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Author Topic: Vanigo's Empire Game- Turn 72; Game over man  (Read 46630 times)

lemon10

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Re: Vanigo's Empire Game- Turn 62
« Reply #780 on: August 01, 2014, 08:06:54 pm »

No. He said he was giving up without doing any final actions, so his side was done. I was tempted to run a turn or two for him myself, but decided against it.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 62
« Reply #781 on: August 01, 2014, 08:07:34 pm »

Ugh. Great. Thanks, Kash.

So I have to struggle against Orangeworld while NQT gets free pickings of, what, 2/3 of the board?

Wonderful.

Anyway.

Spoiler (click to show/hide)
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

lemon10

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Re: Vanigo's Empire Game- Turn 62
« Reply #782 on: August 01, 2014, 08:09:54 pm »

Ugh. Great. Thanks, Kash.

So I have to struggle against Orangeworld while NQT gets free pickings of, what, 2/3 of the board?

Wonderful.

Anyway.

Spoiler (click to show/hide)
*Shrugs* that was your choice. If you had been willing to we could have fought him off fairly easily.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

notquitethere

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Re: Vanigo's Empire Game- Turn 62
« Reply #783 on: August 01, 2014, 08:11:25 pm »

Spoiler: Turn 62 (click to show/hide)
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 62
« Reply #784 on: August 01, 2014, 08:20:20 pm »

Ugh. Great. Thanks, Kash.

So I have to struggle against Orangeworld while NQT gets free pickings of, what, 2/3 of the board?

Wonderful.

Anyway.

*Shrugs* that was your choice. If you had been willing to we could have fought him off fairly easily.
By giving up Meinas. I said no.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

lemon10

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Re: Vanigo's Empire Game- Turn 62
« Reply #785 on: August 01, 2014, 10:53:36 pm »

Ugh. Great. Thanks, Kash.

So I have to struggle against Orangeworld while NQT gets free pickings of, what, 2/3 of the board?

Wonderful.

Anyway.

*Shrugs* that was your choice. If you had been willing to we could have fought him off fairly easily.
By giving up Meinas. I said no.
No, by treating me with a modicum of civility and respect in our negotiations. I probably been willing to give up Meinas if you had actually been polite. I wasn't actually planning on moving my mages into combat (instead moving them back into my city), your extreme anger successfully convinced me that there was no point negotiating with you and that I might as well fully commit.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: Vanigo's Empire Game- Turn 62
« Reply #786 on: August 02, 2014, 12:23:52 am »

Meh. It's a game. I was irritable at the time and while I apologize for taking it out on you, I did say that we could have peace if you had given up Meinas; you seem to have either ignored or missed that part.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

lemon10

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Re: Vanigo's Empire Game- Turn 62
« Reply #787 on: August 02, 2014, 01:32:13 am »

Meh. It's a game. I was irritable at the time and while I apologize for taking it out on you, I did say that we could have peace if you had given up Meinas; you seem to have either ignored or missed that part.
If you had said that reasonably I probably would have agreed. As it is it was buried in a paragraph of swears, insults and threats. I seriously thought about it, and I would have almost certainly done it if you had been less rude.
« Last Edit: August 02, 2014, 01:35:04 am by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

lemon10

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Re: Vanigo's Empire Game- Turn 62
« Reply #788 on: August 02, 2014, 01:36:13 am »

Turn 63
Spoiler: Turn 62 results (click to show/hide)
Spoiler: Battle Details (click to show/hide)
-----
Admin interface
Player interface
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

notquitethere

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Re: Vanigo's Empire Game- Turn 63
« Reply #789 on: August 02, 2014, 06:02:31 am »

Spoiler: Turn 63 (click to show/hide)

Out of interest, do you get the pop back if you disband your own city?
« Last Edit: August 02, 2014, 06:18:48 am by notquitethere »
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lemon10

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Re: Vanigo's Empire Game- Turn 63
« Reply #790 on: August 02, 2014, 01:06:23 pm »

Spoiler: Turn 63 (click to show/hide)

Out of interest, do you get the pop back if you disband your own city?
Nope. The only thing you get is them not getting your city.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

notquitethere

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Re: Vanigo's Empire Game- Turn 63
« Reply #791 on: August 02, 2014, 02:22:31 pm »

That's reasonable, I was just curious.
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lemon10

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Re: Vanigo's Empire Game- Turn 63
« Reply #792 on: August 02, 2014, 02:30:30 pm »

Spoiler: Orangeworld turn 63 (click to show/hide)
E: Role: Despite the fact that you aren't going to get much off me I still think you probably have about even odds of beating NQT.
« Last Edit: August 02, 2014, 02:38:33 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Vanigo

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Re: Vanigo's Empire Game- Turn 63
« Reply #793 on: August 02, 2014, 04:18:09 pm »

Just an announcement: I've added the ability to load external images for resource icons. Just set the gfx attribute to 0 and add a new gfxUrl attribute containing the image URL. Like ruleset urls, they'll have to be available at the same domain, which means they'll have to be on somebody's dropbox. PNGs and GIFs should both work. They'll need to be 40x40 pixels with a transparent background and the actual icon positioned appropriately in the upper right corner.
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Rolepgeek

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Re: Vanigo's Empire Game- Turn 62
« Reply #794 on: August 02, 2014, 08:20:43 pm »

Meh. It's a game. I was irritable at the time and while I apologize for taking it out on you, I did say that we could have peace if you had given up Meinas; you seem to have either ignored or missed that part.
If you had said that reasonably I probably would have agreed. As it is it was buried in a paragraph of swears, insults and threats. I seriously thought about it, and I would have almost certainly done it if you had been less rude.
Again, just a game, I don't really care one way or the other at this point. My choice has been made, and I don't regret it. Though I don't personally know how much of a chance I have against NQT anymore, with how many Air Mages(and Fire Mages, soon enough) he has now. Plus, those Priests of Death will win any wars of attrition I try just by crippling my troops in any fight they're involved in. Oh well.

Spoiler (click to show/hide)
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
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