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Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1089166 times)

Vattic

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Once we settle in some we could each post what days and times you're likely to see us in game then have them collected in a graph or table of sorts. Then we can plan around that.
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Girlinhat

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Steam will also help in that you can set up events and announcements.

Siquo

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Yeah, steam announcements really helped with the TF2 server as well: Nobody ever on, unless there's an announcement and Bam, server full. I think we'll be fine, at least at first.
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Mistercheif

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I just realzed how eerily similar SupCom and Planetside are. 

Largest scale games in their genre?  Yep. 
Earth based fascist overly controlling faction?  Yep: UEF and TR. 
Alien worshiping faction? Yes: Aeon and Vanu?  Revolutionary faction?  Sort of, both Cybran and NC are fighting for freedom, but their strategy and philosophies differ (Cybran focus on stealth, NC on MOAR !!BOOM!!). 
Incredibly awesome?  Hell yes!!
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Lectorog

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Knowing that, and having a feeling that NC is going to get more zergy players less willing to cooperate and coordinate, and that they are more hated than any other faction (on Planetside Universe's forums, anyways), I'm fairly sure I'm going Vanu.
This only makes me want to play NC more.
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Girlinhat

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It's easy to avoid getting shot when there's so many other, easier targets.  Who's going to go kill that sniper on the ridge when there's a perfectly good noob liberator flying circles around the AA turrets?

Sensei

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Well, someone who hates snipers.

But anyway, if we can get even half the people who voted in the poll into the outfit, I think we'll easily have critical mass to avoid the whole thing being abandoned, provided there's a few good leaders.
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Karakzon

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Spoiler (click to show/hide)

Can we use this guy as our mascot?
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draco1234

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It's easy to avoid getting shot when there's so many other, easier targets.  Who's going to go kill that sniper on the ridge when there's a perfectly good noob liberator flying circles around the AA turrets?

That's a good idea for all our in-game recruits.  We put them all in an 'awesome squad', telling them its only for the most elite players, and send them in first before each attack as a distraction.  All the enemy will be too busy picking off our 'allies' trying to teabag a tank, to shoot our main force  :P
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Teneb

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It's easy to avoid getting shot when there's so many other, easier targets.  Who's going to go kill that sniper on the ridge when there's a perfectly good noob liberator flying circles around the AA turrets?

That's a good idea for all our in-game recruits.  We put them all in an 'awesome squad', telling them its only for the most elite players, and send them in first before each attack as a distraction.  All the enemy will be too busy picking off our 'allies' trying to teabag a tank, to shoot our main force  :P

If they somehow survive, then they are truly in.
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draco1234

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It's easy to avoid getting shot when there's so many other, easier targets.  Who's going to go kill that sniper on the ridge when there's a perfectly good noob liberator flying circles around the AA turrets?

That's a good idea for all our in-game recruits.  We put them all in an 'awesome squad', telling them its only for the most elite players, and send them in first before each attack as a distraction.  All the enemy will be too busy picking off our 'allies' trying to teabag a tank, to shoot our main force  :P

If they somehow survive, then they are truly in.

'Trial by fire', I like the sound of that.  It's definately dwarfy!  (it would be better if there was actual fire involved, but...)
« Last Edit: June 24, 2012, 05:34:39 pm by draco1234 »
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Girlinhat

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Sounds like we need to load a Galaxy to perform some "SWAT Training" at that heavily guarded enemy base.

You know what I'm talking about.

Mistercheif

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It seems the person on twitter is assigning challenges (ie, find a picture and manip a certain empire's crest into it) to get keys, at least to the people that get his attention.

[EDIT] And I've been noticed.  Challenge accepted! (It doesn't even need any image manipulation!)

[EDIT2] Hell yes!  Got a beta key! I'm not sure whether it was from the completion of the challenge (as the guy who gave me the challenge stopped posting right before I finished it) or a modification of an image looking down the barrel of a UEF Mavor artillery gun, with the NC logo, subtitled "Bigger is always better."
« Last Edit: June 24, 2012, 07:40:59 pm by Mistercheif »
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Nilocy

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I think in PS2 I'm probably going to join Ostekake and his infamous Battle Marines of Chaos.

Ostekake is probably the most revered TR CR5 commander ever, he's nuts and everyone knows it. But he's damned good at what he does.

On the topic of defending, in PS1 it was _very_ entertaining, like a lot more so than attacking. Mainly because you had a protected spawn, were litterally fighting (most of the time) a downhill battle, you had the higherground of the walls, a vehicle spawn point inside the base and ease access to reinforcements.

I'll probably be playing on good ol' Werner when the beta is out.

Also I don't think subscribing now will give you beta access, i think stopped happening a while back
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miauw62

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Sounds like we need to load a Galaxy to perform some "SWAT Training" at that heavily guarded enemy base.

You know what I'm talking about.

We are going to be the most loved outfit in all of PS2 :P
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