Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 112 113 [114] 115 116 ... 210

Author Topic: Fallout: Equestria (v0.30c) Pinkie Pie is Watching  (Read 483709 times)

Iceblaster

  • Bay Watcher
  • Now with 50% less in-jokes!
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1695 on: February 23, 2013, 10:32:38 pm »

My Swordsmaster can parry bullets.

Please don't fix this.  :P

Can't be fixed, thankfully :P

This swordmaster is the ultimate badass

Lycaeon

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1696 on: February 24, 2013, 02:01:08 am »

So I just finished season three…and oh my…there are so many ideas…but so little time to implement them all. :o The Ministry arcs will continue as planned, but here and there I’ll include single updates dedicated to the recent episodes. Fortunately, the mod is not locked to the backstory of the novel (Some of the mod content has already expanded beyond it), so development will also take into account alicorn Twilight when the Ministry of Arcane Sciences arc arrives.

Any and all suggestions are welcome. :)

> Skill rust
I have no plans to change the rates, but thanks for letting me know they work well enough.

> Engraved on the wall is an exceptionally designed image of cowardly pegasi
If you have any more images you’d like to see I’m all ears. :)

> BB guns
Thanks for the posts Maklak. I’ll play around with the numbers, but the majority of the work comes from testing them in the arena.

> My Swordsmaster can parry bullets.
Gotta love the curveballs DF mechanics throw sometimes. :P
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

Pokon

  • Bay Watcher
  • [ETHICS:HAHAHAHA]
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1697 on: February 24, 2013, 02:37:32 am »

My Swordsmaster can parry bullets.

Please don't fix this.  :P

I have the mental image of a unicorn with a sword blocking every single shot from a Steel Rangers mechine gun with effortless little spins.

Thank you.
Logged
A vile force of dark'ness has arrived, led by their champion Ebony Dark'ness Dementia Raven Way.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1698 on: February 24, 2013, 09:27:08 am »

I have the mental image of the sword being a lightsaber.
It makes most thing way more interesting.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

tahujdt

  • Bay Watcher
  • The token conservative
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1699 on: February 24, 2013, 11:14:00 am »

I have the mental image of the sword being a lightsaber.
It makes most thing way more interesting.
I can haz a plasma sword?
Logged
DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Lycaeon

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1700 on: February 24, 2013, 07:09:07 pm »

You can haz. :)
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

tahujdt

  • Bay Watcher
  • The token conservative
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1701 on: February 24, 2013, 07:39:38 pm »

I have good news, and I have bad news. The good news is that my new workshop is functional. The bad news is that as of yet it is totally useless. Fun!

Also, I think some "Ministry of X poster" workshops are in order, so we can paste posters on our walls and stuff.
Logged
DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Lycaeon

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1702 on: February 25, 2013, 12:02:11 am »

Good to hear, well, at least the functional part. :) I'll probably be able to do more with it once you're finished.

I also like the idea of placeable Ministry posters and other aesthetic decorations as workshops. It'll require some fiddling with the tileset, but I'll see what I can do.

Thanks tahujdt! :)
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

gzoker

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1703 on: February 25, 2013, 01:53:47 am »

Ms Nurse Redheart just healed a ghost. It went numb for a week and kept falling over the whole time. The ghost in life was a caravan guard, who (along with all of my male dogs) was melted away by a Mr. Macintosh. He has bad luck with the Hooves family.
By the way, does anyone need a therapist?
Spoiler (click to show/hide)
My little addition in the spirit of the Ministry of Peace.
« Last Edit: February 25, 2013, 02:28:14 am by gzoker »
Logged
Active Interactions: RAIDER_MADNESS

Wilde Card

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1704 on: February 25, 2013, 03:36:34 am »

Is it normal for one of my ponies on embark to have a "burnt away" cutie mark?
Logged

Mura

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1705 on: February 25, 2013, 03:59:06 pm »

I had that once too. He'll be fine.
Logged
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1706 on: February 25, 2013, 04:16:07 pm »

I would probably prefer a therapist noble to get shouted at than it being a pony who gets changed every month.
That way citizens can talk to someone who actually knows how to make people feel better.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Khenal

  • Bay Watcher
  • Humble smelter, making music
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1707 on: February 25, 2013, 06:06:23 pm »

Does anyone else keep having their civilians shot in the head by random wild spritebots?  It happens just often enough to be obnoxious...
Logged
Slave traders occasionally bring feral ghouls for trade. I haven't decided if this is a bug or feature yet.

Avatar from Kryptid!

Mura

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1708 on: February 25, 2013, 06:30:02 pm »

I think of Wild Spritebots as population control.

If worse comes to worst, you can always send out the snipers.
Logged
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Lycaeon

  • Bay Watcher
    • View Profile
Re: Fallout: Equestria (v0.98b beta) Life Goes On...
« Reply #1709 on: February 25, 2013, 09:13:55 pm »

> Ms Nurse Redheart just healed a ghost. It went numb for a week and kept falling over the whole time.
Interactions can sometimes target ghosts, though that case is interesting because the Nurse Redhearts only target ponies with a wounded syndrome tag. Perhaps ghosts retain syndromes they possess at the moment of death?

> By the way, does anyone need a therapist?
That's a useful position...I'll slip it into the next version. Thanks for the suggestion! :)

> Is it normal for one of my ponies on embark to have a "burnt away" cutie mark?
There are several castes with it, yes. You can check their description for more information.

> Does anyone else keep having their civilians shot in the head by random wild spritebots?
I've only seen it once, but I usually keep my ponies inside. If it's too problematic I'll consider weakening the lasers, but normally they just bruise a part of the body.
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”
Pages: 1 ... 112 113 [114] 115 116 ... 210