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Poll

Which upcoming/recently-released game has you most hyped?

fire emblem: waifu roulette
- 2 (16.7%)
fire emblem: fates except with even more weird gimmicks
- 5 (41.7%)
fire emblem: who even knows
- 5 (41.7%)

Total Members Voted: 12


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Author Topic: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!  (Read 97729 times)

Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #495 on: February 27, 2016, 09:10:01 pm »

Anyone else with previous FE experience find themselves habitually ignoring characters that arrive as promoted classes, even though some of them are actually pretty decent? Because I do.

I...I'm sorry, Ryoma. It just can't work between us. I know you have a cool electrified katana, but you're already a Swordmaster. It just wasn't meant to be.
He has a kid, so you at least want to pair him up with one of your main female units until they hit S-rank.
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endlessblaze

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Re: Fire Emblem: Fates is out!
« Reply #496 on: February 27, 2016, 09:32:18 pm »

I'm playing conquest and....ahem....

CHAPTER 20! RAGEEEEEEEEEEEEEEEEEEE........

I would rather have to do chapter 10 again....
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Cthulhu

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Re: Fire Emblem: Fates is out!
« Reply #497 on: February 27, 2016, 09:33:05 pm »

Does this have a bloodline thing where characters pair up and you play a later act with their kids?

I made my guy a Mercenary since it's a cool class and Gerik was donkey brolic in sacred stones.

I also bench premotes unless I really need them for a mission.  Until I had enough level 10s and promotes to fill a team I also benched them when they promoted.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #498 on: February 27, 2016, 09:35:07 pm »

Once certain characters get to S-rank, you unlock a paralogue to get their kid.

Some of the pre-promotes have kids- specifically the male ones, although I don't know if it's all of them- so you might want to pair them up with a female unit you're actually using so you can get their kids.
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #499 on: February 27, 2016, 09:38:38 pm »

Because there's less [time-travel and Grima] this time around, the excuse is [that babies are actually sent into parallel universes (because who the hell would raise a kid in this kind of environment?!) where they age up, like a heyperbolic time chamber.]
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Sirus

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Re: Fire Emblem: Fates is out!
« Reply #500 on: February 27, 2016, 09:41:03 pm »

Does this have a bloodline thing where characters pair up and you play a later act with their kids?

I made my guy a Mercenary since it's a cool class and Gerik was donkey brolic in sacred stones.

I also bench premotes unless I really need them for a mission.  Until I had enough level 10s and promotes to fill a team I also benched them when they promoted.
Once you start Conquest you'll want to keep promoted units around. Just FYI. They might not get much exp but the punch and utility they provide will save your skin fairly often.
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #501 on: February 27, 2016, 09:48:31 pm »

Spoiler (click to show/hide)
Yeah, I eventually figured out how to beat it after I learned the pattern of the wind and reduced the number of people on my team--I think I've gotten to the point where the levels get a little easier if you bring fewer people, which I usually seem to hit around the end of the game.

I love levels like this, though! Level gimmicks like this make you
Quote from: Phoenix Wright
...think outside the box, and approach things from a different angle!

I'm playing conquest and....ahem....

CHAPTER 20! RAGEEEEEEEEEEEEEEEEEEE........

I would rather have to do chapter 10 again....
Spoiler: My advice to you: (click to show/hide)
I also bench premotes unless I really need them for a mission.  Until I had enough level 10s and promotes to fill a team I also benched them when they promoted.
Don't do that with this game. Er, if you're doing Conquest, anyway. 3/4ths of the Nohr royal family is made of prepromotes, all of whom are Oifeys.
Because there's less [time-travel and Grima] this time around, the excuse is [that babies are actually sent into parallel universes (because who the hell would raise a kid in this kind of environment?!) where they age up, like a heyperbolic time chamber.]
Which reminds me that the kids thing is utterly ridiculous in this game and does nothing to add to the story. In Awakening the kids were a fun mechanic that made sense due to the plot; in this one, it's obviously shoehorned in for Waifu Emblem players' sake.

I like the S-Supports and A+ supports, though, there's something nice about A-supports not being marriage proposals half the time like in older games.
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Cthulhu

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Re: Fire Emblem: Fates is out!
« Reply #502 on: February 27, 2016, 09:50:15 pm »

I'm playing Birthright. 

Technically.  I'm still in the prologue.

So what do people do with 3d in this one?  On one hand 3d is awesome, on the other I'm having trouble getting positioned for it and it's not exactly a super visually flashy game.

The support and pairing seems to make it a little less of a problem to bring premotes along.  They can lend their strength without gobbling up all the XP on the map.
« Last Edit: February 27, 2016, 10:09:44 pm by Cthulhu »
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #503 on: February 27, 2016, 10:36:31 pm »

I'm playing Birthright. 

Technically.  I'm still in the prologue.

So what do people do with 3d in this one?  On one hand 3d is awesome, on the other I'm having trouble getting positioned for it and it's not exactly a super visually flashy game.

The support and pairing seems to make it a little less of a problem to bring premotes along.  They can lend their strength without gobbling up all the XP on the map.

I'm the type of person who can't handle 3D at all, so it always remains off. Touching that slider, even a little bit, is signaling to the 3DS "Hey, want to fuck my eyes?" to which it will happily oblige.

Spoiler (click to show/hide)
Yeah, I eventually figured out how to beat it after I learned the pattern of the wind and reduced the number of people on my team--I think I've gotten to the point where the levels get a little easier if you bring fewer people, which I usually seem to hit around the end of the game.

I love levels like this, though! Level gimmicks like this make you

I also bench premotes unless I really need them for a mission.  Until I had enough level 10s and promotes to fill a team I also benched them when they promoted.
Don't do that with this game. Er, if you're doing Conquest, anyway. 3/4ths of the Nohr royal family is made of prepromotes, all of whom are Oifeys.
Because there's less [time-travel and Grima] this time around, the excuse is [that babies are actually sent into parallel universes (because who the hell would raise a kid in this kind of environment?!) where they age up, like a heyperbolic time chamber.]
Which reminds me that the kids thing is utterly ridiculous in this game and does nothing to add to the story. In Awakening the kids were a fun mechanic that made sense due to the plot; in this one, it's obviously shoehorned in for Waifu Emblem players' sake.

You're right about the kids thing being shoehorned in, but "My Time Traveling Children come to visit me" is pretty much the definition of shoehorn, so they didn't fit in Awakening either. Even though they don't fit into the story here in Fates, the mechanic is executed so much better, I love it.

I mean, still not as good as 4, in either story or mechanics, but just because you're not the best doesn't mean you shouldn't try, eh?

Does this have a bloodline thing where characters pair up and you play a later act with their kids?

I made my guy a Mercenary since it's a cool class and Gerik was donkey brolic in sacred stones.

I also bench premotes unless I really need them for a mission.  Until I had enough level 10s and promotes to fill a team I also benched them when they promoted.
Once you start Conquest you'll want to keep promoted units around. Just FYI. They might not get much exp but the punch and utility they provide will save your skin fairly often.

Yeah, any scruples you hold onto about ignoring prepromotes are gonna melt away in the face of Hard Conquest. The difficulty is tuned around you having these strong characters helping you out, and ignoring them is simply voluntarily giving yourself a headache. You'll just have to swallow your pride and accept the fact that you still need a babysitter.

I'm playing conquest and....ahem....

CHAPTER 20! RAGEEEEEEEEEEEEEEEEEEE........

I would rather have to do chapter 10 again....

Hue hue hue, wait til you get to 21 :P
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endlessblaze

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Re: Fire Emblem: Fates is out!
« Reply #504 on: February 27, 2016, 10:45:38 pm »

speaking of.....I'm there now.

WHAT IS THIS!? THIS IS INSANE! WE ARE SO DEAD!
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #505 on: February 27, 2016, 10:49:48 pm »

Ah. Well, if and when you do side with Nohr, prepromotes are a godsend.
Haha, beat Chapter 21. That was a tough bastard of a level, you guys are gonna love it.
I'M HAVING A BAD TIME

Spoiler (click to show/hide)
You're right about the kids thing being shoehorned in, but "My Time Traveling Children come to visit me" is pretty much the definition of shoehorn, so they didn't fit in Awakening either. Even though they don't fit into the story here in Fates, the mechanic is executed so much better, I love it.

I mean, still not as good as 4, in either story or mechanics, but just because you're not the best doesn't mean you shouldn't try, eh?
Well, in Awakening it fit into the plot reasonably; [Lucina comes back to stop the Bad Future and her friends tag along.] It's not really as well-done as in Genealogy, no, but it at least fits into the story and is alluded to during the introduction of the one plot-mandatory kid.

In Fates, it's "You got married! Guess what, there's D&D-style demiplanes with Narnia-style time, and instead of carrying your children to war like a REAL childbearing Fire Emblem character, you're going to leave them THERE!"

Not to mention the fact that it's implied that the kids were carried to term outside of the demiplanes, which makes no sense in either plot path.

speaking of.....I'm there now.

WHAT IS THIS!? THIS IS INSANE! WE ARE SO DEAD!
you and me both, pal ;_;

I'm going to go fetch the mathematician-tallow candles and highly flammable statistics paperwork. It's time to pray to RNGsus.
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #506 on: February 28, 2016, 12:37:55 am »

I actually have a lot of tips, but typing them out right now is hard because I'm on my 3DS right now. So I'll just say I hope you picked up the Dragonstone+ in ch20. Things are gonna get real ugly if you didn't ;)
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #507 on: February 28, 2016, 01:42:56 am »

I didn't, but I picked Magic for my dump stat anyway. :/

Now that I think about it I should stop posting at 1 AM too. :v

I think I'm going to like Revelations the best in terms of difficulty TBH. With Conquest, I feel like I expected FE7 Normal and got RD Normal instead. :v
« Last Edit: February 28, 2016, 07:18:44 pm by Tawarochir »
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JimboM12

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Re: Fire Emblem: Fates is out!
« Reply #508 on: February 28, 2016, 01:50:34 am »

For those moments your jagen archetype cleans house:
https://www.youtube.com/watch?v=MkqSNS9va5k&index=20&list=PLxdJrDLIgUjKJ5U6K8O0tg7lbxVVe3RIg

Looking at you, Gunter.
« Last Edit: February 28, 2016, 01:55:52 am by JimboM12 »
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #509 on: February 28, 2016, 03:09:23 am »

Man, Chapter 9. I really hate this part (and the following 15 Chapters) of Awakening. ;-;
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