New Ponies
-The Crystal Empire is a playable race with smaller body sizes (similiar to dwarves), strict role distribution for the "regular" castes, and special material templates.
-Chimeric Ponies are an evil playable race, consisting of various mutant ponies
-The Unity is an unplayable race that attacks everyone. They will use groups of tainted changelings, sometimes lead by alicorns.
-Existing entities get some reworking, including new positions and individualized weapon sets
-Pony creature bodies have joints and magical graspers (if applicable)
The Material System
-A new system of tissue materials is applied to all creatures, with four tiers of material strength that are split into levels with different value
-Three groups of wooden materials (normal, fungal tree and tainted), with each having four tiers
Tainted World
-All wildlife has been affected by the cataclysm, creating mutated castes
-All animal men are now ponified; the same applies to the humanoid monsters such as ogres
-Many new large roaming creatures: timber wolves, star beasts, crystal beasts...
-Several new megabeasts, including some with spouse-conversion. The Age of Myth never ends!
-The ponies are not alone in this world! Yay! The newcomers darken the sky...
like a murder of crows!-Several Flutterwing species replace bees to produce a variety of products
New Plants
-Most growdurs and values are rebalanced
-Many new plants for variety, flavor and special purposes
-Multi-component drinks now exist
Histories of Industry and Rainbows
-In all, 36 new buildings and 1200+ new reactions are present
-The Rainbow Factory buildings will enable you to waste nothing
-The Crystal Forge will allow the furnishing of rooms with solid gem items
-The Magic Loom will create a variety of magical fabrics
-The Organic Refinery will create organic metals and turn bones into Bonemold
-Guns!
-And much more
Flowcharts for the activities in the mod's custom buildings:
HERE