeys:

If you minimze DF with ALT+TAB (for dfhack or therapist for example) and go back to the game, it thinks that you are still pressing ALT. Now whenever you press S, your plugin pops up. Stockpile Stone? Nope, Plugin. The only way to stop this is by pressing ALT once. Aparently DF does not notice that you let go of ALT, because you let go of ALT after DF is not the active process. (you alt-tab back into windows and then release the ALT key)

Maybe it is of use, I know someone asked here about your companion plugin starting when it shouldnt.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

BigD145

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #664 on: February 27, 2013, 11:55:05 am »

I was sure Ironhand was the most popular :P. Oh well, I should come back to it soon and upload a phoebus version.

Meh. I dropped Phoebus awhile back because it was becoming a Mayday clone. No clue how it is now. I like Ironhand and am not likely to turn back.
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eggthief

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #665 on: February 27, 2013, 12:42:07 pm »

How's the manual coming along? I'm dying to know all the effects of outdoor grown plants.
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Deon

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #666 on: February 27, 2013, 12:45:50 pm »

How's the manual coming along? I'm dying to know all the effects of outdoor grown plants.
I've been focused on Fallout mod lately, but if there's an interest I will swing to this too :).
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Guuo

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #667 on: February 27, 2013, 02:41:04 pm »

Are sylvan bones really supposed to be wood? Because that's what got chipped when an arrow pierced my leg.
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Deon

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #668 on: February 27, 2013, 02:56:08 pm »

Sylvans are like dryads, they are plant people.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Guuo

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #669 on: February 27, 2013, 03:12:44 pm »

Oh, neat. I thought they were simply a variant of elves.
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Mitch

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #670 on: February 28, 2013, 10:42:21 am »

I really love your mod, just started playing it, but I'm experiencing general crashiness especially during world gen and loading a save game. Is there any particular reason for that? Also, how does the quicksaving work? ctrl-alt-s does nothing for me.
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sammyo12

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #671 on: February 28, 2013, 02:51:38 pm »

Could we get a type of giant cave spider megabeast, since that would be fun.
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Meph

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #672 on: February 28, 2013, 03:56:24 pm »

@mitch: alt-tab into dfhack, write: quicksave, press enter. done.

@sammyo12: There is a giant cave spider demon for you to discover...
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Vherid

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #673 on: March 02, 2013, 11:34:05 pm »

It seems that the workflow manager has issues with the sawmill and producing wooden blocks up to par. Tracking it through the mill, just tracks all blocks over all. Editing it to 'wood' will track only the wood blocks, but it won't make anything then.

Kromgar

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Re: ۩۩۩ GENESIS Reborn ۩۩۩ [5.18] - adventure mode update
« Reply #674 on: March 03, 2013, 01:57:10 pm »

I was sure Ironhand was the most popular :P. Oh well, I should come back to it soon and upload a phoebus version.
I like Phoebus because its very clean and a good resolution. I find ironhand to look far more jumbled hard to see what something is. Phoebus is far more clear to what each thing is
« Last Edit: March 03, 2013, 03:44:12 pm by Kromgar »
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