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Author Topic: [TSG] Land of the Dead  (Read 30920 times)

~Neri

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Re: [TSG] Land of the Dead
« Reply #315 on: May 06, 2014, 07:20:04 pm »

Thank her and attempt to find a buyer.
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #316 on: May 06, 2014, 08:12:18 pm »

Okay, thanks.
Mel interrupts you as you reach for the amethyst.
Hold on, Jon.
She speaks to the guild representative.
Would you, the Jeweler's Guild, be interested in buying the amethyst directly from us?
The woman smiles.
Of course! I was hoping you'd say that. Would you accept 18 coppers for it?
What? But you just said it was worth twenty!
You must understand, this is the best deal you'll be getting today. No one else will accept to buy it so close to the full price. At least, not anyone in the city.
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~Neri

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Re: [TSG] Land of the Dead
« Reply #317 on: May 06, 2014, 08:16:12 pm »

19.
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #318 on: May 06, 2014, 08:25:13 pm »

I'll do it for 19.
I suppose I can do that. Deal.
Great, nice doing business with you!
Same. Good luck. [+19cp]

Leaving the Guild Office, it appears that the rain has let up. There is about 90 minutes before the shops close. There is a blacksmith, a tanner, a trinket shop, a fletchery, and an enchanter's workshop in the immediate area. You can now see an inn over by the district wall. The people moving supplies have posted guards but seem to be working steadily on.
Spoiler: Party (click to show/hide)
Spoiler: Combat Information (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
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Lyeos

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Re: [TSG] Land of the Dead
« Reply #319 on: May 07, 2014, 07:48:13 am »

See what the tanner has!

((Good job for the quality and not making each update a wall of text. I'm enjoying this quite a bit.))
« Last Edit: May 07, 2014, 07:50:00 am by Lyeos »
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #320 on: May 07, 2014, 07:53:00 am »

((Cool, thanks. I'm glad you're enjoying it.))
Walking into the tanner's workshop, you a hit by an absolutely vile stench. After a few minutes of coughing, cursing, and getting used to the smell, you find the tanner in the back.
Hello?
Yah? Whatcha need?
Er, do you have anything for sale?
Of course ah do. Ah got some treated hides, if yeh need 'em. Ah also have some scrap pieces a armor.
That's great, what armor do you have?
Oh, ah got a list of my stuff around here somewhere.
The man gets up and retrieves a piece of paper.
Yah, here you go. Let me know if yeh want ta buy somethin'
He hands you the list.
Spoiler: Party (click to show/hide)
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Spoiler: Status (click to show/hide)
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« Last Edit: May 07, 2014, 08:22:37 am by Worldmaster27 »
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dawnstar

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Re: [TSG] Land of the Dead
« Reply #321 on: May 07, 2014, 08:13:43 am »

See what the tanner has!

((Good job for the quality and not making each update a wall of text. I'm enjoying this quite a bit.))
((Yes .This is much better than when I was running it))

Get the boots. Better to walk in
« Last Edit: May 07, 2014, 10:23:42 am by dawnstar »
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #322 on: May 07, 2014, 10:31:30 am »

How much are a pair of boots?
Boots? 15 copper, no less.
((I updated the inventory with the equipment stats. Be sure to check that out.))
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Spoiler: Status (click to show/hide)
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dawnstar

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Re: [TSG] Land of the Dead
« Reply #323 on: May 07, 2014, 01:02:45 pm »

Cast block on the shopkeeper
Why?
Because ponies.
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #324 on: May 07, 2014, 01:03:46 pm »

((...Why?))
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dawnstar

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Re: [TSG] Land of the Dead
« Reply #325 on: May 07, 2014, 01:05:26 pm »

((...Why?))
BECAUSE PONIES!!!!!!!!!!!!!!
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #326 on: May 07, 2014, 01:12:55 pm »

((Uh.. okay?))
Jon tries to cast block on the tanner, but he is too tired to do so.
Ah, any reason yeh're flailing about, boy?
Because ponies.
Okay.. Ah think yeh need ta take a step outside fer a while...
You and Mel have been kicked out of the shop. The men at the wagons are still working. There is a blacksmith, a trinket shop, a fletchery, and an enchanter's workshop in the immediate area. You can see an inn. There is an hour and 15 minutes before stores close.
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dawnstar

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Re: [TSG] Land of the Dead
« Reply #327 on: May 07, 2014, 01:23:22 pm »

((Are we happy?))
To the blacksmith!!!
Let's get a better sword for Mel.
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Worldmaster27

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Re: [TSG] Land of the Dead
« Reply #328 on: May 07, 2014, 01:26:21 pm »

((The PC is always happy. Jon doesn't need to be paid.))
Deciding to ignore the tannery incident, you and Mel head over to the blacksmith's shop. Inside, the clanking of hammer on iron and the sizzle of hot steel in water fills your ears. Managing the counter is a boy that appears to be younger than you by a couple of years. He must be an apprentice.
Oh, hi! Did you come to buy something? We have lots of swords and axes and armor and stuff if you need it. All at the greatest prices!
That's good. What swords do you have for sale?
Well we have lots of swords. We have shortswords, longswords, broadswords, sabers, claymores... you get the idea! We have it all!
Spoiler: Party (click to show/hide)
Spoiler: Combat Information (click to show/hide)
Spoiler: Status (click to show/hide)
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« Last Edit: May 07, 2014, 02:32:49 pm by Worldmaster27 »
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Lyeos

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Re: [TSG] Land of the Dead
« Reply #329 on: May 07, 2014, 02:53:06 pm »

Show him Mel's sword, and ask him what would be one step up from that. Or if it could be improved.


On a side note, briefly wonder how the small place you woke up in suddenly became a town large enough to have districts.
« Last Edit: May 07, 2014, 02:57:46 pm by Lyeos »
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