That's a pretty good suggestion, but I need to know what skills those two warlocks would have, specially because I don't now what skills Necromancer and Sorcerer jobs uses.
Edit: Also, can I assign hunting job for ghouls? Would be easier than manually choosing every single animal I seek to kill.
Edit 2: Apparently, Magic and Sorcery are skills, according to Dwarf Therapist, but I really can't find them in the embark screen.
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I don't think you can get sorcery at the embark screen, but you might be able to get Necromancy, which uses the "Praying" labour. If not, then just put them on the job, as Warlocks skill up quickly at both those tasks. As for having hunter ghouls, I personally find it more convenient to manually designate wildlife deaths as opposed to having to manage ammunition and all the other myriad annoyances of the hunting labour. Plus I don't believe hunters wear more then leather armour, so having a dedicated military is better for the ghoul's health. I'm also not so sure ghouls can gain skill in ranged weapons, so it might not work anyways. I've never used hunting, because I personally don't like it. As of the last patch, I think that you can, indeed enable hunting for ghouls.