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Author Topic: Vanigo's Empire Game- Turn 72; Game over man  (Read 46624 times)

Zanzetkuken The Great

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Re: Vanigo's Empire Game- Turn 28
« Reply #405 on: June 29, 2014, 07:42:23 pm »

Hey Lemon, why haven't you had my place renamed 'the Ancoran Confederacy, like I asked at turn 7?

Please rename my nation to 'the Ancoran Confederacy' after the turn is run.  I am building up a city.
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lemon10

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Re: Vanigo's Empire Game- Turn 28
« Reply #406 on: June 29, 2014, 07:49:28 pm »

Hey Lemon, why haven't you had my place renamed 'the Ancoran Confederacy, like I asked at turn 7?

Please rename my nation to 'the Ancoran Confederacy' after the turn is run.  I am building up a city.
Sorry, I missed your request. I'll change it next turn.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 28
« Reply #407 on: June 29, 2014, 07:53:06 pm »

So, uhhh...
Who doesn't like WIFOM? Or hordes? Hordes are fun.

Spoiler (click to show/hide)
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notquitethere

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Re: Vanigo's Empire Game- Turn 28
« Reply #408 on: June 29, 2014, 08:21:20 pm »

(I really shouldn't be staying up until 2.20AM to play this game but every turn takes longer than the last.)

Spoiler: Turn 28 (click to show/hide)
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Kashyyk

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Re: Vanigo's Empire Game- Turn 28
« Reply #409 on: June 29, 2014, 09:00:53 pm »

75% defence on Mountains? i thought it was only 50...

Spoiler (click to show/hide)
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 28
« Reply #410 on: June 29, 2014, 09:11:47 pm »

25 on forests, 50 on hills, 75 on mountains.

Do terrain defense bonuses stack with city defense bonuses, or does only the higher one apply?
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lemon10

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Re: Vanigo's Empire Game- Turn 28
« Reply #411 on: June 29, 2014, 10:09:28 pm »

Pretty sure they stack. You can get some pretty crazy defense.
75% defence on Mountains? i thought it was 50.
So did I for a while. That said, attacking there with even 50 defense would have been unwise.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 28
« Reply #412 on: June 29, 2014, 10:11:02 pm »

Pretty sure they stack. You can get some pretty crazy defense.
Yep.

This will be used in other games, that's for sure. Might even get used in this one somehow. 200% defense bonus city(Fortress+Mountain) probably means one Pikeman can hold off legions.
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lemon10

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Re: Vanigo's Empire Game- Turn 28
« Reply #413 on: June 29, 2014, 10:39:44 pm »

Yuck. I wasn't aware that he had built a fountain of health there. It sets back my plans to build a iron mine at his capital all the way until he gets 20 inspiration.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 28
« Reply #414 on: June 29, 2014, 10:43:47 pm »

Turn 29
Spoiler: Turn 28 results (click to show/hide)
Spoiler: Battle Details (click to show/hide)
Damn, that was some bad luck on the part of those horse archers. Not that bad though, I suppose it was stupid of me to risk them there.
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« Last Edit: June 29, 2014, 10:46:55 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 29
« Reply #415 on: June 29, 2014, 10:52:09 pm »

((This is assuming that Rangercado doesn't get to post a turn before he leaves, if he does, then this is obviously void)).
« Last Edit: June 30, 2014, 12:02:23 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 28
« Reply #416 on: June 29, 2014, 11:15:02 pm »

Okay this is getting frankly ridiculous.

If NQT wins purely because of the RNG I'm calling bullshit.

I mean seriously, does it even matter what we do at this point, if he's just gonna win every battle anyway?

Also damnit Lemon10 you forgot the iron mine tile.

Also: I ran test turns with him attacking me. I have nine units on that tile, to his 8, with a 75% defensive bonus.
The first two times I ran the turn, he won. What. The. Fuck. I mean, COME ON. This is getting ridiculous.

Also, where the hell is he getting all these iron units from? I mean, seriously, he has the same iron income as I do, and yet he has craptons of pikemen, all ready to go in the same place. Garr. >:(

Spoiler (click to show/hide)
« Last Edit: June 29, 2014, 11:49:41 pm by Rolepgeek »
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tryrar

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Re: Vanigo's Empire Game- Turn 29
« Reply #417 on: June 29, 2014, 11:19:06 pm »

What, role, you forgetting your daily sacrifices to the RNG? :P
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No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 29
« Reply #418 on: June 29, 2014, 11:22:41 pm »

I sacrifice a d20 every week thank you very much.

I kill it in the cruelest way possible. By grinding away it's corners until it is a sphere. Then I show it to all of my other dice.

And then I say:

"This one failed me."

And then, I set it on a street corner, and let nature takes it course in washing it into the sewers.
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lemon10

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Re: Vanigo's Empire Game- Turn 28
« Reply #419 on: June 29, 2014, 11:34:26 pm »

Okay this is getting frankly ridiculous.

If NQT wins purely because of the RNG I'm calling bullshit.

I mean seriously, does it even matter what we do at this point, if he's just gonna win every battle anyway?

Also damnit Lemon10 you forgot the iron mine tile.

Also: I ran test turns with him attacking me. I have nine units on that tile, to his 8, with a 75% defensive bonus.
The first two times I ran the turn, he won. What. The. Fuck. I mean, COME ON. This is getting ridiculous.

Also, where the hell is he getting all these iron units from? I mean, seriously, he has the same iron income as I do, and yet he has craptons of pikemen, all ready to go in the same place. Garr. >:(
Yeah, I forgot to trade it, then promptly edited the turn so that it was traded not a minute later. If you reload it you should see that you now own it again.

Also, he simply has better units there. Half have 'superior equipment' and the others half have experience, plus most of them are metal units. You have barely half metal units on the other hand, and your spearmen and ram are really wimpy even with a defense bonus.

He has so many iron units because he has spend the entire game with two iron tiles, and he recently got a third, whereas you got your first later then he got both his first and second.
Even split nearly in half (for both his southern and northern armies) he had as much to spend as you did.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.
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